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https://github.com/mwisnowski/mtg_python_deckbuilder.git
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Release v1.1.0: headless runner + tagging updates (Discard Matters, Freerunning, Craft, Spree, Explore/Map, Rad, Energy/Resource Engine, Spawn/Scion)
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parent
36abbaa1dd
commit
99005c19f8
23 changed files with 1330 additions and 420 deletions
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@ -103,6 +103,30 @@ class DeckBuilder(
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txt_path = self.export_decklist_text(filename=base + '.txt') # type: ignore[attr-defined]
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# Display the text file contents for easy copy/paste to online deck builders
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self._display_txt_contents(txt_path)
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# Also export a matching JSON config for replay (interactive builds only)
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if not getattr(self, 'headless', False):
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try:
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# Choose config output dir: DECK_CONFIG dir > /app/config > ./config
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import os as _os
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cfg_path_env = _os.getenv('DECK_CONFIG')
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cfg_dir = None
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if cfg_path_env:
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cfg_dir = _os.path.dirname(cfg_path_env) or '.'
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elif _os.path.isdir('/app/config'):
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cfg_dir = '/app/config'
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else:
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cfg_dir = 'config'
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if cfg_dir:
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_os.makedirs(cfg_dir, exist_ok=True)
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self.export_run_config_json(directory=cfg_dir, filename=base + '.json') # type: ignore[attr-defined]
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# Also, if DECK_CONFIG explicitly points to a file path, write exactly there too
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if cfg_path_env:
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cfg_dir2 = _os.path.dirname(cfg_path_env) or '.'
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cfg_name2 = _os.path.basename(cfg_path_env)
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_os.makedirs(cfg_dir2, exist_ok=True)
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self.export_run_config_json(directory=cfg_dir2, filename=cfg_name2) # type: ignore[attr-defined]
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except Exception:
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pass
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except Exception:
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logger.warning("Plaintext export failed (non-fatal)")
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end_ts = datetime.datetime.now()
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@ -213,14 +237,18 @@ class DeckBuilder(
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# IO injection for testing
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input_func: Callable[[str], str] = field(default=lambda prompt: input(prompt))
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output_func: Callable[[str], None] = field(default=lambda msg: print(msg))
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# Deterministic random support
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seed: Optional[int] = None
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# Random support (no external seeding)
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_rng: Any = field(default=None, repr=False)
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# Logging / output behavior
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log_outputs: bool = True # if True, mirror output_func messages into logger at INFO level
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_original_output_func: Optional[Callable[[str], None]] = field(default=None, repr=False)
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# Chosen land counts (only fetches are tracked/exported; others vary randomly)
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fetch_count: Optional[int] = None
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# Whether this build is running in headless mode (suppress some interactive-only exports)
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headless: bool = False
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def __post_init__(self):
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"""Post-init hook to wrap the provided output function so that all user-facing
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messages are also captured in the central log (at INFO level) unless disabled.
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@ -250,10 +278,10 @@ class DeckBuilder(
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# ---------------------------
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# RNG Initialization
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# ---------------------------
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def _get_rng(self): # lazy init to allow seed set post-construction
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def _get_rng(self): # lazy init
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if self._rng is None:
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import random as _r
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self._rng = _r.Random(self.seed) if self.seed is not None else _r
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self._rng = _r
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return self._rng
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# ---------------------------
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