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feat(web,docs): visual summaries (curve, pips/sources incl. 'C', non‑land sources), tooltip copy, favicon; diagnostics (/healthz, request‑id, global handlers); fetches excluded, basics CSV fallback, list highlight polish; README/DOCKER/release-notes/CHANGELOG updated
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- Owned cards workflow: Prompt after commander to "Use only owned cards?"; supports `.txt`/`.csv` lists in `owned_cards/`. Owned-only builds filter the pool; if the deck can't reach 100, it remains incomplete and notes it. When not owned-only, owned cards are marked with an `Owned` column in the final CSV.
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- Exports: CSV/TXT always; JSON run-config exported for interactive runs and optionally in headless (`HEADLESS_EXPORT_JSON=1`).
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- Data freshness: Auto-refreshes `cards.csv` if missing or older than 7 days and re-tags when needed using `.tagging_complete.json`.
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- Web setup speed: initial tagging runs in parallel by default for the Web UI. Configure with `WEB_TAG_PARALLEL=1|0` and `WEB_TAG_WORKERS=<N>` (compose default: 4). Falls back to sequential if parallel init fails.
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- Visual summaries: Mana Curve, Color Pips and Sources charts with hover-to-highlight and copyable tooltips. Sources now include non-land producers and colorless 'C' (toggle display in UI). Basic lands reliably counted; fetch lands no longer miscounted as sources.
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- Favicon support: app branding icon served at `/favicon.ico` (ICO/PNG fallback).
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- Prefer-owned option in the Web UI Review step prioritizes owned cards while allowing unowned fallback; applied across creatures and spells with stable reordering and gentle weight boosts.
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- Owned page: export TXT/CSV, sort controls, live "N shown," color identity dots, exact color-identity combo filters (incl. 4-color), viewport-filling list, and scrollbar styling. Upload-time enrichment and de-duplication speeds up page loads.
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- Staged build visibility: optional "Show skipped stages" reveals phases that added no cards with a clear annotation.
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## What’s new
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- Web UI: Staged run with a new "Creatures: All-Theme" phase in AND mode; shows matched selected themes per card for explainability. Step 2 UI clarifies AND/OR with a tooltip and restyled Why panel.
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- Builder: AND-mode pre-pass for creatures; spells updated to prefer multi-tag overlap in AND mode.
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- Reporting: deck summary includes per-color card lists for Pips and Sources; colorless 'C' surfaced and totals corrected.
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- UI Polish: list-mode highlight wraps only the card name. Chart tooltips include a Copy action with hover persistence.
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- Exports: CSV gains fallback oracle text for basic lands (Plains/Island/Swamp/Mountain/Forest/Wastes) when missing.
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- Config: `tag_mode` added to JSON and accepted from env (`DECK_TAG_MODE`).
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- Prefer-owned bias across creatures and spells selections; Review step includes a toggle next to the owned-only control.
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- Owned page features and performance improvements via upload-time enrichment and persistence.
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- Staged build UI can surface skipped stages when enabled.
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## Docker
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- CLI and Web UI in the same image.
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- /app/owned_cards
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- /app/config
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### Web UI performance tuning
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- `WEB_TAG_PARALLEL=1|0` — enable/disable parallel tagging during initial setup/tagging in the Web UI
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- `WEB_TAG_WORKERS=<N>` — number of worker processes (omit to auto-pick; compose default: 4)
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### Quick Start
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```powershell
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# CLI from Docker Hub
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- Headless: `tag_mode` supported from JSON/env and exported in interactive run-config JSON.
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- Docs: README, DOCKER, and Windows Docker guide updated; PowerShell-friendly examples.
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- Docker: compose `web` service added; volumes clarified.
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- Visual summaries and diagnostics: added `/healthz` endpoint with version/uptime and request-id propagation on all responses.
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- Review step consolidates owned-only and prefer-owned controls; Step 5 is status-only with an "Edit in Review" link for changes.
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- Owned lists processing moved to upload-time in Web; per-request parsing removed. Enriched store powers fast Owned page and deck-building.
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- Finished Decks page uses a dropdown theme filter with shareable state.
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### Tagging updates
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- Explore/Map: treat "+1/+1 counter" as a literal; Explore adds Card Selection and may add +1/+1 Counters; Map adds Card Selection and Tokens Matter.
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