Add logic for Lands Matter (i.e. landfall, specific land types, landwalk, etc...)

This commit is contained in:
mwisnowski 2024-12-11 23:08:42 -08:00
parent 03e11fb3ea
commit 856ba0f572
2 changed files with 215 additions and 6 deletions

View file

@ -219,4 +219,4 @@ def setup():
break
#setup()
regenerate_csvs
#regenerate_csvs()

219
tagger.py
View file

@ -11,7 +11,7 @@ import pandas as pd # type: ignore
import settings
import setup
colors = ['colorless', 'white', 'blue', 'black', 'green', 'red',
colors = ['colorless', 'white', 'blue', 'black', 'red', 'green',
'azorius', 'orzhov', 'selesnya', 'boros', 'dimir',
'simic', 'izzet', 'golgari', 'rakdos', 'gruul',
'bant', 'esper', 'grixis', 'jund', 'naya',
@ -145,6 +145,9 @@ def kindred_tagging():
continue
if creature_type in row['text']:
if creature_type not in row['name']:
if creature_type == 'Mount':
if 'Mountain' in row['text']:
continue
if creature_type not in kindred_tags:
kindred_tags.append(creature_type)
if creature_type in outlaws:
@ -1373,6 +1376,8 @@ def tag_for_wheels():
theme_tags = row['themeTags']
if pd.isna(row['text']):
continue
# Define generalized wheel searches
if ('an opponent draws a card' in row['text'].lower()
or 'whenever you draw a card' in row['text'].lower()
or 'draws their first second card' in row['text'].lower()
@ -1410,6 +1415,7 @@ def tag_for_wheels():
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Define specific cards that care about or could wheel
if ('raffine, scheming seer' in row['name'].lower()
or 'raffine, scheming seer' in row['name'].lower()
or 'kynaios and tiro of meletis' in row['name'].lower()
@ -1443,6 +1449,8 @@ def tag_for_wheels():
if tag not in theme_tags:
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Add general card draw cards to the wheel tag
if 'Card Draw' in row['themeTags']:
tag_type = ['Card Draw', 'Wheels']
for tag in tag_type:
@ -1453,16 +1461,217 @@ def tag_for_wheels():
# Overwrite file with wheels tag added
df.to_csv(f'csv_files/{color}_cards.csv', index=False)
print(f'"Wheels" themed cards in {color}_cards.csv have been tagged.\n')
def tag_for_lands_matter():
# Iterate through each {color}_cards.csv file to find wheel cards
# Also check for cards that care about wheeling
for color in colors:
print(f'Settings "Lands Matter" tags on {color}_cards.csv.')
# Setup dataframe
df = pd.read_csv(f'csv_files/{color}_cards.csv', converters={'themeTags': pd.eval})
# Tag for voltron
print(f'Tagging cards in {color}_cards.csv that fit the "Lands Matter" theme.')
for index, row in df.iterrows():
theme_tags = row['themeTags']
if pd.isna(row['text']):
continue
# Do generalized lands matter tags
if ('target land card' in row['text'].lower()
or 'landfall' in row['text'].lower()
or 'lands from your graveyard' in row['text'].lower()
or 'everything counter' in row['text'].lower()
or 'play a land' in row['text'].lower()
or 'land card in your graveyard' in row['text'].lower()
or 'land cards in your graveyard' in row['text'].lower()
or 'land card from your graveyard' in row['text'].lower()
or 'land cards from your graveyard' in row['text'].lower()
or 'one or more land cards' in row ['text'].lower()
or 'land card is put into your graveyard' in row['text'].lower()
or 'land enters' in row['text'].lower()
or 'desert card' in row['text'].lower()
or 'play an additional land' in row['text'].lower()
or 'play two additional lands' in row['text'].lower()
or 'number of lands you control' in row['text'].lower()
or 'put a land card' in row['text'].lower()
or 'target land' in row['text'].lower()
or 'flood counter' in row['text'].lower()
or 'search your library for a land card' in row['text'].lower()
or 'play lands from the top of your library' in row['text'].lower()
or 'lands you control' in row['text'].lower()
or 'search your library for a basic land card' in row['text'].lower()
or 'search your library for up to two basic land card' in row['text'].lower()
or 'search their library for a basic land card' in row['text'].lower()
or 'return all land cards' in row['text'].lower()
or 'sacrifice a land' in row['text'].lower()
or 'forest lands' in row['text'].lower()
or 'up to x land card' in row['text'].lower()
or 'forest dryad' in row['text'].lower()
or 'nonbasic land type' in row['text'].lower()
or 'plays a land' in row['text'].lower()
or 'copy of any land' in row['text'].lower()
or 'land cards' in row['text'].lower()
):
tag_type = ['Lands Matter']
for tag in tag_type:
if tag not in theme_tags:
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Add domain tags
if ('domain' in row['text'].lower()
):
tag_type = ['Domain', 'Lands Matter']
for tag in tag_type:
if tag not in theme_tags:
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Add Landfall tags
if ('landfall' in row['text'].lower()
):
tag_type = ['Landfall', 'Lands Matter']
for tag in tag_type:
if tag not in theme_tags:
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Do specific cardname lands matter tags
if ('nine-fingers keene' in row['name'].lower()
or 'gitrog monster' in row['name'].lower()
or 'yarok, the desecrated' in row['name'].lower()
or 'archelos, lagoon mystic' in row['name'].lower()
or 'wonderscape sage' in row['name'].lower()
or 'coiling oracle' in row['name'].lower()
or 'realms uncharted' in row['name'].lower()
or 'archdruid\'s charm' in row['name'].lower()
or 'scapeshift' in row['name'].lower()
or 'eerie ultimatum' in row['name'].lower()
or 'nahiri\'s lithoforming' in row['name'].lower()
or 'catacylsmic prospecting' in row['name'].lower()
or 'reshape the earth' in row['name'].lower()
or 'open the way' in row['name'].lower()
or 'disorienting choice' in row['name'].lower()
or 'abundance' in row['name'].lower()
or 'mana reflection' in row['name'].lower()
):
tag_type = ['Lands Matter']
for tag in tag_type:
if tag not in theme_tags:
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Tag Urza lands
if ('Land — Urza' in row['type']
):
tag_type = ['Urzatron', 'Lands Matter']
for tag in tag_type:
if tag not in theme_tags:
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Tag Snow lands
if ('Snow Land' in row['type']
):
tag_type = ['Snow Matters', 'Lands Matter']
for tag in tag_type:
if tag not in theme_tags:
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Define land types
land_types = ['plains', 'island', 'swamp', 'mountain', 'forest', 'wastes',
'cave','desert', 'gate', 'lair', 'locus', 'sphere']
# Search for cards that use the specific land types (i.e. fetches, reveal lands, etc...)
for land_type in land_types:
if (f'search your library for a {land_type}' in row['text'].lower()
or f'search your library for up to two {land_type}' in row['text'].lower()
or land_type.capitalize() in row['type']
):
if ('azor\'s gateway' in row['name'].lower()
):
continue
if land_type not in ['plains', 'wastes' 'locus']:
tag_type = [f'{land_type.capitalize()}s Matter', 'Lands Matter']
else:
tag_type = [f'{land_type.capitalize()} Matter', 'Lands Matter']
for tag in tag_type:
if tag not in theme_tags:
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Tag the cards that don't have types that could be in card names and unrelated
# to their land type
if land_type not in ['gate', 'sphere', 'lair', 'locus', 'cave']:
if (land_type in row['text'].lower()):
if land_type not in ['plains', 'wastes']:
tag_type = [f'{land_type.capitalize()}s Matter', 'Lands Matter']
else:
tag_type = [f'{land_type.capitalize()} Matter', 'Lands Matter']
for tag in tag_type:
if tag not in theme_tags:
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Tag cards that do have types that could be in card names and unrelated to their
# land tap, with some refined logic to filter better filter out matches
if land_type in ['gate', 'sphere', 'lair', 'locus', 'cave']:
if (f'or more {land_type.capitalize()}s' in row['text']
or f'{land_type.capitalize()}s' in row['text']
or f'a {land_type.capitalize()}' in row['text']
or f'{land_type.capitalize()} you control' in row['text']
):
if ('Sea Gate Oracle' in row['name']
or 'Sea Gate Restoration'in row['name']
or 'Sea Gate Stormcaller'in row['name']
or 'Gimli of the Glittering Caves'in row['name']
or 'Caves of Chaos Adventurer'in row['name']
or 'Swamp Mosquito'in row['name']
or 'Cave People'in row['name']
or 'Afflicted Deserter'in row['name']
or 'Watcher of the Spheres' in row['name']
or 'Gates of Istfell' in row['name']
or 'Caves of Koilos' in row['name']
or 'Adarkar Wastes' in row['name']
or 'Sophina, Spearsage Deserter' in row['name']
or 'Llanowar Wastes' in row['name']
or 'Mountain Titan' in row['name']
or 'Karplusan Forest' in row['name']
or 'Skyshroud Forest' in row['name']
):
continue
tag_type = [f'{land_type.capitalize()}s Matter', 'Lands Matter']
for tag in tag_type:
if tag not in theme_tags:
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Define landwalk abilities
land_types = ['plains', 'island', 'swamp', 'mountain', 'forest', 'nonbasic land', 'land']
for land_type in land_types:
if (f'{land_type}walk' in row['text'].lower()):
tag_type = [f'{land_type.capitalize()}walk']
for tag in tag_type:
if tag not in theme_tags:
theme_tags.extend([tag])
df.at[index, 'themeTags'] = theme_tags
# Overwrite file with wheels tag added
df.to_csv(f'csv_files/{color}_cards.csv', index=False)
print(f'"Lands Matter" themed cards in {color}_cards.csv have been tagged.\n')
"""kindred_tagging()
kindred_tagging()
setup_tags()
add_creatures_to_tags()
tag_for_artifacts_matter()
tag_for_enchantments_matter()
tag_for_card_draw()
tag_for_tokens()
tag_for_life_matters()
tag_for_voltron()"""
#add_creatures_to_tags()
tag_for_voltron()
tag_for_wheels()
sort_theme_tags()
tag_for_lands_matter()
sort_theme_tags()