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With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module
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17 changed files with 3044 additions and 2602 deletions
150
code/deck_builder/phases/phase2_lands_staples.py
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150
code/deck_builder/phases/phase2_lands_staples.py
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from __future__ import annotations
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from typing import List, Dict
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from .. import builder_constants as bc
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"""Phase 2 (part 2): Staple nonbasic lands (Land Step 2).
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Extracted logic for adding generic staple lands (excluding kindred / tribal, fetches, etc.).
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Provided by LandStaplesMixin:
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- _current_land_count(): counts land cards currently in library.
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- add_staple_lands(): core staple inclusion logic with capacity management.
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- run_land_step2(): public wrapper invoked by orchestrator.
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Expected host DeckBuilder attributes / methods:
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- card_library (dict), output_func
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- files_to_load, determine_color_identity(), setup_dataframes()
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- ideal_counts (dict) possibly present
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- commander_tags, selected_tags, commander_row
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- helper methods: _basic_floor, _count_basic_lands, _choose_basic_to_trim, _decrement_card, _enforce_land_cap
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- builder_constants imported as bc in host package (we import locally for clarity)
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"""
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# (Imports moved to top for lint compliance)
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class LandStaplesMixin:
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# ---------------------------
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# Land Building Step 2: Staple Nonbasic Lands (NO Kindred yet)
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# ---------------------------
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def _current_land_count(self) -> int: # type: ignore[override]
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"""Return total number of land cards currently in the library (counts duplicates)."""
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total = 0
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for name, entry in self.card_library.items(): # type: ignore[attr-defined]
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ctype = entry.get('Card Type', '')
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if ctype and 'land' in ctype.lower():
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total += entry.get('Count', 1)
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continue
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df = getattr(self, '_combined_cards_df', None)
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if df is not None and 'name' in getattr(df, 'columns', []):
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try:
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row = df[df['name'] == name]
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if not row.empty:
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type_field = str(row.iloc[0].get('type', '')).lower()
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if 'land' in type_field:
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total += entry.get('Count', 1)
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except Exception:
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continue
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return total
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def add_staple_lands(self): # type: ignore[override]
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"""Add generic staple lands defined in STAPLE_LAND_CONDITIONS (excluding kindred lands).
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Respects total land target (ideal_counts['lands']). Skips additions once target reached.
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Conditions may use commander tags (all available, not just selected), color identity, and commander power.
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"""
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if not getattr(self, 'files_to_load', []):
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try:
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self.determine_color_identity()
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self.setup_dataframes()
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except Exception as e: # pragma: no cover - defensive
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self.output_func(f"Cannot add staple lands until color identity resolved: {e}")
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return
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land_target = None
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if hasattr(self, 'ideal_counts') and getattr(self, 'ideal_counts'):
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land_target = self.ideal_counts.get('lands') # type: ignore[attr-defined]
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if land_target is None:
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land_target = getattr(bc, 'DEFAULT_LAND_COUNT', 35)
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min_basic_cfg = getattr(bc, 'DEFAULT_BASIC_LAND_COUNT', 20)
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if hasattr(self, 'ideal_counts') and getattr(self, 'ideal_counts'):
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min_basic_cfg = self.ideal_counts.get('basic_lands', min_basic_cfg) # type: ignore[attr-defined]
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basic_floor = self._basic_floor(min_basic_cfg) # type: ignore[attr-defined]
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def ensure_capacity() -> bool:
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if self._current_land_count() < land_target: # type: ignore[attr-defined]
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return True
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if self._count_basic_lands() <= basic_floor: # type: ignore[attr-defined]
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return False
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target_basic = self._choose_basic_to_trim() # type: ignore[attr-defined]
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if not target_basic:
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return False
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if not self._decrement_card(target_basic): # type: ignore[attr-defined]
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return False
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return self._current_land_count() < land_target # type: ignore[attr-defined]
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commander_tags_all = set(getattr(self, 'commander_tags', []) or []) | set(getattr(self, 'selected_tags', []) or [])
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colors = getattr(self, 'color_identity', []) or []
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commander_power = 0
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try:
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row = getattr(self, 'commander_row', None)
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if row is not None:
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raw_power = row.get('power')
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if isinstance(raw_power, (int, float)):
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commander_power = int(raw_power)
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elif isinstance(raw_power, str) and raw_power.isdigit():
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commander_power = int(raw_power)
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except Exception:
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commander_power = 0
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added: List[str] = []
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reasons: Dict[str, str] = {}
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for land_name, cond in getattr(bc, 'STAPLE_LAND_CONDITIONS', {}).items():
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if not ensure_capacity():
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self.output_func("Staple Lands: Cannot free capacity without violating basic floor; stopping additions.")
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break
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if land_name in self.card_library: # type: ignore[attr-defined]
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continue
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try:
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include = cond(list(commander_tags_all), colors, commander_power)
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except Exception:
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include = False
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if include:
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self.add_card(
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land_name,
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card_type='Land',
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role='staple',
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sub_role='generic-staple',
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added_by='lands_step2'
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) # type: ignore[attr-defined]
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added.append(land_name)
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if land_name == 'Command Tower':
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reasons[land_name] = f"multi-color ({len(colors)} colors)"
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elif land_name == 'Exotic Orchard':
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reasons[land_name] = f"multi-color ({len(colors)} colors)"
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elif land_name == 'War Room':
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reasons[land_name] = f"<=2 colors ({len(colors)})"
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elif land_name == 'Reliquary Tower':
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reasons[land_name] = 'always include'
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elif land_name == 'Ash Barrens':
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reasons[land_name] = 'no Landfall tag'
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elif land_name == "Rogue's Passage":
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reasons[land_name] = f"commander power {commander_power} >=5"
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self.output_func("\nStaple Lands Added (Step 2):")
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if not added:
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self.output_func(" (None added)")
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else:
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width = max(len(n) for n in added)
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for n in added:
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reason = reasons.get(n, '')
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self.output_func(f" {n.ljust(width)} : 1 {('(' + reason + ')') if reason else ''}")
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self.output_func(f" Land Count Now : {self._current_land_count()} / {land_target}") # type: ignore[attr-defined]
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def run_land_step2(self): # type: ignore[override]
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"""Public wrapper for adding generic staple nonbasic lands (excluding kindred)."""
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self.add_staple_lands()
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self._enforce_land_cap(step_label="Staples (Step 2)") # type: ignore[attr-defined]
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__all__ = [
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'LandStaplesMixin'
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]
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