feat: locks/replace/compare/permalinks; perf: virtualization, LQIP, caching, diagnostics; add tests, docs, and issue/PR templates (flags OFF)

This commit is contained in:
matt 2025-08-28 14:57:22 -07:00
parent f8c6b5c07e
commit 721e1884af
41 changed files with 2960 additions and 143 deletions

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@ -1 +1 @@
<div id="banner-status" hx-swap-oob="true">{% if step %}<span class="muted">{{ step }}{% if i is not none and n is not none %} ({{ i }}/{{ n }}){% endif %}</span>: {% endif %}{% if commander %}<strong>{{ commander }}</strong>{% endif %}{% if tags and tags|length > 0 %} - {{ tags|join(', ') }}{% endif %}</div>
<div id="banner-status" hx-swap-oob="true">{% if name %}<strong>{{ name }}</strong>{% elif commander %}<strong>{{ commander }}</strong>{% endif %}{% if tags and tags|length > 0 %} {{ tags|join(', ') }}{% endif %}</div>

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{% if candidates and candidates|length %}
<ul style="list-style:none; padding:0; margin:.35rem 0; display:grid; gap:.25rem;" role="listbox" aria-label="Commander suggestions" tabindex="-1">
{% for name, score, colors in candidates %}
<li>
<button type="button" id="cand-{{ loop.index0 }}" class="chip candidate-btn" role="option" data-idx="{{ loop.index0 }}" data-name="{{ name|e }}"
hx-get="/build/new/inspect?name={{ name|urlencode }}"
hx-target="#newdeck-tags-slot" hx-swap="innerHTML"
hx-on="htmx:afterOnLoad: (function(){ try{ var n=this.getAttribute('data-name')||''; var ci = document.querySelector('input[name=commander]'); if(ci){ ci.value=n; try{ ci.selectionStart = ci.selectionEnd = ci.value.length; }catch(_){} } var nm = document.querySelector('input[name=name]'); if(nm && (!nm.value || !nm.value.trim())){ nm.value=n; } }catch(_){ } }).call(this)">
{{ name }}
</button>
</li>
{% endfor %}
</ul>
{% else %}
{% if query %}
<div class="muted">No matches for “{{ query }}”.</div>
{% endif %}
{% endif %}

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<div class="modal" role="dialog" aria-modal="true" aria-labelledby="newDeckTitle" style="position:fixed; inset:0; z-index:1000; display:flex; align-items:center; justify-content:center;">
<div class="modal-backdrop" style="position:absolute; inset:0; background:rgba(0,0,0,.6);"></div>
<div class="modal-content" style="position:relative; max-width:720px; width:clamp(320px, 90vw, 720px); background:#0f1115; border:1px solid var(--border); border-radius:10px; box-shadow:0 10px 30px rgba(0,0,0,.5); padding:1rem;">
<div class="modal-header">
<h3 id="newDeckTitle">Build a New Deck</h3>
</div>
{% if error %}
<div class="error" role="alert" style="margin:.35rem 0 .5rem 0;">{{ error }}</div>
{% endif %}
<form hx-post="/build/new" hx-target="#wizard" hx-swap="innerHTML" hx-on="htmx:afterRequest: (function(evt){ try{ if(evt && evt.detail && evt.detail.elt === this){ var m=this.closest('.modal'); if(m){ m.remove(); } } }catch(_){} }).call(this, event)" autocomplete="off">
<fieldset>
<legend>Basics</legend>
<div class="basics-grid" style="display:grid; grid-template-columns: 2fr 1fr; gap:1rem; align-items:start;">
<div>
<label style="display:block; margin-bottom:.5rem;">
<span class="muted">Optional name (used for file names)</span>
<input type="text" name="name" placeholder="e.g., Inti Discard Tempo" autocomplete="off" autocapitalize="off" spellcheck="false" />
</label>
<label style="display:block; margin-bottom:.5rem;">
<span>Commander</span>
<input type="text" name="commander" required placeholder="Type a commander name" value="{{ form.commander if form else '' }}" autofocus autocomplete="off" autocapitalize="off" spellcheck="false"
role="combobox" aria-autocomplete="list" aria-controls="newdeck-candidates"
hx-get="/build/new/candidates" hx-trigger="input changed delay:150ms" hx-target="#newdeck-candidates" hx-sync="this:replace" />
</label>
<small class="muted" style="display:block; margin-top:.25rem;">Start typing to see matches, then select one to load themes.</small>
<div id="newdeck-candidates" class="muted" style="font-size:12px; min-height:1.1em;"></div>
</div>
<div id="newdeck-commander-slot" class="muted" style="max-width:230px;">
<em style="font-size:12px;">Pick a commander to preview here.</em>
</div>
</div>
</fieldset>
<fieldset>
<legend>Themes</legend>
<div id="newdeck-tags-slot" class="muted">
<em>Select a commander to see theme recommendations and choices.</em>
<input type="hidden" name="primary_tag" />
<input type="hidden" name="secondary_tag" />
<input type="hidden" name="tertiary_tag" />
<input type="hidden" name="tag_mode" value="AND" />
</div>
<div style="margin-top:.5rem;">
<label>Bracket
<select name="bracket">
{% for b in brackets %}
<option value="{{ b.level }}" {% if (form and form.bracket and form.bracket == b.level) or (not form and b.level == 3) %}selected{% endif %}>Bracket {{ b.level }}: {{ b.name }}</option>
{% endfor %}
</select>
</label>
</div>
</fieldset>
<details style="margin-top:.5rem;">
<summary>Advanced options (ideals)</summary>
<div style="display:grid; grid-template-columns: repeat(2, minmax(0, 1fr)); gap:.5rem; margin-top:.5rem;">
{% for key, label in labels.items() %}
<label>{{ label }}
<input type="number" name="{{ key }}" value="{{ defaults[key] }}" min="0" />
</label>
{% endfor %}
</div>
</details>
<div class="modal-footer" style="display:flex; gap:.5rem; justify-content:flex-end; margin-top:1rem;">
<button type="button" class="btn" onclick="this.closest('.modal').remove()">Cancel</button>
<button type="submit" class="btn-continue">Create</button>
</div>
</form>
</div>
</div>
<script>
(function(){
var modal = document.currentScript && document.currentScript.previousElementSibling ? document.currentScript.previousElementSibling.previousElementSibling : document.querySelector('.modal');
// Prevent Enter in text inputs from submitting the form
try {
var form = modal ? modal.querySelector('form') : document.querySelector('.modal form');
if (form){
// Prevent Enter in name field from submitting
var nameEl = form.querySelector('input[name="name"]');
if (nameEl){ nameEl.addEventListener('keydown', function(e){ if (e.key === 'Enter'){ e.preventDefault(); } }); }
// In commander field, Enter picks the first candidate (if any) without closing the modal
var cmdEl = form.querySelector('input[name=\"commander\"]');
if (cmdEl){
function handleEnterNav(e){
// Enter selects the highlighted (or first) suggestion
var list = document.getElementById('newdeck-candidates');
var btns = list ? Array.prototype.slice.call(list.querySelectorAll('button.candidate-btn')) : [];
var getActiveIndex = function(){ return btns.findIndex(function(b){ return b.classList.contains('active'); }); };
if (!btns.length) return; // nothing to do, but we've already prevented default
// Skip if a request is in-flight to avoid fighting with swap timing
try{ if (cmdEl.matches('.htmx-request') || list.matches('.htmx-request')) return; }catch(_){ }
if (e.key === 'Enter'){
var idx = getActiveIndex();
var target = btns[(idx >= 0 ? idx : 0)];
if (target) { target.click(); }
}
}
// Capture keydown early to prevent submit on Enter (arrows left to default behavior)
cmdEl.addEventListener('keydown', function(e){
if (e.key === 'Enter'){
var list = document.getElementById('newdeck-candidates');
var hasBtns = !!(list && list.querySelector('button.candidate-btn'));
if (hasBtns){
e.preventDefault();
e.stopPropagation();
handleEnterNav(e);
}
}
}, true);
// Defensive: also block Enter on keyup (in case a browser tries to submit on keyup)
cmdEl.addEventListener('keyup', function(e){ if (e.key === 'Enter'){ e.preventDefault(); e.stopPropagation(); } });
// Global fallback: capture keydown at the document level so Enter never slips through when the commander input is focused
document.addEventListener('keydown', function(e){
try{
if (document.activeElement !== cmdEl) return;
if (e.key !== 'Enter') return;
var list = document.getElementById('newdeck-candidates');
var hasBtns = !!(list && list.querySelector('button.candidate-btn'));
if (!hasBtns) return;
e.preventDefault();
e.stopPropagation();
handleEnterNav(e);
}catch(_){ }
}, true);
// Reset candidate highlight when the list updates
document.body.addEventListener('htmx:afterSwap', function(ev){
try {
var tgt = ev && ev.detail && ev.detail.target ? ev.detail.target : null;
if (!tgt) return;
if (tgt.id === 'newdeck-candidates'){
var first = tgt.querySelector('button.candidate-btn');
if (first){
// Clear any lingering active classes, then set the first as active for immediate Enter selection
tgt.querySelectorAll('button.candidate-btn').forEach(function(b){ b.classList.remove('active'); b.setAttribute('aria-selected','false'); });
first.classList.add('active');
first.setAttribute('aria-selected','true');
try{ cmdEl.setAttribute('aria-activedescendant', first.id || ''); }catch(_){ }
}
}
} catch(_){}
});
}
}
} catch(_){ }
// Close on Escape
function closeModal(){ try{ var m = document.querySelector('.modal'); if(m){ m.remove(); document.removeEventListener('keydown', onKey); } }catch(_){} }
function onKey(e){ if (e.key === 'Escape'){ e.preventDefault(); closeModal(); } }
document.addEventListener('keydown', onKey);
})();
</script>

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{% set pname = commander.name %}
<div id="newdeck-commander-slot" hx-swap-oob="true" style="max-width:230px;">
<aside class="card-preview" data-card-name="{{ pname }}" style="max-width: 230px;">
<a href="https://scryfall.com/search?q={{ pname|urlencode }}" target="_blank" rel="noopener">
<img src="https://api.scryfall.com/cards/named?fuzzy={{ pname|urlencode }}&format=image&version=normal" alt="{{ pname }} card image" data-card-name="{{ pname }}" style="width:200px; height:auto; display:block; border-radius:6px;" />
</a>
</aside>
<div class="muted" style="font-size:12px; margin-top:.25rem; max-width: 230px;">{{ pname }}</div>
<script>
try {
var nm = document.querySelector('input[name="name"]');
var value = document.querySelector('#newdeck-commander-slot [data-card-name]')?.getAttribute('data-card-name') || '{{ pname|e }}';
if (nm && (!nm.value || !nm.value.trim())) { nm.value = value; }
} catch(_) {}
</script>
</div>
<div>
{% if tags and tags|length %}
<div class="muted" style="font-size:12px; margin-bottom:.35rem;">Pick up to three themes. Toggle AND/OR to control how themes combine.</div>
<div style="display:flex; align-items:center; gap:.5rem; flex-wrap:wrap; margin-bottom:.35rem;">
<span class="muted" style="font-size:12px;">Combine</span>
<div role="group" aria-label="Combine mode">
<label style="margin-right:.35rem;" title="AND prioritizes cards that match multiple of your themes (tighter synergy, smaller pool).">
<input type="radio" name="combine_mode_radio" value="AND" checked /> AND
</label>
<label title="OR treats your themes as a union (broader pool, fills easier).">
<input type="radio" name="combine_mode_radio" value="OR" /> OR
</label>
</div>
<button type="button" id="modal-reset-tags" class="chip" style="margin-left:.35rem;">Reset themes</button>
<span id="modal-tag-count" class="muted" style="font-size:12px;"></span>
</div>
{% if recommended and recommended|length %}
<div style="display:flex; align-items:center; gap:.5rem; margin:.25rem 0 .35rem 0;">
<div class="muted" style="font-size:12px;">Recommended</div>
</div>
<div id="modal-tag-reco" aria-label="Recommended themes" style="display:flex; gap:.35rem; flex-wrap:wrap; margin-bottom:.5rem;">
{% for r in recommended %}
{% set tip = (recommended_reasons[r] if (recommended_reasons is defined and recommended_reasons and recommended_reasons.get(r)) else 'Recommended for this commander') %}
<button type="button" class="chip chip-reco" data-tag="{{ r }}" title="{{ tip }}">★ {{ r }}</button>
{% endfor %}
<button type="button" id="modal-reco-select-all" class="chip" title="Add recommended up to 3">Select all</button>
</div>
{% endif %}
<div id="modal-tag-list" aria-label="Available themes" style="display:flex; gap:.35rem; flex-wrap:wrap;">
{% for t in tags %}
<button type="button" class="chip" data-tag="{{ t }}">{{ t }}</button>
{% endfor %}
</div>
{% else %}
<p class="muted">No theme tags available for this commander.</p>
{% endif %}
<!-- hidden inputs that the main modal form will submit -->
<input type="hidden" name="primary_tag" id="modal_primary_tag" />
<input type="hidden" name="secondary_tag" id="modal_secondary_tag" />
<input type="hidden" name="tertiary_tag" id="modal_tertiary_tag" />
<input type="hidden" name="tag_mode" id="modal_tag_mode" value="AND" />
<div id="modal-selected-themes" class="muted" style="font-size:12px; margin-top:.5rem;">
<em>No themes selected yet.</em>
</div>
</div>
<script>
(function(){
var list = document.getElementById('modal-tag-list');
var reco = document.getElementById('modal-tag-reco');
var selAll = document.getElementById('modal-reco-select-all');
var resetBtn = document.getElementById('modal-reset-tags');
var p = document.getElementById('modal_primary_tag');
var s = document.getElementById('modal_secondary_tag');
var t = document.getElementById('modal_tertiary_tag');
var mode = document.getElementById('modal_tag_mode');
var countEl = document.getElementById('modal-tag-count');
var selSummary = document.getElementById('modal-selected-themes');
if (!list) return;
function getSel(){ var a=[]; if(p&&p.value)a.push(p.value); if(s&&s.value)a.push(s.value); if(t&&t.value)a.push(t.value); return a; }
function setSel(a){ a = Array.from(new Set(a||[])).filter(Boolean).slice(0,3); if(p) p.value=a[0]||''; if(s) s.value=a[1]||''; if(t) t.value=a[2]||''; updateUI(); }
function toggle(tag){ var cur=getSel(); var i=cur.indexOf(tag); if(i>=0){cur.splice(i,1);} else { if(cur.length>=3){cur=cur.slice(1);} cur.push(tag);} setSel(cur); }
function updateUI(){
try{ if(countEl) countEl.textContent = getSel().length + ' / 3 selected'; }catch(_){ }
try{
if(selSummary){
var sel = getSel();
if(!sel.length){ selSummary.innerHTML = '<em>No themes selected yet.</em>'; }
else {
var parts = [];
sel.forEach(function(tag, idx){ parts.push((idx+1) + '. ' + tag); });
selSummary.textContent = 'Selected: ' + parts.join(' · ');
}
}
}catch(_){ }
function apply(container){ if(!container) return; var chips = container.querySelectorAll('button.chip'); chips.forEach(function(btn){ var tag=btn.dataset.tag||''; var active=getSel().indexOf(tag)>=0; btn.classList.toggle('active', active); btn.setAttribute('aria-pressed', active?'true':'false'); }); }
apply(list); apply(reco);
}
if (resetBtn) resetBtn.addEventListener('click', function(){ setSel([]); });
list.querySelectorAll('button.chip').forEach(function(btn){ var tag=btn.dataset.tag||''; btn.addEventListener('click', function(){ toggle(tag); }); });
if (reco){ reco.querySelectorAll('button.chip-reco').forEach(function(btn){ var tag=btn.dataset.tag||''; btn.addEventListener('click', function(){ toggle(tag); }); }); }
if (selAll){ selAll.addEventListener('click', function(){ try{ var cur=getSel(); var recs = reco? Array.from(reco.querySelectorAll('button.chip-reco')).map(function(b){return b.dataset.tag||'';}).filter(Boolean):[]; var combined=cur.slice(); recs.forEach(function(x){ if(combined.indexOf(x)===-1) combined.push(x); }); setSel(combined.slice(-3)); }catch(_){} }); }
document.querySelectorAll('input[name="combine_mode_radio"]').forEach(function(r){ r.addEventListener('change', function(){ if(mode){ mode.value = r.value; } }); });
updateUI();
})();
</script>

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@ -1,6 +1,5 @@
<section>
{% set step_index = 2 %}{% set step_total = 5 %}
<h3>Step 2: Tags & Bracket</h3>
{# Step phases removed #}
<div class="two-col two-col-left-rail">
<aside class="card-preview" data-card-name="{{ commander.name }}">
<a href="https://scryfall.com/search?q={{ commander.name|urlencode }}" target="_blank" rel="noopener">
@ -8,8 +7,7 @@
</a>
</aside>
<div class="grow" data-skeleton>
{% include "build/_stage_navigator.html" %}
<div hx-get="/build/banner?step=Tags%20%26%20Bracket&i=2&n=5" hx-trigger="load"></div>
<div hx-get="/build/banner" hx-trigger="load"></div>
<form hx-post="/build/step2" hx-target="#wizard" hx-swap="innerHTML">
<input type="hidden" name="commander" value="{{ commander.name }}" />
@ -95,7 +93,7 @@
</form>
<div style="margin-top:.5rem;">
<form action="/build" method="get" style="display:inline; margin:0;">
<form hx-post="/build/reset-all" hx-target="#wizard" hx-swap="innerHTML" style="display:inline; margin:0;">
<button type="submit">Start over</button>
</form>
</div>
@ -116,6 +114,7 @@
var countEl = document.getElementById('tag-count');
var orderEl = document.getElementById('tag-order');
var commander = '{{ commander.name|e }}';
var clearPersisted = '{{ (clear_persisted|default(false)) and "1" or "0" }}' === '1';
if (!chipHost) return;
function storageKey(suffix){ return 'step2-' + (commander || 'unknown') + '-' + suffix; }
@ -158,6 +157,13 @@
}
function loadPersisted(){
try {
// If this page load follows a fresh commander confirmation, wipe persisted values.
if (clearPersisted){
try {
localStorage.removeItem(storageKey('tags'));
localStorage.removeItem(storageKey('mode'));
} catch(_){ }
}
var savedTags = JSON.parse(localStorage.getItem(storageKey('tags')) || '[]');
var savedMode = localStorage.getItem(storageKey('mode')) || (tagMode && tagMode.value) || 'AND';
if ((!primary.value && !secondary.value && !tertiary.value) && Array.isArray(savedTags) && savedTags.length){ setSelected(savedTags); }

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@ -1,6 +1,5 @@
<section>
{% set step_index = 3 %}{% set step_total = 5 %}
<h3>Step 3: Ideal Counts</h3>
{# Step phases removed #}
<div class="two-col two-col-left-rail">
<aside class="card-preview" data-card-name="{{ commander|urlencode }}">
<a href="https://scryfall.com/search?q={{ commander|urlencode }}" target="_blank" rel="noopener">
@ -8,8 +7,7 @@
</a>
</aside>
<div class="grow" data-skeleton>
<div hx-get="/build/banner?step=Ideal%20Counts&i=3&n=5" hx-trigger="load"></div>
{% include "build/_stage_navigator.html" %}
<div hx-get="/build/banner" hx-trigger="load"></div>
@ -37,7 +35,7 @@
</div>
</form>
<div style="margin-top:.5rem;">
<form action="/build" method="get" style="display:inline; margin:0;">
<form hx-post="/build/reset-all" hx-target="#wizard" hx-swap="innerHTML" style="display:inline; margin:0;">
<button type="submit">Start over</button>
</form>
</div>

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@ -1,6 +1,5 @@
<section>
{% set step_index = 4 %}{% set step_total = 5 %}
<h3>Step 4: Review</h3>
{# Step phases removed #}
<div class="two-col two-col-left-rail">
<aside class="card-preview" data-card-name="{{ commander|urlencode }}">
<a href="https://scryfall.com/search?q={{ commander|urlencode }}" target="_blank" rel="noopener">
@ -8,8 +7,12 @@
</a>
</aside>
<div class="grow" data-skeleton>
<div hx-get="/build/banner?step=Review&i=4&n=5" hx-trigger="load"></div>
{% include "build/_stage_navigator.html" %}
<div hx-get="/build/banner" hx-trigger="load"></div>
{% if locks_restored and locks_restored > 0 %}
<div class="muted" style="margin:.35rem 0;">
<span class="chip" title="Locks restored from permalink">🔒 {{ locks_restored }} locks restored</span>
</div>
{% endif %}
<h4>Chosen Ideals</h4>
<ul>
{% for key, label in labels.items() %}
@ -27,12 +30,13 @@
</label>
<a href="/owned" target="_blank" rel="noopener" class="btn">Manage Owned Library</a>
</form>
<div class="muted" style="font-size:12px; margin-top:-.25rem;">Tip: Locked cards are respected on reruns in Step 5.</div>
<div style="margin-top:1rem; display:flex; gap:.5rem;">
<form action="/build/step5/start" method="post" hx-post="/build/step5/start" hx-target="#wizard" hx-swap="innerHTML" style="display:inline; margin:0;">
<button type="submit" class="btn-continue" data-action="continue">Build Deck</button>
</form>
<button type="button" class="btn-back" data-action="back" hx-get="/build/step3" hx-target="#wizard" hx-swap="innerHTML">Back</button>
<form action="/build" method="get" style="display:inline; margin:0;">
<form hx-post="/build/reset-all" hx-target="#wizard" hx-swap="innerHTML" style="display:inline; margin:0;">
<button type="submit">Start over</button>
</form>
</div>

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@ -1,10 +1,11 @@
<section>
{% set step_index = 5 %}{% set step_total = 5 %}
<h3>Step 5: Build</h3>
{# Step phases removed #}
<div class="two-col two-col-left-rail">
<aside class="card-preview">
<a href="https://scryfall.com/search?q={{ commander|urlencode }}" target="_blank" rel="noopener">
<img src="https://api.scryfall.com/cards/named?fuzzy={{ commander|urlencode }}&format=image&version=normal" alt="{{ commander }} card image" data-card-name="{{ commander }}" />
<a href="https://scryfall.com/search?q={{ commander|urlencode }}" target="_blank" rel="noopener">
<img src="https://api.scryfall.com/cards/named?fuzzy={{ commander|urlencode }}&format=image&version=normal" alt="{{ commander }} card image" data-card-name="{{ commander }}" loading="lazy" decoding="async" data-lqip="1"
srcset="https://api.scryfall.com/cards/named?fuzzy={{ commander|urlencode }}&format=image&version=small 160w, https://api.scryfall.com/cards/named?fuzzy={{ commander|urlencode }}&format=image&version=normal 488w, https://api.scryfall.com/cards/named?fuzzy={{ commander|urlencode }}&format=image&version=large 672w"
sizes="(max-width: 900px) 100vw, 320px" />
</a>
{% if status and status.startswith('Build complete') %}
<div style="margin-top:.75rem; display:flex; gap:.35rem; flex-wrap:wrap;">
@ -24,8 +25,7 @@
{% endif %}
</aside>
<div class="grow" data-skeleton>
<div hx-get="/build/banner?step=Build&i=5&n=5" hx-trigger="load"></div>
{% include "build/_stage_navigator.html" %}
<div hx-get="/build/banner" hx-trigger="load"></div>
<p>Commander: <strong>{{ commander }}</strong></p>
<p>Tags: {{ tags|default([])|join(', ') }}</p>
@ -39,7 +39,7 @@
</div>
<p>Bracket: {{ bracket }}</p>
<div style="display:flex; align-items:center; gap:.5rem; flex-wrap:wrap; margin:.25rem 0 .5rem 0;">
<div style="display:flex; align-items:center; gap:.5rem; flex-wrap:wrap; margin:.25rem 0 .5rem 0;">
{% if i and n %}
<span class="chip"><span class="dot"></span> Stage {{ i }}/{{ n }}</span>
{% endif %}
@ -48,6 +48,10 @@
{% if added_total is not none %}
<span class="chip"><span class="dot" style="background: var(--blue-main);"></span> Added {{ added_total }}</span>
{% endif %}
<span id="locks-chip">{% if locks and locks|length > 0 %}<span class="chip" title="Locked cards">🔒 {{ locks|length }} locked</span>{% endif %}</span>
<button type="button" class="btn" style="margin-left:auto;" title="Copy permalink"
onclick="(async()=>{try{const r=await fetch('/build/permalink');const j=await r.json();const url=(j.permalink?location.origin+j.permalink:location.href+'#'+btoa(JSON.stringify(j.state||{}))); await navigator.clipboard.writeText(url); toast && toast('Permalink copied');}catch(e){alert('Copied state to console'); console.log(e);}})()">Copy Permalink</button>
<button type="button" class="btn" title="Open a saved permalink" onclick="(function(){try{var token = prompt('Paste a /build/from?state=... URL or token:'); if(!token) return; var m = token.match(/state=([^&]+)/); var t = m? m[1] : token.trim(); if(!t) return; window.location.href = '/build/from?state=' + encodeURIComponent(t); }catch(_){}})()">Open Permalink…</button>
</div>
{% set pct = ((deck_count / 100.0) * 100.0) if deck_count else 0 %}
{% set pct_clamped = (pct if pct <= 100 else 100) %}
@ -62,7 +66,31 @@
</div>
{% endif %}
<!-- Filters toolbar -->
{% if locked_cards is defined and locked_cards %}
<details id="locked-section" style="margin-top:.5rem;">
<summary>Locked cards (always kept)</summary>
<ul id="locked-list" style="list-style:none; padding:0; margin:.35rem 0 0; display:grid; gap:.35rem;">
{% for lk in locked_cards %}
<li style="display:flex; align-items:center; gap:.5rem; flex-wrap:wrap;">
<span class="chip"><span class="dot"></span> {{ lk.name }}</span>
<span class="muted">{% if lk.owned %}✔ Owned{% else %}✖ Not owned{% endif %}</span>
{% if lk.in_deck %}<span class="muted">• In deck</span>{% else %}<span class="muted">• Will be included on rerun</span>{% endif %}
<form hx-post="/build/lock" hx-target="closest li" hx-swap="outerHTML" onsubmit="try{toast('Unlocked {{ lk.name }}');}catch(_){}" style="display:inline; margin-left:auto;">
<input type="hidden" name="name" value="{{ lk.name }}" />
<input type="hidden" name="locked" value="0" />
<input type="hidden" name="from_list" value="1" />
<button type="submit" class="btn" title="Unlock" aria-pressed="true">Unlock</button>
</form>
</li>
{% endfor %}
</ul>
</details>
{% endif %}
<!-- Last action chip (oob-updated) -->
<div id="last-action" aria-live="polite" style="margin:.25rem 0; min-height:1.5rem;"></div>
<!-- Filters toolbar -->
<div class="cards-toolbar">
<input type="text" name="filter_query" placeholder="Filter by name, role, or tag" data-pref="cards:filter_q" />
<select name="filter_owned" data-pref="cards:owned">
@ -92,11 +120,11 @@
</div>
</div>
<!-- Sticky build controls on mobile -->
<!-- Sticky build controls on mobile -->
<div class="build-controls" style="position:sticky; top:0; z-index:5; background:linear-gradient(180deg, rgba(15,17,21,.95), rgba(15,17,21,.85)); border:1px solid var(--border); border-radius:10px; padding:.5rem; margin-top:1rem; display:flex; gap:.5rem; flex-wrap:wrap; align-items:center;">
<form hx-post="/build/step5/start" hx-target="#wizard" hx-swap="innerHTML" style="display:inline; margin-right:.5rem; display:flex; align-items:center; gap:.5rem;" onsubmit="try{ toast('Starting build…'); }catch(_){}">
<form hx-post="/build/step5/start" hx-target="#wizard" hx-swap="innerHTML" style="display:inline; margin-right:.5rem; display:flex; align-items:center; gap:.5rem;" onsubmit="try{ toast('Restarting build…'); }catch(_){}">
<input type="hidden" name="show_skipped" value="{{ '1' if show_skipped else '0' }}" />
<button type="submit" class="btn-continue" data-action="continue">Start Build</button>
<button type="submit" class="btn-continue" data-action="continue">Restart Build</button>
</form>
<form hx-post="/build/step5/continue" hx-target="#wizard" hx-swap="innerHTML" style="display:inline; display:flex; align-items:center; gap:.5rem;" onsubmit="try{ toast('Continuing…'); }catch(_){}">
<input type="hidden" name="show_skipped" value="{{ '1' if show_skipped else '0' }}" />
@ -106,6 +134,23 @@
<input type="hidden" name="show_skipped" value="{{ '1' if show_skipped else '0' }}" />
<button type="submit" class="btn-rerun" data-action="rerun" {% if status and status.startswith('Build complete') %}disabled{% endif %}>Rerun Stage</button>
</form>
<span class="sep"></span>
<div class="replace-toggle" role="group" aria-label="Replace toggle">
<form hx-post="/build/step5/toggle-replace" hx-target="closest .replace-toggle" hx-swap="outerHTML" onsubmit="return false;" style="display:inline;">
<input type="hidden" name="replace" value="{{ '1' if replace_mode else '0' }}" />
<label class="muted" style="display:flex; align-items:center; gap:.35rem;" title="When enabled, reruns of this stage will replace its picks with alternatives instead of keeping them.">
<input type="checkbox" name="replace_chk" value="1" {% if replace_mode %}checked{% endif %}
onchange="try{ const f=this.form; const h=f.querySelector('input[name=replace]'); if(h){ h.value=this.checked?'1':'0'; } f.requestSubmit(); }catch(_){ }" />
Replace stage picks
</label>
</form>
</div>
<form hx-post="/build/step5/reset-stage" hx-target="#wizard" hx-swap="innerHTML" style="display:inline; display:flex; align-items:center; gap:.5rem;">
<button type="submit" class="btn" title="Reset this stage to pre-stage picks">Reset stage</button>
</form>
<form hx-post="/build/reset-all" hx-target="#wizard" hx-swap="innerHTML" style="display:inline; display:flex; align-items:center; gap:.5rem;">
<button type="submit" class="btn" title="Start a brand new build (clears selections)">New build</button>
</form>
<label class="muted" style="display:flex; align-items:center; gap:.35rem; margin-left: .5rem;">
<input type="checkbox" name="__toggle_show_skipped" data-pref="build:show_skipped" {% if show_skipped %}checked{% endif %}
onchange="const val=this.checked?'1':'0'; for(const f of this.closest('section').querySelectorAll('form')){ const h=f.querySelector('input[name=show_skipped]'); if(h) h.value=val; }" />
@ -115,7 +160,24 @@
</div>
{% if added_cards is not none %}
<h4 style="margin-top:1rem;">Cards added this stage</h4>
{% if history is defined and history %}
<details style="margin-top:.5rem;">
<summary>Stage timeline</summary>
<div class="muted" style="font-size:12px; margin:.25rem 0 .35rem 0;">Jump back to a previous stage, then you can continue forward again.</div>
<ul style="list-style:none; padding:0; margin:0; display:grid; gap:.25rem;">
{% for h in history %}
<li style="display:flex; align-items:center; gap:.5rem;">
<span class="chip"><span class="dot"></span> {{ h.label }}</span>
<form hx-post="/build/step5/rewind" hx-target="#wizard" hx-swap="innerHTML" style="display:inline; margin:0;">
<input type="hidden" name="to" value="{{ h.i }}" />
<button type="submit" class="btn">Go</button>
</form>
</li>
{% endfor %}
</ul>
</details>
{% endif %}
<h4 style="margin-top:1rem;">Cards added this stage</h4>
{% if skipped and (not added_cards or added_cards|length == 0) %}
<div class="muted" style="margin:.25rem 0 .5rem 0;">No cards added in this stage.</div>
{% endif %}
@ -127,6 +189,7 @@
{% if stage_label and stage_label.startswith('Creatures') %}
{% set groups = added_cards|groupby('sub_role') %}
{% for g in groups %}
{% set group_idx = loop.index0 %}
{% set role = g.grouper %}
{% if role %}
{% set heading = 'Theme: ' + role.title() %}
@ -139,46 +202,81 @@
<span class="count">(<span data-count>{{ g.list|length }}</span>)</span>
<button type="button" class="toggle" title="Collapse/Expand">Toggle</button>
</div>
<div class="card-grid group-grid" data-skeleton>
{% for c in g.list %}
<div class="card-grid group-grid" data-skeleton {% if virtualize %}data-virtualize="1"{% endif %}>
{% for c in g.list %}
{% set owned = (owned_set is defined and c.name and (c.name|lower in owned_set)) %}
<div class="card-tile{% if game_changers and (c.name in game_changers) %} game-changer{% endif %}" data-card-name="{{ c.name }}" data-role="{{ c.role or c.sub_role or '' }}" data-tags="{{ (c.tags|join(', ')) if c.tags else '' }}" data-owned="{{ '1' if owned else '0' }}">
<a href="https://scryfall.com/search?q={{ c.name|urlencode }}" target="_blank" rel="noopener">
<img src="https://api.scryfall.com/cards/named?fuzzy={{ c.name|urlencode }}&format=image&version=normal" alt="{{ c.name }} image" width="160" data-card-name="{{ c.name }}" />
</a>
{% set is_locked = (locks is defined and (c.name|lower in locks)) %}
<div class="card-tile{% if game_changers and (c.name in game_changers) %} game-changer{% endif %}{% if is_locked %} locked{% endif %}" data-card-name="{{ c.name }}" data-role="{{ c.role or c.sub_role or '' }}" data-tags="{{ (c.tags|join(', ')) if c.tags else '' }}" data-owned="{{ '1' if owned else '0' }}">
<button type="button" class="img-btn" title="{{ 'Unlock this card (kept across reruns)' if is_locked else 'Lock this card (keep across reruns)' }}" aria-pressed="{{ 'true' if is_locked else 'false' }}"
hx-post="/build/lock" hx-target="#lock-{{ group_idx }}-{{ loop.index0 }}" hx-swap="innerHTML"
hx-vals='{"name": "{{ c.name }}", "locked": "{{ '0' if is_locked else '1' }}"}'
hx-on="htmx:afterOnLoad: (function(){try{const tile=this.closest('.card-tile');if(!tile)return;const valsAttr=this.getAttribute('hx-vals')||'{}';const sent=JSON.parse(valsAttr.replace(/&quot;/g,'\"'));const nowLocked=(sent.locked==='1');tile.classList.toggle('locked', nowLocked);const next=(nowLocked?'0':'1');this.setAttribute('hx-vals', JSON.stringify({name: sent.name, locked: next}));}catch(e){}})()">
<img class="card-thumb" src="https://api.scryfall.com/cards/named?fuzzy={{ c.name|urlencode }}&format=image&version=normal" alt="{{ c.name }} image" width="160" data-card-name="{{ c.name }}" loading="lazy" decoding="async" data-lqip="1"
srcset="https://api.scryfall.com/cards/named?fuzzy={{ c.name|urlencode }}&format=image&version=small 160w, https://api.scryfall.com/cards/named?fuzzy={{ c.name|urlencode }}&format=image&version=normal 488w, https://api.scryfall.com/cards/named?fuzzy={{ c.name|urlencode }}&format=image&version=large 672w"
sizes="160px" />
</button>
<div class="owned-badge" title="{{ 'Owned' if owned else 'Not owned' }}" aria-label="{{ 'Owned' if owned else 'Not owned' }}">{% if owned %}✔{% else %}✖{% endif %}</div>
<div class="name">{{ c.name }}{% if c.count and c.count > 1 %} ×{{ c.count }}{% endif %}</div>
<div class="lock-box" id="lock-{{ group_idx }}-{{ loop.index0 }}" style="display:flex; justify-content:center; gap:.25rem; margin-top:.25rem;">
<button type="button" class="btn-lock" title="{{ 'Unlock this card (kept across reruns)' if is_locked else 'Lock this card (keep across reruns)' }}" aria-pressed="{{ 'true' if is_locked else 'false' }}"
hx-post="/build/lock" hx-target="closest .lock-box" hx-swap="innerHTML"
hx-vals='{"name": "{{ c.name }}", "locked": "{{ '0' if is_locked else '1' }}"}'>{{ '🔒 Unlock' if is_locked else '🔓 Lock' }}</button>
</div>
{% if c.reason %}
<div style="display:flex; justify-content:center; margin-top:.25rem;">
<div style="display:flex; justify-content:center; margin-top:.25rem; gap:.35rem; flex-wrap:wrap;">
<button type="button" class="btn-why" aria-expanded="false">Why?</button>
<button type="button" class="btn" hx-get="/build/alternatives" hx-vals='{"name": "{{ c.name }}"}' hx-target="#alts-{{ group_idx }}-{{ loop.index0 }}" hx-swap="innerHTML" title="Suggest alternatives">Alternatives</button>
</div>
<div class="reason" role="region" aria-label="Reason">{{ c.reason }}</div>
{% else %}
<div style="display:flex; justify-content:center; margin-top:.25rem;">
<button type="button" class="btn" hx-get="/build/alternatives" hx-vals='{"name": "{{ c.name }}"}' hx-target="#alts-{{ group_idx }}-{{ loop.index0 }}" hx-swap="innerHTML" title="Suggest alternatives">Alternatives</button>
</div>
{% endif %}
<div id="alts-{{ group_idx }}-{{ loop.index0 }}" class="alts" style="margin-top:.25rem;"></div>
</div>
{% endfor %}
</div>
</div>
{% endfor %}
{% else %}
<div class="card-grid" data-skeleton>
<div class="card-grid" data-skeleton {% if virtualize %}data-virtualize="1"{% endif %}>
{% for c in added_cards %}
{% set owned = (owned_set is defined and c.name and (c.name|lower in owned_set)) %}
<div class="card-tile{% if game_changers and (c.name in game_changers) %} game-changer{% endif %}" data-card-name="{{ c.name }}" data-role="{{ c.role or c.sub_role or '' }}" data-tags="{{ (c.tags|join(', ')) if c.tags else '' }}" data-owned="{{ '1' if owned else '0' }}">
<a href="https://scryfall.com/search?q={{ c.name|urlencode }}" target="_blank" rel="noopener">
<img src="https://api.scryfall.com/cards/named?fuzzy={{ c.name|urlencode }}&format=image&version=normal" alt="{{ c.name }} image" width="160" data-card-name="{{ c.name }}" />
</a>
{% set is_locked = (locks is defined and (c.name|lower in locks)) %}
<div class="card-tile{% if game_changers and (c.name in game_changers) %} game-changer{% endif %}{% if is_locked %} locked{% endif %}" data-card-name="{{ c.name }}" data-role="{{ c.role or c.sub_role or '' }}" data-tags="{{ (c.tags|join(', ')) if c.tags else '' }}" data-owned="{{ '1' if owned else '0' }}">
<button type="button" class="img-btn" title="{{ 'Unlock this card (kept across reruns)' if is_locked else 'Lock this card (keep across reruns)' }}" aria-pressed="{{ 'true' if is_locked else 'false' }}"
hx-post="/build/lock" hx-target="#lock-{{ loop.index0 }}" hx-swap="innerHTML"
hx-vals='{"name": "{{ c.name }}", "locked": "{{ '0' if is_locked else '1' }}"}'
hx-on="htmx:afterOnLoad: (function(){try{const tile=this.closest('.card-tile');if(!tile)return;const valsAttr=this.getAttribute('hx-vals')||'{}';const sent=JSON.parse(valsAttr.replace(/&quot;/g,'\"'));const nowLocked=(sent.locked==='1');tile.classList.toggle('locked', nowLocked);const next=(nowLocked?'0':'1');this.setAttribute('hx-vals', JSON.stringify({name: sent.name, locked: next}));}catch(e){}})()">
<img class="card-thumb" src="https://api.scryfall.com/cards/named?fuzzy={{ c.name|urlencode }}&format=image&version=normal" alt="{{ c.name }} image" width="160" data-card-name="{{ c.name }}" loading="lazy" decoding="async" data-lqip="1"
srcset="https://api.scryfall.com/cards/named?fuzzy={{ c.name|urlencode }}&format=image&version=small 160w, https://api.scryfall.com/cards/named?fuzzy={{ c.name|urlencode }}&format=image&version=normal 488w, https://api.scryfall.com/cards/named?fuzzy={{ c.name|urlencode }}&format=image&version=large 672w"
sizes="160px" />
</button>
<div class="owned-badge" title="{{ 'Owned' if owned else 'Not owned' }}" aria-label="{{ 'Owned' if owned else 'Not owned' }}">{% if owned %}✔{% else %}✖{% endif %}</div>
<div class="name">{{ c.name }}{% if c.count and c.count > 1 %} ×{{ c.count }}{% endif %}</div>
<div class="lock-box" id="lock-{{ loop.index0 }}" style="display:flex; justify-content:center; gap:.25rem; margin-top:.25rem;">
<button type="button" class="btn-lock" title="{{ 'Unlock this card (kept across reruns)' if is_locked else 'Lock this card (keep across reruns)' }}" aria-pressed="{{ 'true' if is_locked else 'false' }}"
hx-post="/build/lock" hx-target="closest .lock-box" hx-swap="innerHTML"
hx-vals='{"name": "{{ c.name }}", "locked": "{{ '0' if is_locked else '1' }}"}'>{{ '🔒 Unlock' if is_locked else '🔓 Lock' }}</button>
</div>
{% if c.reason %}
<div style="display:flex; justify-content:center; margin-top:.25rem;">
<div style="display:flex; justify-content:center; margin-top:.25rem; gap:.35rem; flex-wrap:wrap;">
<button type="button" class="btn-why" aria-expanded="false">Why?</button>
<button type="button" class="btn" hx-get="/build/alternatives" hx-vals='{"name": "{{ c.name }}"}' hx-target="#alts-{{ loop.index0 }}" hx-swap="innerHTML" title="Suggest alternatives">Alternatives</button>
</div>
<div class="reason" role="region" aria-label="Reason">{{ c.reason }}</div>
{% else %}
<div style="display:flex; justify-content:center; margin-top:.25rem;">
<button type="button" class="btn" hx-get="/build/alternatives" hx-vals='{"name": "{{ c.name }}"}' hx-target="#alts-{{ loop.index0 }}" hx-swap="innerHTML" title="Suggest alternatives">Alternatives</button>
</div>
{% endif %}
<div id="alts-{{ loop.index0 }}" class="alts" style="margin-top:.25rem;"></div>
</div>
{% endfor %}
</div>
{% endif %}
<div class="muted" style="font-size:12px; margin:.35rem 0 .25rem 0;">Tip: Click a card to lock or unlock it. Locked cards are kept across reruns and wont be replaced unless you unlock them.</div>
<div data-empty hidden role="status" aria-live="polite" class="muted" style="margin:.5rem 0 0;">
No cards match your filters.
</div>
@ -201,3 +299,67 @@
</div>
</div>
</section>
<script>
// Sync tile class and image-button toggle after lock button swaps
document.addEventListener('htmx:afterSwap', function(ev){
try{
const tgt = ev.target;
if(!tgt) return;
// Only act for lock-box updates
if(!tgt.classList || !tgt.classList.contains('lock-box')) return;
const tile = tgt.closest('.card-tile');
if(!tile) return;
const lockBtn = tgt.querySelector('.btn-lock');
if(lockBtn){
const isLocked = (lockBtn.getAttribute('data-locked') === '1');
tile.classList.toggle('locked', isLocked);
const imgBtn = tile.querySelector('.img-btn');
if(imgBtn){
try{
const valsAttr = imgBtn.getAttribute('hx-vals') || '{}';
const cur = JSON.parse(valsAttr.replace(/&quot;/g, '"'));
const next = isLocked ? '0' : '1';
// Keep name stable; fallback to tile data attribute
const nm = cur.name || tile.getAttribute('data-card-name') || '';
imgBtn.setAttribute('hx-vals', JSON.stringify({ name: nm, locked: next }));
imgBtn.title = 'Click to ' + (isLocked ? 'unlock' : 'lock') + ' this card';
try { imgBtn.setAttribute('aria-pressed', isLocked ? 'true' : 'false'); } catch(_){ }
}catch(_){/* noop */}
}
}
}catch(_){/* noop */}
});
// Allow dismissing/auto-clearing the last-action chip
document.addEventListener('click', function(ev){
try{
var t = ev.target;
if (!t) return;
if (t.matches && t.matches('#last-action .chip')){
var c = document.getElementById('last-action');
if (c) c.innerHTML = '';
}
}catch(_){/* noop */}
});
setTimeout(function(){ try{ var c=document.getElementById('last-action'); if(c && c.firstElementChild){ c.innerHTML=''; } }catch(_){} }, 6000);
// Keyboard helpers: when a card-tile is focused, L toggles lock, R opens alternatives
document.addEventListener('keydown', function(e){
try{
if (e.ctrlKey || e.metaKey || e.altKey) return;
var tag = (e.target && e.target.tagName) ? e.target.tagName.toLowerCase() : '';
// Ignore when typing in inputs/selects
if (tag === 'input' || tag === 'textarea' || tag === 'select') return;
var tile = document.activeElement && document.activeElement.closest ? document.activeElement.closest('.card-tile') : null;
if (!tile) return;
if (e.key === 'l' || e.key === 'L') {
e.preventDefault(); e.stopPropagation();
var lockFormBtn = tile.querySelector('.lock-box .btn-lock');
if (lockFormBtn) { lockFormBtn.click(); }
} else if (e.key === 'r' || e.key === 'R') {
e.preventDefault(); e.stopPropagation();
var altBtn = tile.querySelector('button[hx-get="/build/alternatives"]');
if (altBtn) { altBtn.click(); }
}
}catch(_){ }
});
</script>

View file

@ -2,24 +2,12 @@
{% block banner_subtitle %}Build a Deck{% endblock %}
{% block content %}
<h2>Build a Deck</h2>
<div style="margin:.25rem 0 1rem 0;">
<button type="button" class="btn" hx-get="/build/new" hx-target="body" hx-swap="beforeend">Build a New Deck…</button>
<span class="muted" style="margin-left:.5rem;">Quick-start wizard (name, commander, themes, ideals)</span>
</div>
<div id="wizard">
{% set step = last_step or 1 %}
{% if step == 1 %}
<div hx-get="/build/step1" hx-trigger="load" hx-target="#wizard" hx-swap="innerHTML"></div>
<div hx-get="/build/banner?step=Build%20a%20Deck&i=1&n=5" hx-trigger="load"></div>
{% elif step == 2 %}
<div hx-get="/build/step2" hx-trigger="load" hx-target="#wizard" hx-swap="innerHTML"></div>
<div hx-get="/build/banner?step=Build%20a%20Deck&i=2&n=5" hx-trigger="load"></div>
{% elif step == 3 %}
<div hx-get="/build/step3" hx-trigger="load" hx-target="#wizard" hx-swap="innerHTML"></div>
<div hx-get="/build/banner?step=Build%20a%20Deck&i=3&n=5" hx-trigger="load"></div>
{% elif step == 4 %}
<div hx-get="/build/step4" hx-trigger="load" hx-target="#wizard" hx-swap="innerHTML"></div>
<div hx-get="/build/banner?step=Build%20a%20Deck&i=4&n=5" hx-trigger="load"></div>
{% else %}
<div hx-get="/build/step5" hx-trigger="load" hx-target="#wizard" hx-swap="innerHTML"></div>
<div hx-get="/build/banner?step=Build%20a%20Deck&i=5&n=5" hx-trigger="load"></div>
{% endif %}
<noscript><p>Enable JavaScript to use the wizard.</p></noscript>
<!-- Wizard content will load here after the modal submit starts the build. -->
<noscript><p>Enable JavaScript to build a deck.</p></noscript>
</div>
{% endblock %}