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feature: add non-basic land types to tagging mechanics
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6 changed files with 402 additions and 177 deletions
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@ -44,8 +44,14 @@ class LandMiscUtilityMixin:
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return
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basics = self._basic_land_names()
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already = set(self.card_library.keys())
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top_n = getattr(bc, 'MISC_LAND_TOP_POOL_SIZE', 30)
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top_n = getattr(bc, 'MISC_LAND_TOP_POOL_SIZE', 60)
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use_full = getattr(bc, 'MISC_LAND_USE_FULL_POOL', False)
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if not use_full:
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rng = getattr(self, 'rng', None)
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pool_multiplier = rng.uniform(1.2, 2.0) if rng else 1.5
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top_n = int(top_n * pool_multiplier)
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if getattr(self, 'show_diagnostics', False):
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self.output_func(f"[Diagnostics] Misc Step pool size multiplier: {pool_multiplier:.2f}x (base={getattr(bc, 'MISC_LAND_TOP_POOL_SIZE', 60)} → effective={top_n})")
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effective_n = 999999 if use_full else top_n
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top_candidates = bu.select_top_land_candidates(df, already, basics, effective_n)
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# Dynamic EDHREC keep percent
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