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chore: prepare release 2.7.0
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docs/releases/v2.7.0.md
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docs/releases/v2.7.0.md
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# MTG Python Deckbuilder v2.7.0
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### Summary
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- Enhanced deck building workflow with improved stage ordering, granular skip controls, one-click Quick Build automation, and interactive Ideal Counts UI.
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- Stage execution order now prioritizes creatures and spells before lands for better mana curve analysis.
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- New wizard-only skip controls allow auto-advancing through specific stages (lands, creatures, spells) without approval prompts.
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- Quick Build button provides one-click full automation with clean 5-phase progress indicator.
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- Ideal Counts now feature interactive slider UI with live validation and smart overlap detection.
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### Added
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- **Quick Build**: One-click automation button in New Deck wizard with live progress tracking (5 phases: Creatures, Spells, Lands, Final Touches, Summary).
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- **Skip Controls**: Granular stage-skipping toggles in New Deck wizard (21 flags: all land steps, creature stages, spell categories).
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- Individual land step controls: basics, staples, fetches, duals, triomes, kindred, misc lands.
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- Spell category controls: ramp, removal, wipes, card advantage, protection, theme fill.
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- Creature stage controls: all creatures, primary, secondary, fill.
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- Mutual exclusivity enforcement: "Skip All Lands" disables individual land toggles; "Skip to Misc Lands" skips early land steps.
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- **Stage Reordering**: New default build order executes creatures → spells → lands for improved pip analysis (configurable via `WEB_STAGE_ORDER` environment variable).
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- **Ideal Counts UI**: Interactive slider interface with live value display and smart validation (configurable via `WEB_IDEALS_UI` environment variable).
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- Slider Mode (default): Range sliders for all ideal counts with expanded ranges (creatures: 0-70, lands: 25-45).
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- Input Mode: Traditional text inputs with placeholder defaults showing recommended values.
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- Smart Validation: Real-time deck size estimation using overlap-aware calculation (`Lands + Creatures + Spells/2`).
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- Visual Warnings: Red alert (>99 cards), orange warning (90-99), no warning (<90).
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- Session Persistence: Values persist across builds and initialize at defaults on first wizard load.
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- Background task execution for Quick Build with HTMX polling progress updates.
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- Mobile-friendly Quick Build with touch device confirmation dialog.
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### Changed
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- **Default Stage Order**: Creatures and ideal spells now execute before land stages (lands can analyze actual pip requirements instead of estimates).
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- Skip controls only available in New Deck wizard (disabled during build execution for consistency).
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- Skip behavior auto-advances through stages without approval prompts (cards still added, just not gated).
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- Post-spell land adjustment automatically skipped when any skip flag enabled.
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### Fixed
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- Session context properly injected into Quick Build so skip configuration works correctly.
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- HTMX polling uses continuous trigger (`every 500ms`) instead of one-time (`load delay`) for reliable progress updates.
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- Progress indicator stops cleanly when build completes (out-of-band swap removes poller div).
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- Commander session cleanup after build completes.
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- Ideal counts properly populated from session state on wizard load.
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