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Web UI: setup progress + logs folding, Finished Decks library, commander search UX (debounce, keyboard, highlights, color chips), ranking fixes (first-word priority, substring include), optional auto-select; setup start reliability (POST+GET), force runs, status with percent/ETA/timestamps; stepwise builder with added stage reporting and sidecar summaries; keyboard grid wrap-around; restrict commander search to eligible rows
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43 changed files with 4515 additions and 105 deletions
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@ -190,3 +190,197 @@ class CreatureAdditionMixin:
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"""
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"""Public method for orchestration: delegates to add_creatures."""
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return self.add_creatures()
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# ---------------------------
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# Per-theme creature sub-stages (for web UI staged confirms)
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# ---------------------------
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def _theme_weights(self, themes_ordered: List[tuple[str, str]]) -> Dict[str, float]:
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n_themes = len(themes_ordered)
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if n_themes == 1:
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base_map = {'primary': 1.0}
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elif n_themes == 2:
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base_map = {'primary': 0.6, 'secondary': 0.4}
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else:
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base_map = {'primary': 0.5, 'secondary': 0.3, 'tertiary': 0.2}
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weights: Dict[str, float] = {}
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boosted_roles: set[str] = set()
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if n_themes > 1:
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for role, tag in themes_ordered:
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w = base_map.get(role, 0.0)
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lt = tag.lower()
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if 'kindred' in lt or 'tribal' in lt:
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mult = getattr(bc, 'WEIGHT_ADJUSTMENT_FACTORS', {}).get(f'kindred_{role}', 1.0)
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w *= mult
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boosted_roles.add(role)
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weights[role] = w
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total = sum(weights.values())
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if total > 1.0:
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for r in list(weights):
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weights[r] /= total
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else:
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rem = 1.0 - total
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base_sum_unboosted = sum(base_map[r] for r,_t in themes_ordered if r not in boosted_roles)
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if rem > 1e-6 and base_sum_unboosted > 0:
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for r,_t in themes_ordered:
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if r not in boosted_roles:
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weights[r] += rem * (base_map[r] / base_sum_unboosted)
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else:
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weights['primary'] = 1.0
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return weights
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def _creature_count_in_library(self) -> int:
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total = 0
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try:
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for _n, entry in getattr(self, 'card_library', {}).items():
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if str(entry.get('Role') or '').strip() == 'creature':
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total += int(entry.get('Count', 1))
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except Exception:
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pass
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return total
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def _prepare_creature_pool(self):
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df = getattr(self, '_combined_cards_df', None)
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if df is None or df.empty or 'type' not in df.columns:
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return None
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creature_df = df[df['type'].str.contains('Creature', case=False, na=False)].copy()
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commander_name = getattr(self, 'commander', None) or getattr(self, 'commander_name', None)
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if commander_name and 'name' in creature_df.columns:
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creature_df = creature_df[creature_df['name'] != commander_name]
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if creature_df.empty:
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return None
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if '_parsedThemeTags' not in creature_df.columns:
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creature_df['_parsedThemeTags'] = creature_df['themeTags'].apply(bu.normalize_tag_cell)
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creature_df['_normTags'] = creature_df['_parsedThemeTags']
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selected_tags_lower: List[str] = []
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for t in [getattr(self, 'primary_tag', None), getattr(self, 'secondary_tag', None), getattr(self, 'tertiary_tag', None)]:
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if t:
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selected_tags_lower.append(t.lower())
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creature_df['_multiMatch'] = creature_df['_normTags'].apply(lambda lst: sum(1 for t in selected_tags_lower if t in lst))
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return creature_df
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def _add_creatures_for_role(self, role: str):
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"""Add creatures for a single theme role ('primary'|'secondary'|'tertiary')."""
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df = getattr(self, '_combined_cards_df', None)
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if df is None or df.empty:
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self.output_func("Card pool not loaded; cannot add creatures.")
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return
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tag = getattr(self, f'{role}_tag', None)
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if not tag:
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return
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themes_ordered: List[tuple[str, str]] = []
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if getattr(self, 'primary_tag', None):
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themes_ordered.append(('primary', self.primary_tag))
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if getattr(self, 'secondary_tag', None):
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themes_ordered.append(('secondary', self.secondary_tag))
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if getattr(self, 'tertiary_tag', None):
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themes_ordered.append(('tertiary', self.tertiary_tag))
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weights = self._theme_weights(themes_ordered)
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desired_total = (self.ideal_counts.get('creatures') if getattr(self, 'ideal_counts', None) else None) or getattr(bc, 'DEFAULT_CREATURE_COUNT', 25)
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current_added = self._creature_count_in_library()
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remaining = max(0, desired_total - current_added)
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if remaining <= 0:
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return
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w = float(weights.get(role, 0.0))
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if w <= 0:
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return
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import math as _math
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target = int(_math.ceil(desired_total * w * self._get_rng().uniform(1.0, 1.1)))
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target = min(target, remaining)
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if target <= 0:
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return
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creature_df = self._prepare_creature_pool()
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if creature_df is None:
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self.output_func("No creature rows in dataset; skipping.")
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return
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tnorm = str(tag).lower()
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subset = creature_df[creature_df['_normTags'].apply(lambda lst, tn=tnorm: (tn in lst) or any(tn in x for x in lst))]
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if subset.empty:
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self.output_func(f"Theme '{tag}' produced no creature candidates.")
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return
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if 'edhrecRank' in subset.columns:
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subset = subset.sort_values(by=['_multiMatch','edhrecRank','manaValue'], ascending=[False, True, True], na_position='last')
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elif 'manaValue' in subset.columns:
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subset = subset.sort_values(by=['_multiMatch','manaValue'], ascending=[False, True], na_position='last')
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base_top = 30
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top_n = int(base_top * getattr(bc, 'THEME_POOL_SIZE_MULTIPLIER', 2.0))
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pool = subset.head(top_n).copy()
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# Exclude any names already chosen
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existing_names = set(getattr(self, 'card_library', {}).keys())
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pool = pool[~pool['name'].isin(existing_names)]
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if pool.empty:
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return
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synergy_bonus = getattr(bc, 'THEME_PRIORITY_BONUS', 1.2)
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weighted_pool = [(nm, (synergy_bonus if mm >= 2 else 1.0)) for nm, mm in zip(pool['name'], pool['_multiMatch'])]
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chosen = bu.weighted_sample_without_replacement(weighted_pool, target)
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added = 0
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for nm in chosen:
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row = pool[pool['name']==nm].iloc[0]
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self.add_card(
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nm,
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card_type=row.get('type','Creature'),
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mana_cost=row.get('manaCost',''),
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mana_value=row.get('manaValue', row.get('cmc','')),
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creature_types=row.get('creatureTypes', []) if isinstance(row.get('creatureTypes', []), list) else [],
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tags=row.get('themeTags', []) if isinstance(row.get('themeTags', []), list) else [],
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role='creature',
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sub_role=role,
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added_by='creature_add',
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trigger_tag=tag,
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synergy=int(row.get('_multiMatch', 0)) if '_multiMatch' in row else None
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)
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added += 1
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if added >= target:
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break
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self.output_func(f"Added {added} creatures for {role} theme '{tag}' (target {target}).")
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def _add_creatures_fill(self):
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desired_total = (self.ideal_counts.get('creatures') if getattr(self, 'ideal_counts', None) else None) or getattr(bc, 'DEFAULT_CREATURE_COUNT', 25)
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current_added = self._creature_count_in_library()
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need = max(0, desired_total - current_added)
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if need <= 0:
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return
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creature_df = self._prepare_creature_pool()
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if creature_df is None:
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return
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multi_pool = creature_df[~creature_df['name'].isin(set(getattr(self, 'card_library', {}).keys()))].copy()
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multi_pool = multi_pool[multi_pool['_multiMatch'] > 0]
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if multi_pool.empty:
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return
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if 'edhrecRank' in multi_pool.columns:
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multi_pool = multi_pool.sort_values(by=['_multiMatch','edhrecRank','manaValue'], ascending=[False, True, True], na_position='last')
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elif 'manaValue' in multi_pool.columns:
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multi_pool = multi_pool.sort_values(by=['_multiMatch','manaValue'], ascending=[False, True], na_position='last')
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fill = multi_pool['name'].tolist()[:need]
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added = 0
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for nm in fill:
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row = multi_pool[multi_pool['name']==nm].iloc[0]
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self.add_card(
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nm,
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card_type=row.get('type','Creature'),
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mana_cost=row.get('manaCost',''),
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mana_value=row.get('manaValue', row.get('cmc','')),
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creature_types=row.get('creatureTypes', []) if isinstance(row.get('creatureTypes', []), list) else [],
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tags=row.get('themeTags', []) if isinstance(row.get('themeTags', []), list) else [],
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role='creature',
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sub_role='fill',
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added_by='creature_fill',
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synergy=int(row.get('_multiMatch', 0)) if '_multiMatch' in row else None
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)
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added += 1
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if added >= need:
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break
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if added:
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self.output_func(f"Fill pass added {added} extra creatures (shortfall compensation).")
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# Public stage entry points (web orchestrator looks for these)
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def add_creatures_primary_phase(self):
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return self._add_creatures_for_role('primary')
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def add_creatures_secondary_phase(self):
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return self._add_creatures_for_role('secondary')
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def add_creatures_tertiary_phase(self):
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return self._add_creatures_for_role('tertiary')
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def add_creatures_fill_phase(self):
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return self._add_creatures_fill()
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