mtg_python_deckbuilder/dockerhub-docker-compose.yml

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services:
web:
# image: mwisnowski/mtg-python-deckbuilder:2.2.7-amd64 # Use specific build for amd64
# image: mwisnowski/mtg-python-deckbuilder:2.2.7-arm64 # use specific build for arm64
image: mwisnowski/mtg-python-deckbuilder:latest
container_name: mtg-deckbuilder-web
ports:
- "8080:8080" # Host:Container — open http://localhost:8080
environment:
PYTHONUNBUFFERED: "1"
TERM: "xterm-256color"
DEBIAN_FRONTEND: "noninteractive"
# ------------------------------------------------------------------
# Core UI Feature Toggles
# ------------------------------------------------------------------
SHOW_LOGS: "1" # 1=enable /logs page; 0=hide
SHOW_SETUP: "1" # 1=show Setup/Tagging card; 0=hide
SHOW_DIAGNOSTICS: "1" # 1=enable /diagnostics & /diagnostics/perf
ENABLE_PWA: "0" # 1=serve manifest/service worker (experimental)
ENABLE_THEMES: "1" # 1=expose theme selector; 0=hide
ENABLE_PRESETS: "0" # 1=show presets section
WEB_VIRTUALIZE: "1" # 1=enable list virtualization in Step 5
ALLOW_MUST_HAVES: "1" # Include/Exclude feature enable
WEB_THEME_PICKER_DIAGNOSTICS: "0" # 1=enable extra theme catalog diagnostics fields, uncapped synergies & /themes/metrics
# Sampling experiments (optional)
# SPLASH_ADAPTIVE: "0" # 1=enable adaptive splash penalty scaling by commander color count
# SPLASH_ADAPTIVE_SCALE: "1:1.0,2:1.0,3:1.0,4:0.6,5:0.35" # override default scaling
# Rarity weighting (advanced; default weights tuned for variety)
# RARITY_W_MYTHIC: "1.2"
# RARITY_W_RARE: "0.9"
# RARITY_W_UNCOMMON: "0.65"
# RARITY_W_COMMON: "0.4"
# Diversity targets (optional): e.g., "mythic:0-1,rare:0-2,uncommon:0-4,common:0-6"
# RARITY_DIVERSITY_TARGETS: ""
# Penalty if exceeding diversity targets (negative lowers score)
# RARITY_DIVERSITY_OVER_PENALTY: "-0.5"
# ------------------------------------------------------------------
# Random Build (Alpha) Feature Flags
# ------------------------------------------------------------------
RANDOM_MODES: "0" # 1=backend random build endpoints
RANDOM_UI: "0" # 1=UI Surprise/Reroll controls
RANDOM_MAX_ATTEMPTS: "5" # Retry cap for constrained random builds
RANDOM_TIMEOUT_MS: "5000" # Per-attempt timeout (ms)
# Theming
THEME: "system" # system|light|dark default theme
# ------------------------------------------------------------------
# Setup / Tagging / Catalog
# ------------------------------------------------------------------
WEB_AUTO_SETUP: "1" # Auto-run setup/tagging on demand
WEB_AUTO_REFRESH_DAYS: "7" # Refresh card data if stale (days; 0=never)
WEB_TAG_PARALLEL: "1" # Parallel tag extraction on
WEB_TAG_WORKERS: "4" # Worker count (CPU bound; tune as needed)
THEME_CATALOG_MODE: "merge" # Phase B merged theme builder
THEME_YAML_FAST_SKIP: "0" # 1=allow skipping YAML export on fast path (default 0 = always export)
# Live YAML scan interval in seconds for change detection (dev convenience)
# THEME_CATALOG_YAML_SCAN_INTERVAL_SEC: "2.0"
# Prewarm common theme filters at startup (speeds first interactions)
# WEB_THEME_FILTER_PREWARM: "0"
WEB_AUTO_ENFORCE: "0" # 1=auto compliance JSON export after builds
WEB_CUSTOM_EXPORT_BASE: "" # Optional export base override
APP_VERSION: "v2.2.10" # Displayed in footer/health
# ------------------------------------------------------------------
# Misc Land Selection Tuning (Step 7)
# ------------------------------------------------------------------
# MISC_LAND_DEBUG: "1" # Write debug CSVs (diagnostics only)
# MISC_LAND_EDHREC_KEEP_PERCENT_MIN: "0.75"
# MISC_LAND_EDHREC_KEEP_PERCENT_MAX: "1.0"
# MISC_LAND_EDHREC_KEEP_PERCENT: "0.80" # Fallback if MIN/MAX unset
# MISC_LAND_THEME_MATCH_BASE: "1.4"
# MISC_LAND_THEME_MATCH_PER_EXTRA: "0.15"
# MISC_LAND_THEME_MATCH_CAP: "2.0"
# ------------------------------------------------------------------
# Path Overrides
# ------------------------------------------------------------------
# DECK_EXPORTS: "/app/deck_files"
# DECK_CONFIG: "/app/config"
# OWNED_CARDS_DIR: "/app/owned_cards"
# CARD_LIBRARY_DIR: "/app/owned_cards" # legacy alias
# CSV base directory override (useful for testing with frozen snapshots)
# CSV_FILES_DIR: "/app/csv_files"
# Inject a one-off synthetic CSV for index testing without altering shards
# CARD_INDEX_EXTRA_CSV: ""
# ------------------------------------------------------------------
# Headless / CLI Mode (optional automation)
# ------------------------------------------------------------------
# DECK_MODE: "headless"
# HEADLESS_EXPORT_JSON: "1"
# DECK_COMMANDER: ""
# DECK_PRIMARY_CHOICE: "1"
# DECK_SECONDARY_CHOICE: ""
# DECK_TERTIARY_CHOICE: ""
# DECK_PRIMARY_TAG: ""
# DECK_SECONDARY_TAG: ""
# DECK_TERTIARY_TAG: ""
# DECK_BRACKET_LEVEL: "3"
# DECK_ADD_LANDS: "1"
# DECK_ADD_CREATURES: "1"
# DECK_ADD_NON_CREATURE_SPELLS: "1"
# DECK_ADD_RAMP: "1"
# DECK_ADD_REMOVAL: "1"
# DECK_ADD_WIPES: "1"
# DECK_ADD_CARD_ADVANTAGE: "1"
# DECK_ADD_PROTECTION: "1"
# DECK_FETCH_COUNT: "3"
# DECK_DUAL_COUNT: ""
# DECK_TRIPLE_COUNT: ""
# DECK_UTILITY_COUNT: ""
# DECK_TAG_MODE: "AND"
# ------------------------------------------------------------------
# Entrypoint / Server knobs
# ------------------------------------------------------------------
# APP_MODE: "web" # web|cli
# HOST: "0.0.0.0" # Bind host
# PORT: "8080" # Uvicorn port
# WORKERS: "1" # Uvicorn workers
# ------------------------------------------------------------------
# Editorial / Theme Catalog Controls (advanced / optional)
# These are primarily for maintainers refining automated theme
# descriptions & popularity analytics. Leave commented for normal use.
# ------------------------------------------------------------------
# EDITORIAL_SEED: "1234" # Deterministic seed for reproducible ordering.
# EDITORIAL_AGGRESSIVE_FILL: "0" # 1=borrow extra synergies for sparse themes.
# EDITORIAL_POP_BOUNDARIES: "50,120,250,600" # Override popularity bucket thresholds (4 ints).
# EDITORIAL_POP_EXPORT: "0" # 1=emit theme_popularity_metrics.json.
# EDITORIAL_BACKFILL_YAML: "0" # 1=write description/popularity back to YAML (missing only).
# EDITORIAL_INCLUDE_FALLBACK_SUMMARY: "0" # 1=include fallback description usage summary in JSON.
# EDITORIAL_REQUIRE_DESCRIPTION: "0" # (lint) 1=fail if any theme lacks description.
# EDITORIAL_REQUIRE_POPULARITY: "0" # (lint) 1=fail if any theme lacks popularity bucket.
# EDITORIAL_MIN_EXAMPLES: "0" # (future) minimum curated examples target.
# EDITORIAL_MIN_EXAMPLES_ENFORCE: "0" # (future) enforce above threshold vs warn.
# ------------------------------------------------------------------
# Theme Preview Cache & Redis (optional)
# Controls for the theme preview caching layer; defaults are sane for most users.
# Uncomment to tune or enable Redis read-through/write-through caching.
# ------------------------------------------------------------------
# In-memory cache sizing and logging
# THEME_PREVIEW_CACHE_MAX: "400" # Max previews cached in memory
# WEB_THEME_PREVIEW_LOG: "0" # 1=verbose preview cache logs
# Adaptive eviction/background refresh
# THEME_PREVIEW_ADAPTIVE: "0" # 1=enable adaptive cache policy
# THEME_PREVIEW_EVICT_COST_THRESHOLDS: "5,15,40" # cost thresholds for eviction tiers
# THEME_PREVIEW_BG_REFRESH: "0" # 1=background refresh worker
# THEME_PREVIEW_BG_REFRESH_INTERVAL: "120" # seconds between background refresh sweeps
# TTL policy (advanced)
# THEME_PREVIEW_TTL_BASE: "300" # base seconds
# THEME_PREVIEW_TTL_MIN: "60"
# THEME_PREVIEW_TTL_MAX: "900"
# THEME_PREVIEW_TTL_BANDS: "0.2,0.5,0.8" # low_critical, low_moderate, high_grow (fractions)
# THEME_PREVIEW_TTL_STEPS: "2,4,2,3,1" # step counts for band progression
# Redis backend (optional)
# THEME_PREVIEW_REDIS_URL: "redis://redis:6379/0"
# THEME_PREVIEW_REDIS_DISABLE: "0" # 1=force disable redis even if URL is set
volumes:
- ${PWD}/deck_files:/app/deck_files
- ${PWD}/logs:/app/logs
- ${PWD}/csv_files:/app/csv_files
- ${PWD}/config:/app/config
- ${PWD}/owned_cards:/app/owned_cards
restart: unless-stopped