mtg_python_deckbuilder/code/deck_builder/phases/phase2_lands_staples.py

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from __future__ import annotations
from typing import List, Dict
from .. import builder_constants as bc
"""Phase 2 (part 2): Staple nonbasic lands (Land Step 2).
Extracted logic for adding generic staple lands (excluding kindred / tribal, fetches, etc.).
Provided by LandStaplesMixin:
- _current_land_count(): counts land cards currently in library.
- add_staple_lands(): core staple inclusion logic with capacity management.
- run_land_step2(): public wrapper invoked by orchestrator.
Expected host DeckBuilder attributes / methods:
- card_library (dict), output_func
- files_to_load, determine_color_identity(), setup_dataframes()
- ideal_counts (dict) possibly present
- commander_tags, selected_tags, commander_row
- helper methods: _basic_floor, _count_basic_lands, _choose_basic_to_trim, _decrement_card, _enforce_land_cap
- builder_constants imported as bc in host package (we import locally for clarity)
"""
# (Imports moved to top for lint compliance)
class LandStaplesMixin:
# ---------------------------
# Land Building Step 2: Staple Nonbasic Lands (NO Kindred yet)
# ---------------------------
def _current_land_count(self) -> int: # type: ignore[override]
"""Return total number of land cards currently in the library (counts duplicates)."""
total = 0
for name, entry in self.card_library.items(): # type: ignore[attr-defined]
ctype = entry.get('Card Type', '')
if ctype and 'land' in ctype.lower():
total += entry.get('Count', 1)
continue
df = getattr(self, '_combined_cards_df', None)
if df is not None and 'name' in getattr(df, 'columns', []):
try:
row = df[df['name'] == name]
if not row.empty:
type_field = str(row.iloc[0].get('type', '')).lower()
if 'land' in type_field:
total += entry.get('Count', 1)
except Exception:
continue
return total
def add_staple_lands(self): # type: ignore[override]
"""Add generic staple lands defined in STAPLE_LAND_CONDITIONS (excluding kindred lands).
Respects total land target (ideal_counts['lands']). Skips additions once target reached.
Conditions may use commander tags (all available, not just selected), color identity, and commander power.
"""
if not getattr(self, 'files_to_load', []):
try:
self.determine_color_identity()
self.setup_dataframes()
except Exception as e: # pragma: no cover - defensive
self.output_func(f"Cannot add staple lands until color identity resolved: {e}")
return
land_target = None
if hasattr(self, 'ideal_counts') and getattr(self, 'ideal_counts'):
land_target = self.ideal_counts.get('lands') # type: ignore[attr-defined]
if land_target is None:
land_target = getattr(bc, 'DEFAULT_LAND_COUNT', 35)
min_basic_cfg = getattr(bc, 'DEFAULT_BASIC_LAND_COUNT', 20)
if hasattr(self, 'ideal_counts') and getattr(self, 'ideal_counts'):
min_basic_cfg = self.ideal_counts.get('basic_lands', min_basic_cfg) # type: ignore[attr-defined]
basic_floor = self._basic_floor(min_basic_cfg) # type: ignore[attr-defined]
def ensure_capacity() -> bool:
if self._current_land_count() < land_target: # type: ignore[attr-defined]
return True
if self._count_basic_lands() <= basic_floor: # type: ignore[attr-defined]
return False
target_basic = self._choose_basic_to_trim() # type: ignore[attr-defined]
if not target_basic:
return False
if not self._decrement_card(target_basic): # type: ignore[attr-defined]
return False
return self._current_land_count() < land_target # type: ignore[attr-defined]
commander_tags_all = set(getattr(self, 'commander_tags', []) or []) | set(getattr(self, 'selected_tags', []) or [])
colors = getattr(self, 'color_identity', []) or []
commander_power = 0
try:
row = getattr(self, 'commander_row', None)
if row is not None:
raw_power = row.get('power')
if isinstance(raw_power, (int, float)):
commander_power = int(raw_power)
elif isinstance(raw_power, str) and raw_power.isdigit():
commander_power = int(raw_power)
except Exception:
commander_power = 0
added: List[str] = []
reasons: Dict[str, str] = {}
for land_name, cond in getattr(bc, 'STAPLE_LAND_CONDITIONS', {}).items():
if not ensure_capacity():
self.output_func("Staple Lands: Cannot free capacity without violating basic floor; stopping additions.")
break
if land_name in self.card_library: # type: ignore[attr-defined]
continue
try:
include = cond(list(commander_tags_all), colors, commander_power)
except Exception:
include = False
if include:
self.add_card(
land_name,
card_type='Land',
role='staple',
sub_role='generic-staple',
added_by='lands_step2'
) # type: ignore[attr-defined]
added.append(land_name)
if land_name == 'Command Tower':
reasons[land_name] = f"multi-color ({len(colors)} colors)"
elif land_name == 'Exotic Orchard':
reasons[land_name] = f"multi-color ({len(colors)} colors)"
elif land_name == 'War Room':
reasons[land_name] = f"<=2 colors ({len(colors)})"
elif land_name == 'Reliquary Tower':
reasons[land_name] = 'always include'
elif land_name == 'Ash Barrens':
reasons[land_name] = 'no Landfall tag'
elif land_name == "Rogue's Passage":
reasons[land_name] = f"commander power {commander_power} >=5"
self.output_func("\nStaple Lands Added (Step 2):")
if not added:
self.output_func(" (None added)")
else:
width = max(len(n) for n in added)
for n in added:
reason = reasons.get(n, '')
self.output_func(f" {n.ljust(width)} : 1 {('(' + reason + ')') if reason else ''}")
self.output_func(f" Land Count Now : {self._current_land_count()} / {land_target}") # type: ignore[attr-defined]
def run_land_step2(self): # type: ignore[override]
"""Public wrapper for adding generic staple nonbasic lands (excluding kindred)."""
self.add_staple_lands()
self._enforce_land_cap(step_label="Staples (Step 2)") # type: ignore[attr-defined]
try:
from .. import builder_utils as _bu
_bu.export_current_land_pool(self, '2')
except Exception:
pass
__all__ = [
'LandStaplesMixin'
]