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accesskey="I">index</a></li>
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<section class="tex2jax_ignore mathjax_ignore" id="tutorials">
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<h1>Tutorials<a class="headerlink" href="#tutorials" title="Permalink to this headline">¶</a></h1>
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<p>Before continuing to read these tutorials (and especially before you start to code or build your
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game in earnest) it’s strongly recommended that you read the
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<a class="reference internal" href="Coding-Introduction.html"><span class="doc std std-doc">Evennia coding introduction</span></a> as well as the <a class="reference internal" href="Game-Planning.html"><span class="doc std std-doc">Planning your own game</span></a> pages first.</p>
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<p>Please note that it’s not within the scope of our tutorials to teach you basic Python. If you are
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new to the language, expect to have to look up concepts you are unfamiliar with. Usually a quick
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internet search will give you all info you need. Furthermore, our tutorials tend to focus on
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implementation and concepts. As such they give only brief explanations to use Evennia features while
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providing ample links to the relevant detailed documentation.</p>
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<p>The main information resource for builders is the <a class="reference internal" href="Builder-Docs.html"><span class="doc std std-doc">Builder Documentation</span></a>. Coders
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should refer to the <a class="reference internal" href="Developer-Central.html"><span class="doc std std-doc">Developer Central</span></a> for further information.</p>
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<section id="building">
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<h2>Building<a class="headerlink" href="#building" title="Permalink to this headline">¶</a></h2>
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<p><em>Help with populating your game world.</em></p>
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<ul class="simple">
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<li><p><a class="reference internal" href="Building-Quickstart.html"><span class="doc std std-doc">Tutorial: Building Quick-start</span></a> - helps you build your first rocks and
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crates using Evennia’s defaults.</p></li>
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<li><p><a class="reference internal" href="Understanding-Color-Tags.html"><span class="doc std std-doc">Tutorial: Understanding Color Tags</span></a>- explains how you color your game’s
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text.</p></li>
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<li><p><a class="reference internal" href="Tutorial-World-Introduction.html"><span class="doc std std-doc">Introduction: The Tutorial World</span></a> - this introduces the full (if
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small) solo-adventure game that comes with the Evennia distribution. It is useful both as an example
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of building and of coding.</p></li>
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<li><p><a class="reference internal" href="Building-a-mech-tutorial.html"><span class="doc std std-doc">Tutorial: Building a Giant Mech</span></a> - this starts as a building tutorial
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and transitions into writing code.</p></li>
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</ul>
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</section>
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<section id="general-development-tutorials">
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<h2>General Development tutorials<a class="headerlink" href="#general-development-tutorials" title="Permalink to this headline">¶</a></h2>
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<p><em>General code practices for newbie game developers.</em></p>
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<p>To use Evennia, you will need basic understanding of Python
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<a class="reference external" href="http://docs.python.org/3.7/tutorial/modules.html">modules</a>,
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<a class="reference external" href="http://www.tutorialspoint.com/python/python_variable_types.htm">variables</a>, <a class="reference external" href="http://docs.python.org/tutorial/controlflow.html#if-statements">conditional statements</a>,
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<a class="reference external" href="http://docs.python.org/tutorial/controlflow.html#for-statements">loops</a>,
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<a class="reference external" href="http://docs.python.org/tutorial/controlflow.html#defining-functions">functions</a>, <a class="reference external" href="http://docs.python.org/tutorial/datastructures.html">lists, dictionaries, list comprehensions</a> and <a class="reference external" href="http://docs.python.org/tutorial/introduction.html#strings">string formatting</a>. You should also have a basic
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understanding of <a class="reference external" href="http://www.tutorialspoint.com/python/python_classes_objects.htm">object-oriented programming</a> and what Python
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<a class="reference external" href="http://docs.python.org/tutorial/classes.html">Classes</a> are.</p>
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<ul class="simple">
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<li><p><a class="reference external" href="https://wiki.python.org/moin/BeginnersGuide/NonProgrammers">Python tutorials for beginners</a> -
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external link with tutorials for those not familiar with coding in general or Python in particular.</p></li>
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<li><p><a class="reference internal" href="Version-Control.html"><span class="doc std std-doc">Tutorial: Version Control</span></a> - use GIT to organize your code both for your own
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game project and for contributing to Evennia.</p></li>
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<li><p>MIT offers free courses in many subjects. Their [Introduction to Computer Science and Programming](<a class="reference external" href="https://ocw.mit.edu/courses/electrical-engineering-and-computer-science/6-00sc-">https://ocw.mit.edu/courses/electrical-engineering-and-computer-science/6-00sc-</a>
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introduction-to-computer-science-and-programming-spring-2011/) uses Python as its language of
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choice. Longer path, but more in-depth. Definitely worth a look.</p></li>
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</ul>
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</section>
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<section id="coding-first-step-tutorials">
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<h2>Coding - First Step tutorials<a class="headerlink" href="#coding-first-step-tutorials" title="Permalink to this headline">¶</a></h2>
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<p><em>Starting tutorials for you who are new to developing with Evennia.</em></p>
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<ul class="simple">
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<li><p><a class="reference internal" href="Python-basic-introduction.html"><span class="doc std std-doc">Python basic introduction</span></a> (part 1) - Python intro using Evennia.</p></li>
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<li><p><a class="reference internal" href="Python-basic-tutorial-part-two.html"><span class="doc std std-doc">Python basic introduction</span></a> (part 2) - More on objects, classes
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and finding where things are.</p></li>
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<li><p><a class="reference internal" href="First-Steps-Coding.html"><span class="doc std std-doc">Tutorial: First Steps Coding</span></a> - learn each basic feature on their own through
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step-by-step instruction.</p></li>
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<li><p><a class="reference internal" href="Tutorial-for-basic-MUSH-like-game.html"><span class="doc std std-doc">Tutorial: A small first game</span></a> - learn basic features as part
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of building a small but working game from scratch.</p></li>
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<li><p><a class="reference internal" href="Adding-Command-Tutorial.html"><span class="doc std std-doc">Tutorial: Adding new commands</span></a> - focuses specifically on how to add new
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commands.</p></li>
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<li><p><a class="reference internal" href="Parsing-command-arguments%2C-theory-and-best-practices.html"><span class="doc std std-doc">Tutorial: Parsing command argument</span></a>.</p></li>
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<li><p><a class="reference internal" href="Adding-Object-Typeclass-Tutorial.html"><span class="doc std std-doc">Tutorial: Adding new objects</span></a> - focuses specifically on how to
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add new objects.</p></li>
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<li><p><a class="reference internal" href="Tutorial-Searching-For-Objects.html"><span class="doc std std-doc">Tutorial: Searching objects in the database</span></a> - how to find
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existing objects so you can operate on them.</p></li>
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</ul>
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</section>
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<section id="custom-objects-and-typeclasses">
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<h2>Custom objects and typeclasses<a class="headerlink" href="#custom-objects-and-typeclasses" title="Permalink to this headline">¶</a></h2>
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<p><em>Examples of designing new objects for your game world</em></p>
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<ul class="simple">
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<li><p><a class="reference internal" href="Weather-Tutorial.html"><span class="doc std std-doc">Tutorial: Rooms with Weather</span></a></p></li>
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<li><p><a class="reference internal" href="Tutorial-Aggressive-NPCs.html"><span class="doc std std-doc">Tutorial: Aggressive NPC’s</span></a></p></li>
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<li><p><a class="reference internal" href="Tutorial-NPCs-listening.html"><span class="doc std std-doc">Tutorial: Listening NPC’s</span></a></p></li>
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<li><p><a class="reference internal" href="Tutorial-Vehicles.html"><span class="doc std std-doc">Tutorial: Creating a vehicle</span></a></p></li>
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<li><p><a class="reference internal" href="NPC-shop-Tutorial.html"><span class="doc std std-doc">Tutorial: Making an NPC shop</span></a> (also advanced <a class="reference internal" href="EvMenu.html"><span class="doc std std-doc">EvMenu</span></a> usage)</p></li>
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<li><p><a class="reference internal" href="Static-In-Game-Map.html"><span class="doc std std-doc">Tutorial: Implementing a Static In Game Map</span></a> (also [Batch Code](Batch-Code-
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Processor) usage)</p></li>
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<li><p><a class="reference internal" href="Dynamic-In-Game-Map.html"><span class="doc std std-doc">Tutorial: Implementing a Dynamic In Game Map</span></a></p></li>
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<li><p><a class="reference internal" href="Unit-Testing.html#testing-for-game-development-mini-tutorial"><span class="std std-doc">Tutorial: Writing your own unit tests</span></a></p></li>
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</ul>
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</section>
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<section id="game-mechanics-tutorials">
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<h2>Game mechanics tutorials<a class="headerlink" href="#game-mechanics-tutorials" title="Permalink to this headline">¶</a></h2>
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<p><em>Creating the underlying game mechanics of game play.</em></p>
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<ul class="simple">
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<li><p><a class="reference internal" href="Implementing-a-game-rule-system.html"><span class="doc std std-doc">Hints: Implementing a game rule system</span></a></p></li>
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<li><p><a class="reference internal" href="Turn-based-Combat-System.html"><span class="doc std std-doc">Tutorial: Implementing a Combat system</span></a></p></li>
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<li><p><a class="reference internal" href="Evennia-for-roleplaying-sessions.html"><span class="doc std std-doc">Tutorial: Evennia for running tabletop rpgs</span></a></p></li>
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</ul>
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</section>
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<section id="miscellaneous-system-tutorials">
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<h2>Miscellaneous system tutorials<a class="headerlink" href="#miscellaneous-system-tutorials" title="Permalink to this headline">¶</a></h2>
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<p><em>Design various game systems and achieve particular effects.</em></p>
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<ul class="simple">
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<li><p><a class="reference internal" href="Coding-FAQ.html"><span class="doc std std-doc">FAQ</span></a>: A place for users to enter their own hints on achieving various goals in
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Evennia.</p></li>
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<li><p><a class="reference internal" href="Command-Prompt.html"><span class="doc std std-doc">Tutorial: Adding a Command prompt</span></a></p></li>
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<li><p><a class="reference internal" href="Zones.html"><span class="doc std std-doc">Tutorial: Creating a Zoning system</span></a></p></li>
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<li><p><a class="reference internal" href="Manually-Configuring-Color.html"><span class="doc std std-doc">Tutorial: Letting players manually configure color settings</span></a></p></li>
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<li><p><a class="reference internal" href="EvMenu.html#ask-for-simple-input"><span class="std std-doc">Hints: Asking the user a question and dealing with the result</span></a></p></li>
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<li><p><a class="reference internal" href="Command-Duration.html"><span class="doc std std-doc">Hints: Designing commands that take time to finish</span></a></p></li>
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<li><p><a class="reference internal" href="Command-Cooldown.html"><span class="doc std std-doc">Hints: Adding cooldowns to commands</span></a></p></li>
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<li><p><a class="reference internal" href="Mass-and-weight-for-objects.html"><span class="doc std std-doc">Tutorial: Mass and weight for objects</span></a></p></li>
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<li><p><a class="reference internal" href="Default-Exit-Errors.html"><span class="doc std std-doc">Hints: Show a different message when trying a non-existent exit</span></a></p></li>
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<li><p><a class="reference internal" href="Tutorial-Tweeting-Game-Stats.html"><span class="doc std std-doc">Tutorial: Make automatic tweets of game statistics</span></a></p></li>
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<li><p><a class="reference internal" href="Gametime-Tutorial.html"><span class="doc std std-doc">Tutorial: Handling virtual time in your game</span></a></p></li>
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<li><p><a class="reference internal" href="Coordinates.html"><span class="doc std std-doc">Tutorial: Setting up a coordinate system for rooms</span></a></p></li>
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<li><p><a class="reference internal" href="Customize-channels.html"><span class="doc std std-doc">Tutorial: customize the way channels and channel commands work in your game</span></a></p></li>
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<li><p>[Tutorial: Adding unit tests to your game project](./Unit-Testing.md#testing-for-game-development-mini- tutorial)</p></li>
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</ul>
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</section>
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<section id="contrib">
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<h2>Contrib<a class="headerlink" href="#contrib" title="Permalink to this headline">¶</a></h2>
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<p><em>This section contains tutorials linked with contribs. These contribs can be used in your game, but
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you’ll need to install them explicitly. They add common features that can earn you time in
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implementation.</em></p>
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<ul class="simple">
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<li><p><a class="reference external" href="https://github.com/evennia/evennia/blob/master/evennia/contrib/README.md">list of contribs</a></p></li>
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<li><p><a class="reference internal" href="Dialogues-in-events.html"><span class="doc std std-doc">In-game Python: dialogues with characters</span></a>.</p></li>
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<li><p><a class="reference internal" href="A-voice-operated-elevator-using-events.html"><span class="doc std std-doc">In-game Python: a voice-operated elevator</span></a>.</p></li>
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</ul>
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</section>
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<section id="web-tutorials">
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<h2>Web tutorials<a class="headerlink" href="#web-tutorials" title="Permalink to this headline">¶</a></h2>
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<p><em>Expanding Evennia’s web presence.</em></p>
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<ul class="simple">
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<li><p><a class="reference internal" href="Add-a-simple-new-web-page.html"><span class="doc std std-doc">Tutorial: Add a new web page</span></a> - simple example to see how Django pages
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hang together.</p></li>
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<li><p><a class="reference internal" href="Web-Tutorial.html"><span class="doc std std-doc">Tutorial: Website customization</span></a> - learn how to start customizing your game’s web
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presence.</p></li>
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<li><p><a class="reference internal" href="Bootstrap-%26-Evennia.html"><span class="doc std std-doc">Tutorial: Bootstrap & Evennia</span></a> - Learn more about Bootstrap, the current CSS
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framework Evennia is using</p></li>
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<li><p><a class="reference internal" href="Web-Character-View-Tutorial.html"><span class="doc std std-doc">Tutorial: Build a web page displaying a game character</span></a> - make a way
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to view your character on the web page.</p></li>
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<li><p><a class="reference internal" href="Help-System-Tutorial.html"><span class="doc std std-doc">Tutorial: access your help system from your website</span></a></p></li>
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<li><p><a class="reference internal" href="Add-a-wiki-on-your-website.html"><span class="doc std std-doc">Tutorial: add a wiki on your website</span></a></p></li>
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<li><p><a class="reference internal" href="Web-Character-Generation.html"><span class="doc std std-doc">Tutorial: Web Character Generation</span></a> - make a web-based character
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application form.</p></li>
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<li><p><a class="reference internal" href="Bootstrap-Components-and-Utilities.html"><span class="doc std std-doc">Tutorial: Bootstrap Components and Utilities</span></a> - Describes
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some common Bootstrap Components and Utilities that might help in designing for Evennia</p></li>
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</ul>
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</section>
|
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<section id="evennia-for-engine-users">
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<h2>Evennia for [Engine]-Users<a class="headerlink" href="#evennia-for-engine-users" title="Permalink to this headline">¶</a></h2>
|
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<p><em>Hints for new users more familiar with other game engines.</em></p>
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||
<ul class="simple">
|
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<li><p><a class="reference internal" href="Evennia-for-Diku-Users.html"><span class="doc std std-doc">Evennia for Diku Users</span></a> - read up on the differences between Diku style
|
||
muds and Evennia.</p></li>
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<li><p><a class="reference internal" href="Evennia-for-MUSH-Users.html"><span class="doc std std-doc">Evennia for MUSH Users</span></a> - an introduction to Evennia for those accustomed
|
||
to MUSH-style servers.</p></li>
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||
</ul>
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<div class="toctree-wrapper compound">
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</div>
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</section>
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</section>
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<div class="clearer"></div>
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</div>
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</div>
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</div>
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||
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
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<div class="sphinxsidebarwrapper">
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<p class="logo"><a href="index.html">
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<img class="logo" src="_static/evennia_logo.png" alt="Logo"/>
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</a></p>
|
||
<div id="searchbox" style="display: none" role="search">
|
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<h3 id="searchlabel">Quick search</h3>
|
||
<div class="searchformwrapper">
|
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<form class="search" action="search.html" method="get">
|
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<input type="text" name="q" aria-labelledby="searchlabel" />
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<input type="submit" value="Go" />
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</form>
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</div>
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</div>
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<script>$('#searchbox').show(0);</script>
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<p><h3><a href="index.html">Table of Contents</a></h3>
|
||
<ul>
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<li><a class="reference internal" href="#">Tutorials</a><ul>
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<li><a class="reference internal" href="#building">Building</a></li>
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<li><a class="reference internal" href="#general-development-tutorials">General Development tutorials</a></li>
|
||
<li><a class="reference internal" href="#coding-first-step-tutorials">Coding - First Step tutorials</a></li>
|
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<li><a class="reference internal" href="#custom-objects-and-typeclasses">Custom objects and typeclasses</a></li>
|
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<li><a class="reference internal" href="#game-mechanics-tutorials">Game mechanics tutorials</a></li>
|
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<li><a class="reference internal" href="#miscellaneous-system-tutorials">Miscellaneous system tutorials</a></li>
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<li><a class="reference internal" href="#contrib">Contrib</a></li>
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<li><a class="reference internal" href="#web-tutorials">Web tutorials</a></li>
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<li><a class="reference internal" href="#evennia-for-engine-users">Evennia for [Engine]-Users</a></li>
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</ul>
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</li>
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</ul>
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<h4>Previous topic</h4>
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<p class="topless"><a href="Developer-Central.html"
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title="previous chapter">Developer Central</a></p>
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<h4>Next topic</h4>
|
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<p class="topless"><a href="Contributing-Docs.html"
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title="next chapter">Contributing to Evennia Docs</a></p>
|
||
<div role="note" aria-label="source link">
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||
<!--h3>This Page</h3-->
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<ul class="this-page-menu">
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<li><a href="_sources/Tutorials.md.txt"
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rel="nofollow">Show Page Source</a></li>
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</ul>
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||
</div><h3>Links</h3>
|
||
<ul>
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||
<li><a href="https://www.evennia.com">Home page</a> </li>
|
||
<li><a href="https://github.com/evennia/evennia">Evennia Github</a> </li>
|
||
<li><a href="http://games.evennia.com">Game Index</a> </li>
|
||
<li><a href="http://webchat.freenode.net/?channels=evennia&uio=MT1mYWxzZSY5PXRydWUmMTE9MTk1JjEyPXRydWUbb">IRC</a> -
|
||
<a href="https://discord.gg/NecFePw">Discord</a> -
|
||
<a href="https://groups.google.com/forum/#%21forum/evennia">Forums</a>
|
||
</li>
|
||
<li><a href="http://evennia.blogspot.com/">Evennia Dev blog</a> </li>
|
||
</ul>
|
||
<h3>Versions</h3>
|
||
<ul>
|
||
<li><a href="../1.0-dev/index.html">1.0-dev (develop branch)</a></li>
|
||
<li><a href="Tutorials.html">0.9.5 (v0.9.5 branch)</a></li>
|
||
</ul>
|
||
|
||
|
||
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<a href="genindex.html" title="General Index"
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>index</a></li>
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<li class="right" >
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<a href="py-modindex.html" title="Python Module Index"
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<a href="Contributing-Docs.html" title="Contributing to Evennia Docs"
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>next</a> |</li>
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<a href="Developer-Central.html" title="Developer Central"
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<li class="nav-item nav-item-0"><a href="index.html">Evennia 0.9.5</a> »</li>
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<li class="nav-item nav-item-this"><a href="">Tutorials</a></li>
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© Copyright 2020, The Evennia developer community.
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