evennia/docs/sphinx/source/wiki/Links.rst
2013-12-02 16:43:44 +01:00

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External links and resources
============================
This is a list of resources that may be useful for Evennia users and
developers.
Evennia links
-------------
- `Evennia's main portal page <http://www.evennia.com>`_ (RSS feeds to
updates)
- `Evennia forums <http://www.evennia.com/discussions>`_
- `Evennia Commit
Log <http://groups.google.com/group/evennia-commits>`_ (hg commit
notification)
- `Sequential source update
list <http://code.google.com/p/evennia/source/list>`_ (easily see
what was changed in each update)
- `Evennia mailing list <http://groups.google.com/group/evennia>`_
(better web interface can be found from the portal)
- `Evennia development blog <http://evennia.blogspot.se/>`_
Third-party Evennia links
-------------------------
- `Evennia's manual on
ReadTheDocs <http://readthedocs.org/projects/evennia/>`_ (also
convert to PDF)
- `Hosting Evennia on
Webfaction <http://lotek.heavy.ch/evennia#Hosting>`_
- `Evennia on Ohloh <http://www.ohloh.net/projects/6906>`_
- `Evennia on OpenHatch <http://openhatch.org/+projects/Evennia>`_
- `Evennia on
PyPi <http://pypi.python.org/pypi/Evennia%20MUD%20Server/Alpha>`_
- `Avaloria <http://code.google.com/p/avaloria/>`_ (MUD under
development, using Evennia)
- `Winter's Oasis <http://blog.wintersoasis.com/>`_ (MUCK under
development, using Evennia)
- `Latitude <https://github.com/dbenoy/latitude>`_ (MUCK under
development, using Evennia)
- `notimetoplay
post <http://notimetoplay.org/2013/08/29/evennia-a-mud-building-toolkit/>`_
about Evennia
General mud/game development ideas and discussions
--------------------------------------------------
- `MudLab <http://mudlab.org/>`_ mud design discussion forum
- `MudConnector <http://www.mudconnect.com/>`_ mud listing and forums
- `MudBytes <http://www.mudbytes.net/>`_ mud listing and forums
- `Top Mud Sites <http://www.topmudsites.com/>`_ mud listing and forums
- `MudStandards wiki <http://www.mudstandards.org/MudStandards_Wiki>`_
is an attempt at gathering protocol standards for MUD servers.
- `Planet Mud-Dev <http://planet-muddev.disinterest.org/>`_ is a blog
aggregator following blogs of current MUD development (including
Evennia) around the 'net.
- Mud Dev mailing list archive
(`mirror1 <http://nilgiri.net/MUD-Dev-archive/>`_),(\ `mirror2 <http://www.disinterest.org/resource/MUD-Dev/>`_)
- Influential mailing list active 1996-2004. Advanced game design
discussions.
- `Imaginary
Realities <http://disinterest.org/resource/imaginary-realities/>`_ is
an e-magazine on game/MUD design which were active 1998-2001.
Interesting articles.
- `Mud-dev wiki <http://mud-dev.wikidot.com/>`_ is a slowly growing
resource on MUD creation
- `Nick Gammon's hints
thread <http://www.gammon.com.au/forum/bbshowpost.php?bbsubject_id=5959>`_
holds a very useful list of things to think about when starting your
new MUD.
- `Lost Garden <http://www.lostgarden.com/>`_ is a game development
blog with long and interesting articles (not MUD-specific)
- `What Games Are <http://whatgamesare.com/>`_ is a blog about general
game design (not MUD-specific)
- `The Alexandrian <http://thealexandrian.net/>`_ is a blog about
tabletop roleplaying and board games, but with lots of general
discussion about rule systems and game balance that could be
applicable also for MUDs.
Litterature
-----------
- Richard Bartle *Designing Virtual Worlds* (`amazon
page <http://www.amazon.com/Designing-Virtual-Worlds-Richard-Bartle/dp/0131018167>`_)
- Essential reading for the design of any persistent game world,
written by the co-creator of the original game *MUD*. Discusses
basically everything you need to think about and more.
- Richard Cantillon *An Essay on Economic Theory* (`free
pdf <http://mises.org/books/essay_on_economic_theory_cantillon.pdf>`_)
- A very good English translation of *Essai sur la Nature du Commerce
en Général*, one of the foundations of modern economic theory.
Written in 1730 but the translation is annotated and is very easy to
follow for a modern reader. Required reading if you think of
implementing a sane game economic system.
- David M. Beazley *Python Essential Reference (4th ed)* (`amazon
page <http://www.amazon.com/Python-Essential-Reference-David-Beazley/dp/0672329786/>`_)
- Our recommended book on Python; it not only efficiently summarizes
the language but is also an excellent reference to the standard
library for more experienced Python coders.
Frameworks
----------
- `Django's homepage <http://www.djangoproject.com/>`_
- `Documentation <http://docs.djangoproject.com/en>`_
- `Code <http://code.djangoproject.com/>`_
- `Twisted homepage <http://twistedmatrix.com/>`_
- `Documentation <http://twistedmatrix.com/documents/current/core/howto/index.html>`_
- `Code <http://twistedmatrix.com/trac/browser>`_
Tools
-----
- `Mercurial tutorial <http://mercurial.selenic.com/wiki/Tutorial>`_
- `Another, pretty funny, Mercurial tutorial <http://hginit.com/>`_
- `Sphinx manual <http://sphinx.pocoo.org/contents.html>`_ (compile
documentation)
- `Doxygen <http://www.stack.nl/~dimitri/doxygen/>`_ (build auto-docs)
Python Info
-----------
- `Python Website <http://www.python.org/>`_
- `Documentation <http://www.python.org/doc/>`_
- `Tutorial <http://docs.python.org/tut/tut.html>`_
- `Library Reference <http://docs.python.org/lib/lib.html>`_
- `Language Reference <http://docs.python.org/ref/ref.html>`_