evennia/docs/0.9.5/Installing-on-Android.html
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<div class="section" id="installing-on-android">
<h1>Installing on Android<a class="headerlink" href="#installing-on-android" title="Permalink to this headline"></a></h1>
<p>This page describes how to install and run the Evennia server on an Android phone. This will involve
installing a slew of third-party programs from the Google Play store, so make sure you are okay with
this before starting.</p>
<div class="section" id="install-termux">
<h2>Install Termux<a class="headerlink" href="#install-termux" title="Permalink to this headline"></a></h2>
<p>The first thing to do is install a terminal emulator that allows a “full” version of linux to be
run. Note that Android is essentially running on top of linux so if you have a rooted phone, you may
be able to skip this step. You <em>dont</em> require a rooted phone to install Evennia though.</p>
<p>Assuming we do not have root, we will install
<a class="reference external" href="https://play.google.com/store/apps/details?id=com.termux&amp;hl=en">Termux</a>.
Termux provides a base installation of Linux essentials, including apt and Python, and makes them
available under a writeable directory. It also gives us a terminal where we can enter commands. By
default, Android doesnt give you permissions to the root folder, so Termux pretends that its own
installation directory is the root directory.</p>
<p>Termux will set up a base system for us on first launch, but we will need to install some
prerequisites for Evennia. Commands you should run in Termux will look like this:</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>$ cat file.txt
</pre></div>
</div>
<p>The <code class="docutils literal notranslate"><span class="pre">$</span></code> symbol is your prompt - do not include it when running commands.</p>
</div>
<div class="section" id="prerequisites">
<h2>Prerequisites<a class="headerlink" href="#prerequisites" title="Permalink to this headline"></a></h2>
<p>To install some of the libraries Evennia requires, namely Pillow and Twisted, we have to first
install some packages they depend on. In Termux, run the following</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>$ pkg install -y clang git zlib ndk-sysroot libjpeg-turbo libcrypt python
</pre></div>
</div>
<p>Termux ships with Python 3, perfect. Python 3 has venv (virtualenv) and pip (Pythons module
installer) built-in.</p>
<p>So, lets set up our virtualenv. This keeps the Python packages we install separate from the system
versions.</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>$ cd
$ python3 -m venv evenv
</pre></div>
</div>
<p>This will create a new folder, called <code class="docutils literal notranslate"><span class="pre">evenv</span></code>, containing the new python executable.
Next, lets activate our new virtualenv. Every time you want to work on Evennia, you need to run the
following command:</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>$ source evenv/bin/activate
</pre></div>
</div>
<p>Your prompt will change to look like this:</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>(evenv) $
</pre></div>
</div>
<p>Update the updaters and installers in the venv: pip, setuptools and wheel.</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">python3</span> <span class="o">-</span><span class="n">m</span> <span class="n">pip</span> <span class="n">install</span> <span class="o">--</span><span class="n">upgrade</span> <span class="n">pip</span> <span class="n">setuptools</span> <span class="n">wheel</span>
</pre></div>
</div>
<div class="section" id="installing-evennia">
<h3>Installing Evennia<a class="headerlink" href="#installing-evennia" title="Permalink to this headline"></a></h3>
<p>Now that we have everything in place, were ready to download and install Evennia itself.</p>
<p>Mysterious incantations</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">export</span> <span class="n">LDFLAGS</span><span class="o">=</span><span class="s2">&quot;-L/data/data/com.termux/files/usr/lib/&quot;</span>
<span class="n">export</span> <span class="n">CFLAGS</span><span class="o">=</span><span class="s2">&quot;-I/data/data/com.termux/files/usr/include/&quot;</span>
</pre></div>
</div>
<p>(these tell clang, the C compiler, where to find the bits for zlib when building Pillow)</p>
<p>Install the latest Evennia in a way that lets you edit the source</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>(evenv) $ pip install --upgrade -e &#39;git+https://github.com/evennia/evennia#egg=evennia&#39;
</pre></div>
</div>
<p>This step will possibly take quite a while - we are downloading Evennia and are then installing it,
building all of the requirements for Evennia to run. If you run into trouble on this step, please
see <a class="reference external" href="Installing-on-Android.html#troubleshooting">Troubleshooting</a>.</p>
<p>You can go to the dir where Evennia is installed with <code class="docutils literal notranslate"><span class="pre">cd</span> <span class="pre">$VIRTUAL_ENV/src/evennia</span></code>. <code class="docutils literal notranslate"><span class="pre">git</span> <span class="pre">grep</span> <span class="pre">(something)</span></code> can be handy, as can <code class="docutils literal notranslate"><span class="pre">git</span> <span class="pre">diff</span></code></p>
</div>
<div class="section" id="final-steps">
<h3>Final steps<a class="headerlink" href="#final-steps" title="Permalink to this headline"></a></h3>
<p>At this point, Evennia is installed on your phone! You can now continue with the original <a class="reference internal" href="Getting-Started.html"><span class="doc">Getting
Started</span></a> instruction, we repeat them here for clarity.</p>
<p>To start a new game:</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>(evenv) $ evennia --init mygame
(evenv) $ ls
mygame evenv
</pre></div>
</div>
<p>To start the game for the first time:</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>(evenv) $ cd mygame
(evenv) $ evennia migrate
(evenv) $ evennia start
</pre></div>
</div>
<p>Your game should now be running! Open a web browser at http://localhost:4001 or point a telnet
client to localhost:4000 and log in with the user you created.</p>
</div>
</div>
<div class="section" id="running-evennia">
<h2>Running Evennia<a class="headerlink" href="#running-evennia" title="Permalink to this headline"></a></h2>
<p>When you wish to run Evennia, get into your Termux console and make sure you have activated your
virtualenv as well as are in your games directory. You can then run evennia start as normal.</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>$ cd ~ &amp;&amp; source evenv/bin/activate
(evenv) $ cd mygame
(evenv) $ evennia start
</pre></div>
</div>
<p>You may wish to look at the <a class="reference external" href="Getting-Started.html#linux-install">Linux Instructions</a> for more.</p>
</div>
<div class="section" id="caveats">
<h2>Caveats<a class="headerlink" href="#caveats" title="Permalink to this headline"></a></h2>
<ul class="simple">
<li><p>Androids os module doesnt support certain functions - in particular getloadavg. Thusly, running
the command &#64;server in-game will throw an exception. So far, there is no fix for this problem.</p></li>
<li><p>As you might expect, performance is not amazing.</p></li>
<li><p>Android is fairly aggressive about memory handling, and you may find that your server process is
killed if your phone is heavily taxed. Termux seems to keep a notification up to discourage this.</p></li>
</ul>
</div>
<div class="section" id="troubleshooting">
<h2>Troubleshooting<a class="headerlink" href="#troubleshooting" title="Permalink to this headline"></a></h2>
<p>As time goes by and errors are reported, this section will be added to.</p>
<p>Some steps to try anyway:</p>
<ul class="simple">
<li><p>Make sure your packages are up-to-date, try running <code class="docutils literal notranslate"><span class="pre">pkg</span> <span class="pre">update</span> <span class="pre">&amp;&amp;</span> <span class="pre">pkg</span> <span class="pre">upgrade</span> <span class="pre">-y</span></code></p></li>
<li><p>Make sure youve installed the clang package. If not, try <code class="docutils literal notranslate"><span class="pre">pkg</span> <span class="pre">install</span> <span class="pre">clang</span> <span class="pre">-y</span></code></p></li>
<li><p>Make sure youre in the right directory. `cd ~/mygame</p></li>
<li><p>Make sure youve sourced your virtualenv. type <code class="docutils literal notranslate"><span class="pre">cd</span> <span class="pre">&amp;&amp;</span> <span class="pre">source</span> <span class="pre">evenv/bin/activate</span></code></p></li>
<li><p>See if a shell will start: <code class="docutils literal notranslate"><span class="pre">cd</span> <span class="pre">~/mygame</span> <span class="pre">;</span> <span class="pre">evennia</span> <span class="pre">shell</span></code></p></li>
<li><p>Look at the log files in ~/mygame/server/logs/</p></li>
</ul>
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<p><h3><a href="index.html">Table of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#">Installing on Android</a><ul>
<li><a class="reference internal" href="#install-termux">Install Termux</a></li>
<li><a class="reference internal" href="#prerequisites">Prerequisites</a><ul>
<li><a class="reference internal" href="#installing-evennia">Installing Evennia</a></li>
<li><a class="reference internal" href="#final-steps">Final steps</a></li>
</ul>
</li>
<li><a class="reference internal" href="#running-evennia">Running Evennia</a></li>
<li><a class="reference internal" href="#caveats">Caveats</a></li>
<li><a class="reference internal" href="#troubleshooting">Troubleshooting</a></li>
</ul>
</li>
</ul>
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<h3>Versions</h3>
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<li><a href="../1.0-dev/index.html">1.0-dev (develop branch)</a></li>
<li><a href="Installing-on-Android.html">0.9.5 (master branch)</a></li>
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