evennia/commands
2007-07-17 14:39:10 +00:00
..
__init__.py Big re-organization of command functions. Introduced the commands directory to hold command modules. This will make it easier to sub-divide stuff as we pile on more commands, and for dropping in new optional command modules. 2007-05-29 03:32:48 +00:00
comsys.py Big re-organization of command functions. Introduced the commands directory to hold command modules. This will make it easier to sub-divide stuff as we pile on more commands, and for dropping in new optional command modules. 2007-05-29 03:32:48 +00:00
general.py Move the presentation part of the 'look' command out to the new scripting system. You can now make different scripted objects appear vastly different by overriding basicobject's return_appearance (or any of its submethods). Also fixed word wrapping, and we are now wrapping descriptions to 78 characters by default. We'll see how gracefully it handles this, and we might eventually apply it to all output. 2007-07-17 14:39:10 +00:00
info.py Fixed an issue with @list that broke Windows compatibilty. We simply won't be able to let the user '@list process' under Windows, as the Python API lacks the needed modules and functions to do so. So everyone doesn't have to go through the head-scratching I did to figure out how to get Evennia running on Windows, I have included a startup.bat file for anyone wanting to develop under Windows. If someone would like me to post instructions on running under Windows, send a mail to the list stating the fact and I'll outline the process. 2007-06-04 03:54:33 +00:00
objmanip.py Removed references to Attribute class from cmd_alias. 2007-06-11 17:07:31 +00:00
privileged.py Big re-organization of command functions. Introduced the commands directory to hold command modules. This will make it easier to sub-divide stuff as we pile on more commands, and for dropping in new optional command modules. 2007-05-29 03:32:48 +00:00
unloggedin.py Lots of goodies in this one. More work on the default web front page, a few extra utility functions for functions_db as well. Some cleanup in the session code to use some of the new abstraction I added a while back. Player's last login time is now also set on the User object. Issue 28: Forward slashes causing crashes, found by Kuros, fixed by me. 2007-06-06 13:38:13 +00:00