evennia/docs/2.x/api/evennia.contrib.tutorials.evadventure.rooms.html
Evennia docbuilder action e535f5782a Updated HTML docs.
2023-10-19 20:22:27 +00:00

266 lines
No EOL
18 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="generator" content="Docutils 0.17.1: http://docutils.sourceforge.net/" />
<title>evennia.contrib.tutorials.evadventure.rooms &#8212; Evennia 2.x documentation</title>
<link rel="stylesheet" href="../_static/nature.css" type="text/css" />
<link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
<script id="documentation_options" data-url_root="../" src="../_static/documentation_options.js"></script>
<script src="../_static/jquery.js"></script>
<script src="../_static/underscore.js"></script>
<script src="../_static/doctools.js"></script>
<script src="../_static/language_data.js"></script>
<link rel="shortcut icon" href="../_static/favicon.ico"/>
<link rel="index" title="Index" href="../genindex.html" />
<link rel="search" title="Search" href="../search.html" />
<link rel="next" title="evennia.contrib.tutorials.evadventure.rules" href="evennia.contrib.tutorials.evadventure.rules.html" />
<link rel="prev" title="evennia.contrib.tutorials.evadventure.random_tables" href="evennia.contrib.tutorials.evadventure.random_tables.html" />
</head><body>
<div class="related" role="navigation" aria-label="related navigation">
<h3>Navigation</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="../genindex.html" title="General Index"
accesskey="I">index</a></li>
<li class="right" >
<a href="../py-modindex.html" title="Python Module Index"
>modules</a> |</li>
<li class="right" >
<a href="evennia.contrib.tutorials.evadventure.rules.html" title="evennia.contrib.tutorials.evadventure.rules"
accesskey="N">next</a> |</li>
<li class="right" >
<a href="evennia.contrib.tutorials.evadventure.random_tables.html" title="evennia.contrib.tutorials.evadventure.random_tables"
accesskey="P">previous</a> |</li>
<li class="nav-item nav-item-0"><a href="../index.html">Evennia 2.x</a> &#187;</li>
<li class="nav-item nav-item-1"><a href="../Evennia-API.html" >API Summary</a> &#187;</li>
<li class="nav-item nav-item-2"><a href="evennia-api.html" >evennia</a> &#187;</li>
<li class="nav-item nav-item-3"><a href="evennia.html" >evennia</a> &#187;</li>
<li class="nav-item nav-item-4"><a href="evennia.contrib.html" >evennia.contrib</a> &#187;</li>
<li class="nav-item nav-item-5"><a href="evennia.contrib.tutorials.html" >evennia.contrib.tutorials</a> &#187;</li>
<li class="nav-item nav-item-6"><a href="evennia.contrib.tutorials.evadventure.html" accesskey="U">evennia.contrib.tutorials.evadventure</a> &#187;</li>
<li class="nav-item nav-item-this"><a href="">evennia.contrib.tutorials.evadventure.rooms</a></li>
</ul>
</div>
<div class="document">
<div class="documentwrapper">
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
<div class="sphinxsidebarwrapper">
<p class="logo"><a href="../index.html">
<img class="logo" src="../_static/evennia_logo.png" alt="Logo"/>
</a></p>
<div id="searchbox" style="display: none" role="search">
<h3 id="searchlabel">Quick search</h3>
<div class="searchformwrapper">
<form class="search" action="../search.html" method="get">
<input type="text" name="q" aria-labelledby="searchlabel" />
<input type="submit" value="Go" />
</form>
</div>
</div>
<script>$('#searchbox').show(0);</script>
<h4>Previous topic</h4>
<p class="topless"><a href="evennia.contrib.tutorials.evadventure.random_tables.html"
title="previous chapter">evennia.contrib.tutorials.evadventure.random_tables</a></p>
<h4>Next topic</h4>
<p class="topless"><a href="evennia.contrib.tutorials.evadventure.rules.html"
title="next chapter">evennia.contrib.tutorials.evadventure.rules</a></p>
<div role="note" aria-label="source link">
<!--h3>This Page</h3-->
<ul class="this-page-menu">
<li><a href="../_sources/api/evennia.contrib.tutorials.evadventure.rooms.md.txt"
rel="nofollow">Show Page Source</a></li>
</ul>
</div><h3>Links</h3>
<ul>
<li><a href="https://www.evennia.com/docs/latest/index.html">Documentation Top</a> </li>
<li><a href="https://www.evennia.com">Evennia Home</a> </li>
<li><a href="https://github.com/evennia/evennia">Github</a> </li>
<li><a href="http://games.evennia.com">Game Index</a> </li>
<li>
<a href="https://discord.gg/AJJpcRUhtF">Discord</a> -
<a href="https://github.com/evennia/evennia/discussions">Discussions</a> -
<a href="https://evennia.blogspot.com/">Blog</a>
</li>
</ul>
<h3>Doc Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorials.evadventure.rooms.html">2.x (main branch)</a></li>
<ul>
<li><a href="../1.3.0/index.html">1.3.0 (v1.3.0 branch)</a></li>
<li><a href="../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>
</div>
<div class="bodywrapper">
<div class="body" role="main">
<section id="module-evennia.contrib.tutorials.evadventure.rooms">
<span id="evennia-contrib-tutorials-evadventure-rooms"></span><h1>evennia.contrib.tutorials.evadventure.rooms<a class="headerlink" href="#module-evennia.contrib.tutorials.evadventure.rooms" title="Permalink to this headline"></a></h1>
<p>EvAdventure rooms.</p>
<p>The base EvAdventure room has a modified display header that shows a little mini-map.</p>
<p>All EvAdventure rooms inherit from this room, and it is integral to combat as well as
the dungeon generation. But one can also mix with other non-EvAdventure rooms (you will
just not be able to fight in them).</p>
<dl class="py class">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom">
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorials.evadventure.rooms.</code><code class="sig-name descname">EvAdventureRoom</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/rooms.html#EvAdventureRoom"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom" title="evennia.objects.objects.DefaultRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.objects.objects.DefaultRoom</span></code></a></p>
<p>Simple room supporting some EvAdventure-specifics.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.allow_combat">
<code class="sig-name descname">allow_combat</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.allow_combat" title="Permalink to this definition"></a></dt>
<dd><p>AttributeProperty.</p>
</dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.allow_pvp">
<code class="sig-name descname">allow_pvp</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.allow_pvp" title="Permalink to this definition"></a></dt>
<dd><p>AttributeProperty.</p>
</dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.allow_death">
<code class="sig-name descname">allow_death</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.allow_death" title="Permalink to this definition"></a></dt>
<dd><p>AttributeProperty.</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.format_appearance">
<code class="sig-name descname">format_appearance</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">appearance</span></em>, <em class="sig-param"><span class="n">looker</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/rooms.html#EvAdventureRoom.format_appearance"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.format_appearance" title="Permalink to this definition"></a></dt>
<dd><p>Dont left-strip the appearance string</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.get_display_header">
<code class="sig-name descname">get_display_header</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">looker</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/rooms.html#EvAdventureRoom.get_display_header"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.get_display_header" title="Permalink to this definition"></a></dt>
<dd><p>Display the current location as a mini-map.</p>
</dd></dl>
<dl class="py exception">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.DoesNotExist">
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.DoesNotExist" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom.DoesNotExist" title="evennia.objects.objects.DefaultRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.objects.objects.DefaultRoom.DoesNotExist</span></code></a></p>
</dd></dl>
<dl class="py exception">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.MultipleObjectsReturned">
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.MultipleObjectsReturned" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom.MultipleObjectsReturned" title="evennia.objects.objects.DefaultRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.objects.objects.DefaultRoom.MultipleObjectsReturned</span></code></a></p>
</dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.path">
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.path" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.typename">
<code class="sig-name descname">typename</code><em class="property"> = 'EvAdventureRoom'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.typename" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom">
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorials.evadventure.rooms.</code><code class="sig-name descname">EvAdventurePvPRoom</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/rooms.html#EvAdventurePvPRoom"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom" title="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom</span></code></a></p>
<p>Room where PvP can happen, but noone gets killed.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.allow_combat">
<code class="sig-name descname">allow_combat</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.allow_combat" title="Permalink to this definition"></a></dt>
<dd><p>AttributeProperty.</p>
</dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.allow_pvp">
<code class="sig-name descname">allow_pvp</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.allow_pvp" title="Permalink to this definition"></a></dt>
<dd><p>AttributeProperty.</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.get_display_footer">
<code class="sig-name descname">get_display_footer</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">looker</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/rooms.html#EvAdventurePvPRoom.get_display_footer"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.get_display_footer" title="Permalink to this definition"></a></dt>
<dd><p>Customize footer of description.</p>
</dd></dl>
<dl class="py exception">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.DoesNotExist">
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.DoesNotExist" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.DoesNotExist" title="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.DoesNotExist</span></code></a></p>
</dd></dl>
<dl class="py exception">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.MultipleObjectsReturned">
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.MultipleObjectsReturned" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.MultipleObjectsReturned" title="evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorials.evadventure.rooms.EvAdventureRoom.MultipleObjectsReturned</span></code></a></p>
</dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.path">
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.path" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.typename">
<code class="sig-name descname">typename</code><em class="property"> = 'EvAdventurePvPRoom'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.rooms.EvAdventurePvPRoom.typename" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
</section>
</div>
</div>
</div>
</div>
<div class="related" role="navigation" aria-label="related navigation">
<h3>Navigation</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="../genindex.html" title="General Index"
>index</a></li>
<li class="right" >
<a href="../py-modindex.html" title="Python Module Index"
>modules</a> |</li>
<li class="right" >
<a href="evennia.contrib.tutorials.evadventure.rules.html" title="evennia.contrib.tutorials.evadventure.rules"
>next</a> |</li>
<li class="right" >
<a href="evennia.contrib.tutorials.evadventure.random_tables.html" title="evennia.contrib.tutorials.evadventure.random_tables"
>previous</a> |</li>
<li class="nav-item nav-item-0"><a href="../index.html">Evennia 2.x</a> &#187;</li>
<li class="nav-item nav-item-1"><a href="../Evennia-API.html" >API Summary</a> &#187;</li>
<li class="nav-item nav-item-2"><a href="evennia-api.html" >evennia</a> &#187;</li>
<li class="nav-item nav-item-3"><a href="evennia.html" >evennia</a> &#187;</li>
<li class="nav-item nav-item-4"><a href="evennia.contrib.html" >evennia.contrib</a> &#187;</li>
<li class="nav-item nav-item-5"><a href="evennia.contrib.tutorials.html" >evennia.contrib.tutorials</a> &#187;</li>
<li class="nav-item nav-item-6"><a href="evennia.contrib.tutorials.evadventure.html" >evennia.contrib.tutorials.evadventure</a> &#187;</li>
<li class="nav-item nav-item-this"><a href="">evennia.contrib.tutorials.evadventure.rooms</a></li>
</ul>
</div>
<div class="footer" role="contentinfo">
&#169; Copyright 2023, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
</div>
</body>
</html>