mirror of
https://github.com/evennia/evennia.git
synced 2026-03-19 22:36:31 +01:00
318 lines
No EOL
19 KiB
HTML
318 lines
No EOL
19 KiB
HTML
|
||
<!DOCTYPE html>
|
||
|
||
<html>
|
||
<head>
|
||
<meta charset="utf-8" />
|
||
<meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="generator" content="Docutils 0.17.1: http://docutils.sourceforge.net/" />
|
||
|
||
<title>evennia.contrib.rpg.llm.llm_npc — Evennia 2.x documentation</title>
|
||
<link rel="stylesheet" href="../_static/nature.css" type="text/css" />
|
||
<link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
|
||
<script id="documentation_options" data-url_root="../" src="../_static/documentation_options.js"></script>
|
||
<script src="../_static/jquery.js"></script>
|
||
<script src="../_static/underscore.js"></script>
|
||
<script src="../_static/doctools.js"></script>
|
||
<script src="../_static/language_data.js"></script>
|
||
<link rel="shortcut icon" href="../_static/favicon.ico"/>
|
||
<link rel="index" title="Index" href="../genindex.html" />
|
||
<link rel="search" title="Search" href="../search.html" />
|
||
<link rel="next" title="evennia.contrib.rpg.llm.tests" href="evennia.contrib.rpg.llm.tests.html" />
|
||
<link rel="prev" title="evennia.contrib.rpg.llm.llm_client" href="evennia.contrib.rpg.llm.llm_client.html" />
|
||
</head><body>
|
||
|
||
|
||
|
||
|
||
<div class="related" role="navigation" aria-label="related navigation">
|
||
<h3>Navigation</h3>
|
||
<ul>
|
||
<li class="right" style="margin-right: 10px">
|
||
<a href="../genindex.html" title="General Index"
|
||
accesskey="I">index</a></li>
|
||
<li class="right" >
|
||
<a href="../py-modindex.html" title="Python Module Index"
|
||
>modules</a> |</li>
|
||
<li class="right" >
|
||
<a href="evennia.contrib.rpg.llm.tests.html" title="evennia.contrib.rpg.llm.tests"
|
||
accesskey="N">next</a> |</li>
|
||
<li class="right" >
|
||
<a href="evennia.contrib.rpg.llm.llm_client.html" title="evennia.contrib.rpg.llm.llm_client"
|
||
accesskey="P">previous</a> |</li>
|
||
<li class="nav-item nav-item-0"><a href="../index.html">Evennia 2.x</a> »</li>
|
||
<li class="nav-item nav-item-1"><a href="../Evennia-API.html" >API Summary</a> »</li>
|
||
<li class="nav-item nav-item-2"><a href="evennia-api.html" >evennia</a> »</li>
|
||
<li class="nav-item nav-item-3"><a href="evennia.html" >evennia</a> »</li>
|
||
<li class="nav-item nav-item-4"><a href="evennia.contrib.html" >evennia.contrib</a> »</li>
|
||
<li class="nav-item nav-item-5"><a href="evennia.contrib.rpg.html" >evennia.contrib.rpg</a> »</li>
|
||
<li class="nav-item nav-item-6"><a href="evennia.contrib.rpg.llm.html" accesskey="U">evennia.contrib.rpg.llm</a> »</li>
|
||
<li class="nav-item nav-item-this"><a href="">evennia.contrib.rpg.llm.llm_npc</a></li>
|
||
</ul>
|
||
</div>
|
||
|
||
<div class="document">
|
||
|
||
<div class="documentwrapper">
|
||
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
|
||
<div class="sphinxsidebarwrapper">
|
||
<p class="logo"><a href="../index.html">
|
||
<img class="logo" src="../_static/evennia_logo.png" alt="Logo"/>
|
||
</a></p>
|
||
<div id="searchbox" style="display: none" role="search">
|
||
<h3 id="searchlabel">Quick search</h3>
|
||
<div class="searchformwrapper">
|
||
<form class="search" action="../search.html" method="get">
|
||
<input type="text" name="q" aria-labelledby="searchlabel" />
|
||
<input type="submit" value="Go" />
|
||
</form>
|
||
</div>
|
||
</div>
|
||
<script>$('#searchbox').show(0);</script>
|
||
<h4>Previous topic</h4>
|
||
<p class="topless"><a href="evennia.contrib.rpg.llm.llm_client.html"
|
||
title="previous chapter">evennia.contrib.rpg.llm.llm_client</a></p>
|
||
<h4>Next topic</h4>
|
||
<p class="topless"><a href="evennia.contrib.rpg.llm.tests.html"
|
||
title="next chapter">evennia.contrib.rpg.llm.tests</a></p>
|
||
<div role="note" aria-label="source link">
|
||
<!--h3>This Page</h3-->
|
||
<ul class="this-page-menu">
|
||
<li><a href="../_sources/api/evennia.contrib.rpg.llm.llm_npc.md.txt"
|
||
rel="nofollow">Show Page Source</a></li>
|
||
</ul>
|
||
</div><h3>Links</h3>
|
||
<ul>
|
||
<li><a href="https://www.evennia.com/docs/latest/index.html">Documentation Top</a> </li>
|
||
<li><a href="https://www.evennia.com">Evennia Home</a> </li>
|
||
<li><a href="https://github.com/evennia/evennia">Github</a> </li>
|
||
<li><a href="http://games.evennia.com">Game Index</a> </li>
|
||
<li>
|
||
<a href="https://discord.gg/AJJpcRUhtF">Discord</a> -
|
||
<a href="https://github.com/evennia/evennia/discussions">Discussions</a> -
|
||
<a href="https://evennia.blogspot.com/">Blog</a>
|
||
</li>
|
||
</ul>
|
||
<h3>Doc Versions</h3>
|
||
<ul>
|
||
|
||
<li><a href="evennia.contrib.rpg.llm.llm_npc.html">2.x (main branch)</a></li>
|
||
<ul>
|
||
<li><a href="../1.3.0/index.html">1.3.0 (v1.3.0 branch)</a></li>
|
||
|
||
<li><a href="../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||
|
||
|
||
</ul>
|
||
|
||
</div>
|
||
</div>
|
||
<div class="bodywrapper">
|
||
<div class="body" role="main">
|
||
|
||
<section id="module-evennia.contrib.rpg.llm.llm_npc">
|
||
<span id="evennia-contrib-rpg-llm-llm-npc"></span><h1>evennia.contrib.rpg.llm.llm_npc<a class="headerlink" href="#module-evennia.contrib.rpg.llm.llm_npc" title="Permalink to this headline">¶</a></h1>
|
||
<p>Basic class for NPC that makes use of an LLM (Large Language Model) to generate replies.</p>
|
||
<p>It comes with a <strong>talk</strong> command; use <strong>talk npc <something></strong> to talk to the NPC. The NPC will
|
||
respond using the LLM response.</p>
|
||
<p>Makes use of the LLMClient for communicating with the server. The NPC will also
|
||
echo a ‘thinking…’ message if the LLM server takes too long to respond.</p>
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.rpg.llm.llm_npc.</code><code class="sig-name descname">LLMNPC</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/llm/llm_npc.html#LLMNPC"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultCharacter" title="evennia.objects.objects.DefaultCharacter"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.objects.objects.DefaultCharacter</span></code></a></p>
|
||
<p>An NPC that uses the LLM server to generate its responses. If the server is slow, it will
|
||
echo a thinking message to the character while it waits for a response.</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.prompt_prefix">
|
||
<code class="sig-name descname">prompt_prefix</code><em class="property"> = None</em><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.prompt_prefix" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.response_template">
|
||
<code class="sig-name descname">response_template</code><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.response_template" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.thinking_timeout">
|
||
<code class="sig-name descname">thinking_timeout</code><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.thinking_timeout" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.thinking_messages">
|
||
<code class="sig-name descname">thinking_messages</code><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.thinking_messages" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.max_chat_memory_size">
|
||
<code class="sig-name descname">max_chat_memory_size</code><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.max_chat_memory_size" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.chat_memory">
|
||
<code class="sig-name descname">chat_memory</code><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.chat_memory" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.llm_client">
|
||
<em class="property">property </em><code class="sig-name descname">llm_client</code><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.llm_client" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.llm_prompt_prefix">
|
||
<em class="property">property </em><code class="sig-name descname">llm_prompt_prefix</code><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.llm_prompt_prefix" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>get prefix, first from Attribute, then from class variable,
|
||
then from settings, then from default</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.build_prompt">
|
||
<code class="sig-name descname">build_prompt</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">speech</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/llm/llm_npc.html#LLMNPC.build_prompt"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.build_prompt" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Build the prompt to send to the LLM server.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>character</strong> (<em>Object</em>) – The one talking to the NPC.</p></li>
|
||
<li><p><strong>speech</strong> (<em>str</em>) – The latest speech from the character.</p></li>
|
||
</ul>
|
||
</dd>
|
||
<dt class="field-even">Returns</dt>
|
||
<dd class="field-even"><p><em>str</em> – The prompt to return.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.at_talked_to">
|
||
<code class="sig-name descname">at_talked_to</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">speech</span></em>, <em class="sig-param"><span class="n">character</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/llm/llm_npc.html#LLMNPC.at_talked_to"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.at_talked_to" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called when this NPC is talked to by a character.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.DoesNotExist">
|
||
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.DoesNotExist" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultCharacter.DoesNotExist" title="evennia.objects.objects.DefaultCharacter.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.objects.objects.DefaultCharacter.DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.MultipleObjectsReturned">
|
||
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.MultipleObjectsReturned" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultCharacter.MultipleObjectsReturned" title="evennia.objects.objects.DefaultCharacter.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.objects.objects.DefaultCharacter.MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.rpg.llm.llm_npc.LLMNPC'</em><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.LLMNPC.typename">
|
||
<code class="sig-name descname">typename</code><em class="property"> = 'LLMNPC'</em><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.LLMNPC.typename" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.rpg.llm.llm_npc.</code><code class="sig-name descname">CmdLLMTalk</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/llm/llm_npc.html#CmdLLMTalk"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
|
||
<p>Talk to an NPC</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>talk npc <something>
|
||
talk npc with spaces in name = <something></p>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'talk'</em><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.parse">
|
||
<code class="sig-name descname">parse</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/llm/llm_npc.html#CmdLLMTalk.parse"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.parse" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Once the cmdhandler has identified this as the command we
|
||
want, this function is run. If many of your commands have a
|
||
similar syntax (for example ‘cmd arg1 = arg2’) you should
|
||
simply define this once and just let other commands of the
|
||
same form inherit from this. See the docstring of this module
|
||
for which object properties are available to use (notably
|
||
self.args).</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/llm/llm_npc.html#CmdLLMTalk.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This is the actual executing part of the command. It is
|
||
called directly after self.parse(). See the docstring of this
|
||
module for which object properties are available (beyond those
|
||
set in self.parse())</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = []</em><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'general'</em><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all();'</em><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.search_index_entry">
|
||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '', 'category': 'general', 'key': 'talk', 'no_prefix': ' ', 'tags': '', 'text': '\n Talk to an NPC\n\n Usage:\n talk npc <something>\n talk npc with spaces in name = <something>\n\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.llm.llm_npc.CmdLLMTalk.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
</section>
|
||
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
<div class="related" role="navigation" aria-label="related navigation">
|
||
<h3>Navigation</h3>
|
||
<ul>
|
||
<li class="right" style="margin-right: 10px">
|
||
<a href="../genindex.html" title="General Index"
|
||
>index</a></li>
|
||
<li class="right" >
|
||
<a href="../py-modindex.html" title="Python Module Index"
|
||
>modules</a> |</li>
|
||
<li class="right" >
|
||
<a href="evennia.contrib.rpg.llm.tests.html" title="evennia.contrib.rpg.llm.tests"
|
||
>next</a> |</li>
|
||
<li class="right" >
|
||
<a href="evennia.contrib.rpg.llm.llm_client.html" title="evennia.contrib.rpg.llm.llm_client"
|
||
>previous</a> |</li>
|
||
<li class="nav-item nav-item-0"><a href="../index.html">Evennia 2.x</a> »</li>
|
||
<li class="nav-item nav-item-1"><a href="../Evennia-API.html" >API Summary</a> »</li>
|
||
<li class="nav-item nav-item-2"><a href="evennia-api.html" >evennia</a> »</li>
|
||
<li class="nav-item nav-item-3"><a href="evennia.html" >evennia</a> »</li>
|
||
<li class="nav-item nav-item-4"><a href="evennia.contrib.html" >evennia.contrib</a> »</li>
|
||
<li class="nav-item nav-item-5"><a href="evennia.contrib.rpg.html" >evennia.contrib.rpg</a> »</li>
|
||
<li class="nav-item nav-item-6"><a href="evennia.contrib.rpg.llm.html" >evennia.contrib.rpg.llm</a> »</li>
|
||
<li class="nav-item nav-item-this"><a href="">evennia.contrib.rpg.llm.llm_npc</a></li>
|
||
</ul>
|
||
</div>
|
||
|
||
|
||
|
||
<div class="footer" role="contentinfo">
|
||
© Copyright 2023, The Evennia developer community.
|
||
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
|
||
</div>
|
||
</body>
|
||
</html> |