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<li><a class="reference internal" href="#usage">Usage</a></li>
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<section class="tex2jax_ignore mathjax_ignore" id="health-bar">
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<h1>Health Bar<a class="headerlink" href="#health-bar" title="Permalink to this headline">¶</a></h1>
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<p>Contribution by Tim Ashley Jenkins, 2017</p>
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<p>The function provided in this module lets you easily display visual
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bars or meters as a colorful bar instead of just a number. A “health bar”
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is merely the most obvious use for this, but the bar is highly customizable
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and can be used for any sort of appropriate data besides player health.</p>
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<p>Today’s players may be more used to seeing statistics like health,
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stamina, magic, and etc. displayed as bars rather than bare numerical
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values, so using this module to present this data this way may make it
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more accessible. Keep in mind, however, that players may also be using
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a screen reader to connect to your game, which will not be able to
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represent the colors of the bar in any way. By default, the values
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represented are rendered as text inside the bar which can be read by
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screen readers.</p>
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<section id="usage">
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<h2>Usage<a class="headerlink" href="#usage" title="Permalink to this headline">¶</a></h2>
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<p>No installation, just import and use <code class="docutils literal notranslate"><span class="pre">display_meter</span></code> from this
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module:</p>
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<div class="highlight-python notranslate"><div class="highlight"><pre><span></span> <span class="kn">from</span> <span class="nn">evennia.contrib.rpg.health_bar</span> <span class="kn">import</span> <span class="n">display_meter</span>
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<span class="c1"># health is 23/100</span>
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<span class="n">health_bar</span> <span class="o">=</span> <span class="n">display_meter</span><span class="p">(</span><span class="mi">23</span><span class="p">,</span> <span class="mi">100</span><span class="p">)</span>
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<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">prompt</span><span class="o">=</span><span class="n">health_bar</span><span class="p">)</span>
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</pre></div>
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</div>
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<p>The health bar will account for current values above the maximum or
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below 0, rendering them as a completely full or empty bar with the
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values displayed within.</p>
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<hr class="docutils" />
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<p><small>This document page is generated from <code class="docutils literal notranslate"><span class="pre">evennia/contrib/rpg/health_bar/README.md</span></code>. Changes to this
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file will be overwritten, so edit that file rather than this one.</small></p>
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</section>
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