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<li class="nav-item nav-item-this"><a href="">evennia.contrib.tutorial_world.rooms</a></li>
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<section id="module-evennia.contrib.tutorial_world.rooms">
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<span id="evennia-contrib-tutorial-world-rooms"></span><h1>evennia.contrib.tutorial_world.rooms<a class="headerlink" href="#module-evennia.contrib.tutorial_world.rooms" title="Permalink to this headline">¶</a></h1>
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<p>Room Typeclasses for the TutorialWorld.</p>
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<p>This defines special types of Rooms available in the tutorial. To keep
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everything in one place we define them together with the custom
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||
commands needed to control them. Those commands could also have been
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||
in a separate module (e.g. if they could have been re-used elsewhere.)</p>
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<dl class="py class">
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<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorial">
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<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdTutorial</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdTutorial"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorial" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
|
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<p>Get help during the tutorial</p>
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<dl class="simple">
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<dt>Usage:</dt><dd><p>tutorial [obj]</p>
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</dd>
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</dl>
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<p>This command allows you to get behind-the-scenes info
|
||
about an object or the current location.</p>
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<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorial.key">
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||
<code class="sig-name descname">key</code><em class="property"> = 'tutorial'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorial.key" title="Permalink to this definition">¶</a></dt>
|
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<dd></dd></dl>
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|
||
<dl class="py attribute">
|
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<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorial.aliases">
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<code class="sig-name descname">aliases</code><em class="property"> = ['tut']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorial.aliases" title="Permalink to this definition">¶</a></dt>
|
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<dd></dd></dl>
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||
|
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<dl class="py attribute">
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<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorial.locks">
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<code class="sig-name descname">locks</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorial.locks" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="py attribute">
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<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorial.help_category">
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<code class="sig-name descname">help_category</code><em class="property"> = 'tutorialworld'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorial.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
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||
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<dl class="py method">
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<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorial.func">
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<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdTutorial.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorial.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>All we do is to scan the current location for an Attribute
|
||
called <strong>tutorial_info</strong> and display that.</p>
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||
</dd></dl>
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||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorial.lock_storage">
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<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorial.lock_storage" title="Permalink to this definition">¶</a></dt>
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||
<dd></dd></dl>
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</dd></dl>
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<dl class="py class">
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<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail">
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<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdTutorialSetDetail</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdTutorialSetDetail"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.default.muxcommand.MuxCommand</span></code></a></p>
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<p>sets a detail on a room</p>
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<dl class="simple">
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<dt>Usage:</dt><dd><p>@detail <key> = <description>
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@detail <key>;<alias>;… = description</p>
|
||
</dd>
|
||
</dl>
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<p class="rubric">Example</p>
|
||
<p>@detail walls = The walls are covered in …
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@detail castle;ruin;tower = The distant ruin …</p>
|
||
<p>This sets a “detail” on the object this command is defined on
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||
(TutorialRoom for this tutorial). This detail can be accessed with
|
||
the TutorialRoomLook command sitting on TutorialRoom objects (details
|
||
are set as a simple dictionary on the room). This is a Builder command.</p>
|
||
<p>We custom parse the key for the ;-separator in order to create
|
||
multiple aliases to the detail all at once.</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.key">
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||
<code class="sig-name descname">key</code><em class="property"> = '@detail'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.locks">
|
||
<code class="sig-name descname">locks</code><em class="property"> = 'cmd:perm(Builder)'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.locks" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'tutorialworld'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdTutorialSetDetail.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>All this does is to check if the object has
|
||
the set_detail method and uses it.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = []</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:perm(Builder)'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialSetDetail.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialLook">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdTutorialLook</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdTutorialLook"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.general.html#evennia.commands.default.general.CmdLook" title="evennia.commands.default.general.CmdLook"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.default.general.CmdLook</span></code></a></p>
|
||
<p>looks at the room and on details</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>look <obj>
|
||
look <room detail>
|
||
look <a href="#id1"><span class="problematic" id="id2">*</span></a><account></p>
|
||
</dd>
|
||
</dl>
|
||
<p>Observes your location, details at your location or objects
|
||
in your vicinity.</p>
|
||
<p>Tutorial: This is a child of the default Look command, that also
|
||
allows us to look at “details” in the room. These details are
|
||
things to examine and offers some extra description without
|
||
actually having to be actual database objects. It uses the
|
||
return_detail() hook on TutorialRooms for this.</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialLook.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'tutorialworld'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialLook.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdTutorialLook.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Handle the looking. This is a copy of the default look
|
||
code except for adding in the details.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialLook.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialLook.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'look'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialLook.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdTutorialGiveUp</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdTutorialGiveUp"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.default.muxcommand.MuxCommand</span></code></a></p>
|
||
<p>Give up the tutorial-world quest and return to Limbo, the start room of the
|
||
server.</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'give up'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = ['abort']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdTutorialGiveUp.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This is the hook function that actually does all the work. It is called
|
||
by the cmdhandler right after self.parser() finishes, and so has access
|
||
to all the variables defined therein.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'general'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all();'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialGiveUp.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoomCmdSet">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">TutorialRoomCmdSet</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">cmdsetobj</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">key</span><span class="o">=</span><span class="default_value">None</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#TutorialRoomCmdSet"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoomCmdSet" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.cmdset.CmdSet</span></code></a></p>
|
||
<p>Implements the simple tutorial cmdset. This will overload the look
|
||
command in the default CharacterCmdSet since it has a higher
|
||
priority (ChracterCmdSet has prio 0)</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoomCmdSet.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'tutorial_cmdset'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoomCmdSet.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoomCmdSet.priority">
|
||
<code class="sig-name descname">priority</code><em class="property"> = 1</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoomCmdSet.priority" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoomCmdSet.at_cmdset_creation">
|
||
<code class="sig-name descname">at_cmdset_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#TutorialRoomCmdSet.at_cmdset_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoomCmdSet.at_cmdset_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>add the tutorial-room commands</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoomCmdSet.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.rooms.TutorialRoomCmdSet'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoomCmdSet.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoom">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">TutorialRoom</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#TutorialRoom"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom" title="evennia.objects.objects.DefaultRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.objects.objects.DefaultRoom</span></code></a></p>
|
||
<p>This is the base room type for all rooms in the tutorial world.
|
||
It defines a cmdset on itself for reading tutorial info about the location.</p>
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoom.at_object_creation">
|
||
<code class="sig-name descname">at_object_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#TutorialRoom.at_object_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.at_object_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called when room is first created</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoom.at_object_receive">
|
||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">new_arrival</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#TutorialRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>When an object enter a tutorial room we tell other objects in
|
||
the room about it by trying to call a hook on them. The Mob object
|
||
uses this to cheaply get notified of enemies without having
|
||
to constantly scan for them.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>new_arrival</strong> (<em>Object</em>) – the object that just entered this room.</p></li>
|
||
<li><p><strong>source_location</strong> (<em>Object</em>) – the previous location of new_arrival.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoom.return_detail">
|
||
<code class="sig-name descname">return_detail</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">detailkey</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#TutorialRoom.return_detail"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.return_detail" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This looks for an Attribute “obj_details” and possibly
|
||
returns the value of it.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><p><strong>detailkey</strong> (<em>str</em>) – The detail being looked at. This is
|
||
case-insensitive.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoom.set_detail">
|
||
<code class="sig-name descname">set_detail</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">detailkey</span></em>, <em class="sig-param"><span class="n">description</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#TutorialRoom.set_detail"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.set_detail" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This sets a new detail, using an Attribute “details”.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>detailkey</strong> (<em>str</em>) – The detail identifier to add (for
|
||
aliases you need to add multiple keys to the
|
||
same description). Case-insensitive.</p></li>
|
||
<li><p><strong>description</strong> (<em>str</em>) – The text to return when looking
|
||
at the given detailkey.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist">
|
||
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom.DoesNotExist" title="evennia.objects.objects.DefaultRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.objects.objects.DefaultRoom.DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned">
|
||
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom.MultipleObjectsReturned" title="evennia.objects.objects.DefaultRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.objects.objects.DefaultRoom.MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoom.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.rooms.TutorialRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TutorialRoom.typename">
|
||
<code class="sig-name descname">typename</code><em class="property"> = 'TutorialRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.typename" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.WeatherRoom">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">WeatherRoom</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#WeatherRoom"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.WeatherRoom" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom" title="evennia.contrib.tutorial_world.rooms.TutorialRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom</span></code></a></p>
|
||
<p>This should probably better be called a rainy room…</p>
|
||
<p>This sets up an outdoor room typeclass. At irregular intervals,
|
||
the effects of weather will show in the room. Outdoor rooms should
|
||
inherit from this.</p>
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.WeatherRoom.at_object_creation">
|
||
<code class="sig-name descname">at_object_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#WeatherRoom.at_object_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.WeatherRoom.at_object_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called when object is first created.
|
||
We set up a ticker to update this room regularly.</p>
|
||
<p>Note that we could in principle also use a Script to manage
|
||
the ticking of the room; the TickerHandler works fine for
|
||
simple things like this though.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.WeatherRoom.update_weather">
|
||
<code class="sig-name descname">update_weather</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#WeatherRoom.update_weather"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.WeatherRoom.update_weather" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called by the tickerhandler at regular intervals. Even so, we
|
||
only update 20% of the time, picking a random weather message
|
||
when we do. The tickerhandler requires that this hook accepts
|
||
any arguments and keyword arguments (hence the <a href="#id3"><span class="problematic" id="id4">*</span></a>args, <a href="#id5"><span class="problematic" id="id6">**</span></a>kwargs
|
||
even though we don’t actually use them in this example)</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.WeatherRoom.DoesNotExist">
|
||
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.WeatherRoom.DoesNotExist" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.WeatherRoom.MultipleObjectsReturned">
|
||
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.WeatherRoom.MultipleObjectsReturned" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.WeatherRoom.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.rooms.WeatherRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.WeatherRoom.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.WeatherRoom.typename">
|
||
<code class="sig-name descname">typename</code><em class="property"> = 'WeatherRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.WeatherRoom.typename" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdEvenniaIntro</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdEvenniaIntro"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
|
||
<p>Start the Evennia intro wizard.</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>intro</p>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'intro'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdEvenniaIntro.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This is the actual executing part of the command. It is
|
||
called directly after self.parse(). See the docstring of this
|
||
module for which object properties are available (beyond those
|
||
set in self.parse())</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = []</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'general'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all();'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEvenniaIntro.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdSetEvenniaIntro">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdSetEvenniaIntro</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">cmdsetobj</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">key</span><span class="o">=</span><span class="default_value">None</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdSetEvenniaIntro"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdSetEvenniaIntro" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.cmdset.CmdSet</span></code></a></p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdSetEvenniaIntro.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'Evennia Intro StartSet'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdSetEvenniaIntro.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdSetEvenniaIntro.at_cmdset_creation">
|
||
<code class="sig-name descname">at_cmdset_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdSetEvenniaIntro.at_cmdset_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdSetEvenniaIntro.at_cmdset_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Hook method - this should be overloaded in the inheriting
|
||
class, and should take care of populating the cmdset by use of
|
||
self.add().</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdSetEvenniaIntro.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.rooms.CmdSetEvenniaIntro'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdSetEvenniaIntro.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.IntroRoom">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">IntroRoom</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#IntroRoom"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.IntroRoom" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom" title="evennia.contrib.tutorial_world.rooms.TutorialRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom</span></code></a></p>
|
||
<p>Intro room</p>
|
||
<dl class="simple">
|
||
<dt>properties to customize:</dt><dd><p>char_health - integer > 0 (default 20)</p>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.IntroRoom.at_object_creation">
|
||
<code class="sig-name descname">at_object_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#IntroRoom.at_object_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.IntroRoom.at_object_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called when the room is first created.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.IntroRoom.at_object_receive">
|
||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#IntroRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.IntroRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Assign properties on characters</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.IntroRoom.DoesNotExist">
|
||
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.IntroRoom.DoesNotExist" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.IntroRoom.MultipleObjectsReturned">
|
||
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.IntroRoom.MultipleObjectsReturned" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.IntroRoom.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.rooms.IntroRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.IntroRoom.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.IntroRoom.typename">
|
||
<code class="sig-name descname">typename</code><em class="property"> = 'IntroRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.IntroRoom.typename" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEast">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdEast</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdEast"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEast" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
|
||
<p>Go eastwards across the bridge.</p>
|
||
<dl>
|
||
<dt>Tutorial info:</dt><dd><blockquote>
|
||
<div><p>This command relies on the caller having two Attributes
|
||
(assigned by the room when entering):</p>
|
||
<blockquote>
|
||
<div><ul class="simple">
|
||
<li><p>east_exit: a unique name or dbref to the room to go to
|
||
when exiting east.</p></li>
|
||
<li><p>west_exit: a unique name or dbref to the room to go to
|
||
when exiting west.</p></li>
|
||
</ul>
|
||
</div></blockquote>
|
||
</div></blockquote>
|
||
<dl class="simple">
|
||
<dt>The room must also have the following Attributes</dt><dd><ul class="simple">
|
||
<li><p>tutorial_bridge_posistion: the current position on
|
||
on the bridge, 0 - 4.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEast.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'east'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEast.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEast.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = ['e']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEast.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEast.locks">
|
||
<code class="sig-name descname">locks</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEast.locks" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEast.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'tutorialworld'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEast.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEast.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdEast.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEast.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>move one step eastwards</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdEast.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdEast.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdWest">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdWest</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdWest"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdWest" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
|
||
<p>Go westwards across the bridge.</p>
|
||
<dl>
|
||
<dt>Tutorial info:</dt><dd><p>This command relies on the caller having two Attributes
|
||
(assigned by the room when entering):</p>
|
||
<blockquote>
|
||
<div><ul class="simple">
|
||
<li><p>east_exit: a unique name or dbref to the room to go to
|
||
when exiting east.</p></li>
|
||
<li><p>west_exit: a unique name or dbref to the room to go to
|
||
when exiting west.</p></li>
|
||
</ul>
|
||
</div></blockquote>
|
||
<dl class="simple">
|
||
<dt>The room must also have the following property:</dt><dd><ul class="simple">
|
||
<li><p>tutorial_bridge_posistion: the current position on
|
||
on the bridge, 0 - 4.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdWest.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'west'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdWest.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdWest.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = ['w']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdWest.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdWest.locks">
|
||
<code class="sig-name descname">locks</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdWest.locks" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdWest.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'tutorialworld'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdWest.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdWest.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdWest.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdWest.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>move one step westwards</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdWest.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdWest.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookBridge">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdLookBridge</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdLookBridge"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookBridge" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
|
||
<p>looks around at the bridge.</p>
|
||
<dl class="simple">
|
||
<dt>Tutorial info:</dt><dd><p>This command assumes that the room has an Attribute
|
||
“fall_exit”, a unique name or dbref to the place they end upp
|
||
if they fall off the bridge.</p>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookBridge.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'look'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookBridge.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookBridge.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = ['l']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookBridge.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookBridge.locks">
|
||
<code class="sig-name descname">locks</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookBridge.locks" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookBridge.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'tutorialworld'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookBridge.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookBridge.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdLookBridge.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookBridge.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Looking around, including a chance to fall.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookBridge.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookBridge.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdBridgeHelp</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdBridgeHelp"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
|
||
<p>Overwritten help command while on the bridge.</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'help'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.locks">
|
||
<code class="sig-name descname">locks</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.locks" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'tutorial world'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdBridgeHelp.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Implements the command.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeCmdSet">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">BridgeCmdSet</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">cmdsetobj</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">key</span><span class="o">=</span><span class="default_value">None</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#BridgeCmdSet"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeCmdSet" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.cmdset.CmdSet</span></code></a></p>
|
||
<p>This groups the bridge commands. We will store it on the room.</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeCmdSet.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'Bridge commands'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeCmdSet.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeCmdSet.priority">
|
||
<code class="sig-name descname">priority</code><em class="property"> = 2</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeCmdSet.priority" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeCmdSet.at_cmdset_creation">
|
||
<code class="sig-name descname">at_cmdset_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#BridgeCmdSet.at_cmdset_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeCmdSet.at_cmdset_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called at first cmdset creation</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeCmdSet.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.rooms.BridgeCmdSet'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeCmdSet.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeRoom">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">BridgeRoom</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#BridgeRoom"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeRoom" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.WeatherRoom" title="evennia.contrib.tutorial_world.rooms.WeatherRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.WeatherRoom</span></code></a></p>
|
||
<p>The bridge room implements an unsafe bridge. It also enters the player into
|
||
a state where they get new commands so as to try to cross the bridge.</p>
|
||
<blockquote>
|
||
<div><p>We want this to result in the account getting a special set of
|
||
commands related to crossing the bridge. The result is that it
|
||
will take several steps to cross it, despite it being represented
|
||
by only a single room.</p>
|
||
<p>We divide the bridge into steps:</p>
|
||
<blockquote>
|
||
<div><dl class="simple">
|
||
<dt>self.db.west_exit - - | - - self.db.east_exit</dt><dd><p>0 1 2 3 4</p>
|
||
</dd>
|
||
</dl>
|
||
</div></blockquote>
|
||
<p>The position is handled by a variable stored on the character
|
||
when entering and giving special move commands will
|
||
increase/decrease the counter until the bridge is crossed.</p>
|
||
<p>We also has self.db.fall_exit, which points to a gathering
|
||
location to end up if we happen to fall off the bridge (used by
|
||
the CmdLookBridge command).</p>
|
||
</div></blockquote>
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeRoom.at_object_creation">
|
||
<code class="sig-name descname">at_object_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#BridgeRoom.at_object_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeRoom.at_object_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Setups the room</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeRoom.update_weather">
|
||
<code class="sig-name descname">update_weather</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#BridgeRoom.update_weather"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeRoom.update_weather" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This is called at irregular intervals and makes the passage
|
||
over the bridge a little more interesting.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeRoom.at_object_receive">
|
||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#BridgeRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This hook is called by the engine whenever the player is moved
|
||
into this room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeRoom.at_object_leave">
|
||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">target_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#BridgeRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This is triggered when the player leaves the bridge room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeRoom.DoesNotExist">
|
||
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeRoom.DoesNotExist" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.WeatherRoom.DoesNotExist" title="evennia.contrib.tutorial_world.rooms.WeatherRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.WeatherRoom.DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeRoom.MultipleObjectsReturned">
|
||
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeRoom.MultipleObjectsReturned" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.WeatherRoom.MultipleObjectsReturned" title="evennia.contrib.tutorial_world.rooms.WeatherRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.WeatherRoom.MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeRoom.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.rooms.BridgeRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeRoom.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.BridgeRoom.typename">
|
||
<code class="sig-name descname">typename</code><em class="property"> = 'BridgeRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.BridgeRoom.typename" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdLookDark</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdLookDark"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
|
||
<p>Look around in darkness</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>look</p>
|
||
</dd>
|
||
</dl>
|
||
<p>Look around in the darkness, trying
|
||
to find something.</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'look'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = ['feel', 'feel around', 'search', 'l', 'fiddle']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.locks">
|
||
<code class="sig-name descname">locks</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.locks" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'tutorialworld'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdLookDark.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Implement the command.</p>
|
||
<p>This works both as a look and a search command; there is a
|
||
random chance of eventually finding a light source.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkHelp">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdDarkHelp</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdDarkHelp"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkHelp" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
|
||
<p>Help command for the dark state.</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkHelp.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'help'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkHelp.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkHelp.locks">
|
||
<code class="sig-name descname">locks</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkHelp.locks" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkHelp.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'tutorialworld'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkHelp.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkHelp.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdDarkHelp.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkHelp.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Replace the the help command with a not-so-useful help</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkHelp.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = []</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkHelp.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkHelp.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">CmdDarkNoMatch</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdDarkNoMatch"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
|
||
<p>This is a system command. Commands with special keys are used to
|
||
override special sitations in the game. The CMD_NOMATCH is used
|
||
when the given command is not found in the current command set (it
|
||
replaces Evennia’s default behavior or offering command
|
||
suggestions)</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = '__nomatch_command'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.locks">
|
||
<code class="sig-name descname">locks</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.locks" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#CmdDarkNoMatch.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Implements the command.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = []</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'general'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdDarkNoMatch.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkCmdSet">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">DarkCmdSet</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">cmdsetobj</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">key</span><span class="o">=</span><span class="default_value">None</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#DarkCmdSet"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkCmdSet" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.cmdset.CmdSet</span></code></a></p>
|
||
<p>Groups the commands of the dark room together. We also import the
|
||
default say command here so that players can still talk in the
|
||
darkness.</p>
|
||
<p>We give the cmdset the mergetype “Replace” to make sure it
|
||
completely replaces whichever command set it is merged onto
|
||
(usually the default cmdset)</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkCmdSet.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'darkroom_cmdset'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkCmdSet.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkCmdSet.mergetype">
|
||
<code class="sig-name descname">mergetype</code><em class="property"> = 'Replace'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkCmdSet.mergetype" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkCmdSet.priority">
|
||
<code class="sig-name descname">priority</code><em class="property"> = 2</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkCmdSet.priority" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkCmdSet.at_cmdset_creation">
|
||
<code class="sig-name descname">at_cmdset_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#DarkCmdSet.at_cmdset_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkCmdSet.at_cmdset_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>populate the cmdset.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkCmdSet.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.rooms.DarkCmdSet'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkCmdSet.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkRoom">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">DarkRoom</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#DarkRoom"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkRoom" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom" title="evennia.contrib.tutorial_world.rooms.TutorialRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom</span></code></a></p>
|
||
<p>A dark room. This tries to start the DarkState script on all
|
||
objects entering. The script is responsible for making sure it is
|
||
valid (that is, that there is no light source shining in the room).</p>
|
||
<p>The is_lit Attribute is used to define if the room is currently lit
|
||
or not, so as to properly echo state changes.</p>
|
||
<p>Since this room (in the tutorial) is meant as a sort of catch-all,
|
||
we also make sure to heal characters ending up here, since they
|
||
may have been beaten up by the ghostly apparition at this point.</p>
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkRoom.at_object_creation">
|
||
<code class="sig-name descname">at_object_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#DarkRoom.at_object_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkRoom.at_object_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called when object is first created.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkRoom.at_init">
|
||
<code class="sig-name descname">at_init</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#DarkRoom.at_init"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkRoom.at_init" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called when room is first recached (such as after a reload)</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkRoom.check_light_state">
|
||
<code class="sig-name descname">check_light_state</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">exclude</span><span class="o">=</span><span class="default_value">None</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#DarkRoom.check_light_state"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkRoom.check_light_state" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This method checks if there are any light sources in the room.
|
||
If there isn’t it makes sure to add the dark cmdset to all
|
||
characters in the room. It is called whenever characters enter
|
||
the room and also by the Light sources when they turn on.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><p><strong>exclude</strong> (<em>Object</em>) – An object to not include in the light check.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkRoom.at_object_receive">
|
||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">obj</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#DarkRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called when an object enters the room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkRoom.at_object_leave">
|
||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">obj</span></em>, <em class="sig-param"><span class="n">target_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#DarkRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>In case people leave with the light, we make sure to clear the
|
||
DarkCmdSet if necessary. This also works if they are
|
||
teleported away.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkRoom.DoesNotExist">
|
||
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkRoom.DoesNotExist" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkRoom.MultipleObjectsReturned">
|
||
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkRoom.MultipleObjectsReturned" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkRoom.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.rooms.DarkRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkRoom.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.DarkRoom.typename">
|
||
<code class="sig-name descname">typename</code><em class="property"> = 'DarkRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.DarkRoom.typename" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TeleportRoom">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">TeleportRoom</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#TeleportRoom"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TeleportRoom" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom" title="evennia.contrib.tutorial_world.rooms.TutorialRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom</span></code></a></p>
|
||
<p>Teleporter - puzzle room.</p>
|
||
<dl class="simple">
|
||
<dt>Important attributes (set at creation):</dt><dd><p>puzzle_key - which attr to look for on character
|
||
puzzle_value - what char.db.puzzle_key must be set to
|
||
success_teleport_to - where to teleport in case if success
|
||
success_teleport_msg - message to echo while teleporting to success
|
||
failure_teleport_to - where to teleport to in case of failure
|
||
failure_teleport_msg - message to echo while teleporting to failure</p>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TeleportRoom.at_object_creation">
|
||
<code class="sig-name descname">at_object_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#TeleportRoom.at_object_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TeleportRoom.at_object_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called at first creation</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TeleportRoom.at_object_receive">
|
||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#TeleportRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TeleportRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This hook is called by the engine whenever the player is moved into
|
||
this room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TeleportRoom.DoesNotExist">
|
||
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TeleportRoom.DoesNotExist" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TeleportRoom.MultipleObjectsReturned">
|
||
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TeleportRoom.MultipleObjectsReturned" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TeleportRoom.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.rooms.TeleportRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TeleportRoom.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.TeleportRoom.typename">
|
||
<code class="sig-name descname">typename</code><em class="property"> = 'TeleportRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.TeleportRoom.typename" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.OutroRoom">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.rooms.</code><code class="sig-name descname">OutroRoom</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#OutroRoom"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.OutroRoom" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom" title="evennia.contrib.tutorial_world.rooms.TutorialRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom</span></code></a></p>
|
||
<p>Outro room.</p>
|
||
<p>Called when exiting the tutorial, cleans the
|
||
character of tutorial-related attributes.</p>
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.OutroRoom.at_object_creation">
|
||
<code class="sig-name descname">at_object_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#OutroRoom.at_object_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.OutroRoom.at_object_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called when the room is first created.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.OutroRoom.at_object_receive">
|
||
<code class="sig-name descname">at_object_receive</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">source_location</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#OutroRoom.at_object_receive"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.OutroRoom.at_object_receive" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Do cleanup.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.OutroRoom.at_object_leave">
|
||
<code class="sig-name descname">at_object_leave</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">character</span></em>, <em class="sig-param"><span class="n">destination</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/rooms.html#OutroRoom.at_object_leave"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.OutroRoom.at_object_leave" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Called just before an object leaves from inside this object</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>moved_obj</strong> (<em>Object</em>) – The object leaving</p></li>
|
||
<li><p><strong>target_location</strong> (<em>Object</em>) – Where <strong>moved_obj</strong> is going.</p></li>
|
||
<li><p><strong>**kwargs</strong> (<em>dict</em>) – Arbitrary, optional arguments for users
|
||
overriding the call (unused by default).</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.OutroRoom.DoesNotExist">
|
||
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.OutroRoom.DoesNotExist" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom.DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.OutroRoom.MultipleObjectsReturned">
|
||
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.OutroRoom.MultipleObjectsReturned" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.OutroRoom.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.rooms.OutroRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.OutroRoom.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorial_world.rooms.OutroRoom.typename">
|
||
<code class="sig-name descname">typename</code><em class="property"> = 'OutroRoom'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.OutroRoom.typename" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
</section>
|
||
|
||
|
||
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|
||
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|
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|
||
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|
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