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<section id="module-evennia.contrib.base_systems.ingame_python.commands">
<span id="evennia-contrib-base-systems-ingame-python-commands"></span><h1>evennia.contrib.base_systems.ingame_python.commands<a class="headerlink" href="#module-evennia.contrib.base_systems.ingame_python.commands" title="Permalink to this headline"></a></h1>
<p>Module containing the commands of the in-game Python system.</p>
<dl class="py class">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback">
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.base_systems.ingame_python.commands.</code><code class="sig-name descname">CmdCallback</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/commands.html#CmdCallback"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.default.muxcommand.MuxCommand</span></code></a></p>
<p>Command to edit callbacks.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.key">
<code class="sig-name descname">key</code><em class="property"> = '&#64;call'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.key" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;calls', '&#64;callback', '&#64;callbacks']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.locks">
<code class="sig-name descname">locks</code><em class="property"> = 'cmd:perm(developer)'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.locks" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.help_category">
<code class="sig-name descname">help_category</code><em class="property"> = 'building'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.help_category" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.get_help">
<code class="sig-name descname">get_help</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">caller</span></em>, <em class="sig-param"><span class="n">cmdset</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/commands.html#CmdCallback.get_help"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.get_help" title="Permalink to this definition"></a></dt>
<dd><p>Return the help message for this command and this caller.</p>
<p>The help text of this specific command will vary depending
on user permission.</p>
<dl class="field-list simple">
<dt class="field-odd">Parameters</dt>
<dd class="field-odd"><ul class="simple">
<li><p><strong>caller</strong> (<em>Object</em><em> or </em><em>Account</em>) the caller asking for help on the command.</p></li>
<li><p><strong>cmdset</strong> (<a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><em>CmdSet</em></a>) the command set (if you need additional commands).</p></li>
</ul>
</dd>
<dt class="field-even">Returns</dt>
<dd class="field-even"><p><em>docstring (str)</em> the help text to provide the caller for this command.</p>
</dd>
</dl>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.func">
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/commands.html#CmdCallback.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.func" title="Permalink to this definition"></a></dt>
<dd><p>Command body.</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.list_callbacks">
<code class="sig-name descname">list_callbacks</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/commands.html#CmdCallback.list_callbacks"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.list_callbacks" title="Permalink to this definition"></a></dt>
<dd><p>Display the list of callbacks connected to the object.</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.add_callback">
<code class="sig-name descname">add_callback</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/commands.html#CmdCallback.add_callback"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.add_callback" title="Permalink to this definition"></a></dt>
<dd><p>Add a callback.</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.edit_callback">
<code class="sig-name descname">edit_callback</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/commands.html#CmdCallback.edit_callback"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.edit_callback" title="Permalink to this definition"></a></dt>
<dd><p>Edit a callback.</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.del_callback">
<code class="sig-name descname">del_callback</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/commands.html#CmdCallback.del_callback"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.del_callback" title="Permalink to this definition"></a></dt>
<dd><p>Delete a callback.</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.accept_callback">
<code class="sig-name descname">accept_callback</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/commands.html#CmdCallback.accept_callback"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.accept_callback" title="Permalink to this definition"></a></dt>
<dd><p>Accept a callback.</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.list_tasks">
<code class="sig-name descname">list_tasks</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/commands.html#CmdCallback.list_tasks"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.list_tasks" title="Permalink to this definition"></a></dt>
<dd><p>List the active tasks.</p>
</dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.lock_storage">
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:perm(developer)'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.lock_storage" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;calls &#64;callback &#64;callbacks', 'category': 'building', 'key': '&#64;call', 'no_prefix': 'call calls callback callbacks', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
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