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155 lines
4.6 KiB
Python
155 lines
4.6 KiB
Python
"""
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The managers for the custom Player object and permissions.
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"""
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import datetime
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from django.contrib.auth.models import UserManager
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#from functools import update_wrapper
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from src.typeclasses.managers import (returns_typeclass_list, returns_typeclass,
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TypedObjectManager, TypeclassManager)
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#from src.utils import logger
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__all__ = ("PlayerManager",)
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#
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# Player Manager
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#
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class PlayerDBManager(TypedObjectManager, UserManager):
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"""
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This PlayerManager implements methods for searching
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and manipulating Players directly from the database.
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Evennia-specific search methods (will return Characters if
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possible or a Typeclass/list of Typeclassed objects, whereas
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Django-general methods will return Querysets or database objects):
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dbref (converter)
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dbref_search
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get_dbref_range
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object_totals
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typeclass_search
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num_total_players
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get_connected_players
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get_recently_created_players
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get_recently_connected_players
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get_player_from_email
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get_player_from_uid
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get_player_from_name
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player_search (equivalent to ev.search_player)
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#swap_character
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"""
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def num_total_players(self):
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"""
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Returns the total number of registered players.
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"""
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return self.count()
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@returns_typeclass_list
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def get_connected_players(self):
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"""
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Returns a list of player objects with currently connected users/players.
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"""
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return self.filter(db_is_connected=True)
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@returns_typeclass_list
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def get_recently_created_players(self, days=7):
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"""
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Returns a QuerySet containing the player User accounts that have been
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connected within the last <days> days.
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"""
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end_date = datetime.datetime.now()
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tdelta = datetime.timedelta(days)
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start_date = end_date - tdelta
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return self.filter(date_joined__range=(start_date, end_date))
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@returns_typeclass_list
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def get_recently_connected_players(self, days=7):
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"""
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Returns a QuerySet containing the player accounts that have been
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connected within the last <days> days.
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days - number of days backwards to check
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"""
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end_date = datetime.datetime.now()
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tdelta = datetime.timedelta(days)
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start_date = end_date - tdelta
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return self.filter(last_login__range=(
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start_date, end_date)).order_by('-last_login')
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@returns_typeclass
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def get_player_from_email(self, uemail):
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"""
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Returns a player object when given an email address.
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"""
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return self.filter(email__iexact=uemail)
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@returns_typeclass
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def get_player_from_uid(self, uid):
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"""
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Returns a player object based on User id.
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"""
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try:
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return self.get(id=uid)
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except self.model.DoesNotExist:
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return None
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@returns_typeclass
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def get_player_from_name(self, uname):
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"Get player object based on name"
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try:
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return self.get(username__iexact=uname)
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except self.model.DoesNotExist:
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return None
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@returns_typeclass_list
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def player_search(self, ostring, exact=True):
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"""
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Searches for a particular player by name or
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database id.
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ostring - a string or database id.
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exact - allow for a partial match
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"""
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dbref = self.dbref(ostring)
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if dbref or dbref == 0:
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# bref search is always exact
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matches = self.filter(id=dbref)
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if matches:
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return matches
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if exact:
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return self.filter(username__iexact=ostring)
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else:
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return self.filter(username__icontains=ostring)
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# def swap_character(self, player, new_character, delete_old_character=False):
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# """
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# This disconnects a player from the current character (if any) and
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# connects to a new character object.
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#
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# """
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#
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# if new_character.player:
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# # the new character is already linked to a player!
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# return False
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#
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# # do the swap
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# old_character = player.character
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# if old_character:
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# old_character.player = None
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# try:
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# player.character = new_character
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# new_character.player = player
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# except Exception:
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# # recover old setup
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# if old_character:
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# old_character.player = player
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# player.character = old_character
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# return False
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# if old_character and delete_old_character:
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# old_character.delete()
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# return True
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class PlayerManager(PlayerDBManager, TypeclassManager):
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pass
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