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120 lines
5.5 KiB
Python
120 lines
5.5 KiB
Python
#
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# This sets up how models are displayed
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# in the web admin interface.
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#
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from django import forms
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from django.conf import settings
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from django.contrib import admin
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from src.objects.models import ObjAttribute, ObjectDB
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from src.utils.utils import mod_import
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# class ObjectAttributeAdmin(admin.ModelAdmin):
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# list_display = ('id', 'db_key', 'db_obj')
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# list_display_links = ('id', 'db_key')
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# ordering = ('db_obj','db_key', 'id')
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# search_fields = ('^db_key', 'db_obj')
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# save_as = True
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# save_on_top = True
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# list_select_related = True
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# admin.site.register(ObjAttribute, ObjectAttributeAdmin)
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class ObjAttributeInline(admin.TabularInline):
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model = ObjAttribute
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fields = ('db_key', 'db_value')
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extra = 0
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class ObjectEditForm(forms.ModelForm):
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"This form details the look of the fields"
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class Meta:
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model = ObjectDB
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db_typeclass_path = forms.CharField(label="Typeclass",
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initial=settings.BASE_OBJECT_TYPECLASS,
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widget=forms.TextInput(attrs={'size':'78'}),
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help_text="this defines what 'type' of entity this is. This variable holds a Python path to a module with a valid Evennia Typeclass.")
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db_permissions = forms.CharField(label="Permissions",
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required=False,
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widget=forms.TextInput(attrs={'size':'78'}),
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help_text="a comma-separated list of text strings checked by certain locks. They are mainly of use for Character objects. Character permissions overload permissions defined on a controlling Player. Most objects normally don't have any permissions defined.")
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db_lock_storage = forms.CharField(label="Locks",
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required=False,
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widget=forms.Textarea(attrs={'cols':'100', 'rows':'2'}),
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help_text="locks limit access to an entity. A lock is defined as a 'lock string' on the form 'type:lockfunctions', defining what functionality is locked and how to determine access. Take a look at other Objects to see valid strings. An empty lock means no access is given to anything for anyone. ")
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class ObjectCreateForm(forms.ModelForm):
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"This form details the look of the fields"
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class Meta:
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model = ObjectDB
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fields = ('db_key',)
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db_typeclass_path = forms.CharField(label="Typeclass",initial=settings.BASE_OBJECT_TYPECLASS,
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widget=forms.TextInput(attrs={'size':'78'}),
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help_text="this defines what 'type' of entity this is. This variable holds a Python path to a module with a valid Evennia Typeclass.")
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db_permissions = forms.CharField(label="Permissions", initial=settings.PERMISSION_PLAYER_DEFAULT, required=False,
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widget=forms.TextInput(attrs={'size':'78'}),
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help_text="a comma-separated list of text strings checked by certain locks. They are mainly of use for Character objects. Character permissions overload permissions defined on a controlling Player. Most objects normally don't have any permissions defined.")
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class ObjectDBAdmin(admin.ModelAdmin):
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list_display = ('id', 'db_key', 'db_location', 'db_player', 'db_typeclass_path')
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list_display_links = ('id', 'db_key')
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ordering = ['db_player', 'db_typeclass_path', 'id']
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search_fields = ['^db_key', 'db_typeclass_path']
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save_as = True
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save_on_top = True
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list_select_related = True
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list_filter = ('db_permissions', 'db_location', 'db_typeclass_path')
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# editing fields setup
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form = ObjectEditForm
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fieldsets = (
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(None, {
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'fields': (('db_key','db_typeclass_path'), ('db_permissions', 'db_lock_storage'),
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('db_location', 'db_home'), 'db_destination','db_cmdset_storage'
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)}),
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)
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#deactivated temporarily, they cause empty objects to be created in admin
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inlines = [ObjAttributeInline]
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# Custom modification to give two different forms wether adding or not.
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add_form = ObjectCreateForm
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add_fieldsets = (
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(None, {
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'fields': (('db_key','db_typeclass_path'), 'db_permissions',
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('db_location', 'db_home'), 'db_destination','db_cmdset_storage'
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)}),
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)
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def get_fieldsets(self, request, obj=None):
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if not obj:
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return self.add_fieldsets
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return super(ObjectDBAdmin, self).get_fieldsets(request, obj)
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def get_form(self, request, obj=None, **kwargs):
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"""
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Use special form during creation
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"""
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defaults = {}
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if obj is None:
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defaults.update({
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'form': self.add_form,
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'fields': admin.util.flatten_fieldsets(self.add_fieldsets),
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})
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defaults.update(kwargs)
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return super(ObjectDBAdmin, self).get_form(request, obj, **defaults)
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def save_model(self, request, obj, form, change):
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if not change:
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# adding a new object
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obj = obj.typeclass
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obj.basetype_setup()
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obj.basetype_posthook_setup()
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obj.at_object_creation()
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obj.at_init()
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admin.site.register(ObjectDB, ObjectDBAdmin)
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