evennia/src/objects/admin.py

120 lines
5.5 KiB
Python

#
# This sets up how models are displayed
# in the web admin interface.
#
from django import forms
from django.conf import settings
from django.contrib import admin
from src.objects.models import ObjAttribute, ObjectDB
from src.utils.utils import mod_import
# class ObjectAttributeAdmin(admin.ModelAdmin):
# list_display = ('id', 'db_key', 'db_obj')
# list_display_links = ('id', 'db_key')
# ordering = ('db_obj','db_key', 'id')
# search_fields = ('^db_key', 'db_obj')
# save_as = True
# save_on_top = True
# list_select_related = True
# admin.site.register(ObjAttribute, ObjectAttributeAdmin)
class ObjAttributeInline(admin.TabularInline):
model = ObjAttribute
fields = ('db_key', 'db_value')
extra = 0
class ObjectEditForm(forms.ModelForm):
"This form details the look of the fields"
class Meta:
model = ObjectDB
db_typeclass_path = forms.CharField(label="Typeclass",
initial=settings.BASE_OBJECT_TYPECLASS,
widget=forms.TextInput(attrs={'size':'78'}),
help_text="this defines what 'type' of entity this is. This variable holds a Python path to a module with a valid Evennia Typeclass.")
db_permissions = forms.CharField(label="Permissions",
required=False,
widget=forms.TextInput(attrs={'size':'78'}),
help_text="a comma-separated list of text strings checked by certain locks. They are mainly of use for Character objects. Character permissions overload permissions defined on a controlling Player. Most objects normally don't have any permissions defined.")
db_lock_storage = forms.CharField(label="Locks",
required=False,
widget=forms.Textarea(attrs={'cols':'100', 'rows':'2'}),
help_text="locks limit access to an entity. A lock is defined as a 'lock string' on the form 'type:lockfunctions', defining what functionality is locked and how to determine access. Take a look at other Objects to see valid strings. An empty lock means no access is given to anything for anyone. ")
class ObjectCreateForm(forms.ModelForm):
"This form details the look of the fields"
class Meta:
model = ObjectDB
fields = ('db_key',)
db_typeclass_path = forms.CharField(label="Typeclass",initial=settings.BASE_OBJECT_TYPECLASS,
widget=forms.TextInput(attrs={'size':'78'}),
help_text="this defines what 'type' of entity this is. This variable holds a Python path to a module with a valid Evennia Typeclass.")
db_permissions = forms.CharField(label="Permissions", initial=settings.PERMISSION_PLAYER_DEFAULT, required=False,
widget=forms.TextInput(attrs={'size':'78'}),
help_text="a comma-separated list of text strings checked by certain locks. They are mainly of use for Character objects. Character permissions overload permissions defined on a controlling Player. Most objects normally don't have any permissions defined.")
class ObjectDBAdmin(admin.ModelAdmin):
list_display = ('id', 'db_key', 'db_location', 'db_player', 'db_typeclass_path')
list_display_links = ('id', 'db_key')
ordering = ['db_player', 'db_typeclass_path', 'id']
search_fields = ['^db_key', 'db_typeclass_path']
save_as = True
save_on_top = True
list_select_related = True
list_filter = ('db_permissions', 'db_location', 'db_typeclass_path')
# editing fields setup
form = ObjectEditForm
fieldsets = (
(None, {
'fields': (('db_key','db_typeclass_path'), ('db_permissions', 'db_lock_storage'),
('db_location', 'db_home'), 'db_destination','db_cmdset_storage'
)}),
)
#deactivated temporarily, they cause empty objects to be created in admin
inlines = [ObjAttributeInline]
# Custom modification to give two different forms wether adding or not.
add_form = ObjectCreateForm
add_fieldsets = (
(None, {
'fields': (('db_key','db_typeclass_path'), 'db_permissions',
('db_location', 'db_home'), 'db_destination','db_cmdset_storage'
)}),
)
def get_fieldsets(self, request, obj=None):
if not obj:
return self.add_fieldsets
return super(ObjectDBAdmin, self).get_fieldsets(request, obj)
def get_form(self, request, obj=None, **kwargs):
"""
Use special form during creation
"""
defaults = {}
if obj is None:
defaults.update({
'form': self.add_form,
'fields': admin.util.flatten_fieldsets(self.add_fieldsets),
})
defaults.update(kwargs)
return super(ObjectDBAdmin, self).get_form(request, obj, **defaults)
def save_model(self, request, obj, form, change):
if not change:
# adding a new object
obj = obj.typeclass
obj.basetype_setup()
obj.basetype_posthook_setup()
obj.at_object_creation()
obj.at_init()
admin.site.register(ObjectDB, ObjectDBAdmin)