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<h3><a href="index.html">Table of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#">Links</a><ul>
<li><a class="reference internal" href="#official-evennia-resources">Official Evennia resources</a></li>
<li><a class="reference internal" href="#evennia-community">Evennia Community</a></li>
<li><a class="reference internal" href="#third-party-evennia-stuff">Third-party Evennia stuff</a><ul>
<li><a class="reference internal" href="#other">Other</a></li>
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<li><a class="reference internal" href="#general-mu-resources">General MU* resources</a><ul>
<li><a class="reference internal" href="#tools">Tools</a></li>
<li><a class="reference internal" href="#informational">Informational</a></li>
<li><a class="reference internal" href="#interesting-communities">Interesting Communities</a></li>
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<li><a class="reference internal" href="#general-game-dev-resources">General Game-Dev Resources</a><ul>
<li><a class="reference internal" href="#id1">Tools</a></li>
<li><a class="reference internal" href="#frameworks">Frameworks</a></li>
<li><a class="reference internal" href="#learning-python">Learning Python</a></li>
<li><a class="reference internal" href="#general-rpg">General RPG</a></li>
<li><a class="reference internal" href="#literature">Literature</a></li>
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<li><a href="https://www.evennia.com/docs/latest/index.html">Documentation Top</a> </li>
<li><a href="https://www.evennia.com">Evennia Home</a> </li>
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<section class="tex2jax_ignore mathjax_ignore" id="links">
<h1>Links<a class="headerlink" href="#links" title="Permalink to this headline"></a></h1>
<p><em>A list of resources that may be useful for Evennia users and developers.</em></p>
<section id="official-evennia-resources">
<h2>Official Evennia resources<a class="headerlink" href="#official-evennia-resources" title="Permalink to this headline"></a></h2>
<ul class="simple">
<li><p><a class="reference external" href="https://www.evennia.com">evennia.com</a> - Main Evennia portal page. Links to all corners of Evennia.</p></li>
<li><p><a class="reference external" href="https://www.evennia.com/devblog/index.html">Evennia development blog</a> - Musings from the lead developer.</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia">Evennia on GitHub</a> - Download code and read documentation.</p></li>
<li><p><a class="reference external" href="https://pypi.python.org/pypi/evennia">Evennia on PyPi</a></p></li>
<li><p><a class="reference external" href="https://www.openhub.net/p/6906">Evennia on Open Hub</a></p></li>
</ul>
</section>
<section id="evennia-community">
<h2>Evennia Community<a class="headerlink" href="#evennia-community" title="Permalink to this headline"></a></h2>
<ul class="simple">
<li><p><a class="reference external" href="http://games.evennia.com/">Evennia Game Index</a> - An automated listing of Evennia games.</p></li>
<li><p><a class="reference external" href="https://discord.gg/AJJpcRUhtF">Evennia official Discord channel</a> - Chat and get help!</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/discussions">Evennia official forums</a> on Github Discussions.</p></li>
<li><p><a class="reference external" href="https://www.reddit.com/r/Evennia/">Evennia subreddit</a> - A little slower moving, but still active</p></li>
</ul>
</section>
<section id="third-party-evennia-stuff">
<h2>Third-party Evennia stuff<a class="headerlink" href="#third-party-evennia-stuff" title="Permalink to this headline"></a></h2>
<ul class="simple">
<li><p><a class="reference external" href="https://chat.openai.com/g/g-Qu7AJQEbZ-evennia-guide">Search Evennia docs with chatGPT</a> - custom chatGPT loaded with the Evennia docs (as of Dec 2023)</p></li>
<li><p><a class="reference external" href="https://github.com/search?p=1&amp;q=evennia">Evennia-related repos on github</a></p></li>
<li><p><a class="reference external" href="https://github.com/InspectorCaracal/evennia-minimud">Evennia minimud</a> - minimal Evennia game using only contribs, based on Evennia 2.0.0 code. Useful to build from!</p></li>
<li><p><a class="reference external" href="https://github.com/Griatch/evscaperoom">EvscapeRoom</a> Full code of Evennia-based multiplayer escaperoom (engine is an <a class="reference internal" href="Contribs/Contrib-Evscaperoom.html"><span class="doc std std-doc">Evennia contrib</span></a>)</p></li>
<li><p><a class="reference external" href="https://github.com/Arx-Game/arxcode">Arx sources</a> - Open-source code release of the very popular <a class="reference external" href="https://play.arxmush.org/">Arx</a> Evennia-based game. <a class="reference external" href="https://www.evennia.com/docs/1.0-dev/Howtos/Arxcode-Installation.html">Here are instructions for installing</a>. Uses a somewhat old version of Evennia.</p></li>
<li><p><a class="reference external" href="https://github.com/whitehorse-io/encarnia">Encarnia sources</a> - An open-sourced game dir for an older version of Evennia with things like races, combat etc. <a class="reference external" href="https://www.reddit.com/r/MUD/comments/6z6s3j/encarnia_an_evennia_python_mud_code_base_with/">Summary here</a>.</p></li>
<li><p><a class="reference external" href="https://github.com/thedarknet/evennia">The dark net/March Hare MUD</a> from the 2019 <a class="reference external" href="https://www.defcon.org/html/defcon-27/dc-27-index.html">DEF CON 27</a> hacker conference in Paris. This is an Evennia game dir with batchcode to build the custom <em>Hackers</em> style cyberspace zone with puzzles and challenges <a class="reference external" href="https://dcdark.net/home">used during the conference</a>.</p></li>
</ul>
<section id="other">
<h3>Other<a class="headerlink" href="#other" title="Permalink to this headline"></a></h3>
<ul class="simple">
<li><p><a class="reference external" href="https://musoapbox.net/topic/1150/evennia-for-mushers">Evennia for MUSHers</a> - An article describing Evennia for those used to the MUSH way of doing things.</p></li>
<li><p><em><a class="reference external" href="http://news.mit.edu/2015/learning-language-playing-computer-games-0924#_msocom_1">Language Understanding for Text games using Deep reinforcement learning</a></em> (<a class="reference external" href="https://people.csail.mit.edu/karthikn/pdfs/mud-play15.pdf">PDF</a>) - MIT research paper using Evennia to train AIs.</p></li>
</ul>
</section>
</section>
<hr class="docutils" />
<section id="general-mu-resources">
<h2>General MU* resources<a class="headerlink" href="#general-mu-resources" title="Permalink to this headline"></a></h2>
<section id="tools">
<h3>Tools<a class="headerlink" href="#tools" title="Permalink to this headline"></a></h3>
<ul class="simple">
<li><p><a class="reference external" href="https://github.com/ctoth/area_reader">ROM area reader</a> - Parser for converting ROM area files to Python objects.</p></li>
</ul>
</section>
<section id="informational">
<h3>Informational<a class="headerlink" href="#informational" title="Permalink to this headline"></a></h3>
<ul class="simple">
<li><p><a class="reference external" href="http://tharsis-gate.org/articles/imaginary.html">Imaginary Realities unofficial archive</a> - An e-magazine on game and MUD design that has several articles about Evennia.</p></li>
<li><p><a class="reference external" href="https://www.hayseed.net/MOO/">Lost Library of MOO</a> - Archive of scientific articles on mudding (in particular moo).</p></li>
<li><p><a class="reference external" href="http://cryosphere.net/mud-protocol.html">Mud Client/Server Interaction</a> - A page on classic MUD telnet protocols.</p></li>
<li><p><a class="reference external" href="http://mud-dev.wikidot.com/">Mud-dev wiki</a> - A (very) slowly growing resource on MUD creation.</p></li>
<li><p><a class="reference external" href="https://gc-taylor.com/blog/2013/01/08/mud-tech-funcool-dont-forget-ship-damned-thing/">Mud Techs fun/cool but …</a> - Greg Taylor gives good advice on mud design.</p></li>
<li><p><a class="reference external" href="http://www.gammon.com.au/forum/bbshowpost.php?bbsubject_id=5959">Nick Gammons hints thread</a> - Contains a very useful list of things to think about when starting your new MUD.</p></li>
<li><p><a class="reference external" href="https://www.raphkoster.com/games/laws-of-online-world-design/the-laws-of-online-world-design/">Raph Kosters laws of game design</a> - thought-provoking guidelines and things to think about when designing a virtual multiplayer world (Raph is known for <em>Ultima Online</em> among other things).</p></li>
</ul>
</section>
<section id="interesting-communities">
<h3>Interesting Communities<a class="headerlink" href="#interesting-communities" title="Permalink to this headline"></a></h3>
<ul class="simple">
<li><p><a class="reference external" href="https://grapevine.haus/">Grapevine</a> - MUD listings and inter-game chat network</p></li>
<li><p><a class="reference external" href="https://mudcoders.com/">MUD Coders Guild</a> - A blog and <a class="reference external" href="https://slack.mudcoders.com/">associated Slack channel</a> with discussions on MUD development.</p></li>
<li><p><a class="reference external" href="https://discord.gg/multi-user-dungeon-279748146316312576">Multi User Dungeon Discord</a> General MUD development discord server</p></li>
<li><p><a class="reference external" href="http://www.mudbytes.net/">MudBytes</a> - MUD listing and forums</p></li>
<li><p><a class="reference external" href="http://www.mudconnect.com/">MudConnector</a> - MUD listing and forums</p></li>
<li><p><a class="reference external" href="http://mudlab.org/">MudLab</a> - MUD design discussion forum</p></li>
<li><p><a class="reference external" href="https://brandmuday.mythicus.net/">BrandMuDay</a> MU* forum mainly focused on MUSH-type gaming.</p></li>
<li><p><a class="reference external" href="https://musoapbox.net/">MuSoapbox</a> - MU* forum mainly focused on MUSH-type gaming.</p></li>
<li><p><a class="reference external" href="http://www.topmudsites.com/">Top Mud Sites</a> - MUD listing and forums</p></li>
<li><p><a class="reference external" href="https://www.reddit.com/r/MUD/">r/MUD on Reddit</a> MUD-centered subreddit</p></li>
</ul>
</section>
</section>
<hr class="docutils" />
<section id="general-game-dev-resources">
<h2>General Game-Dev Resources<a class="headerlink" href="#general-game-dev-resources" title="Permalink to this headline"></a></h2>
<section id="id1">
<h3>Tools<a class="headerlink" href="#id1" title="Permalink to this headline"></a></h3>
<ul class="simple">
<li><p><a class="reference external" href="https://git-scm.com/">GIT</a></p>
<ul>
<li><p><a class="reference external" href="https://git-scm.com/documentation">Documentation</a></p></li>
<li><p><a class="reference external" href="https://try.github.io/levels/1/challenges/1">Learn GIT in 15 minutes</a> (interactive tutorial)</p></li>
</ul>
</li>
</ul>
</section>
<section id="frameworks">
<h3>Frameworks<a class="headerlink" href="#frameworks" title="Permalink to this headline"></a></h3>
<ul class="simple">
<li><p><a class="reference external" href="https://www.djangoproject.com/">Djangos homepage</a></p>
<ul>
<li><p><a class="reference external" href="https://docs.djangoproject.com/en">Documentation</a></p></li>
<li><p><a class="reference external" href="https://code.djangoproject.com/">Code</a></p></li>
</ul>
</li>
<li><p><a class="reference external" href="https://twistedmatrix.com/">Twisted homepage</a></p>
<ul>
<li><p><a class="reference external" href="https://twistedmatrix.com/documents/current/core/howto/index.html">Documentation</a></p></li>
<li><p><a class="reference external" href="https://twistedmatrix.com/trac/browser">Code</a></p></li>
</ul>
</li>
</ul>
</section>
<section id="learning-python">
<h3>Learning Python<a class="headerlink" href="#learning-python" title="Permalink to this headline"></a></h3>
<ul class="simple">
<li><p><a class="reference external" href="https://www.python.org/">Python Website</a></p>
<ul>
<li><p><a class="reference external" href="https://www.python.org/doc/">Documentation</a></p></li>
<li><p><a class="reference external" href="https://docs.python.org/tut/tut.html">Tutorial</a></p></li>
</ul>
</li>
<li><p><a class="reference external" href="https://hyperskill.org/onboarding?track=python">Jetbrains Python academy</a> - free online programming curriculum for different skill levels</p></li>
</ul>
</section>
<section id="general-rpg">
<h3>General RPG<a class="headerlink" href="#general-rpg" title="Permalink to this headline"></a></h3>
<ul class="simple">
<li><p><a class="reference external" href="https://lostgarden.home.blog/">Lost Garden</a> - A game development blog with long and interesting articles (not MUD-specific)</p></li>
<li><p><a class="reference external" href="http://whatgamesare.com/">What Games Are</a> - A blog about general game design (not MUD-specific)</p></li>
<li><p><a class="reference external" href="https://thealexandrian.net/">The Alexandrian</a> - A blog about tabletop roleplaying and board games, but with lots of general discussion about rule systems and game balance that could be applicable also for MUDs.</p></li>
<li><p><a class="reference external" href="https://www.reddit.com/r/rpg/">r/RPG on Reddit</a> General RPG subreddit</p></li>
</ul>
</section>
<section id="literature">
<h3>Literature<a class="headerlink" href="#literature" title="Permalink to this headline"></a></h3>
<ul>
<li><p>Richard Bartle <em>Designing Virtual Worlds</em>
(<a class="reference external" href="https://www.amazon.com/Designing-Virtual-Worlds-Richard-Bartle/dp/0131018167">amazon page</a>) -
Essential reading for the design of any persistent game
world, written by the co-creator of the original game <em>MUD</em>. Published in 2003 but its still as
relevant now as when it came out. Covers everything you need to know and then some.</p>
<p>When the rights to Designing Virtual Worlds returned to him, Richard Bartle
made the PDF of his Designing Virtual Worlds freely available through his own
website (<a class="reference external" href="https://mud.co.uk/dvw/">Designing Virtual Worlds</a>). A direct link to
the PDF can be found <a class="reference external" href="https://mud.co.uk/richard/DesigningVirtualWorlds.pdf">here</a>.</p>
</li>
<li><p>David M. Beazley <em>Python Essential Reference (4th ed)</em> (<a class="reference external" href="https://www.amazon.com/Python-Essential-Reference-David-Beazley/dp/0672329786/">amazon page</a>) - Our recommended book on Python; it not only efficiently summarizes the language but is also an excellent reference to the standard library for more experienced Python coders.</p></li>
<li><p>Luciano Ramalho, <em>Fluent Python</em> (<a class="reference external" href="https://shop.oreilly.com/product/0636920032519.do">OReilly page</a>) - This is an excellent book for experienced Python coders willing to take their code to the next level. A great read with a lot of useful info also for veteran Pythonistas.</p></li>
<li><p>Richard Cantillon <em>An Essay on Economic Theory</em> (<a class="reference external" href="https://mises.org/books/essay_on_economic_theory_cantillon.pdf">free pdf</a>) - A very good English
translation of <em>Essai sur la Nature du Commerce en Général</em>, one of the foundations of modern economic theory. Written in 1730 but the translation is annotated and the essay is actually very easy to follow also for a modern reader. Required reading if you think of implementing a sane game economic system.</p></li>
</ul>
</section>
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