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https://github.com/evennia/evennia.git
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187 lines
3.7 KiB
Python
187 lines
3.7 KiB
Python
import settings
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import time
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import functions_general
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import functions_db
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import functions_help
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import functions_comsys
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import defines_global as global_defines
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import session_mgr
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import ansi
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import os
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"""
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Comsys command module. Pretty much every comsys command should go here for
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now.
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"""
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def cmd_addcom(cdat):
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"""
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addcom
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Adds an alias for a channel.
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addcom foo=Bar
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"""
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pass
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def cmd_allcom(cdat):
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"""
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allcom
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Allows the user to universally turn off or on all channels they are on,
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as well as perform a "who" for all channels they are on.
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"""
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pass
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def cmd_comtitle(cdat):
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"""
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comtitle
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Sets a prefix to the user's name on the specified channel.
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"""
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pass
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def cmd_clearcom(cdat):
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"""
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clearcom
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Effectively runs delcom on all channels the user is on. It will remove their aliases,
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remove them from the channel, and clear any titles they have set.
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"""
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pass
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def cmd_clist(cdat):
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"""
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@clist
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Lists all available channels on the game.
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"""
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session = cdat['session']
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session.msg("** Channel Owner Description")
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for chan in functions_comsys.get_all_channels():
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session.msg("%s%s %-13.13s %-15.15s %-45.45s" %
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('-', '-', chan.get_name(), chan.get_owner().get_name(), 'No Description'))
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session.msg("-- End of Channel List --")
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def cmd_cdestroy(cdat):
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"""
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@cdestroy
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Destroys a channel.
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"""
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session = cdat['session']
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pobject = session.get_pobject()
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uinput= cdat['uinput']['splitted']
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cname = ' '.join(uinput[1:])
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if cname == '':
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session.msg("You must supply a name!")
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return
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name_matches = functions_comsys.cname_search(cname, exact=True)
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if not name_matches:
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session.msg("Could not find channel %s." % (cname,))
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else:
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session.msg("Channel %s destroyed." % (name_matches[0],))
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name_matches.delete()
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def cmd_cset(cdat):
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"""
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@cset
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Sets various flags on a channel.
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"""
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pass
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def cmd_cpflags(cdat):
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"""
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@cpflags
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Sets various flags on a channel relating to players.
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"""
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pass
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def cmd_coflags(cdat):
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"""
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@coflags
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Sets various flags on a channel relating to objects.
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"""
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pass
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def cmd_ccharge(cdat):
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"""
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@ccharge
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Sets the cost to transmit over a channel. Default is free.
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"""
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pass
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def cmd_cboot(cdat):
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"""
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@cboot
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Kicks a player or object from the channel.
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"""
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pass
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def cmd_cemit(cdat):
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"""
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@cemit
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Allows the user to send a message over a channel as long as
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they own or control it. It does not show the user's name.
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"""
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pass
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def cmd_cwho(cdat):
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"""
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@cwho
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Displays the name, status and object type for a given channel.
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Adding /all after the channel name will list disconnected players
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as well.
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"""
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pass
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def cmd_ccreate(cdat):
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"""
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@ccreate
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Creates a new channel with the invoker being the default owner.
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"""
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session = cdat['session']
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pobject = session.get_pobject()
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uinput= cdat['uinput']['splitted']
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cname = ' '.join(uinput[1:])
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if cname == '':
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session.msg("You must supply a name!")
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return
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name_matches = functions_comsys.cname_search(cname, exact=True)
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if name_matches:
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session.msg("A channel with that name already exists.")
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else:
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# Create and set the object up.
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cdat = {"name": cname, "owner": pobject}
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new_chan = functions_comsys.create_channel(cdat)
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session.msg("Channel %s created." % (new_chan.get_name(),))
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def cmd_cchown(cdat):
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"""
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@cchown
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Changes the owner of a channel.
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"""
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pass
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def cmd_delcom(cdat):
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"""
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delcom
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Removes the specified alias to a channel. If this is the last alias,
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the user is effectively removed from the channel.
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"""
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pass
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