evennia/src/objects
Griatch df29defbcd Added gamesrc/utils.py as a convenient shorthand for often-used methods from the engine
Added a @deluser command and gave it and @boot an option to give a reason for booting/deleting a player
Fixed a bug in @dig that confused exit directions in text
Small bug fixes
/Griatch
2009-12-20 20:51:26 +00:00
..
managers Added gamesrc/utils.py as a convenient shorthand for often-used methods from the engine 2009-12-20 20:51:26 +00:00
util Huge overhaul in the way objects and sessions are used with commands. We now pass all commands through objects (aside from unlogged commands), which means session.msg() is now deprecated for any use other than unlogged out. 2009-01-24 20:30:46 +00:00
__init__.py Starting here, trunk is broken pending re-organizations. Check out the previous revision if you'd like to tinker. 2008-12-15 04:00:25 +00:00
admin.py I've been meaning to do this for a while as well. Break CommChannel and CommChannelMessage out into a separate app. I had them lumped in with objects/models.py due to some funkage with the admin site registering that is now resolved. 2009-04-17 04:15:54 +00:00
exceptions.py Starting here, trunk is broken pending re-organizations. Check out the previous revision if you'd like to tinker. 2008-12-15 04:00:25 +00:00
models.py Added gamesrc/utils.py as a convenient shorthand for often-used methods from the engine 2009-12-20 20:51:26 +00:00
views.py Starting here, trunk is broken pending re-organizations. Check out the previous revision if you'd like to tinker. 2008-12-15 04:00:25 +00:00