evennia/game/gamesrc/world/examples
2014-07-01 04:04:54 +02:00
..
__init__.py Migration needed. Changed how connection screens are defined, rather than being a database model, they are created on-the fly. I didn't migrate over the screen data into the new module file though, so if you had custom connection screens, you need to manually add them to the new module in gamesrc/world/connection_screen.py. 2011-04-10 14:21:41 +00:00
batch_cmds.ev More whitespace cleanup. 2012-03-30 23:57:04 +02:00
batch_code.py Re-removed some comments to batch-code example left over from debug. 2014-04-20 23:18:51 +02:00
prototypes.py Made the spawner more streamlined, and allowed the @spawn command to access prototypes in a file specified by the optional PROTOTYPE_MODULES setting. 2014-07-01 04:04:54 +02:00