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<section id="module-evennia.contrib.base_systems.ingame_reports.reports">
<span id="evennia-contrib-base-systems-ingame-reports-reports"></span><h1>evennia.contrib.base_systems.ingame_reports.reports<a class="headerlink" href="#module-evennia.contrib.base_systems.ingame_reports.reports" title="Link to this heading"></a></h1>
<p>In-Game Reporting System</p>
<p>This contrib provides an in-game reporting system, with player-facing commands and a staff
management interface.</p>
<section id="installation">
<h2>Installation<a class="headerlink" href="#installation" title="Link to this heading"></a></h2>
<p>To install, just add the provided cmdset to your default AccountCmdSet:</p>
<blockquote>
<div><p># in commands/default_cmdset.py</p>
<p>from evennia.contrib.base_systems.ingame_reports import ReportsCmdSet</p>
<dl>
<dt>class AccountCmdSet(default_cmds.AccountCmdSet):</dt><dd><p># …</p>
<dl class="simple">
<dt>def at_cmdset_creation(self):</dt><dd><p># …
self.add(ReportsCmdSet)</p>
</dd>
</dl>
</dd>
</dl>
</div></blockquote>
</section>
<section id="features">
<h2>Features<a class="headerlink" href="#features" title="Link to this heading"></a></h2>
<p>The contrib provides three commands by default and their associated report types: <strong>CmdBug</strong>, <strong>CmdIdea</strong>,
and <strong>CmdReport</strong> (which is for reporting other players).</p>
<p>The <strong>ReportCmdBase</strong> class holds most of the functionality for creating new reports, providing a
convenient parent class for adding your own categories of reports.</p>
<p>The contrib can be further configured through two settings, <strong>INGAME_REPORT_TYPES</strong> and <strong>INGAME_REPORT_STATUS_TAGS</strong></p>
</section>
<dl class="py class">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports">
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.base_systems.ingame_reports.reports.</span></span><span class="sig-name descname"><span class="pre">CmdManageReports</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdManageReports"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">MuxCommand</span></code></a></p>
<p>manage the various reports</p>
<dl class="simple">
<dt>Usage:</dt><dd><p>manage [report type]</p>
</dd>
<dt>Available report types:</dt><dd><p>bugs
ideas
players</p>
</dd>
</dl>
<p>Initializes a menu for reviewing and changing the status of current reports.</p>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.key">
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'manage</span> <span class="pre">reports'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.key" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.aliases">
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">['manage</span> <span class="pre">players',</span> <span class="pre">'manage</span> <span class="pre">ideas',</span> <span class="pre">'manage</span> <span class="pre">bugs']</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.aliases" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.locks">
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:pperm(Admin)'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.locks" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.get_help">
<span class="sig-name descname"><span class="pre">get_help</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">caller</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">cmdset</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdManageReports.get_help"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.get_help" title="Link to this definition"></a></dt>
<dd><p>Returns a help string containing the configured available report types</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.func">
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdManageReports.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.func" title="Link to this definition"></a></dt>
<dd><dl class="simple">
<dt>This is the hook function that actually does all the work. It is called</dt><dd><p>by the cmdhandler right after self.parser() finishes, and so has access
to all the variables defined therein.</p>
</dd>
</dl>
</dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.help_category">
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'general'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.help_category" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.lock_storage">
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:pperm(Admin)'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.lock_storage" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.search_index_entry">
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'manage</span> <span class="pre">players</span> <span class="pre">manage</span> <span class="pre">ideas</span> <span class="pre">manage</span> <span class="pre">bugs',</span> <span class="pre">'category':</span> <span class="pre">'general',</span> <span class="pre">'key':</span> <span class="pre">'manage</span> <span class="pre">reports',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">manage</span> <span class="pre">players</span> <span class="pre">manage</span> <span class="pre">ideas</span> <span class="pre">manage</span> <span class="pre">bugs',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nmanage</span> <span class="pre">the</span> <span class="pre">various</span> <span class="pre">reports\n\nUsage:\n</span>&#160;&#160;&#160; <span class="pre">manage</span> <span class="pre">[report</span> <span class="pre">type]\n\nAvailable</span> <span class="pre">report</span> <span class="pre">types:\n</span>&#160;&#160;&#160; <span class="pre">bugs\n</span>&#160;&#160;&#160; <span class="pre">ideas\n</span>&#160;&#160;&#160; <span class="pre">players\n\nInitializes</span> <span class="pre">a</span> <span class="pre">menu</span> <span class="pre">for</span> <span class="pre">reviewing</span> <span class="pre">and</span> <span class="pre">changing</span> <span class="pre">the</span> <span class="pre">status</span> <span class="pre">of</span> <span class="pre">current</span> <span class="pre">reports.\n'}</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.search_index_entry" title="Link to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase">
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.base_systems.ingame_reports.reports.</span></span><span class="sig-name descname"><span class="pre">ReportCmdBase</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">MuxCommand</span></code></a></p>
<p>A parent class for creating report commands. This help text may be displayed if
your commands help text is not properly configured.</p>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.help_category">
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'reports'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.help_category" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.report_locks">
<span class="sig-name descname"><span class="pre">report_locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'read:pperm(Admin)'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.report_locks" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.require_target">
<span class="sig-name descname"><span class="pre">require_target</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">False</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.require_target" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.success_msg">
<span class="sig-name descname"><span class="pre">success_msg</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'Your</span> <span class="pre">report</span> <span class="pre">has</span> <span class="pre">been</span> <span class="pre">filed.'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.success_msg" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.report_type">
<span class="sig-name descname"><span class="pre">report_type</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">None</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.report_type" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.at_pre_cmd">
<span class="sig-name descname"><span class="pre">at_pre_cmd</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase.at_pre_cmd"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.at_pre_cmd" title="Link to this definition"></a></dt>
<dd><p>validate that the needed hub script exists - if not, cancel the command</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.parse">
<span class="sig-name descname"><span class="pre">parse</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase.parse"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.parse" title="Link to this definition"></a></dt>
<dd><p>Parse the target and message out of the arguments.</p>
<p>Override if you want different syntax, but make sure to assign <strong>report_message</strong> and <strong>target_str</strong>.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.target_search">
<span class="sig-name descname"><span class="pre">target_search</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">searchterm</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase.target_search"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.target_search" title="Link to this definition"></a></dt>
<dd><p>Search for a target that matches the given search term. By default, does a normal search via the
caller - a local object search for a Character, or an account search for an Account.</p>
<dl class="field-list simple">
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
<dd class="field-odd"><p><strong>searchterm</strong> (<em>str</em>)</p>
</dd>
<dt class="field-even">Returns<span class="colon">:</span></dt>
<dd class="field-even"><p>result (Object, Account, or None) - the result of the search</p>
</dd>
</dl>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.create_report">
<span class="sig-name descname"><span class="pre">create_report</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase.create_report"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.create_report" title="Link to this definition"></a></dt>
<dd><p>Creates the report. By default, this creates a Msg with any provided args and kwargs.</p>
<dl class="field-list simple">
<dt class="field-odd">Returns<span class="colon">:</span></dt>
<dd class="field-odd"><p>success (bool) - True if the report was created successfully, or False if there was an issue.</p>
</dd>
</dl>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.func">
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.func" title="Link to this definition"></a></dt>
<dd><dl class="simple">
<dt>This is the hook function that actually does all the work. It is called</dt><dd><p>by the cmdhandler right after self.parser() finishes, and so has access
to all the variables defined therein.</p>
</dd>
</dl>
</dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.aliases">
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">[]</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.aliases" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.key">
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'command'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.key" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.lock_storage">
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all();'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.lock_storage" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.search_index_entry">
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'',</span> <span class="pre">'category':</span> <span class="pre">'reports',</span> <span class="pre">'key':</span> <span class="pre">'command',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">&quot;\nA</span> <span class="pre">parent</span> <span class="pre">class</span> <span class="pre">for</span> <span class="pre">creating</span> <span class="pre">report</span> <span class="pre">commands.</span> <span class="pre">This</span> <span class="pre">help</span> <span class="pre">text</span> <span class="pre">may</span> <span class="pre">be</span> <span class="pre">displayed</span> <span class="pre">if\nyour</span> <span class="pre">command's</span> <span class="pre">help</span> <span class="pre">text</span> <span class="pre">is</span> <span class="pre">not</span> <span class="pre">properly</span> <span class="pre">configured.\n&quot;}</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.search_index_entry" title="Link to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug">
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.base_systems.ingame_reports.reports.</span></span><span class="sig-name descname"><span class="pre">CmdBug</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdBug"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase" title="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase"><code class="xref py py-class docutils literal notranslate"><span class="pre">ReportCmdBase</span></code></a></p>
<p>file a bug</p>
<dl class="simple">
<dt>Usage:</dt><dd><p>bug [&lt;target&gt; =] &lt;message&gt;</p>
</dd>
</dl>
<p>Note: If a specific object, location or character is bugged, please target it for the report.</p>
<p class="rubric">Examples</p>
<p>bug hammer = This doesnt work as a crafting tool but it should
bug every time I go through a door I get the message twice</p>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.key">
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'bug'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.key" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.report_locks">
<span class="sig-name descname"><span class="pre">report_locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'read:pperm(Developer)'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.report_locks" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.aliases">
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">[]</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.aliases" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.help_category">
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'reports'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.help_category" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.lock_storage">
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all();'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.lock_storage" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.search_index_entry">
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'',</span> <span class="pre">'category':</span> <span class="pre">'reports',</span> <span class="pre">'key':</span> <span class="pre">'bug',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">&quot;\nfile</span> <span class="pre">a</span> <span class="pre">bug\n\nUsage:\n</span>&#160;&#160;&#160; <span class="pre">bug</span> <span class="pre">[&lt;target&gt;</span> <span class="pre">=]</span> <span class="pre">&lt;message&gt;\n\nNote:</span> <span class="pre">If</span> <span class="pre">a</span> <span class="pre">specific</span> <span class="pre">object,</span> <span class="pre">location</span> <span class="pre">or</span> <span class="pre">character</span> <span class="pre">is</span> <span class="pre">bugged,</span> <span class="pre">please</span> <span class="pre">target</span> <span class="pre">it</span> <span class="pre">for</span> <span class="pre">the</span> <span class="pre">report.\n\nExamples:\n</span>&#160;&#160;&#160; <span class="pre">bug</span> <span class="pre">hammer</span> <span class="pre">=</span> <span class="pre">This</span> <span class="pre">doesn't</span> <span class="pre">work</span> <span class="pre">as</span> <span class="pre">a</span> <span class="pre">crafting</span> <span class="pre">tool</span> <span class="pre">but</span> <span class="pre">it</span> <span class="pre">should\n</span>&#160;&#160;&#160; <span class="pre">bug</span> <span class="pre">every</span> <span class="pre">time</span> <span class="pre">I</span> <span class="pre">go</span> <span class="pre">through</span> <span class="pre">a</span> <span class="pre">door</span> <span class="pre">I</span> <span class="pre">get</span> <span class="pre">the</span> <span class="pre">message</span> <span class="pre">twice\n&quot;}</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.search_index_entry" title="Link to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport">
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.base_systems.ingame_reports.reports.</span></span><span class="sig-name descname"><span class="pre">CmdReport</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdReport"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase" title="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase"><code class="xref py py-class docutils literal notranslate"><span class="pre">ReportCmdBase</span></code></a></p>
<p>report a player</p>
<dl class="simple">
<dt>Usage:</dt><dd><p>report &lt;player&gt; = &lt;message&gt;</p>
</dd>
</dl>
<p>All player reports will be reviewed.</p>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.key">
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'report'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.key" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.report_type">
<span class="sig-name descname"><span class="pre">report_type</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'player'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.report_type" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.require_target">
<span class="sig-name descname"><span class="pre">require_target</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">True</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.require_target" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.account_caller">
<span class="sig-name descname"><span class="pre">account_caller</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">True</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.account_caller" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.aliases">
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">[]</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.aliases" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.help_category">
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'reports'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.help_category" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.lock_storage">
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all();'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.lock_storage" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.search_index_entry">
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'',</span> <span class="pre">'category':</span> <span class="pre">'reports',</span> <span class="pre">'key':</span> <span class="pre">'report',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nreport</span> <span class="pre">a</span> <span class="pre">player\n\nUsage:\n</span>&#160;&#160;&#160; <span class="pre">report</span> <span class="pre">&lt;player&gt;</span> <span class="pre">=</span> <span class="pre">&lt;message&gt;\n\nAll</span> <span class="pre">player</span> <span class="pre">reports</span> <span class="pre">will</span> <span class="pre">be</span> <span class="pre">reviewed.\n'}</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.search_index_entry" title="Link to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea">
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.base_systems.ingame_reports.reports.</span></span><span class="sig-name descname"><span class="pre">CmdIdea</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdIdea"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase" title="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase"><code class="xref py py-class docutils literal notranslate"><span class="pre">ReportCmdBase</span></code></a></p>
<p>submit a suggestion</p>
<dl class="simple">
<dt>Usage:</dt><dd><p>ideas
idea &lt;message&gt;</p>
</dd>
</dl>
<p class="rubric">Example</p>
<p>idea wouldnt it be cool if we had horses we could ride</p>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.key">
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'idea'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.key" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.aliases">
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">['ideas']</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.aliases" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.report_locks">
<span class="sig-name descname"><span class="pre">report_locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'read:pperm(Builder)'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.report_locks" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.success_msg">
<span class="sig-name descname"><span class="pre">success_msg</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'Thank</span> <span class="pre">you</span> <span class="pre">for</span> <span class="pre">your</span> <span class="pre">suggestion!'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.success_msg" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.func">
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdIdea.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.func" title="Link to this definition"></a></dt>
<dd><dl class="simple">
<dt>This is the hook function that actually does all the work. It is called</dt><dd><p>by the cmdhandler right after self.parser() finishes, and so has access
to all the variables defined therein.</p>
</dd>
</dl>
</dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.help_category">
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'reports'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.help_category" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.lock_storage">
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all();'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.lock_storage" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.search_index_entry">
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'ideas',</span> <span class="pre">'category':</span> <span class="pre">'reports',</span> <span class="pre">'key':</span> <span class="pre">'idea',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">ideas',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">&quot;\nsubmit</span> <span class="pre">a</span> <span class="pre">suggestion\n\nUsage:\n</span>&#160;&#160;&#160; <span class="pre">ideas\n</span>&#160;&#160;&#160; <span class="pre">idea</span> <span class="pre">&lt;message&gt;\n\nExample:\n</span>&#160;&#160;&#160; <span class="pre">idea</span> <span class="pre">wouldn't</span> <span class="pre">it</span> <span class="pre">be</span> <span class="pre">cool</span> <span class="pre">if</span> <span class="pre">we</span> <span class="pre">had</span> <span class="pre">horses</span> <span class="pre">we</span> <span class="pre">could</span> <span class="pre">ride\n&quot;}</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.search_index_entry" title="Link to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet">
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.base_systems.ingame_reports.reports.</span></span><span class="sig-name descname"><span class="pre">ReportsCmdSet</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">cmdsetobj</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">key</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportsCmdSet"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">CmdSet</span></code></a></p>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.key">
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'Reports</span> <span class="pre">CmdSet'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.key" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.at_cmdset_creation">
<span class="sig-name descname"><span class="pre">at_cmdset_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportsCmdSet.at_cmdset_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.at_cmdset_creation" title="Link to this definition"></a></dt>
<dd><p>Hook method - this should be overloaded in the inheriting
class, and should take care of populating the cmdset by use of
self.add().</p>
</dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.path">
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet'</span></em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.path" title="Link to this definition"></a></dt>
<dd></dd></dl>
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<h3><a href="../index.html">Table of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#">evennia.contrib.base_systems.ingame_reports.reports</a><ul>
<li><a class="reference internal" href="#installation">Installation</a></li>
<li><a class="reference internal" href="#features">Features</a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports"><code class="docutils literal notranslate"><span class="pre">CmdManageReports</span></code></a><ul>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.key"><code class="docutils literal notranslate"><span class="pre">CmdManageReports.key</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.aliases"><code class="docutils literal notranslate"><span class="pre">CmdManageReports.aliases</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.locks"><code class="docutils literal notranslate"><span class="pre">CmdManageReports.locks</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.get_help"><code class="docutils literal notranslate"><span class="pre">CmdManageReports.get_help()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.func"><code class="docutils literal notranslate"><span class="pre">CmdManageReports.func()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.help_category"><code class="docutils literal notranslate"><span class="pre">CmdManageReports.help_category</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdManageReports.lock_storage</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdManageReports.search_index_entry</span></code></a></li>
</ul>
</li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase</span></code></a><ul>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.help_category"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.help_category</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.report_locks"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.report_locks</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.require_target"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.require_target</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.success_msg"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.success_msg</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.report_type"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.report_type</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.at_pre_cmd"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.at_pre_cmd()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.parse"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.parse()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.target_search"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.target_search()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.create_report"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.create_report()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.func"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.func()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.aliases"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.aliases</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.key"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.key</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.lock_storage"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.lock_storage</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.search_index_entry"><code class="docutils literal notranslate"><span class="pre">ReportCmdBase.search_index_entry</span></code></a></li>
</ul>
</li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug"><code class="docutils literal notranslate"><span class="pre">CmdBug</span></code></a><ul>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.key"><code class="docutils literal notranslate"><span class="pre">CmdBug.key</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.report_locks"><code class="docutils literal notranslate"><span class="pre">CmdBug.report_locks</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.aliases"><code class="docutils literal notranslate"><span class="pre">CmdBug.aliases</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.help_category"><code class="docutils literal notranslate"><span class="pre">CmdBug.help_category</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdBug.lock_storage</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdBug.search_index_entry</span></code></a></li>
</ul>
</li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport"><code class="docutils literal notranslate"><span class="pre">CmdReport</span></code></a><ul>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.key"><code class="docutils literal notranslate"><span class="pre">CmdReport.key</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.report_type"><code class="docutils literal notranslate"><span class="pre">CmdReport.report_type</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.require_target"><code class="docutils literal notranslate"><span class="pre">CmdReport.require_target</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.account_caller"><code class="docutils literal notranslate"><span class="pre">CmdReport.account_caller</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.aliases"><code class="docutils literal notranslate"><span class="pre">CmdReport.aliases</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.help_category"><code class="docutils literal notranslate"><span class="pre">CmdReport.help_category</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdReport.lock_storage</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdReport.search_index_entry</span></code></a></li>
</ul>
</li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea"><code class="docutils literal notranslate"><span class="pre">CmdIdea</span></code></a><ul>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.key"><code class="docutils literal notranslate"><span class="pre">CmdIdea.key</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.aliases"><code class="docutils literal notranslate"><span class="pre">CmdIdea.aliases</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.report_locks"><code class="docutils literal notranslate"><span class="pre">CmdIdea.report_locks</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.success_msg"><code class="docutils literal notranslate"><span class="pre">CmdIdea.success_msg</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.func"><code class="docutils literal notranslate"><span class="pre">CmdIdea.func()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.help_category"><code class="docutils literal notranslate"><span class="pre">CmdIdea.help_category</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdIdea.lock_storage</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdIdea.search_index_entry</span></code></a></li>
</ul>
</li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet"><code class="docutils literal notranslate"><span class="pre">ReportsCmdSet</span></code></a><ul>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.key"><code class="docutils literal notranslate"><span class="pre">ReportsCmdSet.key</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.at_cmdset_creation"><code class="docutils literal notranslate"><span class="pre">ReportsCmdSet.at_cmdset_creation()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.path"><code class="docutils literal notranslate"><span class="pre">ReportsCmdSet.path</span></code></a></li>
</ul>
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