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<div class="section" id="server-setup-and-life">
<h1>Server Setup and Life<a class="headerlink" href="#server-setup-and-life" title="Permalink to this headline"></a></h1>
<p>This documentation covers how to setup and maintain the server, from first install to opening your game to the public.</p>
<div class="section" id="installation-running">
<h2>Installation &amp; running<a class="headerlink" href="#installation-running" title="Permalink to this headline"></a></h2>
<ul class="simple">
<li><p><a class="reference internal" href="Setup-Quickstart.html"><span class="doc">Installation &amp; Setup quick-start</span></a> - one page to quickly get you going</p></li>
<li><p><a class="reference internal" href="Extended-Installation.html"><span class="doc">Extended Install instructions</span></a> - if you have trouble or want to contribute to Evennia itself</p></li>
<li><p><a class="reference internal" href="Running-Evennia-in-Docker.html"><span class="doc">Running through Docker</span></a> - alternative install method, useful for quick deployment on remote servers</p></li>
<li><p><a class="reference internal" href="Installing-on-Android.html"><span class="doc">Installing Evennia on Android</span></a> - for those craving a mobile life</p></li>
<li><p><a class="reference internal" href="Start-Stop-Reload.html"><span class="doc">Controlling the server</span></a> - an extended view on how to start/stop/update the server</p></li>
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<h2>Installing custom game dirs<a class="headerlink" href="#installing-custom-game-dirs" title="Permalink to this headline"></a></h2>
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<li><p><a class="reference internal" href="../Contribs/Arxcode-installing-help.html"><span class="doc">Installing Arxcode</span></a> - a custom gamedir based on the popular Evennia game <a class="reference external" href="https://play.arxgame.org/">Arx</a></p></li>
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<h2>Configuring<a class="headerlink" href="#configuring" title="Permalink to this headline"></a></h2>
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<li><p><a class="reference internal" href="Settings-File.html"><span class="doc">The settings file</span></a> - how and where to change the main settings of the server</p></li>
<li><p><a class="reference internal" href="Choosing-An-SQL-Server.html"><span class="doc">Change database engine</span></a> - if you want to use something other than SQLite3</p></li>
<li><p><a class="reference internal" href="Evennia-Game-Index.html"><span class="doc">Evennia game index</span></a> - register your upcoming game with the index to start the hype going</p></li>
<li><p><a class="reference internal" href="IRC.html"><span class="doc">Chat on IRC</span></a> - how to link your games channels to an external <a class="reference external" href="https://en.wikipedia.org/wiki/Internet_Relay_Chat">IRC</a> channel</p></li>
<li><p><a class="reference internal" href="Grapevine.html"><span class="doc">Chat on Grapevine</span></a> - how to link your games channels the <a class="reference external" href="https://grapevine.haus/">Grapevine</a> mud network/chat</p></li>
<li><p><a class="reference internal" href="RSS.html"><span class="doc">Messages to RSS</span></a> - have your game notify people through RSS</p></li>
<li><p><a class="reference internal" href="How-to-connect-Evennia-to-Twitter.html"><span class="doc">Messages to Twitter</span></a> - have Evennia send messages to <a class="reference external" href="https://twitter.com/">Twitter</a> (requires some coding)</p></li>
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<h2>Going public<a class="headerlink" href="#going-public" title="Permalink to this headline"></a></h2>
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<li><p><a class="reference internal" href="Security.html"><span class="doc">Notes about security</span></a> - some things to think about to stay safe(r)</p>
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<li><p><a class="reference internal" href="HAProxy-Config.html"><span class="doc">Using HAProxy</span></a> - putting a proxy in front of the game server for security</p></li>
<li><p><a class="reference internal" href="Apache-Config.html"><span class="doc">Using Apache as a webserver</span></a> - use Apache instead of Evennias webserver (limited support)</p></li>
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<li><p><a class="reference internal" href="Online-Setup.html"><span class="doc">Taking your server online</span></a> - decide on where to host and configure your game for production</p></li>
<li><p><a class="reference internal" href="Client-Support-Grid.html"><span class="doc">Client support grid</span></a> - clients known to work (or not) with Evennia</p></li>
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<p><h3><a href="../index.html">Table of Contents</a></h3>
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<li><a class="reference internal" href="#">Server Setup and Life</a><ul>
<li><a class="reference internal" href="#installation-running">Installation &amp; running</a></li>
<li><a class="reference internal" href="#installing-custom-game-dirs">Installing custom game dirs</a></li>
<li><a class="reference internal" href="#configuring">Configuring</a></li>
<li><a class="reference internal" href="#going-public">Going public</a></li>
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<li><a href="Setup-Overview.html">1.0-dev (develop branch)</a></li>
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