evennia/src/commands/default
2013-04-12 13:59:15 +02:00
..
__init__.py Updated ReST documentation. 2012-05-01 17:37:37 +02:00
admin.py Cache changes: Moved all caches (except idmapper) to central caching module. This makes it easier to overview cache memory usage (and clean it) as well as plug-in external cache mechanisms. 2012-11-01 11:20:07 +01:00
batchprocess.py Fixed bug in @batchcommand (Resolves Issue 287). Also updated @dig to again handle deleting ranges of dbrefs (with or without # in front). 2012-10-14 16:24:21 +02:00
building.py Merge. 2013-02-14 17:55:35 +01:00
cmdset_character.py changed cmdset_default -> cmdset_character and changed the class names to match. Added migrations to properly update default-set cmdset_stores to the new positions (objects created from custom types are not migrated, these should see errors and need to re-point their imports to the new defaults) 2013-04-12 13:01:20 +02:00
cmdset_player.py Cleaned up all commands of the player type to correctly relay their msg-data only to their assigned session. 2013-04-12 13:59:15 +02:00
cmdset_unloggedin.py Renamed cmdset_ooc -> cmdset_player and settings.CMDSET_OOC -> settings.CMDSET_PLAYER. Also split most of the player-specific commands to a new module player. 2013-04-11 01:02:05 +02:00
comms.py Renamed cmdset_ooc -> cmdset_player and settings.CMDSET_OOC -> settings.CMDSET_PLAYER. Also split most of the player-specific commands to a new module player. 2013-04-11 01:02:05 +02:00
general.py changed cmdset_default -> cmdset_character and changed the class names to match. Added migrations to properly update default-set cmdset_stores to the new positions (objects created from custom types are not migrated, these should see errors and need to re-point their imports to the new defaults) 2013-04-12 13:01:20 +02:00
help.py Changed help category to be displayed with title() instead of with capitalize(). Resolves Issue 289. 2012-10-14 16:34:59 +02:00
muxcommand.py changed cmdset_default -> cmdset_character and changed the class names to match. Added migrations to properly update default-set cmdset_stores to the new positions (objects created from custom types are not migrated, these should see errors and need to re-point their imports to the new defaults) 2013-04-12 13:01:20 +02:00
player.py Cleaned up all commands of the player type to correctly relay their msg-data only to their assigned session. 2013-04-12 13:59:15 +02:00
syscommands.py Changed how the Typeclass system returns errors. Instead of echoing typeclass erros to the MUD-info channel (which is not only not only very spammy for everyone but also very hard to make clean so as to avoid recursion at a stage of typeclass failing), the system instead stores a property on itself called 'typeclass_last_errmsg' that holds eventual errors. This means that the task of reporting errors does not fall on the typeclass system itself but on the calling methods, as it should be. So src.utils.create.create_* functions now takes a new optional keyword "report_to" that holds an object to receive errors. If this keyword is given, the function msg():es that object with the error and returns None as before. If report_to is not set however, the create_* methods now return an Exception containing the error text. All default commands have been changed to accomodate for this behaviour, which allows for much more control over errors. 2012-04-21 16:15:37 +02:00
system.py Some further bug fixes. 2013-04-09 11:14:08 +02:00
tests.py changed cmdset_default -> cmdset_character and changed the class names to match. Added migrations to properly update default-set cmdset_stores to the new positions (objects created from custom types are not migrated, these should see errors and need to re-point their imports to the new defaults) 2013-04-12 13:01:20 +02:00
unloggedin.py After the rework of the many-char mode, mode 0 now works stably and auto-logins correctly it seems. 2013-04-09 17:11:34 +02:00