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<section id="module-evennia.contrib.tutorials.tutorial_world.rooms">
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<span id="evennia-contrib-tutorials-tutorial-world-rooms"></span><h1>evennia.contrib.tutorials.tutorial_world.rooms<a class="headerlink" href="#module-evennia.contrib.tutorials.tutorial_world.rooms" title="Link to this heading">¶</a></h1>
|
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<p>Room Typeclasses for the TutorialWorld.</p>
|
||
<p>This defines special types of Rooms available in the tutorial. To keep
|
||
everything in one place we define them together with the custom
|
||
commands needed to control them. Those commands could also have been
|
||
in a separate module (e.g. if they could have been re-used elsewhere.)</p>
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdTutorial</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdTutorial"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">Command</span></code></a></p>
|
||
<p>Get help during the tutorial</p>
|
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<dl class="simple">
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||
<dt>Usage:</dt><dd><p>tutorial [obj]</p>
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</dd>
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</dl>
|
||
<p>This command allows you to get behind-the-scenes info
|
||
about an object or the current location.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'tutorial'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">['tut']</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.locks">
|
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<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'tutorialworld'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdTutorial.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>All we do is to scan the current location for an Attribute
|
||
called <strong>tutorial_info</strong> and display that.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'tut',</span> <span class="pre">'category':</span> <span class="pre">'tutorialworld',</span> <span class="pre">'key':</span> <span class="pre">'tutorial',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">tut',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nGet</span> <span class="pre">help</span> <span class="pre">during</span> <span class="pre">the</span> <span class="pre">tutorial\n\nUsage:\n</span>  <span class="pre">tutorial</span> <span class="pre">[obj]\n\nThis</span> <span class="pre">command</span> <span class="pre">allows</span> <span class="pre">you</span> <span class="pre">to</span> <span class="pre">get</span> <span class="pre">behind-the-scenes</span> <span class="pre">info\nabout</span> <span class="pre">an</span> <span class="pre">object</span> <span class="pre">or</span> <span class="pre">the</span> <span class="pre">current</span> <span class="pre">location.\n\n'}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdTutorialSetDetail</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdTutorialSetDetail"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">MuxCommand</span></code></a></p>
|
||
<p>sets a detail on a room</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>@detail <key> = <description>
|
||
@detail <key>;<alias>;… = description</p>
|
||
</dd>
|
||
</dl>
|
||
<p class="rubric">Example</p>
|
||
<p>@detail walls = The walls are covered in …
|
||
@detail castle;ruin;tower = The distant ruin …</p>
|
||
<p>This sets a “detail” on the object this command is defined on
|
||
(TutorialRoom for this tutorial). This detail can be accessed with
|
||
the TutorialRoomLook command sitting on TutorialRoom objects (details
|
||
are set as a simple dictionary on the room). This is a Builder command.</p>
|
||
<p>We custom parse the key for the ;-separator in order to create
|
||
multiple aliases to the detail all at once.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'@detail'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:perm(Builder)'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'tutorialworld'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdTutorialSetDetail.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>All this does is to check if the object has
|
||
the set_detail method and uses it.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">[]</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:perm(Builder)'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'',</span> <span class="pre">'category':</span> <span class="pre">'tutorialworld',</span> <span class="pre">'key':</span> <span class="pre">'@detail',</span> <span class="pre">'no_prefix':</span> <span class="pre">'detail</span> <span class="pre">',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nsets</span> <span class="pre">a</span> <span class="pre">detail</span> <span class="pre">on</span> <span class="pre">a</span> <span class="pre">room\n\nUsage:\n</span>    <span class="pre">@detail</span> <span class="pre"><key></span> <span class="pre">=</span> <span class="pre"><description>\n</span>    <span class="pre">@detail</span> <span class="pre"><key>;<alias>;...</span> <span class="pre">=</span> <span class="pre">description\n\nExample:\n</span>    <span class="pre">@detail</span> <span class="pre">walls</span> <span class="pre">=</span> <span class="pre">The</span> <span class="pre">walls</span> <span class="pre">are</span> <span class="pre">covered</span> <span class="pre">in</span> <span class="pre">...\n</span>    <span class="pre">@detail</span> <span class="pre">castle;ruin;tower</span> <span class="pre">=</span> <span class="pre">The</span> <span class="pre">distant</span> <span class="pre">ruin</span> <span class="pre">...\n\nThis</span> <span class="pre">sets</span> <span class="pre">a</span> <span class="pre">"detail"</span> <span class="pre">on</span> <span class="pre">the</span> <span class="pre">object</span> <span class="pre">this</span> <span class="pre">command</span> <span class="pre">is</span> <span class="pre">defined</span> <span class="pre">on\n(TutorialRoom</span> <span class="pre">for</span> <span class="pre">this</span> <span class="pre">tutorial).</span> <span class="pre">This</span> <span class="pre">detail</span> <span class="pre">can</span> <span class="pre">be</span> <span class="pre">accessed</span> <span class="pre">with\nthe</span> <span class="pre">TutorialRoomLook</span> <span class="pre">command</span> <span class="pre">sitting</span> <span class="pre">on</span> <span class="pre">TutorialRoom</span> <span class="pre">objects</span> <span class="pre">(details\nare</span> <span class="pre">set</span> <span class="pre">as</span> <span class="pre">a</span> <span class="pre">simple</span> <span class="pre">dictionary</span> <span class="pre">on</span> <span class="pre">the</span> <span class="pre">room).</span> <span class="pre">This</span> <span class="pre">is</span> <span class="pre">a</span> <span class="pre">Builder</span> <span class="pre">command.\n\nWe</span> <span class="pre">custom</span> <span class="pre">parse</span> <span class="pre">the</span> <span class="pre">key</span> <span class="pre">for</span> <span class="pre">the</span> <span class="pre">;-separator</span> <span class="pre">in</span> <span class="pre">order</span> <span class="pre">to</span> <span class="pre">create\nmultiple</span> <span class="pre">aliases</span> <span class="pre">to</span> <span class="pre">the</span> <span class="pre">detail</span> <span class="pre">all</span> <span class="pre">at</span> <span class="pre">once.\n'}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdTutorialLook</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdTutorialLook"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.general.html#evennia.commands.default.general.CmdLook" title="evennia.commands.default.general.CmdLook"><code class="xref py py-class docutils literal notranslate"><span class="pre">CmdLook</span></code></a></p>
|
||
<p>looks at the room and on details</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>look <obj>
|
||
look <room detail>
|
||
look <a href="#id1"><span class="problematic" id="id2">*</span></a><account></p>
|
||
</dd>
|
||
</dl>
|
||
<p>Observes your location, details at your location or objects
|
||
in your vicinity.</p>
|
||
<p>Tutorial: This is a child of the default Look command, that also
|
||
allows us to look at “details” in the room. These details are
|
||
things to examine and offers some extra description without
|
||
actually having to be actual database objects. It uses the
|
||
return_detail() hook on TutorialRooms for this.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'tutorialworld'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdTutorialLook.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Handle the looking. This is a copy of the default look
|
||
code except for adding in the details.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">['ls',</span> <span class="pre">'l']</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'look'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'ls</span> <span class="pre">l',</span> <span class="pre">'category':</span> <span class="pre">'tutorialworld',</span> <span class="pre">'key':</span> <span class="pre">'look',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">ls</span> <span class="pre">l',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nlooks</span> <span class="pre">at</span> <span class="pre">the</span> <span class="pre">room</span> <span class="pre">and</span> <span class="pre">on</span> <span class="pre">details\n\nUsage:\n</span>    <span class="pre">look</span> <span class="pre"><obj>\n</span>    <span class="pre">look</span> <span class="pre"><room</span> <span class="pre">detail>\n</span>    <span class="pre">look</span> <span class="pre">*<account>\n\nObserves</span> <span class="pre">your</span> <span class="pre">location,</span> <span class="pre">details</span> <span class="pre">at</span> <span class="pre">your</span> <span class="pre">location</span> <span class="pre">or</span> <span class="pre">objects\nin</span> <span class="pre">your</span> <span class="pre">vicinity.\n\nTutorial:</span> <span class="pre">This</span> <span class="pre">is</span> <span class="pre">a</span> <span class="pre">child</span> <span class="pre">of</span> <span class="pre">the</span> <span class="pre">default</span> <span class="pre">Look</span> <span class="pre">command,</span> <span class="pre">that</span> <span class="pre">also\nallows</span> <span class="pre">us</span> <span class="pre">to</span> <span class="pre">look</span> <span class="pre">at</span> <span class="pre">"details"</span> <span class="pre">in</span> <span class="pre">the</span> <span class="pre">room.</span>  <span class="pre">These</span> <span class="pre">details</span> <span class="pre">are\nthings</span> <span class="pre">to</span> <span class="pre">examine</span> <span class="pre">and</span> <span class="pre">offers</span> <span class="pre">some</span> <span class="pre">extra</span> <span class="pre">description</span> <span class="pre">without\nactually</span> <span class="pre">having</span> <span class="pre">to</span> <span class="pre">be</span> <span class="pre">actual</span> <span class="pre">database</span> <span class="pre">objects.</span> <span class="pre">It</span> <span class="pre">uses</span> <span class="pre">the\nreturn_detail()</span> <span class="pre">hook</span> <span class="pre">on</span> <span class="pre">TutorialRooms</span> <span class="pre">for</span> <span class="pre">this.\n'}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdTutorialGiveUp</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdTutorialGiveUp"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">MuxCommand</span></code></a></p>
|
||
<p>Give up the tutorial-world quest and return to Limbo, the start room of the
|
||
server.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'give</span> <span class="pre">up'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">['abort']</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdTutorialGiveUp.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.func" title="Link to this definition">¶</a></dt>
|
||
<dd><dl class="simple">
|
||
<dt>This is the hook function that actually does all the work. It is called</dt><dd><p>by the cmdhandler right after self.parser() finishes, and so has access
|
||
to all the variables defined therein.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'general'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all();'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'abort',</span> <span class="pre">'category':</span> <span class="pre">'general',</span> <span class="pre">'key':</span> <span class="pre">'give</span> <span class="pre">up',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">abort',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nGive</span> <span class="pre">up</span> <span class="pre">the</span> <span class="pre">tutorial-world</span> <span class="pre">quest</span> <span class="pre">and</span> <span class="pre">return</span> <span class="pre">to</span> <span class="pre">Limbo,</span> <span class="pre">the</span> <span class="pre">start</span> <span class="pre">room</span> <span class="pre">of</span> <span class="pre">the\nserver.\n\n'}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">TutorialRoomCmdSet</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">cmdsetobj</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">key</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TutorialRoomCmdSet"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">CmdSet</span></code></a></p>
|
||
<p>Implements the simple tutorial cmdset. This will overload the look
|
||
command in the default CharacterCmdSet since it has a higher
|
||
priority (ChracterCmdSet has prio 0)</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'tutorial_cmdset'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.priority">
|
||
<span class="sig-name descname"><span class="pre">priority</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">1</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.priority" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.at_cmdset_creation">
|
||
<span class="sig-name descname"><span class="pre">at_cmdset_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TutorialRoomCmdSet.at_cmdset_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.at_cmdset_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>add the tutorial-room commands</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">TutorialRoom</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TutorialRoom"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom" title="evennia.objects.objects.DefaultRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">DefaultRoom</span></code></a></p>
|
||
<p>This is the base room type for all rooms in the tutorial world.
|
||
It defines a cmdset on itself for reading tutorial info about the location.</p>
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.at_object_creation">
|
||
<span class="sig-name descname"><span class="pre">at_object_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TutorialRoom.at_object_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.at_object_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called when room is first created</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.at_object_receive">
|
||
<span class="sig-name descname"><span class="pre">at_object_receive</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">new_arrival</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">source_location</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">move_type</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'move'</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TutorialRoom.at_object_receive"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.at_object_receive" title="Link to this definition">¶</a></dt>
|
||
<dd><p>When an object enter a tutorial room we tell other objects in
|
||
the room about it by trying to call a hook on them. The Mob object
|
||
uses this to cheaply get notified of enemies without having
|
||
to constantly scan for them.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>new_arrival</strong> (<em>Object</em>) – the object that just entered this room.</p></li>
|
||
<li><p><strong>source_location</strong> (<em>Object</em>) – the previous location of new_arrival.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.return_detail">
|
||
<span class="sig-name descname"><span class="pre">return_detail</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">detailkey</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TutorialRoom.return_detail"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.return_detail" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This looks for an Attribute “obj_details” and possibly
|
||
returns the value of it.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><p><strong>detailkey</strong> (<em>str</em>) – The detail being looked at. This is
|
||
case-insensitive.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.set_detail">
|
||
<span class="sig-name descname"><span class="pre">set_detail</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">detailkey</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">description</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TutorialRoom.set_detail"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.set_detail" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This sets a new detail, using an Attribute “details”.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>detailkey</strong> (<em>str</em>) – The detail identifier to add (for
|
||
aliases you need to add multiple keys to the
|
||
same description). Case-insensitive.</p></li>
|
||
<li><p><strong>description</strong> (<em>str</em>) – The text to return when looking
|
||
at the given detailkey.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">DoesNotExist</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom.DoesNotExist" title="evennia.objects.objects.DefaultRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">MultipleObjectsReturned</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom.MultipleObjectsReturned" title="evennia.objects.objects.DefaultRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">NotUpdated</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom.NotUpdated" title="evennia.objects.objects.DefaultRoom.NotUpdated"><code class="xref py py-class docutils literal notranslate"><span class="pre">NotUpdated</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.typename">
|
||
<span class="sig-name descname"><span class="pre">typename</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'TutorialRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.typename" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">TutorialStartExit</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TutorialStartExit"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultExit" title="evennia.objects.objects.DefaultExit"><code class="xref py py-class docutils literal notranslate"><span class="pre">DefaultExit</span></code></a></p>
|
||
<p>This is like a normal exit except it makes the <strong>intro</strong> command available
|
||
on itself. We put it on the exit in order to provide this command to the
|
||
Limbo room without modifying Limbo itself - deleting the tutorial exit
|
||
will also clean up the intro command.</p>
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.at_object_creation">
|
||
<span class="sig-name descname"><span class="pre">at_object_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TutorialStartExit.at_object_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.at_object_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called once, when this object is first created. This is the
|
||
normal hook to overload for most object types.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.DoesNotExist">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">DoesNotExist</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.DoesNotExist" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultExit.DoesNotExist" title="evennia.objects.objects.DefaultExit.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.MultipleObjectsReturned">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">MultipleObjectsReturned</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.MultipleObjectsReturned" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultExit.MultipleObjectsReturned" title="evennia.objects.objects.DefaultExit.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.NotUpdated">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">NotUpdated</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.NotUpdated" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultExit.NotUpdated" title="evennia.objects.objects.DefaultExit.NotUpdated"><code class="xref py py-class docutils literal notranslate"><span class="pre">NotUpdated</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.typename">
|
||
<span class="sig-name descname"><span class="pre">typename</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'TutorialStartExit'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.typename" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">WeatherRoom</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#WeatherRoom"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">TutorialRoom</span></code></a></p>
|
||
<p>This should probably better be called a rainy room…</p>
|
||
<p>This sets up an outdoor room typeclass. At irregular intervals,
|
||
the effects of weather will show in the room. Outdoor rooms should
|
||
inherit from this.</p>
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.at_object_creation">
|
||
<span class="sig-name descname"><span class="pre">at_object_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#WeatherRoom.at_object_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.at_object_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called when object is first created.
|
||
We set up a ticker to update this room regularly.</p>
|
||
<p>Note that we could in principle also use a Script to manage
|
||
the ticking of the room; the TickerHandler works fine for
|
||
simple things like this though.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.update_weather">
|
||
<span class="sig-name descname"><span class="pre">update_weather</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#WeatherRoom.update_weather"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.update_weather" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called by the tickerhandler at regular intervals. Even so, we
|
||
only update 20% of the time, picking a random weather message
|
||
when we do. The tickerhandler requires that this hook accepts
|
||
any arguments and keyword arguments (hence the <a href="#id3"><span class="problematic" id="id4">*</span></a>args, <a href="#id5"><span class="problematic" id="id6">**</span></a>kwargs
|
||
even though we don’t actually use them in this example)</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.DoesNotExist">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">DoesNotExist</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.DoesNotExist" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.MultipleObjectsReturned">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">MultipleObjectsReturned</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.MultipleObjectsReturned" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.NotUpdated">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">NotUpdated</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.NotUpdated" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated"><code class="xref py py-class docutils literal notranslate"><span class="pre">NotUpdated</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.typename">
|
||
<span class="sig-name descname"><span class="pre">typename</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'WeatherRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.typename" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdEvenniaIntro</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdEvenniaIntro"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">Command</span></code></a></p>
|
||
<p>Start the Evennia intro wizard.</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>intro</p>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'intro'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdEvenniaIntro.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This is the actual executing part of the command. It is
|
||
called directly after self.parse(). See the docstring of this
|
||
module for which object properties are available (beyond those
|
||
set in self.parse())</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">[]</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'general'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all();'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'',</span> <span class="pre">'category':</span> <span class="pre">'general',</span> <span class="pre">'key':</span> <span class="pre">'intro',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nStart</span> <span class="pre">the</span> <span class="pre">Evennia</span> <span class="pre">intro</span> <span class="pre">wizard.\n\nUsage:\n</span>    <span class="pre">intro\n\n'}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdSetEvenniaIntro</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">cmdsetobj</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">key</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdSetEvenniaIntro"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">CmdSet</span></code></a></p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'Evennia</span> <span class="pre">Intro</span> <span class="pre">StartSet'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro.at_cmdset_creation">
|
||
<span class="sig-name descname"><span class="pre">at_cmdset_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdSetEvenniaIntro.at_cmdset_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro.at_cmdset_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Hook method - this should be overloaded in the inheriting
|
||
class, and should take care of populating the cmdset by use of
|
||
self.add().</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">IntroRoom</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#IntroRoom"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">TutorialRoom</span></code></a></p>
|
||
<p>Intro room</p>
|
||
<dl class="simple">
|
||
<dt>properties to customize:</dt><dd><p>char_health - integer > 0 (default 20)</p>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.at_object_creation">
|
||
<span class="sig-name descname"><span class="pre">at_object_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#IntroRoom.at_object_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.at_object_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called when the room is first created.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.at_object_receive">
|
||
<span class="sig-name descname"><span class="pre">at_object_receive</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">character</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">source_location</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">move_type</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'move'</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#IntroRoom.at_object_receive"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.at_object_receive" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Assign properties on characters</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.DoesNotExist">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">DoesNotExist</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.DoesNotExist" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.MultipleObjectsReturned">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">MultipleObjectsReturned</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.MultipleObjectsReturned" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.NotUpdated">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">NotUpdated</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.NotUpdated" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated"><code class="xref py py-class docutils literal notranslate"><span class="pre">NotUpdated</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.typename">
|
||
<span class="sig-name descname"><span class="pre">typename</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'IntroRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.typename" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEast">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdEast</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdEast"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">Command</span></code></a></p>
|
||
<p>Go eastwards across the bridge.</p>
|
||
<dl>
|
||
<dt>Tutorial info:</dt><dd><blockquote>
|
||
<div><p>This command relies on the caller having two Attributes
|
||
(assigned by the room when entering):</p>
|
||
<blockquote>
|
||
<div><ul class="simple">
|
||
<li><p>east_exit: a unique name or dbref to the room to go to
|
||
when exiting east.</p></li>
|
||
<li><p>west_exit: a unique name or dbref to the room to go to
|
||
when exiting west.</p></li>
|
||
</ul>
|
||
</div></blockquote>
|
||
</div></blockquote>
|
||
<dl class="simple">
|
||
<dt>The room must also have the following Attributes</dt><dd><ul class="simple">
|
||
<li><p>tutorial_bridge_posistion: the current position on
|
||
on the bridge, 0 - 4.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'east'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">['e']</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'tutorialworld'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdEast.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>move one step eastwards</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'e',</span> <span class="pre">'category':</span> <span class="pre">'tutorialworld',</span> <span class="pre">'key':</span> <span class="pre">'east',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">e',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nGo</span> <span class="pre">eastwards</span> <span class="pre">across</span> <span class="pre">the</span> <span class="pre">bridge.\n\nTutorial</span> <span class="pre">info:\n</span>    <span class="pre">This</span> <span class="pre">command</span> <span class="pre">relies</span> <span class="pre">on</span> <span class="pre">the</span> <span class="pre">caller</span> <span class="pre">having</span> <span class="pre">two</span> <span class="pre">Attributes\n</span>    <span class="pre">(assigned</span> <span class="pre">by</span> <span class="pre">the</span> <span class="pre">room</span> <span class="pre">when</span> <span class="pre">entering):\n</span>        <span class="pre">-</span> <span class="pre">east_exit:</span> <span class="pre">a</span> <span class="pre">unique</span> <span class="pre">name</span> <span class="pre">or</span> <span class="pre">dbref</span> <span class="pre">to</span> <span class="pre">the</span> <span class="pre">room</span> <span class="pre">to</span> <span class="pre">go</span> <span class="pre">to\n</span>          <span class="pre">when</span> <span class="pre">exiting</span> <span class="pre">east.\n</span>        <span class="pre">-</span> <span class="pre">west_exit:</span> <span class="pre">a</span> <span class="pre">unique</span> <span class="pre">name</span> <span class="pre">or</span> <span class="pre">dbref</span> <span class="pre">to</span> <span class="pre">the</span> <span class="pre">room</span> <span class="pre">to</span> <span class="pre">go</span> <span class="pre">to\n</span>          <span class="pre">when</span> <span class="pre">exiting</span> <span class="pre">west.\n</span>   <span class="pre">The</span> <span class="pre">room</span> <span class="pre">must</span> <span class="pre">also</span> <span class="pre">have</span> <span class="pre">the</span> <span class="pre">following</span> <span class="pre">Attributes\n</span>       <span class="pre">-</span> <span class="pre">tutorial_bridge_posistion:</span> <span class="pre">the</span> <span class="pre">current</span> <span class="pre">position</span> <span class="pre">on\n</span>         <span class="pre">on</span> <span class="pre">the</span> <span class="pre">bridge,</span> <span class="pre">0</span> <span class="pre">-</span> <span class="pre">4.\n\n'}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdWest">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdWest</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdWest"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">Command</span></code></a></p>
|
||
<p>Go westwards across the bridge.</p>
|
||
<dl>
|
||
<dt>Tutorial info:</dt><dd><p>This command relies on the caller having two Attributes
|
||
(assigned by the room when entering):</p>
|
||
<blockquote>
|
||
<div><ul class="simple">
|
||
<li><p>east_exit: a unique name or dbref to the room to go to
|
||
when exiting east.</p></li>
|
||
<li><p>west_exit: a unique name or dbref to the room to go to
|
||
when exiting west.</p></li>
|
||
</ul>
|
||
</div></blockquote>
|
||
<dl class="simple">
|
||
<dt>The room must also have the following property:</dt><dd><ul class="simple">
|
||
<li><p>tutorial_bridge_posistion: the current position on
|
||
on the bridge, 0 - 4.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'west'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">['w']</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'tutorialworld'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdWest.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>move one step westwards</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'w',</span> <span class="pre">'category':</span> <span class="pre">'tutorialworld',</span> <span class="pre">'key':</span> <span class="pre">'west',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">w',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nGo</span> <span class="pre">westwards</span> <span class="pre">across</span> <span class="pre">the</span> <span class="pre">bridge.\n\nTutorial</span> <span class="pre">info:\n</span>   <span class="pre">This</span> <span class="pre">command</span> <span class="pre">relies</span> <span class="pre">on</span> <span class="pre">the</span> <span class="pre">caller</span> <span class="pre">having</span> <span class="pre">two</span> <span class="pre">Attributes\n</span>   <span class="pre">(assigned</span> <span class="pre">by</span> <span class="pre">the</span> <span class="pre">room</span> <span class="pre">when</span> <span class="pre">entering):\n</span>       <span class="pre">-</span> <span class="pre">east_exit:</span> <span class="pre">a</span> <span class="pre">unique</span> <span class="pre">name</span> <span class="pre">or</span> <span class="pre">dbref</span> <span class="pre">to</span> <span class="pre">the</span> <span class="pre">room</span> <span class="pre">to</span> <span class="pre">go</span> <span class="pre">to\n</span>         <span class="pre">when</span> <span class="pre">exiting</span> <span class="pre">east.\n</span>       <span class="pre">-</span> <span class="pre">west_exit:</span> <span class="pre">a</span> <span class="pre">unique</span> <span class="pre">name</span> <span class="pre">or</span> <span class="pre">dbref</span> <span class="pre">to</span> <span class="pre">the</span> <span class="pre">room</span> <span class="pre">to</span> <span class="pre">go</span> <span class="pre">to\n</span>         <span class="pre">when</span> <span class="pre">exiting</span> <span class="pre">west.\n</span>   <span class="pre">The</span> <span class="pre">room</span> <span class="pre">must</span> <span class="pre">also</span> <span class="pre">have</span> <span class="pre">the</span> <span class="pre">following</span> <span class="pre">property:\n</span>       <span class="pre">-</span> <span class="pre">tutorial_bridge_posistion:</span> <span class="pre">the</span> <span class="pre">current</span> <span class="pre">position</span> <span class="pre">on\n</span>         <span class="pre">on</span> <span class="pre">the</span> <span class="pre">bridge,</span> <span class="pre">0</span> <span class="pre">-</span> <span class="pre">4.\n\n'}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdLookBridge</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdLookBridge"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">Command</span></code></a></p>
|
||
<p>looks around at the bridge.</p>
|
||
<dl class="simple">
|
||
<dt>Tutorial info:</dt><dd><p>This command assumes that the room has an Attribute
|
||
“fall_exit”, a unique name or dbref to the place they end upp
|
||
if they fall off the bridge.</p>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'look'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">['l']</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'tutorialworld'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdLookBridge.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Looking around, including a chance to fall.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'l',</span> <span class="pre">'category':</span> <span class="pre">'tutorialworld',</span> <span class="pre">'key':</span> <span class="pre">'look',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">l',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nlooks</span> <span class="pre">around</span> <span class="pre">at</span> <span class="pre">the</span> <span class="pre">bridge.\n\nTutorial</span> <span class="pre">info:\n</span>    <span class="pre">This</span> <span class="pre">command</span> <span class="pre">assumes</span> <span class="pre">that</span> <span class="pre">the</span> <span class="pre">room</span> <span class="pre">has</span> <span class="pre">an</span> <span class="pre">Attribute\n</span>    <span class="pre">"fall_exit",</span> <span class="pre">a</span> <span class="pre">unique</span> <span class="pre">name</span> <span class="pre">or</span> <span class="pre">dbref</span> <span class="pre">to</span> <span class="pre">the</span> <span class="pre">place</span> <span class="pre">they</span> <span class="pre">end</span> <span class="pre">upp\n</span>    <span class="pre">if</span> <span class="pre">they</span> <span class="pre">fall</span> <span class="pre">off</span> <span class="pre">the</span> <span class="pre">bridge.\n'}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdBridgeHelp</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdBridgeHelp"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">Command</span></code></a></p>
|
||
<p>Overwritten help command while on the bridge.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'help'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">['h',</span> <span class="pre">'?']</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'tutorial</span> <span class="pre">world'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdBridgeHelp.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Implements the command.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'h</span> <span class="pre">?',</span> <span class="pre">'category':</span> <span class="pre">'tutorial</span> <span class="pre">world',</span> <span class="pre">'key':</span> <span class="pre">'help',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">h</span> <span class="pre">?',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nOverwritten</span> <span class="pre">help</span> <span class="pre">command</span> <span class="pre">while</span> <span class="pre">on</span> <span class="pre">the</span> <span class="pre">bridge.\n'}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">BridgeCmdSet</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">cmdsetobj</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">key</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#BridgeCmdSet"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">CmdSet</span></code></a></p>
|
||
<p>This groups the bridge commands. We will store it on the room.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'Bridge</span> <span class="pre">commands'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.priority">
|
||
<span class="sig-name descname"><span class="pre">priority</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">2</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.priority" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.at_cmdset_creation">
|
||
<span class="sig-name descname"><span class="pre">at_cmdset_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#BridgeCmdSet.at_cmdset_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.at_cmdset_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called at first cmdset creation</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">BridgeRoom</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#BridgeRoom"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom" title="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">WeatherRoom</span></code></a></p>
|
||
<p>The bridge room implements an unsafe bridge. It also enters the player into
|
||
a state where they get new commands so as to try to cross the bridge.</p>
|
||
<blockquote>
|
||
<div><p>We want this to result in the account getting a special set of
|
||
commands related to crossing the bridge. The result is that it
|
||
will take several steps to cross it, despite it being represented
|
||
by only a single room.</p>
|
||
<p>We divide the bridge into steps:</p>
|
||
<blockquote>
|
||
<div><dl class="simple">
|
||
<dt>self.db.west_exit - - | - - self.db.east_exit</dt><dd><p>0 1 2 3 4</p>
|
||
</dd>
|
||
</dl>
|
||
</div></blockquote>
|
||
<p>The position is handled by a variable stored on the character
|
||
when entering and giving special move commands will
|
||
increase/decrease the counter until the bridge is crossed.</p>
|
||
<p>We also has self.db.fall_exit, which points to a gathering
|
||
location to end up if we happen to fall off the bridge (used by
|
||
the CmdLookBridge command).</p>
|
||
</div></blockquote>
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_creation">
|
||
<span class="sig-name descname"><span class="pre">at_object_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#BridgeRoom.at_object_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Setups the room</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.update_weather">
|
||
<span class="sig-name descname"><span class="pre">update_weather</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#BridgeRoom.update_weather"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.update_weather" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This is called at irregular intervals and makes the passage
|
||
over the bridge a little more interesting.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_receive">
|
||
<span class="sig-name descname"><span class="pre">at_object_receive</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">character</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">source_location</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">move_type</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'move'</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#BridgeRoom.at_object_receive"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_receive" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This hook is called by the engine whenever the player is moved
|
||
into this room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_leave">
|
||
<span class="sig-name descname"><span class="pre">at_object_leave</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">character</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">target_location</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">move_type</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'move'</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#BridgeRoom.at_object_leave"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_leave" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This is triggered when the player leaves the bridge room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.DoesNotExist">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">DoesNotExist</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.DoesNotExist" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.DoesNotExist" title="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.MultipleObjectsReturned">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">MultipleObjectsReturned</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.MultipleObjectsReturned" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.MultipleObjectsReturned" title="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.NotUpdated">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">NotUpdated</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.NotUpdated" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.NotUpdated" title="evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.NotUpdated"><code class="xref py py-class docutils literal notranslate"><span class="pre">NotUpdated</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.typename">
|
||
<span class="sig-name descname"><span class="pre">typename</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'BridgeRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.typename" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdLookDark</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdLookDark"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">Command</span></code></a></p>
|
||
<p>Look around in darkness</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>look</p>
|
||
</dd>
|
||
</dl>
|
||
<p>Look around in the darkness, trying
|
||
to find something.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'look'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">['fiddle',</span> <span class="pre">'l',</span> <span class="pre">'search',</span> <span class="pre">'feel</span> <span class="pre">around',</span> <span class="pre">'feel']</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'tutorialworld'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdLookDark.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Implement the command.</p>
|
||
<p>This works both as a look and a search command; there is a
|
||
random chance of eventually finding a light source.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'fiddle</span> <span class="pre">l</span> <span class="pre">search</span> <span class="pre">feel</span> <span class="pre">around</span> <span class="pre">feel',</span> <span class="pre">'category':</span> <span class="pre">'tutorialworld',</span> <span class="pre">'key':</span> <span class="pre">'look',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">fiddle</span> <span class="pre">l</span> <span class="pre">search</span> <span class="pre">feel</span> <span class="pre">around</span> <span class="pre">feel',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nLook</span> <span class="pre">around</span> <span class="pre">in</span> <span class="pre">darkness\n\nUsage:\n</span>  <span class="pre">look\n\nLook</span> <span class="pre">around</span> <span class="pre">in</span> <span class="pre">the</span> <span class="pre">darkness,</span> <span class="pre">trying\nto</span> <span class="pre">find</span> <span class="pre">something.\n'}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdDarkHelp</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdDarkHelp"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">Command</span></code></a></p>
|
||
<p>Help command for the dark state.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'help'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'tutorialworld'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdDarkHelp.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Replace the the help command with a not-so-useful help</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">[]</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'',</span> <span class="pre">'category':</span> <span class="pre">'tutorialworld',</span> <span class="pre">'key':</span> <span class="pre">'help',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nHelp</span> <span class="pre">command</span> <span class="pre">for</span> <span class="pre">the</span> <span class="pre">dark</span> <span class="pre">state.\n'}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">CmdDarkNoMatch</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdDarkNoMatch"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">Command</span></code></a></p>
|
||
<p>This is a system command. Commands with special keys are used to
|
||
override special sitations in the game. The CMD_NOMATCH is used
|
||
when the given command is not found in the current command set (it
|
||
replaces Evennia’s default behavior or offering command
|
||
suggestions)</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'__nomatch_command'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#CmdDarkNoMatch.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Implements the command.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">[]</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'general'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'',</span> <span class="pre">'category':</span> <span class="pre">'general',</span> <span class="pre">'key':</span> <span class="pre">'__nomatch_command',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">"\nThis</span> <span class="pre">is</span> <span class="pre">a</span> <span class="pre">system</span> <span class="pre">command.</span> <span class="pre">Commands</span> <span class="pre">with</span> <span class="pre">special</span> <span class="pre">keys</span> <span class="pre">are</span> <span class="pre">used</span> <span class="pre">to\noverride</span> <span class="pre">special</span> <span class="pre">sitations</span> <span class="pre">in</span> <span class="pre">the</span> <span class="pre">game.</span> <span class="pre">The</span> <span class="pre">CMD_NOMATCH</span> <span class="pre">is</span> <span class="pre">used\nwhen</span> <span class="pre">the</span> <span class="pre">given</span> <span class="pre">command</span> <span class="pre">is</span> <span class="pre">not</span> <span class="pre">found</span> <span class="pre">in</span> <span class="pre">the</span> <span class="pre">current</span> <span class="pre">command</span> <span class="pre">set</span> <span class="pre">(it\nreplaces</span> <span class="pre">Evennia's</span> <span class="pre">default</span> <span class="pre">behavior</span> <span class="pre">or</span> <span class="pre">offering</span> <span class="pre">command\nsuggestions)\n"}</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">DarkCmdSet</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">cmdsetobj</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">key</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkCmdSet"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">CmdSet</span></code></a></p>
|
||
<p>Groups the commands of the dark room together. We also import the
|
||
default say command here so that players can still talk in the
|
||
darkness.</p>
|
||
<p>We give the cmdset the mergetype “Replace” to make sure it
|
||
completely replaces whichever command set it is merged onto
|
||
(usually the default cmdset)</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'darkroom_cmdset'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.mergetype">
|
||
<span class="sig-name descname"><span class="pre">mergetype</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'Replace'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.mergetype" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.priority">
|
||
<span class="sig-name descname"><span class="pre">priority</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">2</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.priority" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.at_cmdset_creation">
|
||
<span class="sig-name descname"><span class="pre">at_cmdset_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkCmdSet.at_cmdset_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.at_cmdset_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>populate the cmdset.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">DarkRoom</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkRoom"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">TutorialRoom</span></code></a></p>
|
||
<p>A dark room. This tries to start the DarkState script on all
|
||
objects entering. The script is responsible for making sure it is
|
||
valid (that is, that there is no light source shining in the room).</p>
|
||
<p>The is_lit Attribute is used to define if the room is currently lit
|
||
or not, so as to properly echo state changes.</p>
|
||
<p>Since this room (in the tutorial) is meant as a sort of catch-all,
|
||
we also make sure to heal characters ending up here, since they
|
||
may have been beaten up by the ghostly apparition at this point.</p>
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_creation">
|
||
<span class="sig-name descname"><span class="pre">at_object_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkRoom.at_object_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called when object is first created.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_init">
|
||
<span class="sig-name descname"><span class="pre">at_init</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkRoom.at_init"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_init" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called when room is first recached (such as after a reload)</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.check_light_state">
|
||
<span class="sig-name descname"><span class="pre">check_light_state</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">exclude</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkRoom.check_light_state"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.check_light_state" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This method checks if there are any light sources in the room.
|
||
If there isn’t it makes sure to add the dark cmdset to all
|
||
characters in the room. It is called whenever characters enter
|
||
the room and also by the Light sources when they turn on.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><p><strong>exclude</strong> (<em>Object</em>) – An object to not include in the light check.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_receive">
|
||
<span class="sig-name descname"><span class="pre">at_object_receive</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">obj</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">source_location</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">move_type</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'move'</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkRoom.at_object_receive"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_receive" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called when an object enters the room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_leave">
|
||
<span class="sig-name descname"><span class="pre">at_object_leave</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">obj</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">target_location</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">move_type</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'move'</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#DarkRoom.at_object_leave"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_leave" title="Link to this definition">¶</a></dt>
|
||
<dd><p>In case people leave with the light, we make sure to clear the
|
||
DarkCmdSet if necessary. This also works if they are
|
||
teleported away.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.DoesNotExist">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">DoesNotExist</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.DoesNotExist" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.MultipleObjectsReturned">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">MultipleObjectsReturned</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.MultipleObjectsReturned" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.NotUpdated">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">NotUpdated</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.NotUpdated" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated"><code class="xref py py-class docutils literal notranslate"><span class="pre">NotUpdated</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.typename">
|
||
<span class="sig-name descname"><span class="pre">typename</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'DarkRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.typename" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">TeleportRoom</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TeleportRoom"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">TutorialRoom</span></code></a></p>
|
||
<p>Teleporter - puzzle room.</p>
|
||
<dl class="simple">
|
||
<dt>Important attributes (set at creation):</dt><dd><p>puzzle_key - which attr to look for on character
|
||
puzzle_value - what char.db.puzzle_key must be set to
|
||
success_teleport_to - where to teleport in case if success
|
||
success_teleport_msg - message to echo while teleporting to success
|
||
failure_teleport_to - where to teleport to in case of failure
|
||
failure_teleport_msg - message to echo while teleporting to failure</p>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.at_object_creation">
|
||
<span class="sig-name descname"><span class="pre">at_object_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TeleportRoom.at_object_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.at_object_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called at first creation</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.at_object_receive">
|
||
<span class="sig-name descname"><span class="pre">at_object_receive</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">character</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">source_location</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">move_type</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'move'</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#TeleportRoom.at_object_receive"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.at_object_receive" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This hook is called by the engine whenever the player is moved into
|
||
this room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.DoesNotExist">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">DoesNotExist</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.DoesNotExist" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.MultipleObjectsReturned">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">MultipleObjectsReturned</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.MultipleObjectsReturned" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.NotUpdated">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">NotUpdated</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.NotUpdated" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated"><code class="xref py py-class docutils literal notranslate"><span class="pre">NotUpdated</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.typename">
|
||
<span class="sig-name descname"><span class="pre">typename</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'TeleportRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.typename" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.tutorials.tutorial_world.rooms.</span></span><span class="sig-name descname"><span class="pre">OutroRoom</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#OutroRoom"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">TutorialRoom</span></code></a></p>
|
||
<p>Outro room.</p>
|
||
<p>Called when exiting the tutorial, cleans the
|
||
character of tutorial-related attributes.</p>
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_creation">
|
||
<span class="sig-name descname"><span class="pre">at_object_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#OutroRoom.at_object_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called when the room is first created.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_receive">
|
||
<span class="sig-name descname"><span class="pre">at_object_receive</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">character</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">source_location</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">move_type</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'move'</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#OutroRoom.at_object_receive"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_receive" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Do cleanup.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_leave">
|
||
<span class="sig-name descname"><span class="pre">at_object_leave</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">character</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">destination</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">move_type</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'move'</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/tutorial_world/rooms.html#OutroRoom.at_object_leave"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_leave" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Called just before an object leaves from inside this object</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>moved_obj</strong> (<a class="reference internal" href="evennia.commands.default.general.html#evennia.commands.default.general.DefaultObject" title="evennia.commands.default.general.DefaultObject"><em>DefaultObject</em></a>) – The object leaving</p></li>
|
||
<li><p><strong>target_location</strong> (<a class="reference internal" href="evennia.commands.default.general.html#evennia.commands.default.general.DefaultObject" title="evennia.commands.default.general.DefaultObject"><em>DefaultObject</em></a>) – Where <strong>moved_obj</strong> is going.</p></li>
|
||
<li><p><strong>move_type</strong> (<em>str</em>) – The type of move. “give”, “traverse”, etc.
|
||
This is an arbitrary string provided to obj.move_to().
|
||
Useful for altering messages or altering logic depending
|
||
on the kind of movement.</p></li>
|
||
<li><p><strong>**kwargs</strong> – Arbitrary, optional arguments for users
|
||
overriding the call (unused by default).</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.DoesNotExist">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">DoesNotExist</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.DoesNotExist" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.MultipleObjectsReturned">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">MultipleObjectsReturned</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.MultipleObjectsReturned" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.NotUpdated">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">NotUpdated</span></span><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.NotUpdated" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated" title="evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated"><code class="xref py py-class docutils literal notranslate"><span class="pre">NotUpdated</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.typename">
|
||
<span class="sig-name descname"><span class="pre">typename</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'OutroRoom'</span></em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.typename" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
</section>
|
||
|
||
|
||
<div class="clearer"></div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sphinxsidebar" role="navigation" aria-label="Main">
|
||
<div class="sphinxsidebarwrapper">
|
||
<p class="logo"><a href="../index.html">
|
||
<img class="logo" src="../_static/evennia_logo.png" alt="Logo of Evennia"/>
|
||
</a></p>
|
||
<search id="searchbox" style="display: none" role="search">
|
||
<h3 id="searchlabel">Quick search</h3>
|
||
<div class="searchformwrapper">
|
||
<form class="search" action="../search.html" method="get">
|
||
<input type="text" name="q" aria-labelledby="searchlabel" autocomplete="off" autocorrect="off" autocapitalize="off" spellcheck="false"/>
|
||
<input type="submit" value="Go" />
|
||
</form>
|
||
</div>
|
||
</search>
|
||
<script>document.getElementById('searchbox').style.display = "block"</script>
|
||
<h3><a href="../index.html">Table of Contents</a></h3>
|
||
<ul>
|
||
<li><a class="reference internal" href="#">evennia.contrib.tutorials.tutorial_world.rooms</a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial"><code class="docutils literal notranslate"><span class="pre">CmdTutorial</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.key"><code class="docutils literal notranslate"><span class="pre">CmdTutorial.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.aliases"><code class="docutils literal notranslate"><span class="pre">CmdTutorial.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.locks"><code class="docutils literal notranslate"><span class="pre">CmdTutorial.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.help_category"><code class="docutils literal notranslate"><span class="pre">CmdTutorial.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.func"><code class="docutils literal notranslate"><span class="pre">CmdTutorial.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdTutorial.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorial.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdTutorial.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail"><code class="docutils literal notranslate"><span class="pre">CmdTutorialSetDetail</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.key"><code class="docutils literal notranslate"><span class="pre">CmdTutorialSetDetail.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.locks"><code class="docutils literal notranslate"><span class="pre">CmdTutorialSetDetail.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.help_category"><code class="docutils literal notranslate"><span class="pre">CmdTutorialSetDetail.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.func"><code class="docutils literal notranslate"><span class="pre">CmdTutorialSetDetail.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.aliases"><code class="docutils literal notranslate"><span class="pre">CmdTutorialSetDetail.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdTutorialSetDetail.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialSetDetail.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdTutorialSetDetail.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook"><code class="docutils literal notranslate"><span class="pre">CmdTutorialLook</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.help_category"><code class="docutils literal notranslate"><span class="pre">CmdTutorialLook.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.func"><code class="docutils literal notranslate"><span class="pre">CmdTutorialLook.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases"><code class="docutils literal notranslate"><span class="pre">CmdTutorialLook.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.key"><code class="docutils literal notranslate"><span class="pre">CmdTutorialLook.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdTutorialLook.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdTutorialLook.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp"><code class="docutils literal notranslate"><span class="pre">CmdTutorialGiveUp</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.key"><code class="docutils literal notranslate"><span class="pre">CmdTutorialGiveUp.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.aliases"><code class="docutils literal notranslate"><span class="pre">CmdTutorialGiveUp.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.func"><code class="docutils literal notranslate"><span class="pre">CmdTutorialGiveUp.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.help_category"><code class="docutils literal notranslate"><span class="pre">CmdTutorialGiveUp.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdTutorialGiveUp.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialGiveUp.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdTutorialGiveUp.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet"><code class="docutils literal notranslate"><span class="pre">TutorialRoomCmdSet</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.key"><code class="docutils literal notranslate"><span class="pre">TutorialRoomCmdSet.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.priority"><code class="docutils literal notranslate"><span class="pre">TutorialRoomCmdSet.priority</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.at_cmdset_creation"><code class="docutils literal notranslate"><span class="pre">TutorialRoomCmdSet.at_cmdset_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoomCmdSet.path"><code class="docutils literal notranslate"><span class="pre">TutorialRoomCmdSet.path</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom"><code class="docutils literal notranslate"><span class="pre">TutorialRoom</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.at_object_creation"><code class="docutils literal notranslate"><span class="pre">TutorialRoom.at_object_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.at_object_receive"><code class="docutils literal notranslate"><span class="pre">TutorialRoom.at_object_receive()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.return_detail"><code class="docutils literal notranslate"><span class="pre">TutorialRoom.return_detail()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.set_detail"><code class="docutils literal notranslate"><span class="pre">TutorialRoom.set_detail()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">TutorialRoom.DoesNotExist</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">TutorialRoom.MultipleObjectsReturned</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.NotUpdated"><code class="docutils literal notranslate"><span class="pre">TutorialRoom.NotUpdated</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.path"><code class="docutils literal notranslate"><span class="pre">TutorialRoom.path</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialRoom.typename"><code class="docutils literal notranslate"><span class="pre">TutorialRoom.typename</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit"><code class="docutils literal notranslate"><span class="pre">TutorialStartExit</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.at_object_creation"><code class="docutils literal notranslate"><span class="pre">TutorialStartExit.at_object_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">TutorialStartExit.DoesNotExist</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">TutorialStartExit.MultipleObjectsReturned</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.NotUpdated"><code class="docutils literal notranslate"><span class="pre">TutorialStartExit.NotUpdated</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.path"><code class="docutils literal notranslate"><span class="pre">TutorialStartExit.path</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TutorialStartExit.typename"><code class="docutils literal notranslate"><span class="pre">TutorialStartExit.typename</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom"><code class="docutils literal notranslate"><span class="pre">WeatherRoom</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.at_object_creation"><code class="docutils literal notranslate"><span class="pre">WeatherRoom.at_object_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.update_weather"><code class="docutils literal notranslate"><span class="pre">WeatherRoom.update_weather()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">WeatherRoom.DoesNotExist</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">WeatherRoom.MultipleObjectsReturned</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.NotUpdated"><code class="docutils literal notranslate"><span class="pre">WeatherRoom.NotUpdated</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.path"><code class="docutils literal notranslate"><span class="pre">WeatherRoom.path</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.WeatherRoom.typename"><code class="docutils literal notranslate"><span class="pre">WeatherRoom.typename</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro"><code class="docutils literal notranslate"><span class="pre">CmdEvenniaIntro</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.key"><code class="docutils literal notranslate"><span class="pre">CmdEvenniaIntro.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.func"><code class="docutils literal notranslate"><span class="pre">CmdEvenniaIntro.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.aliases"><code class="docutils literal notranslate"><span class="pre">CmdEvenniaIntro.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.help_category"><code class="docutils literal notranslate"><span class="pre">CmdEvenniaIntro.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdEvenniaIntro.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEvenniaIntro.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdEvenniaIntro.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro"><code class="docutils literal notranslate"><span class="pre">CmdSetEvenniaIntro</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro.key"><code class="docutils literal notranslate"><span class="pre">CmdSetEvenniaIntro.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro.at_cmdset_creation"><code class="docutils literal notranslate"><span class="pre">CmdSetEvenniaIntro.at_cmdset_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdSetEvenniaIntro.path"><code class="docutils literal notranslate"><span class="pre">CmdSetEvenniaIntro.path</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom"><code class="docutils literal notranslate"><span class="pre">IntroRoom</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.at_object_creation"><code class="docutils literal notranslate"><span class="pre">IntroRoom.at_object_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.at_object_receive"><code class="docutils literal notranslate"><span class="pre">IntroRoom.at_object_receive()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">IntroRoom.DoesNotExist</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">IntroRoom.MultipleObjectsReturned</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.NotUpdated"><code class="docutils literal notranslate"><span class="pre">IntroRoom.NotUpdated</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.path"><code class="docutils literal notranslate"><span class="pre">IntroRoom.path</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.IntroRoom.typename"><code class="docutils literal notranslate"><span class="pre">IntroRoom.typename</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast"><code class="docutils literal notranslate"><span class="pre">CmdEast</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.key"><code class="docutils literal notranslate"><span class="pre">CmdEast.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.aliases"><code class="docutils literal notranslate"><span class="pre">CmdEast.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.locks"><code class="docutils literal notranslate"><span class="pre">CmdEast.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.help_category"><code class="docutils literal notranslate"><span class="pre">CmdEast.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.func"><code class="docutils literal notranslate"><span class="pre">CmdEast.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdEast.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdEast.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdEast.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest"><code class="docutils literal notranslate"><span class="pre">CmdWest</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.key"><code class="docutils literal notranslate"><span class="pre">CmdWest.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.aliases"><code class="docutils literal notranslate"><span class="pre">CmdWest.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.locks"><code class="docutils literal notranslate"><span class="pre">CmdWest.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.help_category"><code class="docutils literal notranslate"><span class="pre">CmdWest.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.func"><code class="docutils literal notranslate"><span class="pre">CmdWest.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdWest.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdWest.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdWest.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge"><code class="docutils literal notranslate"><span class="pre">CmdLookBridge</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.key"><code class="docutils literal notranslate"><span class="pre">CmdLookBridge.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.aliases"><code class="docutils literal notranslate"><span class="pre">CmdLookBridge.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.locks"><code class="docutils literal notranslate"><span class="pre">CmdLookBridge.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.help_category"><code class="docutils literal notranslate"><span class="pre">CmdLookBridge.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.func"><code class="docutils literal notranslate"><span class="pre">CmdLookBridge.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdLookBridge.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookBridge.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdLookBridge.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp"><code class="docutils literal notranslate"><span class="pre">CmdBridgeHelp</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.key"><code class="docutils literal notranslate"><span class="pre">CmdBridgeHelp.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases"><code class="docutils literal notranslate"><span class="pre">CmdBridgeHelp.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.locks"><code class="docutils literal notranslate"><span class="pre">CmdBridgeHelp.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.help_category"><code class="docutils literal notranslate"><span class="pre">CmdBridgeHelp.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.func"><code class="docutils literal notranslate"><span class="pre">CmdBridgeHelp.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdBridgeHelp.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdBridgeHelp.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet"><code class="docutils literal notranslate"><span class="pre">BridgeCmdSet</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.key"><code class="docutils literal notranslate"><span class="pre">BridgeCmdSet.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.priority"><code class="docutils literal notranslate"><span class="pre">BridgeCmdSet.priority</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.at_cmdset_creation"><code class="docutils literal notranslate"><span class="pre">BridgeCmdSet.at_cmdset_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeCmdSet.path"><code class="docutils literal notranslate"><span class="pre">BridgeCmdSet.path</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom"><code class="docutils literal notranslate"><span class="pre">BridgeRoom</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_creation"><code class="docutils literal notranslate"><span class="pre">BridgeRoom.at_object_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.update_weather"><code class="docutils literal notranslate"><span class="pre">BridgeRoom.update_weather()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_receive"><code class="docutils literal notranslate"><span class="pre">BridgeRoom.at_object_receive()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.at_object_leave"><code class="docutils literal notranslate"><span class="pre">BridgeRoom.at_object_leave()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">BridgeRoom.DoesNotExist</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">BridgeRoom.MultipleObjectsReturned</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.NotUpdated"><code class="docutils literal notranslate"><span class="pre">BridgeRoom.NotUpdated</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.path"><code class="docutils literal notranslate"><span class="pre">BridgeRoom.path</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.BridgeRoom.typename"><code class="docutils literal notranslate"><span class="pre">BridgeRoom.typename</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark"><code class="docutils literal notranslate"><span class="pre">CmdLookDark</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.key"><code class="docutils literal notranslate"><span class="pre">CmdLookDark.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases"><code class="docutils literal notranslate"><span class="pre">CmdLookDark.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.locks"><code class="docutils literal notranslate"><span class="pre">CmdLookDark.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.help_category"><code class="docutils literal notranslate"><span class="pre">CmdLookDark.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.func"><code class="docutils literal notranslate"><span class="pre">CmdLookDark.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdLookDark.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdLookDark.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp"><code class="docutils literal notranslate"><span class="pre">CmdDarkHelp</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.key"><code class="docutils literal notranslate"><span class="pre">CmdDarkHelp.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.locks"><code class="docutils literal notranslate"><span class="pre">CmdDarkHelp.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.help_category"><code class="docutils literal notranslate"><span class="pre">CmdDarkHelp.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.func"><code class="docutils literal notranslate"><span class="pre">CmdDarkHelp.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.aliases"><code class="docutils literal notranslate"><span class="pre">CmdDarkHelp.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdDarkHelp.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkHelp.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdDarkHelp.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch"><code class="docutils literal notranslate"><span class="pre">CmdDarkNoMatch</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.key"><code class="docutils literal notranslate"><span class="pre">CmdDarkNoMatch.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.locks"><code class="docutils literal notranslate"><span class="pre">CmdDarkNoMatch.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.func"><code class="docutils literal notranslate"><span class="pre">CmdDarkNoMatch.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.aliases"><code class="docutils literal notranslate"><span class="pre">CmdDarkNoMatch.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.help_category"><code class="docutils literal notranslate"><span class="pre">CmdDarkNoMatch.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdDarkNoMatch.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdDarkNoMatch.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdDarkNoMatch.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet"><code class="docutils literal notranslate"><span class="pre">DarkCmdSet</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.key"><code class="docutils literal notranslate"><span class="pre">DarkCmdSet.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.mergetype"><code class="docutils literal notranslate"><span class="pre">DarkCmdSet.mergetype</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.priority"><code class="docutils literal notranslate"><span class="pre">DarkCmdSet.priority</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.at_cmdset_creation"><code class="docutils literal notranslate"><span class="pre">DarkCmdSet.at_cmdset_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkCmdSet.path"><code class="docutils literal notranslate"><span class="pre">DarkCmdSet.path</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom"><code class="docutils literal notranslate"><span class="pre">DarkRoom</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_creation"><code class="docutils literal notranslate"><span class="pre">DarkRoom.at_object_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_init"><code class="docutils literal notranslate"><span class="pre">DarkRoom.at_init()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.check_light_state"><code class="docutils literal notranslate"><span class="pre">DarkRoom.check_light_state()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_receive"><code class="docutils literal notranslate"><span class="pre">DarkRoom.at_object_receive()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.at_object_leave"><code class="docutils literal notranslate"><span class="pre">DarkRoom.at_object_leave()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">DarkRoom.DoesNotExist</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">DarkRoom.MultipleObjectsReturned</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.NotUpdated"><code class="docutils literal notranslate"><span class="pre">DarkRoom.NotUpdated</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.path"><code class="docutils literal notranslate"><span class="pre">DarkRoom.path</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.DarkRoom.typename"><code class="docutils literal notranslate"><span class="pre">DarkRoom.typename</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom"><code class="docutils literal notranslate"><span class="pre">TeleportRoom</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.at_object_creation"><code class="docutils literal notranslate"><span class="pre">TeleportRoom.at_object_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.at_object_receive"><code class="docutils literal notranslate"><span class="pre">TeleportRoom.at_object_receive()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">TeleportRoom.DoesNotExist</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">TeleportRoom.MultipleObjectsReturned</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.NotUpdated"><code class="docutils literal notranslate"><span class="pre">TeleportRoom.NotUpdated</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.path"><code class="docutils literal notranslate"><span class="pre">TeleportRoom.path</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.TeleportRoom.typename"><code class="docutils literal notranslate"><span class="pre">TeleportRoom.typename</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom"><code class="docutils literal notranslate"><span class="pre">OutroRoom</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_creation"><code class="docutils literal notranslate"><span class="pre">OutroRoom.at_object_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_receive"><code class="docutils literal notranslate"><span class="pre">OutroRoom.at_object_receive()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.at_object_leave"><code class="docutils literal notranslate"><span class="pre">OutroRoom.at_object_leave()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">OutroRoom.DoesNotExist</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">OutroRoom.MultipleObjectsReturned</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.NotUpdated"><code class="docutils literal notranslate"><span class="pre">OutroRoom.NotUpdated</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.path"><code class="docutils literal notranslate"><span class="pre">OutroRoom.path</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.tutorials.tutorial_world.rooms.OutroRoom.typename"><code class="docutils literal notranslate"><span class="pre">OutroRoom.typename</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
</ul>
|
||
</li>
|
||
</ul>
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