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<section id="module-evennia.contrib.base_systems.ingame_python.tests">
<span id="evennia-contrib-base-systems-ingame-python-tests"></span><h1>evennia.contrib.base_systems.ingame_python.tests<a class="headerlink" href="#module-evennia.contrib.base_systems.ingame_python.tests" title="Link to this heading"></a></h1>
<p>Module containing the test cases for the in-game Python system.</p>
<dl class="py class">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestEventHandler">
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.base_systems.ingame_python.tests.</span></span><span class="sig-name descname"><span class="pre">TestEventHandler</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">methodName</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'runTest'</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestEventHandler"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.utils.test_resources.html#evennia.utils.test_resources.BaseEvenniaTest" title="evennia.utils.test_resources.BaseEvenniaTest"><code class="xref py py-class docutils literal notranslate"><span class="pre">BaseEvenniaTest</span></code></a></p>
<p>Test cases of the event handler to add, edit or delete events.</p>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.setUp">
<span class="sig-name descname"><span class="pre">setUp</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestEventHandler.setUp"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.setUp" title="Link to this definition"></a></dt>
<dd><p>Create the event handler.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.tearDown">
<span class="sig-name descname"><span class="pre">tearDown</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestEventHandler.tearDown"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.tearDown" title="Link to this definition"></a></dt>
<dd><p>Stop the event handler.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_start">
<span class="sig-name descname"><span class="pre">test_start</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestEventHandler.test_start"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_start" title="Link to this definition"></a></dt>
<dd><p>Simply make sure the handler runs with proper initial values.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_add_validation">
<span class="sig-name descname"><span class="pre">test_add_validation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestEventHandler.test_add_validation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_add_validation" title="Link to this definition"></a></dt>
<dd><p>Add a callback while needing validation.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_edit">
<span class="sig-name descname"><span class="pre">test_edit</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestEventHandler.test_edit"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_edit" title="Link to this definition"></a></dt>
<dd><p>Test editing a callback.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_edit_validation">
<span class="sig-name descname"><span class="pre">test_edit_validation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestEventHandler.test_edit_validation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_edit_validation" title="Link to this definition"></a></dt>
<dd><p>Edit a callback when validation isnt automatic.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_del">
<span class="sig-name descname"><span class="pre">test_del</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestEventHandler.test_del"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_del" title="Link to this definition"></a></dt>
<dd><p>Try to delete a callback.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_accept">
<span class="sig-name descname"><span class="pre">test_accept</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestEventHandler.test_accept"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_accept" title="Link to this definition"></a></dt>
<dd><p>Accept an callback.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_call">
<span class="sig-name descname"><span class="pre">test_call</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestEventHandler.test_call"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_call" title="Link to this definition"></a></dt>
<dd><p>Test to call amore complex callback.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_handler">
<span class="sig-name descname"><span class="pre">test_handler</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestEventHandler.test_handler"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_handler" title="Link to this definition"></a></dt>
<dd><p>Test the object handler.</p>
</dd></dl>
</dd></dl>
<dl class="py class">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback">
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.base_systems.ingame_python.tests.</span></span><span class="sig-name descname"><span class="pre">TestCmdCallback</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">methodName</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'runTest'</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestCmdCallback"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.utils.test_resources.html#evennia.utils.test_resources.BaseEvenniaCommandTest" title="evennia.utils.test_resources.BaseEvenniaCommandTest"><code class="xref py py-class docutils literal notranslate"><span class="pre">BaseEvenniaCommandTest</span></code></a></p>
<p>Test the &#64;callback command.</p>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.setUp">
<span class="sig-name descname"><span class="pre">setUp</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestCmdCallback.setUp"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.setUp" title="Link to this definition"></a></dt>
<dd><p>Create the callback handler.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.tearDown">
<span class="sig-name descname"><span class="pre">tearDown</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestCmdCallback.tearDown"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.tearDown" title="Link to this definition"></a></dt>
<dd><p>Stop the callback handler.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_list">
<span class="sig-name descname"><span class="pre">test_list</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestCmdCallback.test_list"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_list" title="Link to this definition"></a></dt>
<dd><p>Test listing callbacks with different rights.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_add">
<span class="sig-name descname"><span class="pre">test_add</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestCmdCallback.test_add"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_add" title="Link to this definition"></a></dt>
<dd><p>Test to add an callback.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_del">
<span class="sig-name descname"><span class="pre">test_del</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestCmdCallback.test_del"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_del" title="Link to this definition"></a></dt>
<dd><p>Add and remove an callback.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_lock">
<span class="sig-name descname"><span class="pre">test_lock</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestCmdCallback.test_lock"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_lock" title="Link to this definition"></a></dt>
<dd><p>Test the lock of multiple editing.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_accept">
<span class="sig-name descname"><span class="pre">test_accept</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestCmdCallback.test_accept"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_accept" title="Link to this definition"></a></dt>
<dd><p>Accept an callback.</p>
</dd></dl>
</dd></dl>
<dl class="py class">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks">
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.base_systems.ingame_python.tests.</span></span><span class="sig-name descname"><span class="pre">TestDefaultCallbacks</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">methodName</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'runTest'</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestDefaultCallbacks"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.utils.test_resources.html#evennia.utils.test_resources.BaseEvenniaCommandTest" title="evennia.utils.test_resources.BaseEvenniaCommandTest"><code class="xref py py-class docutils literal notranslate"><span class="pre">BaseEvenniaCommandTest</span></code></a></p>
<p>Test the default callbacks.</p>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks.setUp">
<span class="sig-name descname"><span class="pre">setUp</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestDefaultCallbacks.setUp"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks.setUp" title="Link to this definition"></a></dt>
<dd><p>Create the callback handler.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks.tearDown">
<span class="sig-name descname"><span class="pre">tearDown</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestDefaultCallbacks.tearDown"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks.tearDown" title="Link to this definition"></a></dt>
<dd><p>Stop the callback handler.</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks.test_exit">
<span class="sig-name descname"><span class="pre">test_exit</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_python/tests.html#TestDefaultCallbacks.test_exit"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks.test_exit" title="Link to this definition"></a></dt>
<dd><p>Test the callbacks of an exit.</p>
</dd></dl>
</dd></dl>
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<h3><a href="../index.html">Table of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#">evennia.contrib.base_systems.ingame_python.tests</a><ul>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler"><code class="docutils literal notranslate"><span class="pre">TestEventHandler</span></code></a><ul>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.setUp"><code class="docutils literal notranslate"><span class="pre">TestEventHandler.setUp()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.tearDown"><code class="docutils literal notranslate"><span class="pre">TestEventHandler.tearDown()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_start"><code class="docutils literal notranslate"><span class="pre">TestEventHandler.test_start()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_add_validation"><code class="docutils literal notranslate"><span class="pre">TestEventHandler.test_add_validation()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_edit"><code class="docutils literal notranslate"><span class="pre">TestEventHandler.test_edit()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_edit_validation"><code class="docutils literal notranslate"><span class="pre">TestEventHandler.test_edit_validation()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_del"><code class="docutils literal notranslate"><span class="pre">TestEventHandler.test_del()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_accept"><code class="docutils literal notranslate"><span class="pre">TestEventHandler.test_accept()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_call"><code class="docutils literal notranslate"><span class="pre">TestEventHandler.test_call()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestEventHandler.test_handler"><code class="docutils literal notranslate"><span class="pre">TestEventHandler.test_handler()</span></code></a></li>
</ul>
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<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback"><code class="docutils literal notranslate"><span class="pre">TestCmdCallback</span></code></a><ul>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.setUp"><code class="docutils literal notranslate"><span class="pre">TestCmdCallback.setUp()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.tearDown"><code class="docutils literal notranslate"><span class="pre">TestCmdCallback.tearDown()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_list"><code class="docutils literal notranslate"><span class="pre">TestCmdCallback.test_list()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_add"><code class="docutils literal notranslate"><span class="pre">TestCmdCallback.test_add()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_del"><code class="docutils literal notranslate"><span class="pre">TestCmdCallback.test_del()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_lock"><code class="docutils literal notranslate"><span class="pre">TestCmdCallback.test_lock()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestCmdCallback.test_accept"><code class="docutils literal notranslate"><span class="pre">TestCmdCallback.test_accept()</span></code></a></li>
</ul>
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<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks"><code class="docutils literal notranslate"><span class="pre">TestDefaultCallbacks</span></code></a><ul>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks.setUp"><code class="docutils literal notranslate"><span class="pre">TestDefaultCallbacks.setUp()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks.tearDown"><code class="docutils literal notranslate"><span class="pre">TestDefaultCallbacks.tearDown()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.base_systems.ingame_python.tests.TestDefaultCallbacks.test_exit"><code class="docutils literal notranslate"><span class="pre">TestDefaultCallbacks.test_exit()</span></code></a></li>
</ul>
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