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<li class="nav-item nav-item-this"><a href="">evennia.contrib.grid.extended_room.extended_room</a></li>
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<section id="module-evennia.contrib.grid.extended_room.extended_room">
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<span id="evennia-contrib-grid-extended-room-extended-room"></span><h1>evennia.contrib.grid.extended_room.extended_room<a class="headerlink" href="#module-evennia.contrib.grid.extended_room.extended_room" title="Link to this heading">¶</a></h1>
|
||
<p>Extended Room</p>
|
||
<p>Evennia Contribution - Griatch 2012, vincent-lg 2019, Griatch 2023</p>
|
||
<p>This is an extended Room typeclass for Evennia, supporting descriptions that vary
|
||
by season, time-of-day or arbitrary states (like burning). It has details, embedded
|
||
state tags, support for repeating random messages as well as a few extra commands.</p>
|
||
<ul class="simple">
|
||
<li><p>The room description can be set to change depending on the season or time of day.</p></li>
|
||
<li><p>Parts of the room description can be set to change depending on arbitrary states (like burning).</p></li>
|
||
<li><p>Details can be added to the room, which can be looked at like objects.</p></li>
|
||
<li><p>Alternative text sections can be added to the room description, which will only show if
|
||
the room is in a given state.</p></li>
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<li><p>Random messages can be set to repeat at a given rate.</p></li>
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</ul>
|
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<p>Installation/testing:</p>
|
||
<p>Adding the <strong>ExtendedRoomCmdset</strong> to the default character cmdset will add all
|
||
new commands for use.</p>
|
||
<p>In more detail, in mygame/commands/default_cmdsets.py:</p>
|
||
<p>…
|
||
from evennia.contrib import extended_room # <—</p>
|
||
<dl>
|
||
<dt>class CharacterCmdset(default_cmds.Character_CmdSet):</dt><dd><p>…
|
||
def at_cmdset_creation(self):</p>
|
||
<blockquote>
|
||
<div><p>…
|
||
self.add(extended_room.ExtendedRoomCmdSet) # <—</p>
|
||
</div></blockquote>
|
||
</dd>
|
||
</dl>
|
||
<p>Then, reload to make the new commands available. Note that they only work
|
||
on rooms with the <strong>ExtendedRoom</strong> typeclass. Create new rooms with the correct
|
||
typeclass or use the <strong>typeclass</strong> command to swap existing rooms.</p>
|
||
<dl class="py function">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.func_state">
|
||
<span class="sig-prename descclassname"><span class="pre">evennia.contrib.grid.extended_room.extended_room.</span></span><span class="sig-name descname"><span class="pre">func_state</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">roomstate</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">looker</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">room</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#func_state"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.func_state" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Usage: $state(roomstate, text)</p>
|
||
<p>Funcparser callable for ExtendedRoom. This is called by the FuncParser when it
|
||
returns the description of the room. Use ‘default’ for a default text when no
|
||
other states are set.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>roomstate</strong> (<em>str</em>) – A roomstate, like “morning”, “raining”. This is case insensitive.</p></li>
|
||
<li><p><strong>*args</strong> – All these will be combined into one string separated by commas.</p></li>
|
||
</ul>
|
||
</dd>
|
||
<dt class="field-even">Keyword Arguments<span class="colon">:</span></dt>
|
||
<dd class="field-even"><ul class="simple">
|
||
<li><p><strong>looker</strong> (<em>Object</em>) – The object looking at the room. Unused by default.</p></li>
|
||
<li><p><strong>room</strong> (<a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom" title="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom"><em>ExtendedRoom</em></a>) – The room being looked at.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
<p class="rubric">Example</p>
|
||
<p>$state(morning, It is a beautiful morning!)</p>
|
||
<p class="rubric">Notes</p>
|
||
<p>We try to merge all args into one text, since this function doesn’t require more than one
|
||
argument. That way, one may be able to get away without using quotes.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.grid.extended_room.extended_room.</span></span><span class="sig-name descname"><span class="pre">ExtendedRoom</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom" title="evennia.objects.objects.DefaultRoom"><code class="xref py py-class docutils literal notranslate"><span class="pre">DefaultRoom</span></code></a></p>
|
||
<p>An Extended Room</p>
|
||
<dl class="simple">
|
||
<dt>Room states:</dt><dd><p>A room state is set as a Tag with category “roomstate” and tagkey “on_fire” or “flooded”
|
||
etc).</p>
|
||
</dd>
|
||
</dl>
|
||
<p>Alternative descriptions:
|
||
- Add an Attribute <strong>desc_<roomstate></strong> to the room, where <roomstate> is the name of the</p>
|
||
<blockquote>
|
||
<div><p>roomstate to use this for, like <strong>desc_on_fire</strong> or <strong>desc_flooded</strong>. If not given, seasonal
|
||
descriptions given in desc_spring/summer/autumn/winter will be used, and last the
|
||
regular <strong>desc</strong> Attribute.</p>
|
||
</div></blockquote>
|
||
<p>Alternative text sections
|
||
- Used to add alternative text sections to the room description. These are embedded in the</p>
|
||
<blockquote>
|
||
<div><p>description by adding <strong>$state(roomstate, txt)</strong>. They will show only if the room is in the
|
||
given roomstate. These are managed via the add/remove/get_alt_text methods.</p>
|
||
</div></blockquote>
|
||
<p>Details:
|
||
- This is set as an Attribute <strong>details</strong> (a dict) on the room, with the detail name as key.</p>
|
||
<blockquote>
|
||
<div><p>When looking at this room, the detail name can be used as a target to look at without having
|
||
to add an actual database object for it. The <strong>detail</strong> command is used to add/remove details.</p>
|
||
</div></blockquote>
|
||
<p>Room messages
|
||
- Set <strong>room_message_rate > 0</strong> and add a list of <strong>room_messages</strong>. These will be randomly</p>
|
||
<blockquote>
|
||
<div><p>echoed to the room at the given rate.</p>
|
||
</div></blockquote>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.fallback_desc">
|
||
<span class="sig-name descname"><span class="pre">fallback_desc</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'You</span> <span class="pre">see</span> <span class="pre">nothing</span> <span class="pre">special.'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.fallback_desc" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_state_tag_category">
|
||
<span class="sig-name descname"><span class="pre">room_state_tag_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'room_state'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_state_tag_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.months_per_year">
|
||
<span class="sig-name descname"><span class="pre">months_per_year</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">12</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.months_per_year" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.hours_per_day">
|
||
<span class="sig-name descname"><span class="pre">hours_per_day</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">24</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.hours_per_day" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.seasons_per_year">
|
||
<span class="sig-name descname"><span class="pre">seasons_per_year</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'autumn':</span> <span class="pre">(0.75,</span> <span class="pre">1.0),</span> <span class="pre">'spring':</span> <span class="pre">(0.25,</span> <span class="pre">0.5),</span> <span class="pre">'summer':</span> <span class="pre">(0.5,</span> <span class="pre">0.75),</span> <span class="pre">'winter':</span> <span class="pre">(1.0,</span> <span class="pre">0.25)}</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.seasons_per_year" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_spring">
|
||
<span class="sig-name descname"><span class="pre">desc_spring</span></span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_spring" title="Link to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_summer">
|
||
<span class="sig-name descname"><span class="pre">desc_summer</span></span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_summer" title="Link to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_autumn">
|
||
<span class="sig-name descname"><span class="pre">desc_autumn</span></span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_autumn" title="Link to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_winter">
|
||
<span class="sig-name descname"><span class="pre">desc_winter</span></span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_winter" title="Link to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.times_of_day">
|
||
<span class="sig-name descname"><span class="pre">times_of_day</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'afternoon':</span> <span class="pre">(0.5,</span> <span class="pre">0.75),</span> <span class="pre">'evening':</span> <span class="pre">(0.75,</span> <span class="pre">0),</span> <span class="pre">'morning':</span> <span class="pre">(0.25,</span> <span class="pre">0.5),</span> <span class="pre">'night':</span> <span class="pre">(0,</span> <span class="pre">0.25)}</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.times_of_day" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc">
|
||
<span class="sig-name descname"><span class="pre">desc</span></span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc" title="Link to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.details">
|
||
<span class="sig-name descname"><span class="pre">details</span></span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.details" title="Link to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_message_rate">
|
||
<span class="sig-name descname"><span class="pre">room_message_rate</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">0</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_message_rate" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_messages">
|
||
<span class="sig-name descname"><span class="pre">room_messages</span></span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_messages" title="Link to this definition">¶</a></dt>
|
||
<dd><p>AttributeProperty.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.at_init">
|
||
<span class="sig-name descname"><span class="pre">at_init</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.at_init"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.at_init" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Evennia hook. Start up repeating function whenever object loads into memory.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.start_repeat_broadcast_messages">
|
||
<span class="sig-name descname"><span class="pre">start_repeat_broadcast_messages</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.start_repeat_broadcast_messages"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.start_repeat_broadcast_messages" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Start repeating the broadcast messages. Only needs to be called if adding messages
|
||
and not having reloaded the server.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.repeat_broadcast_message_to_room">
|
||
<span class="sig-name descname"><span class="pre">repeat_broadcast_message_to_room</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.repeat_broadcast_message_to_room"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.repeat_broadcast_message_to_room" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Send a message to the room at room_message_rate. By default
|
||
we will randomize which one to send.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_time_of_day">
|
||
<span class="sig-name descname"><span class="pre">get_time_of_day</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.get_time_of_day"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_time_of_day" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Get the current time of day.</p>
|
||
<p>Override to customize.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Returns<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><p><em>str</em> – The time of day, such as ‘morning’, ‘afternoon’, ‘evening’ or ‘night’.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_season">
|
||
<span class="sig-name descname"><span class="pre">get_season</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.get_season"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_season" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Get the current season.</p>
|
||
<p>Override to customize.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Returns<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><p><em>str</em> – The season, such as ‘spring’, ‘summer’, ‘autumn’ or ‘winter’.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py property">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_states">
|
||
<em class="property"><span class="k"><span class="pre">property</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">room_states</span></span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_states" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Get all room_states set on this room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.add_room_state">
|
||
<span class="sig-name descname"><span class="pre">add_room_state</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">room_states</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.add_room_state"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.add_room_state" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Set a room-state or room-states to the room.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><p><strong>*room_state</strong> (<em>str</em>) – A room state like ‘on_fire’ or ‘flooded’. This will affect
|
||
what <strong>desc_*</strong> and <strong>roomstate_*</strong> descriptions/inlines are used. You can add
|
||
more than one at a time.</p>
|
||
</dd>
|
||
</dl>
|
||
<p class="rubric">Notes</p>
|
||
<p>You can also set time-based room_states this way, like ‘morning’ or ‘spring’. This
|
||
can be useful to force a particular description, but while this state is
|
||
set this way, that state will be unaffected by the passage of time. Remove
|
||
the state to let the current game time determine this type of states.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.remove_room_state">
|
||
<span class="sig-name descname"><span class="pre">remove_room_state</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">room_states</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.remove_room_state"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.remove_room_state" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Remove a roomstate from the room.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>*room_state</strong> (<em>str</em>) – A roomstate like ‘on_fire’ or ‘flooded’. If the</p></li>
|
||
<li><p><strong>state</strong> (<em>room did not have this</em>)</p></li>
|
||
<li><p><strong>time.</strong> (<em>nothing happens.You can remove more than one at a</em>)</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.clear_room_state">
|
||
<span class="sig-name descname"><span class="pre">clear_room_state</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.clear_room_state"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.clear_room_state" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Clear all room states.</p>
|
||
<p>Note that fallback time-of-day and seasonal states are not affected by this, only
|
||
custom states added with <strong>.add_room_state()</strong>.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.add_desc">
|
||
<span class="sig-name descname"><span class="pre">add_desc</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">desc</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">room_state</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.add_desc"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.add_desc" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Add a custom description, matching a particular room state.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>desc</strong> (<em>str</em>) – The description to use when this roomstate is active.</p></li>
|
||
<li><p><strong>roomstate</strong> (<em>str</em><em>, </em><em>None</em>) – The roomstate to match, like ‘on_fire’, ‘flooded’, or “spring”.
|
||
If <strong>None</strong>, set the default <strong>desc</strong> fallback.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.remove_desc">
|
||
<span class="sig-name descname"><span class="pre">remove_desc</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">room_state</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.remove_desc"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.remove_desc" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Remove a custom description.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><p><strong>room_state</strong> (<em>str</em>) – The room-state description to remove.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.all_desc">
|
||
<span class="sig-name descname"><span class="pre">all_desc</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.all_desc"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.all_desc" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Get all available descriptions.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Returns<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><p><p><em>dict</em> –</p>
|
||
<dl class="simple">
|
||
<dt>A mapping of roomstate to description. The <strong>None</strong> key indicates the</dt><dd><p>base subscription (stored in the <strong>desc</strong> Attribute).</p>
|
||
</dd>
|
||
</dl>
|
||
</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_stateful_desc">
|
||
<span class="sig-name descname"><span class="pre">get_stateful_desc</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.get_stateful_desc"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_stateful_desc" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Get the currently active room description based on the current roomstate.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Returns<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><p><em>str</em> – The current description.</p>
|
||
</dd>
|
||
</dl>
|
||
<div class="admonition note">
|
||
<p class="admonition-title">Note</p>
|
||
<p>Only one description can be active at a time. Priority order is as follows:</p>
|
||
<p>Priority order is as follows:</p>
|
||
<blockquote>
|
||
<div><ol class="arabic simple">
|
||
<li><p>Room-states set by <strong>add_roomstate()</strong> that are not seasons.
|
||
If multiple room_states are set, the first one is used, sorted alphabetically.</p></li>
|
||
<li><p>Seasons set by <strong>add_room_state()</strong>. This allows to ‘pin’ a season.</p></li>
|
||
<li><p>Time-based seasons based on the current in-game time.</p></li>
|
||
<li><p>None, if no seasons are defined in <strong>.seasons_per_year</strong>.</p></li>
|
||
</ol>
|
||
</div></blockquote>
|
||
<p>If either of the above is found, but doesn’t have a matching <strong>desc_<roomstate></strong>
|
||
description, we move on to the next priority. If no matches are found, the <strong>desc</strong>
|
||
Attribute is used.</p>
|
||
</div>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.replace_legacy_time_of_day_markup">
|
||
<span class="sig-name descname"><span class="pre">replace_legacy_time_of_day_markup</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">desc</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.replace_legacy_time_of_day_markup"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.replace_legacy_time_of_day_markup" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Filter description by legacy markup like <strong><morning>…</morning></strong>. Filter
|
||
out all such markings that does not match the current time. Supports
|
||
‘morning’, ‘afternoon’, ‘evening’ and ‘night’.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><p><strong>desc</strong> (<em>str</em>) – The unmodified description.</p>
|
||
</dd>
|
||
<dt class="field-even">Returns<span class="colon">:</span></dt>
|
||
<dd class="field-even"><p><em>str</em> – A possibly modified description.</p>
|
||
</dd>
|
||
</dl>
|
||
<p class="rubric">Notes</p>
|
||
<p>This is legacy. Use the $state markup for new rooms instead.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_display_desc">
|
||
<span class="sig-name descname"><span class="pre">get_display_desc</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">looker</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.get_display_desc"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_display_desc" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Evennia standard hook. Dynamically get the ‘desc’ component of the object description. This
|
||
is called by the return_appearance method and in turn by the ‘look’ command.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>looker</strong> (<em>Object</em>) – Object doing the looking (unused by default).</p></li>
|
||
<li><p><strong>**kwargs</strong> – Arbitrary data for use when overriding.</p></li>
|
||
</ul>
|
||
</dd>
|
||
<dt class="field-even">Returns<span class="colon">:</span></dt>
|
||
<dd class="field-even"><p><em>str</em> – The desc display string.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.add_detail">
|
||
<span class="sig-name descname"><span class="pre">add_detail</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">key</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">description</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.add_detail"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.add_detail" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This sets a new detail, using an Attribute “details”.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>detailkey</strong> (<em>str</em>) – The detail identifier to add (for
|
||
aliases you need to add multiple keys to the
|
||
same description). Case-insensitive.</p></li>
|
||
<li><p><strong>description</strong> (<em>str</em>) – The text to return when looking
|
||
at the given detailkey. This can contain funcparser directives.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.set_detail">
|
||
<span class="sig-name descname"><span class="pre">set_detail</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">key</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">description</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.set_detail" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This sets a new detail, using an Attribute “details”.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>detailkey</strong> (<em>str</em>) – The detail identifier to add (for
|
||
aliases you need to add multiple keys to the
|
||
same description). Case-insensitive.</p></li>
|
||
<li><p><strong>description</strong> (<em>str</em>) – The text to return when looking
|
||
at the given detailkey. This can contain funcparser directives.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.remove_detail">
|
||
<span class="sig-name descname"><span class="pre">remove_detail</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">key</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.remove_detail"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.remove_detail" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Delete a detail.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>key</strong> (<em>str</em>) – the detail to remove (case-insensitive).</p></li>
|
||
<li><p><strong>*args</strong> – Unused (backwards compatibility)</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
<p>The description is only included for compliance but is completely
|
||
ignored. Note that this method doesn’t raise any exception if
|
||
the detail doesn’t exist in this room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.del_detail">
|
||
<span class="sig-name descname"><span class="pre">del_detail</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">key</span></span></em>, <em class="sig-param"><span class="o"><span class="pre">*</span></span><span class="n"><span class="pre">args</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.del_detail" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Delete a detail.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>key</strong> (<em>str</em>) – the detail to remove (case-insensitive).</p></li>
|
||
<li><p><strong>*args</strong> – Unused (backwards compatibility)</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
<p>The description is only included for compliance but is completely
|
||
ignored. Note that this method doesn’t raise any exception if
|
||
the detail doesn’t exist in this room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_detail">
|
||
<span class="sig-name descname"><span class="pre">get_detail</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">key</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">looker</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoom.get_detail"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_detail" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This will attempt to match a “detail” to look for in the room.
|
||
This will do a lower-case match followed by a startsby match. This
|
||
is called by the new <strong>look</strong> Command.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>key</strong> (<em>str</em>) – A detail identifier.</p></li>
|
||
<li><p><strong>looker</strong> (<em>Object</em><em>, </em><em>optional</em>) – The one looking.</p></li>
|
||
</ul>
|
||
</dd>
|
||
<dt class="field-even">Returns<span class="colon">:</span></dt>
|
||
<dd class="field-even"><p><em>detail (str or None)</em> – A detail matching the given key, or <strong>None</strong> if
|
||
it was not found.</p>
|
||
</dd>
|
||
</dl>
|
||
<p class="rubric">Notes</p>
|
||
<p>A detail is a way to offer more things to look at in a room
|
||
without having to add new objects. For this to work, we
|
||
require a custom <strong>look</strong> command that allows for <strong>look <detail></strong>
|
||
- the look command should defer to this method on
|
||
the current location (if it exists) before giving up on
|
||
finding the target.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.return_detail">
|
||
<span class="sig-name descname"><span class="pre">return_detail</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">key</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">looker</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.return_detail" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This will attempt to match a “detail” to look for in the room.
|
||
This will do a lower-case match followed by a startsby match. This
|
||
is called by the new <strong>look</strong> Command.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters<span class="colon">:</span></dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>key</strong> (<em>str</em>) – A detail identifier.</p></li>
|
||
<li><p><strong>looker</strong> (<em>Object</em><em>, </em><em>optional</em>) – The one looking.</p></li>
|
||
</ul>
|
||
</dd>
|
||
<dt class="field-even">Returns<span class="colon">:</span></dt>
|
||
<dd class="field-even"><p><em>detail (str or None)</em> – A detail matching the given key, or <strong>None</strong> if
|
||
it was not found.</p>
|
||
</dd>
|
||
</dl>
|
||
<p class="rubric">Notes</p>
|
||
<p>A detail is a way to offer more things to look at in a room
|
||
without having to add new objects. For this to work, we
|
||
require a custom <strong>look</strong> command that allows for <strong>look <detail></strong>
|
||
- the look command should defer to this method on
|
||
the current location (if it exists) before giving up on
|
||
finding the target.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.DoesNotExist">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">DoesNotExist</span></span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.DoesNotExist" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom.DoesNotExist" title="evennia.objects.objects.DefaultRoom.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">DoesNotExist</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py exception">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.MultipleObjectsReturned">
|
||
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">MultipleObjectsReturned</span></span><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.MultipleObjectsReturned" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultRoom.MultipleObjectsReturned" title="evennia.objects.objects.DefaultRoom.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">MultipleObjectsReturned</span></code></a></p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.grid.extended_room.extended_room.ExtendedRoom'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.typename">
|
||
<span class="sig-name descname"><span class="pre">typename</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'ExtendedRoom'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.typename" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.grid.extended_room.extended_room.</span></span><span class="sig-name descname"><span class="pre">CmdExtendedRoomLook</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomLook"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.general.html#evennia.commands.default.general.CmdLook" title="evennia.commands.default.general.CmdLook"><code class="xref py py-class docutils literal notranslate"><span class="pre">CmdLook</span></code></a></p>
|
||
<p>look</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>look
|
||
look <obj>
|
||
look <room detail>
|
||
look <a href="#id1"><span class="problematic" id="id2">*</span></a><account></p>
|
||
</dd>
|
||
</dl>
|
||
<p>Observes your location, details at your location or objects in your vicinity.</p>
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.look_detail">
|
||
<span class="sig-name descname"><span class="pre">look_detail</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomLook.look_detail"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.look_detail" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Look for detail on room.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomLook.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Handle the looking.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">['ls',</span> <span class="pre">'l']</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'general'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'look'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'ls</span> <span class="pre">l',</span> <span class="pre">'category':</span> <span class="pre">'general',</span> <span class="pre">'key':</span> <span class="pre">'look',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">ls</span> <span class="pre">l',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nlook\n\nUsage:\n</span>  <span class="pre">look\n</span>  <span class="pre">look</span> <span class="pre"><obj>\n</span>  <span class="pre">look</span> <span class="pre"><room</span> <span class="pre">detail>\n</span>  <span class="pre">look</span> <span class="pre">*<account>\n\nObserves</span> <span class="pre">your</span> <span class="pre">location,</span> <span class="pre">details</span> <span class="pre">at</span> <span class="pre">your</span> <span class="pre">location</span> <span class="pre">or</span> <span class="pre">objects</span> <span class="pre">in</span> <span class="pre">your</span> <span class="pre">vicinity.\n'}</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.grid.extended_room.extended_room.</span></span><span class="sig-name descname"><span class="pre">CmdExtendedRoomDesc</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomDesc"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.building.html#evennia.commands.default.building.CmdDesc" title="evennia.commands.default.building.CmdDesc"><code class="xref py py-class docutils literal notranslate"><span class="pre">CmdDesc</span></code></a></p>
|
||
<p>describe an object or the current room.</p>
|
||
<dl>
|
||
<dt>Usage:</dt><dd><p>@desc[/switch] [<obj> =] <description></p>
|
||
</dd>
|
||
<dt>Switches:</dt><dd><p>edit - Open up a line editor for more advanced editing.
|
||
del - Delete the description of an object. If another state is given, its description</p>
|
||
<blockquote>
|
||
<div><p>will be deleted.</p>
|
||
</div></blockquote>
|
||
<p>spring||summer||autumn||winter - room description to use in respective in-game season
|
||
<other> - room description to use with an arbitrary room state.</p>
|
||
</dd>
|
||
</dl>
|
||
<p>Sets the description an object. If an object is not given,
|
||
describe the current room, potentially showing any additional stateful descriptions. The room
|
||
states only work with rooms.</p>
|
||
<p class="rubric">Examples</p>
|
||
<p>@desc/winter A cold winter scene.
|
||
@desc/edit/summer
|
||
@desc/burning This room is burning!
|
||
@desc A normal room with no state.
|
||
@desc/del/burning</p>
|
||
<p>Rooms will automatically change season as the in-game time changes. You can
|
||
set a specific room-state with the <a href="#id3"><span class="problematic" id="id4">|</span></a>wroomstate|n command.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'@desc'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.switch_options">
|
||
<span class="sig-name descname"><span class="pre">switch_options</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">None</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.switch_options" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:perm(desc)</span> <span class="pre">or</span> <span class="pre">perm(Builder)'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'building'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.parse">
|
||
<span class="sig-name descname"><span class="pre">parse</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomDesc.parse"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.parse" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This method is called by the cmdhandler once the command name
|
||
has been identified. It creates a new set of member variables
|
||
that can be later accessed from self.func() (see below)</p>
|
||
<p>The following variables are available for our use when entering this
|
||
method (from the command definition, and assigned on the fly by the
|
||
cmdhandler):</p>
|
||
<blockquote>
|
||
<div><p>self.key - the name of this command (‘look’)
|
||
self.aliases - the aliases of this cmd (‘l’)
|
||
self.permissions - permission string for this command
|
||
self.help_category - overall category of command</p>
|
||
<p>self.caller - the object calling this command
|
||
self.cmdstring - the actual command name used to call this</p>
|
||
<blockquote>
|
||
<div><dl class="simple">
|
||
<dt>(this allows you to know which alias was used,</dt><dd><p>for example)</p>
|
||
</dd>
|
||
</dl>
|
||
</div></blockquote>
|
||
<p>self.args - the raw input; everything following self.cmdstring.
|
||
self.cmdset - the cmdset from which this command was picked. Not</p>
|
||
<blockquote>
|
||
<div><p>often used (useful for commands like ‘help’ or to
|
||
list all available commands etc)</p>
|
||
</div></blockquote>
|
||
<dl class="simple">
|
||
<dt>self.obj - the object on which this command was defined. It is often</dt><dd><p>the same as self.caller.</p>
|
||
</dd>
|
||
</dl>
|
||
</div></blockquote>
|
||
<p>A MUX command has the following possible syntax:</p>
|
||
<blockquote>
|
||
<div><p>name[ with several words][/switch[/switch..]] arg1[,arg2,…] [[=|,] arg[,..]]</p>
|
||
</div></blockquote>
|
||
<p>The ‘name[ with several words]’ part is already dealt with by the
|
||
cmdhandler at this point, and stored in self.cmdname (we don’t use
|
||
it here). The rest of the command is stored in self.args, which can
|
||
start with the switch indicator /.</p>
|
||
<dl class="simple">
|
||
<dt>Optional variables to aid in parsing, if set:</dt><dd><dl class="simple">
|
||
<dt>self.switch_options - (tuple of valid /switches expected by this</dt><dd><p>command (without the /))</p>
|
||
</dd>
|
||
<dt>self.rhs_split - Alternate string delimiter or tuple of strings</dt><dd><p>to separate left/right hand sides. tuple form
|
||
gives priority split to first string delimiter.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd>
|
||
</dl>
|
||
<p>This parser breaks self.args into its constituents and stores them in the
|
||
following variables:</p>
|
||
<blockquote>
|
||
<div><p>self.switches = [list of /switches (without the /)]
|
||
self.raw = This is the raw argument input, including switches
|
||
self.args = This is re-defined to be everything <em>except</em> the switches
|
||
self.lhs = Everything to the left of = (lhs:’left-hand side’). If</p>
|
||
<blockquote>
|
||
<div><p>no = is found, this is identical to self.args.</p>
|
||
</div></blockquote>
|
||
<dl class="simple">
|
||
<dt>self.rhs: Everything to the right of = (rhs:’right-hand side’).</dt><dd><p>If no ‘=’ is found, this is None.</p>
|
||
</dd>
|
||
</dl>
|
||
<p>self.lhslist - [self.lhs split into a list by comma]
|
||
self.rhslist - [list of self.rhs split into a list by comma]
|
||
self.arglist = [list of space-separated args (stripped, including ‘=’ if it exists)]</p>
|
||
<p>All args and list members are stripped of excess whitespace around the
|
||
strings, but case is preserved.</p>
|
||
</div></blockquote>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.edit_handler">
|
||
<span class="sig-name descname"><span class="pre">edit_handler</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomDesc.edit_handler"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.edit_handler" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.show_stateful_descriptions">
|
||
<span class="sig-name descname"><span class="pre">show_stateful_descriptions</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomDesc.show_stateful_descriptions"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.show_stateful_descriptions" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomDesc.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.func" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Define command</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">[]</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:perm(desc)</span> <span class="pre">or</span> <span class="pre">perm(Builder)'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'',</span> <span class="pre">'category':</span> <span class="pre">'building',</span> <span class="pre">'key':</span> <span class="pre">'@desc',</span> <span class="pre">'no_prefix':</span> <span class="pre">'desc</span> <span class="pre">',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\ndescribe</span> <span class="pre">an</span> <span class="pre">object</span> <span class="pre">or</span> <span class="pre">the</span> <span class="pre">current</span> <span class="pre">room.\n\nUsage:\n</span>  <span class="pre">@desc[/switch]</span> <span class="pre">[<obj></span> <span class="pre">=]</span> <span class="pre"><description>\n\nSwitches:\n</span>  <span class="pre">edit</span> <span class="pre">-</span> <span class="pre">Open</span> <span class="pre">up</span> <span class="pre">a</span> <span class="pre">line</span> <span class="pre">editor</span> <span class="pre">for</span> <span class="pre">more</span> <span class="pre">advanced</span> <span class="pre">editing.\n</span>  <span class="pre">del</span> <span class="pre">-</span> <span class="pre">Delete</span> <span class="pre">the</span> <span class="pre">description</span> <span class="pre">of</span> <span class="pre">an</span> <span class="pre">object.</span> <span class="pre">If</span> <span class="pre">another</span> <span class="pre">state</span> <span class="pre">is</span> <span class="pre">given,</span> <span class="pre">its</span> <span class="pre">description\n</span>    <span class="pre">will</span> <span class="pre">be</span> <span class="pre">deleted.\n</span>  <span class="pre">spring||summer||autumn||winter</span> <span class="pre">-</span> <span class="pre">room</span> <span class="pre">description</span> <span class="pre">to</span> <span class="pre">use</span> <span class="pre">in</span> <span class="pre">respective</span> <span class="pre">in-game</span> <span class="pre">season\n</span>  <span class="pre"><other></span> <span class="pre">-</span> <span class="pre">room</span> <span class="pre">description</span> <span class="pre">to</span> <span class="pre">use</span> <span class="pre">with</span> <span class="pre">an</span> <span class="pre">arbitrary</span> <span class="pre">room</span> <span class="pre">state.\n\nSets</span> <span class="pre">the</span> <span class="pre">description</span> <span class="pre">an</span> <span class="pre">object.</span> <span class="pre">If</span> <span class="pre">an</span> <span class="pre">object</span> <span class="pre">is</span> <span class="pre">not</span> <span class="pre">given,\ndescribe</span> <span class="pre">the</span> <span class="pre">current</span> <span class="pre">room,</span> <span class="pre">potentially</span> <span class="pre">showing</span> <span class="pre">any</span> <span class="pre">additional</span> <span class="pre">stateful</span> <span class="pre">descriptions.</span> <span class="pre">The</span> <span class="pre">room\nstates</span> <span class="pre">only</span> <span class="pre">work</span> <span class="pre">with</span> <span class="pre">rooms.\n\nExamples:\n</span>    <span class="pre">@desc/winter</span> <span class="pre">A</span> <span class="pre">cold</span> <span class="pre">winter</span> <span class="pre">scene.\n</span>    <span class="pre">@desc/edit/summer\n</span>    <span class="pre">@desc/burning</span> <span class="pre">This</span> <span class="pre">room</span> <span class="pre">is</span> <span class="pre">burning!\n</span>    <span class="pre">@desc</span> <span class="pre">A</span> <span class="pre">normal</span> <span class="pre">room</span> <span class="pre">with</span> <span class="pre">no</span> <span class="pre">state.\n</span>    <span class="pre">@desc/del/burning\n\nRooms</span> <span class="pre">will</span> <span class="pre">automatically</span> <span class="pre">change</span> <span class="pre">season</span> <span class="pre">as</span> <span class="pre">the</span> <span class="pre">in-game</span> <span class="pre">time</span> <span class="pre">changes.</span> <span class="pre">You</span> <span class="pre">can\nset</span> <span class="pre">a</span> <span class="pre">specific</span> <span class="pre">room-state</span> <span class="pre">with</span> <span class="pre">the</span> <span class="pre">|wroomstate|n</span> <span class="pre">command.\n\n'}</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.grid.extended_room.extended_room.</span></span><span class="sig-name descname"><span class="pre">CmdExtendedRoomDetail</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomDetail"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">MuxCommand</span></code></a></p>
|
||
<p>sets a detail on a room</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>@detail[/del] <key> [= <description>]
|
||
@detail <key>;<alias>;… = description</p>
|
||
</dd>
|
||
</dl>
|
||
<p class="rubric">Example</p>
|
||
<p>@detail
|
||
@detail walls = The walls are covered in …
|
||
@detail castle;ruin;tower = The distant ruin …
|
||
@detail/del wall
|
||
@detail/del castle;ruin;tower</p>
|
||
<p>This command allows to show the current room details if you enter it
|
||
without any argument. Otherwise, sets or deletes a detail on the current
|
||
room, if this room supports details like an extended room. To add new
|
||
detail, just use the @detail command, specifying the key, an equal sign
|
||
and the description. You can assign the same description to several
|
||
details using the alias syntax (replace key by alias1;alias2;alias3;…).
|
||
To remove one or several details, use the @detail/del switch.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'@detail'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:perm(Builder)'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'building'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomDetail.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.func" title="Link to this definition">¶</a></dt>
|
||
<dd><dl class="simple">
|
||
<dt>This is the hook function that actually does all the work. It is called</dt><dd><p>by the cmdhandler right after self.parser() finishes, and so has access
|
||
to all the variables defined therein.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">[]</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:perm(Builder)'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'',</span> <span class="pre">'category':</span> <span class="pre">'building',</span> <span class="pre">'key':</span> <span class="pre">'@detail',</span> <span class="pre">'no_prefix':</span> <span class="pre">'detail</span> <span class="pre">',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nsets</span> <span class="pre">a</span> <span class="pre">detail</span> <span class="pre">on</span> <span class="pre">a</span> <span class="pre">room\n\nUsage:\n</span>    <span class="pre">@detail[/del]</span> <span class="pre"><key></span> <span class="pre">[=</span> <span class="pre"><description>]\n</span>    <span class="pre">@detail</span> <span class="pre"><key>;<alias>;...</span> <span class="pre">=</span> <span class="pre">description\n\nExample:\n</span>    <span class="pre">@detail\n</span>    <span class="pre">@detail</span> <span class="pre">walls</span> <span class="pre">=</span> <span class="pre">The</span> <span class="pre">walls</span> <span class="pre">are</span> <span class="pre">covered</span> <span class="pre">in</span> <span class="pre">...\n</span>    <span class="pre">@detail</span> <span class="pre">castle;ruin;tower</span> <span class="pre">=</span> <span class="pre">The</span> <span class="pre">distant</span> <span class="pre">ruin</span> <span class="pre">...\n</span>    <span class="pre">@detail/del</span> <span class="pre">wall\n</span>    <span class="pre">@detail/del</span> <span class="pre">castle;ruin;tower\n\nThis</span> <span class="pre">command</span> <span class="pre">allows</span> <span class="pre">to</span> <span class="pre">show</span> <span class="pre">the</span> <span class="pre">current</span> <span class="pre">room</span> <span class="pre">details</span> <span class="pre">if</span> <span class="pre">you</span> <span class="pre">enter</span> <span class="pre">it\nwithout</span> <span class="pre">any</span> <span class="pre">argument.</span>  <span class="pre">Otherwise,</span> <span class="pre">sets</span> <span class="pre">or</span> <span class="pre">deletes</span> <span class="pre">a</span> <span class="pre">detail</span> <span class="pre">on</span> <span class="pre">the</span> <span class="pre">current\nroom,</span> <span class="pre">if</span> <span class="pre">this</span> <span class="pre">room</span> <span class="pre">supports</span> <span class="pre">details</span> <span class="pre">like</span> <span class="pre">an</span> <span class="pre">extended</span> <span class="pre">room.</span> <span class="pre">To</span> <span class="pre">add</span> <span class="pre">new\ndetail,</span> <span class="pre">just</span> <span class="pre">use</span> <span class="pre">the</span> <span class="pre">@detail</span> <span class="pre">command,</span> <span class="pre">specifying</span> <span class="pre">the</span> <span class="pre">key,</span> <span class="pre">an</span> <span class="pre">equal</span> <span class="pre">sign\nand</span> <span class="pre">the</span> <span class="pre">description.</span>  <span class="pre">You</span> <span class="pre">can</span> <span class="pre">assign</span> <span class="pre">the</span> <span class="pre">same</span> <span class="pre">description</span> <span class="pre">to</span> <span class="pre">several\ndetails</span> <span class="pre">using</span> <span class="pre">the</span> <span class="pre">alias</span> <span class="pre">syntax</span> <span class="pre">(replace</span> <span class="pre">key</span> <span class="pre">by</span> <span class="pre">alias1;alias2;alias3;...).\nTo</span> <span class="pre">remove</span> <span class="pre">one</span> <span class="pre">or</span> <span class="pre">several</span> <span class="pre">details,</span> <span class="pre">use</span> <span class="pre">the</span> <span class="pre">@detail/del</span> <span class="pre">switch.\n\n'}</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.grid.extended_room.extended_room.</span></span><span class="sig-name descname"><span class="pre">CmdExtendedRoomState</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomState"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">MuxCommand</span></code></a></p>
|
||
<p>Toggle and view room state for the current room.</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>@roomstate [<roomstate>]</p>
|
||
</dd>
|
||
</dl>
|
||
<p class="rubric">Examples</p>
|
||
<p>@roomstate spring
|
||
@roomstate burning
|
||
@roomstate burning (a second time toggles it off)</p>
|
||
<p>If the roomstate was already set, it will be disabled. Use
|
||
without arguments to see the roomstates on the current room.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'@roomstate'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:perm(Builder)'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'building'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.parse">
|
||
<span class="sig-name descname"><span class="pre">parse</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomState.parse"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.parse" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This method is called by the cmdhandler once the command name
|
||
has been identified. It creates a new set of member variables
|
||
that can be later accessed from self.func() (see below)</p>
|
||
<p>The following variables are available for our use when entering this
|
||
method (from the command definition, and assigned on the fly by the
|
||
cmdhandler):</p>
|
||
<blockquote>
|
||
<div><p>self.key - the name of this command (‘look’)
|
||
self.aliases - the aliases of this cmd (‘l’)
|
||
self.permissions - permission string for this command
|
||
self.help_category - overall category of command</p>
|
||
<p>self.caller - the object calling this command
|
||
self.cmdstring - the actual command name used to call this</p>
|
||
<blockquote>
|
||
<div><dl class="simple">
|
||
<dt>(this allows you to know which alias was used,</dt><dd><p>for example)</p>
|
||
</dd>
|
||
</dl>
|
||
</div></blockquote>
|
||
<p>self.args - the raw input; everything following self.cmdstring.
|
||
self.cmdset - the cmdset from which this command was picked. Not</p>
|
||
<blockquote>
|
||
<div><p>often used (useful for commands like ‘help’ or to
|
||
list all available commands etc)</p>
|
||
</div></blockquote>
|
||
<dl class="simple">
|
||
<dt>self.obj - the object on which this command was defined. It is often</dt><dd><p>the same as self.caller.</p>
|
||
</dd>
|
||
</dl>
|
||
</div></blockquote>
|
||
<p>A MUX command has the following possible syntax:</p>
|
||
<blockquote>
|
||
<div><p>name[ with several words][/switch[/switch..]] arg1[,arg2,…] [[=|,] arg[,..]]</p>
|
||
</div></blockquote>
|
||
<p>The ‘name[ with several words]’ part is already dealt with by the
|
||
cmdhandler at this point, and stored in self.cmdname (we don’t use
|
||
it here). The rest of the command is stored in self.args, which can
|
||
start with the switch indicator /.</p>
|
||
<dl class="simple">
|
||
<dt>Optional variables to aid in parsing, if set:</dt><dd><dl class="simple">
|
||
<dt>self.switch_options - (tuple of valid /switches expected by this</dt><dd><p>command (without the /))</p>
|
||
</dd>
|
||
<dt>self.rhs_split - Alternate string delimiter or tuple of strings</dt><dd><p>to separate left/right hand sides. tuple form
|
||
gives priority split to first string delimiter.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd>
|
||
</dl>
|
||
<p>This parser breaks self.args into its constituents and stores them in the
|
||
following variables:</p>
|
||
<blockquote>
|
||
<div><p>self.switches = [list of /switches (without the /)]
|
||
self.raw = This is the raw argument input, including switches
|
||
self.args = This is re-defined to be everything <em>except</em> the switches
|
||
self.lhs = Everything to the left of = (lhs:’left-hand side’). If</p>
|
||
<blockquote>
|
||
<div><p>no = is found, this is identical to self.args.</p>
|
||
</div></blockquote>
|
||
<dl class="simple">
|
||
<dt>self.rhs: Everything to the right of = (rhs:’right-hand side’).</dt><dd><p>If no ‘=’ is found, this is None.</p>
|
||
</dd>
|
||
</dl>
|
||
<p>self.lhslist - [self.lhs split into a list by comma]
|
||
self.rhslist - [list of self.rhs split into a list by comma]
|
||
self.arglist = [list of space-separated args (stripped, including ‘=’ if it exists)]</p>
|
||
<p>All args and list members are stripped of excess whitespace around the
|
||
strings, but case is preserved.</p>
|
||
</div></blockquote>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomState.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.func" title="Link to this definition">¶</a></dt>
|
||
<dd><dl class="simple">
|
||
<dt>This is the hook function that actually does all the work. It is called</dt><dd><p>by the cmdhandler right after self.parser() finishes, and so has access
|
||
to all the variables defined therein.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">[]</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:perm(Builder)'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'',</span> <span class="pre">'category':</span> <span class="pre">'building',</span> <span class="pre">'key':</span> <span class="pre">'@roomstate',</span> <span class="pre">'no_prefix':</span> <span class="pre">'roomstate</span> <span class="pre">',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nToggle</span> <span class="pre">and</span> <span class="pre">view</span> <span class="pre">room</span> <span class="pre">state</span> <span class="pre">for</span> <span class="pre">the</span> <span class="pre">current</span> <span class="pre">room.\n\nUsage:\n</span>    <span class="pre">@roomstate</span> <span class="pre">[<roomstate>]\n\nExamples:\n</span>    <span class="pre">@roomstate</span> <span class="pre">spring\n</span>    <span class="pre">@roomstate</span> <span class="pre">burning\n</span>    <span class="pre">@roomstate</span> <span class="pre">burning</span>      <span class="pre">(a</span> <span class="pre">second</span> <span class="pre">time</span> <span class="pre">toggles</span> <span class="pre">it</span> <span class="pre">off)\n\nIf</span> <span class="pre">the</span> <span class="pre">roomstate</span> <span class="pre">was</span> <span class="pre">already</span> <span class="pre">set,</span> <span class="pre">it</span> <span class="pre">will</span> <span class="pre">be</span> <span class="pre">disabled.</span> <span class="pre">Use\nwithout</span> <span class="pre">arguments</span> <span class="pre">to</span> <span class="pre">see</span> <span class="pre">the</span> <span class="pre">roomstates</span> <span class="pre">on</span> <span class="pre">the</span> <span class="pre">current</span> <span class="pre">room.\n\n'}</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.grid.extended_room.extended_room.</span></span><span class="sig-name descname"><span class="pre">CmdExtendedRoomGameTime</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="o"><span class="pre">**</span></span><span class="n"><span class="pre">kwargs</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomGameTime"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">MuxCommand</span></code></a></p>
|
||
<p>Check the game time.</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>time</p>
|
||
</dd>
|
||
</dl>
|
||
<p>Shows the current in-game time and season.</p>
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.key">
|
||
<span class="sig-name descname"><span class="pre">key</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'time'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.key" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.locks">
|
||
<span class="sig-name descname"><span class="pre">locks</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.locks" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.help_category">
|
||
<span class="sig-name descname"><span class="pre">help_category</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'general'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.help_category" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.parse">
|
||
<span class="sig-name descname"><span class="pre">parse</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomGameTime.parse"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.parse" title="Link to this definition">¶</a></dt>
|
||
<dd><p>This method is called by the cmdhandler once the command name
|
||
has been identified. It creates a new set of member variables
|
||
that can be later accessed from self.func() (see below)</p>
|
||
<p>The following variables are available for our use when entering this
|
||
method (from the command definition, and assigned on the fly by the
|
||
cmdhandler):</p>
|
||
<blockquote>
|
||
<div><p>self.key - the name of this command (‘look’)
|
||
self.aliases - the aliases of this cmd (‘l’)
|
||
self.permissions - permission string for this command
|
||
self.help_category - overall category of command</p>
|
||
<p>self.caller - the object calling this command
|
||
self.cmdstring - the actual command name used to call this</p>
|
||
<blockquote>
|
||
<div><dl class="simple">
|
||
<dt>(this allows you to know which alias was used,</dt><dd><p>for example)</p>
|
||
</dd>
|
||
</dl>
|
||
</div></blockquote>
|
||
<p>self.args - the raw input; everything following self.cmdstring.
|
||
self.cmdset - the cmdset from which this command was picked. Not</p>
|
||
<blockquote>
|
||
<div><p>often used (useful for commands like ‘help’ or to
|
||
list all available commands etc)</p>
|
||
</div></blockquote>
|
||
<dl class="simple">
|
||
<dt>self.obj - the object on which this command was defined. It is often</dt><dd><p>the same as self.caller.</p>
|
||
</dd>
|
||
</dl>
|
||
</div></blockquote>
|
||
<p>A MUX command has the following possible syntax:</p>
|
||
<blockquote>
|
||
<div><p>name[ with several words][/switch[/switch..]] arg1[,arg2,…] [[=|,] arg[,..]]</p>
|
||
</div></blockquote>
|
||
<p>The ‘name[ with several words]’ part is already dealt with by the
|
||
cmdhandler at this point, and stored in self.cmdname (we don’t use
|
||
it here). The rest of the command is stored in self.args, which can
|
||
start with the switch indicator /.</p>
|
||
<dl class="simple">
|
||
<dt>Optional variables to aid in parsing, if set:</dt><dd><dl class="simple">
|
||
<dt>self.switch_options - (tuple of valid /switches expected by this</dt><dd><p>command (without the /))</p>
|
||
</dd>
|
||
<dt>self.rhs_split - Alternate string delimiter or tuple of strings</dt><dd><p>to separate left/right hand sides. tuple form
|
||
gives priority split to first string delimiter.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd>
|
||
</dl>
|
||
<p>This parser breaks self.args into its constituents and stores them in the
|
||
following variables:</p>
|
||
<blockquote>
|
||
<div><p>self.switches = [list of /switches (without the /)]
|
||
self.raw = This is the raw argument input, including switches
|
||
self.args = This is re-defined to be everything <em>except</em> the switches
|
||
self.lhs = Everything to the left of = (lhs:’left-hand side’). If</p>
|
||
<blockquote>
|
||
<div><p>no = is found, this is identical to self.args.</p>
|
||
</div></blockquote>
|
||
<dl class="simple">
|
||
<dt>self.rhs: Everything to the right of = (rhs:’right-hand side’).</dt><dd><p>If no ‘=’ is found, this is None.</p>
|
||
</dd>
|
||
</dl>
|
||
<p>self.lhslist - [self.lhs split into a list by comma]
|
||
self.rhslist - [list of self.rhs split into a list by comma]
|
||
self.arglist = [list of space-separated args (stripped, including ‘=’ if it exists)]</p>
|
||
<p>All args and list members are stripped of excess whitespace around the
|
||
strings, but case is preserved.</p>
|
||
</div></blockquote>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.func">
|
||
<span class="sig-name descname"><span class="pre">func</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#CmdExtendedRoomGameTime.func"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.func" title="Link to this definition">¶</a></dt>
|
||
<dd><dl class="simple">
|
||
<dt>This is the hook function that actually does all the work. It is called</dt><dd><p>by the cmdhandler right after self.parser() finishes, and so has access
|
||
to all the variables defined therein.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.aliases">
|
||
<span class="sig-name descname"><span class="pre">aliases</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">[]</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.aliases" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.lock_storage">
|
||
<span class="sig-name descname"><span class="pre">lock_storage</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'cmd:all()'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.lock_storage" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.search_index_entry">
|
||
<span class="sig-name descname"><span class="pre">search_index_entry</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">{'aliases':</span> <span class="pre">'',</span> <span class="pre">'category':</span> <span class="pre">'general',</span> <span class="pre">'key':</span> <span class="pre">'time',</span> <span class="pre">'no_prefix':</span> <span class="pre">'</span> <span class="pre">',</span> <span class="pre">'tags':</span> <span class="pre">'',</span> <span class="pre">'text':</span> <span class="pre">'\nCheck</span> <span class="pre">the</span> <span class="pre">game</span> <span class="pre">time.\n\nUsage:\n</span>    <span class="pre">time\n\nShows</span> <span class="pre">the</span> <span class="pre">current</span> <span class="pre">in-game</span> <span class="pre">time</span> <span class="pre">and</span> <span class="pre">season.\n\n'}</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.search_index_entry" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoomCmdSet">
|
||
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.grid.extended_room.extended_room.</span></span><span class="sig-name descname"><span class="pre">ExtendedRoomCmdSet</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">cmdsetobj</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">key</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">None</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoomCmdSet"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoomCmdSet" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">CmdSet</span></code></a></p>
|
||
<p>Groups the extended-room commands.</p>
|
||
<dl class="py method">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoomCmdSet.at_cmdset_creation">
|
||
<span class="sig-name descname"><span class="pre">at_cmdset_creation</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/grid/extended_room/extended_room.html#ExtendedRoomCmdSet.at_cmdset_creation"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoomCmdSet.at_cmdset_creation" title="Link to this definition">¶</a></dt>
|
||
<dd><p>Hook method - this should be overloaded in the inheriting
|
||
class, and should take care of populating the cmdset by use of
|
||
self.add().</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt class="sig sig-object py" id="evennia.contrib.grid.extended_room.extended_room.ExtendedRoomCmdSet.path">
|
||
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.grid.extended_room.extended_room.ExtendedRoomCmdSet'</span></em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoomCmdSet.path" title="Link to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
</section>
|
||
|
||
|
||
<div class="clearer"></div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sphinxsidebar" role="navigation" aria-label="Main">
|
||
<div class="sphinxsidebarwrapper">
|
||
<p class="logo"><a href="../index.html">
|
||
<img class="logo" src="../_static/evennia_logo.png" alt="Logo of Evennia"/>
|
||
</a></p>
|
||
<search id="searchbox" style="display: none" role="search">
|
||
<h3 id="searchlabel">Quick search</h3>
|
||
<div class="searchformwrapper">
|
||
<form class="search" action="../search.html" method="get">
|
||
<input type="text" name="q" aria-labelledby="searchlabel" autocomplete="off" autocorrect="off" autocapitalize="off" spellcheck="false"/>
|
||
<input type="submit" value="Go" />
|
||
</form>
|
||
</div>
|
||
</search>
|
||
<script>document.getElementById('searchbox').style.display = "block"</script>
|
||
<h3><a href="../index.html">Table of Contents</a></h3>
|
||
<ul>
|
||
<li><a class="reference internal" href="#">evennia.contrib.grid.extended_room.extended_room</a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.func_state"><code class="docutils literal notranslate"><span class="pre">func_state()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.fallback_desc"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.fallback_desc</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_state_tag_category"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.room_state_tag_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.months_per_year"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.months_per_year</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.hours_per_day"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.hours_per_day</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.seasons_per_year"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.seasons_per_year</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_spring"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.desc_spring</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_summer"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.desc_summer</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_autumn"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.desc_autumn</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc_winter"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.desc_winter</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.times_of_day"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.times_of_day</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.desc"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.desc</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.details"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.details</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_message_rate"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.room_message_rate</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_messages"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.room_messages</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.at_init"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.at_init()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.start_repeat_broadcast_messages"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.start_repeat_broadcast_messages()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.repeat_broadcast_message_to_room"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.repeat_broadcast_message_to_room()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_time_of_day"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.get_time_of_day()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_season"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.get_season()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.room_states"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.room_states</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.add_room_state"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.add_room_state()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.remove_room_state"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.remove_room_state()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.clear_room_state"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.clear_room_state()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.add_desc"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.add_desc()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.remove_desc"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.remove_desc()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.all_desc"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.all_desc()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_stateful_desc"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.get_stateful_desc()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.replace_legacy_time_of_day_markup"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.replace_legacy_time_of_day_markup()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_display_desc"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.get_display_desc()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.add_detail"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.add_detail()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.set_detail"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.set_detail()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.remove_detail"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.remove_detail()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.del_detail"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.del_detail()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.get_detail"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.get_detail()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.return_detail"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.return_detail()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.DoesNotExist</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.MultipleObjectsReturned</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.path"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.path</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoom.typename"><code class="docutils literal notranslate"><span class="pre">ExtendedRoom.typename</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomLook</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.look_detail"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomLook.look_detail()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.func"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomLook.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomLook.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.help_category"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomLook.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.key"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomLook.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomLook.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomLook.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.key"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.switch_options"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc.switch_options</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.locks"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.help_category"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.parse"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc.parse()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.edit_handler"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc.edit_handler()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.show_stateful_descriptions"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc.show_stateful_descriptions()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.func"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.aliases"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDesc.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDesc.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDetail</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.key"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDetail.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.locks"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDetail.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.help_category"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDetail.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.func"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDetail.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.aliases"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDetail.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDetail.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomDetail.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomDetail.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomState</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.key"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomState.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.locks"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomState.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.help_category"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomState.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.parse"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomState.parse()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.func"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomState.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.aliases"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomState.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomState.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomState.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomState.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomGameTime</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.key"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomGameTime.key</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.locks"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomGameTime.locks</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.help_category"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomGameTime.help_category</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.parse"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomGameTime.parse()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.func"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomGameTime.func()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.aliases"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomGameTime.aliases</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomGameTime.lock_storage</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomGameTime.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdExtendedRoomGameTime.search_index_entry</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoomCmdSet"><code class="docutils literal notranslate"><span class="pre">ExtendedRoomCmdSet</span></code></a><ul>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoomCmdSet.at_cmdset_creation"><code class="docutils literal notranslate"><span class="pre">ExtendedRoomCmdSet.at_cmdset_creation()</span></code></a></li>
|
||
<li><a class="reference internal" href="#evennia.contrib.grid.extended_room.extended_room.ExtendedRoomCmdSet.path"><code class="docutils literal notranslate"><span class="pre">ExtendedRoomCmdSet.path</span></code></a></li>
|
||
</ul>
|
||
</li>
|
||
</ul>
|
||
</li>
|
||
</ul>
|
||
|
||
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|
||
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<p class="topless"><a href="evennia.contrib.grid.extended_room.html"
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|
||
<h4>Next topic</h4>
|
||
<p class="topless"><a href="evennia.contrib.grid.extended_room.tests.html"
|
||
title="next chapter">evennia.contrib.grid.extended_room.tests</a></p>
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||
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