evennia/docs/6.x/Concepts/Clickable-Links.html
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<section class="tex2jax_ignore mathjax_ignore" id="clickable-links">
<h1>Clickable links<a class="headerlink" href="#clickable-links" title="Link to this heading"></a></h1>
<p>Evennia allows for clickable links in text for clients that supports it. This marks certain text so it can be clicked by a mouse and either trigger a given Evennia command, or open a URL in an external web browser. To see clickable links, the player must use the Evennia webclient or a third-party telnet client with <a class="reference external" href="http://www.zuggsoft.com/zmud/mxp.htm">MXP</a> support (<em>Note: Evennia only supports clickable links, no other MXP features</em>).</p>
<p>Users with clients lacking MXP support will only see the link as normal text.</p>
<div class="admonition important">
<p class="admonition-title">Important</p>
<p>By default, clickable links can <em>not</em> be added from in-game. Trying to do so will have the link come back as normal text. This is a security measure. See <a class="reference internal" href="#settings">Settings</a> for more information.</p>
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<section id="click-to-run-a-command">
<h2>Click to run a command<a class="headerlink" href="#click-to-run-a-command" title="Link to this heading"></a></h2>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="o">|</span><span class="n">lc</span> <span class="n">command</span> <span class="o">|</span><span class="n">lt</span> <span class="n">text</span> <span class="o">|</span><span class="n">le</span>
</pre></div>
</div>
<p>Example:</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="s2">&quot;If you go |lcnorth|ltto the north|le you will find a cottage.&quot;</span>
</pre></div>
</div>
<p>This will display as “If you go <strong>to the north</strong> you will find a cottage.” where clicking the link will execute the command <code class="docutils literal notranslate"><span class="pre">north</span></code>.</p>
</section>
<section id="click-to-open-an-url-in-a-web-browser">
<h2>Click to open an url in a web browser<a class="headerlink" href="#click-to-open-an-url-in-a-web-browser" title="Link to this heading"></a></h2>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="o">|</span><span class="n">lu</span> <span class="n">url</span> <span class="o">|</span><span class="n">lt</span> <span class="n">text</span> <span class="o">|</span><span class="n">le</span>
</pre></div>
</div>
<p>Example:</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="s2">&quot;Omnious |luhttps://mycoolsounds.com/chanting|ltchanting sounds|le are coming from beyond the door.&quot;</span>
</pre></div>
</div>
<p>This will show as “Omnious <strong>chanting sounds</strong> are coming from beyond the door”, where clicking the link will open the url in a browser if the client supports doing so.</p>
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<section id="settings">
<h2>Settings<a class="headerlink" href="#settings" title="Link to this heading"></a></h2>
<p>Enable / disable MXP overall (enabled by default).</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">MXP_ENABLED</span> <span class="o">=</span> <span class="kc">True</span>
</pre></div>
</div>
<p>By default help entries have clickable topics.</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">HELP_CLICKABLE_TOPICS</span> <span class="o">=</span> <span class="kc">True</span>
</pre></div>
</div>
<p>By default clickable links are only available <em>from strings provided in code</em> (or via a <a class="reference internal" href="../Components/Batch-Processors.html"><span class="std std-doc">batch script</span></a>). You <em>cannot</em> create clickable links from inside the game - the result will not come out as clickable.</p>
<p>This is a security measure. Consider if a user were able to enter clickable links in their description, like this:</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>|lc give 1000 gold to Bandit |ltClick here to read my backstory!|le
</pre></div>
</div>
<p>This would be executed by the poor player clicking the link, resulting in them paying 1000 gold to the bandit.</p>
<p>This is controlled by the following default setting:</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">MXP_OUTGOING_ONLY</span> <span class="o">=</span> <span class="kc">True</span>
</pre></div>
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<p>Only disable this protection if you know your game cannot be exploited in this way.</p>
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<h3><a href="../index.html">Table of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#">Clickable links</a><ul>
<li><a class="reference internal" href="#click-to-run-a-command">Click to run a command</a></li>
<li><a class="reference internal" href="#click-to-open-an-url-in-a-web-browser">Click to open an url in a web browser</a></li>
<li><a class="reference internal" href="#settings">Settings</a></li>
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