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https://github.com/evennia/evennia.git
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559 lines
17 KiB
Python
559 lines
17 KiB
Python
"""
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This module defines Scripts, out-of-character entities that can store
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data both on themselves and on other objects while also having the
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ability to run timers.
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"""
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from twisted.internet.defer import Deferred, maybeDeferred
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from twisted.internet.task import LoopingCall
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from django.utils.translation import ugettext as _
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from evennia.typeclasses.models import TypeclassBase
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from evennia.scripts.models import ScriptDB
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from evennia.scripts.manager import ScriptManager
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from evennia.utils import logger
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from future.utils import with_metaclass
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__all__ = ["DefaultScript", "DoNothing", "Store"]
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_GA = object.__getattribute__
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_SESSIONS = None
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class ExtendedLoopingCall(LoopingCall):
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"""
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LoopingCall that can start at a delay different
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than `self.interval`.
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"""
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start_delay = None
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callcount = 0
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def start(self, interval, now=True, start_delay=None, count_start=0):
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"""
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Start running function every interval seconds.
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This overloads the LoopingCall default by offering the
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start_delay keyword and ability to repeat.
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Args:
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interval (int): Repeat interval in seconds.
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now (bool, optional): Whether to start immediately or after
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`start_delay` seconds.
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start_delay (int): The number of seconds before starting.
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If None, wait interval seconds. Only valid if `now` is `False`.
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It is used as a way to start with a variable start time
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after a pause.
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count_start (int): Number of repeats to start at. The count
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goes up every time the system repeats. This is used to
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implement something repeating `N` number of times etc.
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Raises:
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AssertError: if trying to start a task which is already running.
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ValueError: If interval is set to an invalid value < 0.
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Notes:
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As opposed to Twisted's inbuilt count mechanism, this
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system will count also if force_repeat() was called rather
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than just the number of `interval` seconds since the start.
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This allows us to force-step through a limited number of
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steps if we want.
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"""
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assert not self.running, ("Tried to start an already running "
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"ExtendedLoopingCall.")
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if interval < 0:
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raise ValueError("interval must be >= 0")
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self.running = True
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d = self.deferred = Deferred()
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self.starttime = self.clock.seconds()
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self.interval = interval
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self._runAtStart = now
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self.callcount = max(0, count_start)
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self.start_delay = start_delay if start_delay is None else max(0, start_delay)
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if now:
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# run immediately
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self()
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elif start_delay is not None and start_delay >= 0:
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# start after some time: for this to work we need to
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# trick _scheduleFrom by temporarily setting a different
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# self.interval for it to check.
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real_interval, self.interval = self.interval, start_delay
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self._scheduleFrom(self.starttime)
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# re-set the actual interval (this will be picked up
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# next time it runs
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self.interval = real_interval
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else:
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self._scheduleFrom(self.starttime)
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return d
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def __call__(self):
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"""
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Tick one step. We update callcount (tracks number of calls) as
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well as null start_delay (needed in order to correctly
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estimate next_call_time at all times).
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"""
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self.callcount += 1
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self.start_delay = None
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super(ExtendedLoopingCall, self).__call__()
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def force_repeat(self):
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"""
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Force-fire the callback
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Raises:
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AssertionError: When trying to force a task that is not
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running.
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"""
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assert self.running, ("Tried to fire an ExtendedLoopingCall "
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"that was not running.")
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self.call.cancel()
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self.call = None
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self.starttime = self.clock.seconds()
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self()
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def next_call_time(self):
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"""
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Get the next call time. This also takes the eventual effect
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of start_delay into account.
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Returns:
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next (int or None): The time in seconds until the next call. This
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takes `start_delay` into account. Returns `None` if
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the task is not running.
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"""
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if self.running:
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total_runtime = self.clock.seconds() - self.starttime
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interval = self.start_delay or self.interval
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return interval - (total_runtime % self.interval)
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return None
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class ScriptBase(with_metaclass(TypeclassBase, ScriptDB)):
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"""
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Base class for scripts. Don't inherit from this, inherit from the
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class `DefaultScript` below instead.
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"""
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objects = ScriptManager()
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class DefaultScript(ScriptBase):
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"""
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This is the base TypeClass for all Scripts. Scripts describe
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events, timers and states in game, they can have a time component
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or describe a state that changes under certain conditions.
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"""
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def __eq__(self, other):
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"""
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Compares two Scripts. Compares dbids.
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Args:
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other (Script): A script to compare with.
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"""
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try:
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return other.dbid == self.dbid
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except Exception:
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return False
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def _start_task(self):
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"""
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Start task runner.
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"""
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self.ndb._task = ExtendedLoopingCall(self._step_task)
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if self.db._paused_time:
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# the script was paused; restarting
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callcount = self.db._paused_callcount or 0
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self.ndb._task.start(self.db_interval,
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now=False,
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start_delay=self.db._paused_time,
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count_start=callcount)
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del self.db._paused_time
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del self.db._paused_repeats
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else:
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# starting script anew
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self.ndb._task.start(self.db_interval,
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now=not self.db_start_delay)
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def _stop_task(self):
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"""
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Stop task runner
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"""
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task = self.ndb._task
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if task and task.running:
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task.stop()
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def _step_errback(self, e):
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"""
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Callback for runner errors
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"""
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cname = self.__class__.__name__
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estring = _("Script %(key)s(#%(dbid)s) of type '%(cname)s': at_repeat() error '%(err)s'.") % \
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{"key": self.key, "dbid": self.dbid, "cname": cname,
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"err": e.getErrorMessage()}
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try:
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self.db_obj.msg(estring)
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except Exception:
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pass
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logger.log_err(estring)
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def _step_callback(self):
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"""
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Step task runner. No try..except needed due to defer wrap.
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"""
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if not self.is_valid():
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self.stop()
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return
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# call hook
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self.at_repeat()
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# check repeats
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callcount = self.ndb._task.callcount
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maxcount = self.db_repeats
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if maxcount > 0 and maxcount <= callcount:
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self.stop()
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def _step_task(self):
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"""
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Step task. This groups error handling.
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"""
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try:
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return maybeDeferred(self._step_callback).addErrback(self._step_errback)
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except Exception:
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logger.log_trace()
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# Public methods
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def time_until_next_repeat(self):
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"""
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Get time until the script fires it `at_repeat` hook again.
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Returns:
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next (int): Time in seconds until the script runs again.
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If not a timed script, return `None`.
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Notes:
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This hook is not used in any way by the script's stepping
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system; it's only here for the user to be able to check in
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on their scripts and when they will next be run.
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"""
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task = self.ndb._task
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if task:
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try:
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return int(round(task.next_call_time()))
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except TypeError:
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pass
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return None
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def remaining_repeats(self):
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"""
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Get the number of returning repeats for limited Scripts.
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Returns:
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remaining (int or `None`): The number of repeats
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remaining until the Script stops. Returns `None`
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if it has unlimited repeats.
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"""
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task = self.ndb._task
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if task:
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return max(0, self.db_repeats - task.callcount)
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def start(self, force_restart=False):
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"""
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Called every time the script is started (for persistent
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scripts, this is usually once every server start)
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Args:
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force_restart (bool, optional): Normally an already
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started script will not be started again. if
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`force_restart=True`, the script will always restart
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the script, regardless of if it has started before.
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Returns:
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result (int): 0 or 1 depending on if the script successfully
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started or not. Used in counting.
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"""
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if self.is_active and not force_restart:
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# script already runs and should not be restarted.
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return 0
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obj = self.obj
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if obj:
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# check so the scripted object is valid and initalized
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try:
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obj.cmdset
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except AttributeError:
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# this means the object is not initialized.
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logger.log_trace()
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self.is_active = False
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return 0
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# try to restart a paused script
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if self.unpause():
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return 1
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# start the script from scratch
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self.is_active = True
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try:
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self.at_start()
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except Exception:
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logger.log_trace()
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if self.db_interval > 0:
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self._start_task()
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return 1
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def stop(self, kill=False):
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"""
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Called to stop the script from running. This also deletes the
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script.
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Args:
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kill (bool, optional): - Stop the script without
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calling any relevant script hooks.
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Returns:
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result (int): 0 if the script failed to stop, 1 otherwise.
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Used in counting.
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"""
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if not kill:
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try:
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self.at_stop()
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except Exception:
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logger.log_trace()
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self._stop_task()
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try:
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self.delete()
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except AssertionError:
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logger.log_trace()
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return 0
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return 1
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def pause(self):
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"""
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This stops a running script and stores its active state.
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It WILL NOT call the `at_stop()` hook.
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"""
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if not self.db._paused_time:
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# only allow pause if not already paused
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task = self.ndb._task
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if task:
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self.db._paused_time = task.next_call_time()
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self.db._paused_callcount = task.callcount
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self._stop_task()
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self.is_active = False
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def unpause(self):
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"""
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Restart a paused script. This WILL call the `at_start()` hook.
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"""
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if self.db._paused_time:
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# only unpause if previously paused
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self.is_active = True
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try:
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self.at_start()
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except Exception:
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logger.log_trace()
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self._start_task()
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return True
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def restart(self, interval=None, repeats=None, start_delay=None):
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"""
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Restarts an already existing/running Script from the
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beginning, optionally using different settings. This will
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first call the stop hooks, and then the start hooks again.
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Args:
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interval (int, optional): Allows for changing the interval
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of the Script. Given in seconds. if `None`, will use the
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already stored interval.
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repeats (int, optional): The number of repeats. If unset, will
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use the previous setting.
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start_delay (bool, optional): If we should wait `interval` seconds
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before starting or not. If `None`, re-use the previous setting.
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"""
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try:
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self.at_stop()
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except Exception:
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logger.log_trace()
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self._stop_task()
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self.is_active = False
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if interval is not None:
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self.interval = interval
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if repeats is not None:
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self.repeats = repeats
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if start_delay is not None:
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self.start_delay = start_delay
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self.start()
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def reset_callcount(self, value=0):
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"""
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Reset the count of the number of calls done.
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Args:
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value (int, optional): The repeat value to reset to. Default
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is to set it all the way back to 0.
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Notes:
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This is only useful if repeats != 0.
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"""
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task = self.ndb._task
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if task:
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task.callcount = max(0, int(value))
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def force_repeat(self):
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"""
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Fire a premature triggering of the script callback. This
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will reset the timer and count down repeats as if the script
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had fired normally.
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"""
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task = self.ndb._task
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if task:
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task.force_repeat()
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def at_first_save(self):
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"""
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This is called after very first time this object is saved.
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Generally, you don't need to overload this, but only the hooks
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called by this method.
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"""
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self.at_script_creation()
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if hasattr(self, "_createdict"):
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# this will only be set if the utils.create_script
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# function was used to create the object. We want
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# the create call's kwargs to override the values
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# set by hooks.
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cdict = self._createdict
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updates = []
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if not cdict.get("key"):
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if not self.db_key:
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self.db_key = "#%i" % self.dbid
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updates.append("db_key")
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elif self.db_key != cdict["key"]:
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self.db_key = cdict["key"]
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updates.append("db_key")
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if cdict.get("interval") and self.interval != cdict["interval"]:
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self.db_interval = cdict["interval"]
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updates.append("db_interval")
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if cdict.get("start_delay") and self.start_delay != cdict["start_delay"]:
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self.db_start_delay = cdict["start_delay"]
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updates.append("db_start_delay")
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if cdict.get("repeats") and self.repeats != cdict["repeats"]:
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self.db_repeats = cdict["repeats"]
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updates.append("db_repeats")
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if cdict.get("persistent") and self.persistent != cdict["persistent"]:
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self.db_persistent = cdict["persistent"]
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updates.append("db_persistent")
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if updates:
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self.save(update_fields=updates)
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if not cdict.get("autostart"):
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# don't auto-start the script
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return
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# auto-start script (default)
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self.start()
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def at_script_creation(self):
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"""
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Only called once, by the create function.
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"""
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pass
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def is_valid(self):
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"""
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Is called to check if the script is valid to run at this time.
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Should return a boolean. The method is assumed to collect all
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needed information from its related self.obj.
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"""
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return not self._is_deleted
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def at_start(self):
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"""
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Called whenever the script is started, which for persistent
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scripts is at least once every server start. It will also be
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called when starting again after a pause (such as after a
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server reload)
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"""
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pass
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def at_repeat(self):
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"""
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Called repeatedly if this Script is set to repeat regularly.
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"""
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pass
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def at_stop(self):
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"""
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Called whenever when it's time for this script to stop (either
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because is_valid returned False or it runs out of iterations)
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"""
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pass
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def at_server_reload(self):
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"""
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This hook is called whenever the server is shutting down for
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restart/reboot. If you want to, for example, save
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non-persistent properties across a restart, this is the place
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to do it.
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"""
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pass
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def at_server_shutdown(self):
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"""
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This hook is called whenever the server is shutting down fully
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(i.e. not for a restart).
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"""
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pass
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# Some useful default Script types used by Evennia.
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class DoNothing(DefaultScript):
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"""
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A script that does nothing. Used as default fallback.
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"""
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def at_script_creation(self):
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"""
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Setup the script
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"""
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self.key = "sys_do_nothing"
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self.desc = "This is an empty placeholder script."
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class Store(DefaultScript):
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"""
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Simple storage script
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"""
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def at_script_creation(self):
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"""
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Setup the script
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"""
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self.key = "sys_storage"
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self.desc = "This is a generic storage container."
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