evennia/src
2011-04-12 22:22:04 +00:00
..
commands Fixed a bug in serverconfig. Tweaked how the default connection screen is stored, to allow for server updates. 2011-04-12 22:22:04 +00:00
comms Obs:Migrate. Made Comm system more generic, including the ability to connect arbitrary protocols to channels. Re-worked the IRC connectivity system - you can now again communicate between IRC and in-game evennia channels. 2011-04-10 12:39:07 +00:00
help gtaylor convinced me to add migrations to the Evennia repo. This means that game/migrate.py is no more. The migrations will help you to adjust your database when Evennia releases a new database change, no need to drop the database or manually adjust tables. To make use of our schema migrations, you need to have Django-South installed. 2011-03-21 00:53:58 +00:00
imc2 Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch 2010-08-29 18:46:58 +00:00
locks Obs:Migrate. Made Comm system more generic, including the ability to connect arbitrary protocols to channels. Re-worked the IRC connectivity system - you can now again communicate between IRC and in-game evennia channels. 2011-04-10 12:39:07 +00:00
objects Migration needed. Refactored the config.configValue model into server.ServerConfig (that's what the config model were used for anyway). The new model can handle arbitrary data structures through pickle. Run ./manage.py migrate to sync your database with the new setup. 2011-04-12 21:43:57 +00:00
players Resolves issue 155. Cleaned up the copy functionality and a few minor bugs at the same time. Copying an active character is somewhat confusing though (and deleting a character will currently make the player unable to log back in). 2011-04-07 22:10:51 +00:00
scripts Resolves issue 155. Cleaned up the copy functionality and a few minor bugs at the same time. Copying an active character is somewhat confusing though (and deleting a character will currently make the player unable to log back in). 2011-04-07 22:10:51 +00:00
server Fixed a bug in serverconfig. Tweaked how the default connection screen is stored, to allow for server updates. 2011-04-12 22:22:04 +00:00
typeclasses OBS: Run migrate! Made exit's destination into a database field for performance. Fixed a too greedy @reload that caused ContentTypes to loose information. Resolves issue 157. 2011-04-08 23:10:04 +00:00
utils Migration needed. Refactored the config.configValue model into server.ServerConfig (that's what the config model were used for anyway). The new model can handle arbitrary data structures through pickle. Run ./manage.py migrate to sync your database with the new setup. 2011-04-12 21:43:57 +00:00
web Migration needed. Refactored the config.configValue model into server.ServerConfig (that's what the config model were used for anyway). The new model can handle arbitrary data structures through pickle. Run ./manage.py migrate to sync your database with the new setup. 2011-04-12 21:43:57 +00:00
__init__.py Committin a 'working' checkpoint before I break more stuff. 2008-06-15 19:06:31 +00:00
settings_default.py Migration needed. Refactored the config.configValue model into server.ServerConfig (that's what the config model were used for anyway). The new model can handle arbitrary data structures through pickle. Run ./manage.py migrate to sync your database with the new setup. 2011-04-12 21:43:57 +00:00