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evennia
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7f9f21f45e
evennia
/
game
/
gamesrc
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2ee54678ae
Migration needed. Changed how connection screens are defined, rather than being a database model, they are created on-the fly. I didn't migrate over the screen data into the new module file though, so if you had custom connection screens, you need to manually add them to the new module in gamesrc/world/connection_screen.py.
2011-04-10 14:21:41 +00:00
..
commands
OBS: You'll need to resync/rebuild your database!
2011-03-15 16:08:32 +00:00
objects
OBS: Migration needed(objects, scripts, players). This resolves issue 136 by allowing database objects to be nested in lists and dictionaries as
2011-04-05 23:28:40 +00:00
scripts
OBS: You need to resync your database! Moved cmdsets into the database rather than being dependent on scripts. Moved the creation of the cmdset- and cmdset-handlers into ObjectDB.__init__ rather than bootstrapping it from the typeclass. Added some more script functionality for testing, includong the @script command for assigning a script to an object.
2011-03-20 19:45:56 +00:00
world
Migration needed. Changed how connection screens are defined, rather than being a database model, they are created on-the fly. I didn't migrate over the screen data into the new module file though, so if you had custom connection screens, you need to manually add them to the new module in gamesrc/world/connection_screen.py.
2011-04-10 14:21:41 +00:00
__init__.py
Things should be working again, minus the web stuff.
2008-12-15 04:35:00 +00:00