evennia/game/gamesrc/conf/mssp.py

121 lines
4.5 KiB
Python

#
# MSSP (Mud Server Status Protocol) meta information
#
# MUD website listings (that you have registered with) can use this
# information to keep up-to-date with your game stats as you change
# them. Also number of currently active players and uptime will
# automatically be reported. You don't have to fill in everything
# (and most are not used by all crawlers); leave the default
# if so needed. You need to @reload the game before updated
# information is made available to crawlers (reloading does not
# affect uptime).
#
MSSPTable = {
# Required fieldss
"NAME": "Evennia",
# Generic
"CRAWL DELAY": "-1", # limit how often crawler updates the listing. -1 for no limit
"HOSTNAME": "", # current or new hostname
"PORT": ["4000"], # most important port should be last in list
"CODEBASE": "Evennia",
"CONTACT": "", # email for contacting the mud
"CREATED": "", # year MUD was created
"ICON": "", # url to icon 32x32 or larger; <32kb.
"IP": "", # current or new IP address
"LANGUAGE": "", # name of language used, e.g. English
"LOCATION": "", # full English name of server country
"MINIMUM AGE": "0", # set to 0 if not applicable
"WEBSITE": "www.evennia.com",
# Categorisation
"FAMILY": "Custom", # evennia goes under 'Custom'
"GENRE": "None", # Adult, Fantasy, Historical, Horror, Modern, None, or Science Fiction
"GAMEPLAY": "", # Adventure, Educational, Hack and Slash, None,
# Player versus Player, Player versus Environment,
# Roleplaying, Simulation, Social or Strategy
"STATUS": "Open Beta", # Alpha, Closed Beta, Open Beta, Live
"GAMESYSTEM": "Custom", # D&D, d20 System, World of Darkness, etc. Use Custom if homebrew
"INTERMUD": "IMC2", # evennia supports IMC2.
"SUBGENRE": "None", # LASG, Medieval Fantasy, World War II, Frankenstein,
# Cyberpunk, Dragonlance, etc. Or None if not available.
# World
"AREAS": "0",
"HELPFILES": "0",
"MOBILES": "0",
"OBJECTS": "0",
"ROOMS": "0", # use 0 if room-less
"CLASSES": "0", # use 0 if class-less
"LEVELS": "0", # use 0 if level-less
"RACES": "0", # use 0 if race-less
"SKILLS": "0", # use 0 if skill-less
# Protocols set to 1 or 0)
"ANSI": "1",
"GMCP": "0",
"MCCP": "0",
"MCP": "0",
"MSDP": "0",
"MSP": "0",
"MXP": "0",
"PUEBLO": "0",
"UTF-8": "1",
"VT100": "0",
"XTERM 256 COLORS": "0",
# Commercial set to 1 or 0)
"PAY TO PLAY": "0",
"PAY FOR PERKS": "0",
# Hiring set to 1 or 0)
"HIRING BUILDERS": "0",
"HIRING CODERS": "0",
# Extended variables
# World
"DBSIZE": "0",
"EXITS": "0",
"EXTRA DESCRIPTIONS": "0",
"MUDPROGS": "0",
"MUDTRIGS": "0",
"RESETS": "0",
# Game (set to 1 or 0, or one of the given alternatives)
"ADULT MATERIAL": "0",
"MULTICLASSING": "0",
"NEWBIE FRIENDLY": "0",
"PLAYER CITIES": "0",
"PLAYER CLANS": "0",
"PLAYER CRAFTING": "0",
"PLAYER GUILDS": "0",
"EQUIPMENT SYSTEM": "None", # "None", "Level", "Skill", "Both"
"MULTIPLAYING": "None", # "None", "Restricted", "Full"
"PLAYERKILLING": "None", # "None", "Restricted", "Full"
"QUEST SYSTEM": "None", # "None", "Immortal Run", "Automated", "Integrated"
"ROLEPLAYING": "None", # "None", "Accepted", "Encouraged", "Enforced"
"TRAINING SYSTEM": "None", # "None", "Level", "Skill", "Both"
"WORLD ORIGINALITY": "None", # "All Stock", "Mostly Stock", "Mostly Original", "All Original"
# Protocols (only change if you added/removed something manually)
"ATCP": "0",
"MSDP": "0",
"MCCP": "1",
"SSL": "1",
"UTF-8": "1",
"ZMP": "0",
"XTERM 256 COLORS": "0"}