mirror of
https://github.com/evennia/evennia.git
synced 2026-03-24 00:36:30 +01:00
579 lines
No EOL
39 KiB
HTML
579 lines
No EOL
39 KiB
HTML
|
||
<!DOCTYPE html>
|
||
|
||
<html>
|
||
<head>
|
||
<meta charset="utf-8" />
|
||
<meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="generator" content="Docutils 0.17.1: http://docutils.sourceforge.net/" />
|
||
|
||
<title>evennia.contrib.tutorials.evadventure.quests — Evennia latest documentation</title>
|
||
<link rel="stylesheet" href="../_static/nature.css" type="text/css" />
|
||
<link rel="stylesheet" href="../_static/pygments.css" type="text/css" />
|
||
<script id="documentation_options" data-url_root="../" src="../_static/documentation_options.js"></script>
|
||
<script src="../_static/jquery.js"></script>
|
||
<script src="../_static/underscore.js"></script>
|
||
<script src="../_static/doctools.js"></script>
|
||
<script src="../_static/language_data.js"></script>
|
||
<link rel="shortcut icon" href="../_static/favicon.ico"/>
|
||
<link rel="index" title="Index" href="../genindex.html" />
|
||
<link rel="search" title="Search" href="../search.html" />
|
||
<link rel="next" title="evennia.contrib.tutorials.evadventure.random_tables" href="evennia.contrib.tutorials.evadventure.random_tables.html" />
|
||
<link rel="prev" title="evennia.contrib.tutorials.evadventure.objects" href="evennia.contrib.tutorials.evadventure.objects.html" />
|
||
</head><body>
|
||
|
||
|
||
|
||
|
||
<div class="related" role="navigation" aria-label="related navigation">
|
||
<h3>Navigation</h3>
|
||
<ul>
|
||
<li class="right" style="margin-right: 10px">
|
||
<a href="../genindex.html" title="General Index"
|
||
accesskey="I">index</a></li>
|
||
<li class="right" >
|
||
<a href="../py-modindex.html" title="Python Module Index"
|
||
>modules</a> |</li>
|
||
<li class="right" >
|
||
<a href="evennia.contrib.tutorials.evadventure.random_tables.html" title="evennia.contrib.tutorials.evadventure.random_tables"
|
||
accesskey="N">next</a> |</li>
|
||
<li class="right" >
|
||
<a href="evennia.contrib.tutorials.evadventure.objects.html" title="evennia.contrib.tutorials.evadventure.objects"
|
||
accesskey="P">previous</a> |</li>
|
||
<li class="nav-item nav-item-0"><a href="../index.html">Evennia latest</a> »</li>
|
||
<li class="nav-item nav-item-1"><a href="../Evennia-API.html" >API Summary</a> »</li>
|
||
<li class="nav-item nav-item-2"><a href="evennia-api.html" >evennia</a> »</li>
|
||
<li class="nav-item nav-item-3"><a href="evennia.html" >evennia</a> »</li>
|
||
<li class="nav-item nav-item-4"><a href="evennia.contrib.html" >evennia.contrib</a> »</li>
|
||
<li class="nav-item nav-item-5"><a href="evennia.contrib.tutorials.html" >evennia.contrib.tutorials</a> »</li>
|
||
<li class="nav-item nav-item-6"><a href="evennia.contrib.tutorials.evadventure.html" accesskey="U">evennia.contrib.tutorials.evadventure</a> »</li>
|
||
<li class="nav-item nav-item-this"><a href="">evennia.contrib.tutorials.evadventure.quests</a></li>
|
||
</ul>
|
||
</div>
|
||
|
||
<div class="document">
|
||
|
||
<div class="documentwrapper">
|
||
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
|
||
<div class="sphinxsidebarwrapper">
|
||
<p class="logo"><a href="../index.html">
|
||
<img class="logo" src="../_static/evennia_logo.png" alt="Logo"/>
|
||
</a></p>
|
||
<div id="searchbox" style="display: none" role="search">
|
||
<h3 id="searchlabel">Quick search</h3>
|
||
<div class="searchformwrapper">
|
||
<form class="search" action="../search.html" method="get">
|
||
<input type="text" name="q" aria-labelledby="searchlabel" />
|
||
<input type="submit" value="Go" />
|
||
</form>
|
||
</div>
|
||
</div>
|
||
<script>$('#searchbox').show(0);</script>
|
||
<h4>Previous topic</h4>
|
||
<p class="topless"><a href="evennia.contrib.tutorials.evadventure.objects.html"
|
||
title="previous chapter">evennia.contrib.tutorials.evadventure.objects</a></p>
|
||
<h4>Next topic</h4>
|
||
<p class="topless"><a href="evennia.contrib.tutorials.evadventure.random_tables.html"
|
||
title="next chapter">evennia.contrib.tutorials.evadventure.random_tables</a></p>
|
||
<div role="note" aria-label="source link">
|
||
<!--h3>This Page</h3-->
|
||
<ul class="this-page-menu">
|
||
<li><a href="../_sources/api/evennia.contrib.tutorials.evadventure.quests.md.txt"
|
||
rel="nofollow">Show Page Source</a></li>
|
||
</ul>
|
||
</div><h3>Links</h3>
|
||
<ul>
|
||
<li><a href="https://www.evennia.com/docs/latest/index.html">Documentation Top</a> </li>
|
||
<li><a href="https://www.evennia.com">Evennia Home</a> </li>
|
||
<li><a href="https://github.com/evennia/evennia">Github</a> </li>
|
||
<li><a href="http://games.evennia.com">Game Index</a> </li>
|
||
<li>
|
||
<a href="https://discord.gg/AJJpcRUhtF">Discord</a> -
|
||
<a href="https://github.com/evennia/evennia/discussions">Discussions</a> -
|
||
<a href="https://evennia.blogspot.com/">Blog</a>
|
||
</li>
|
||
</ul>
|
||
<h3>Doc Versions</h3>
|
||
<ul>
|
||
|
||
<li><a href="evennia.contrib.tutorials.evadventure.quests.html">latest (main branch)</a></li>
|
||
|
||
<li><a href="../4.x/index.html">v4.0.0 branch (outdated)</a></li>
|
||
|
||
<li><a href="../3.x/index.html">v3.0.0 branch (outdated)</a></li>
|
||
|
||
<li><a href="../2.x/index.html">v2.0.0 branch (outdated)</a></li>
|
||
|
||
<li><a href="../1.x/index.html">v1.0.0 branch (outdated)</a></li>
|
||
|
||
<li><a href="../0.x/index.html">v0.9.5 branch (outdated)</a></li>
|
||
|
||
|
||
</ul>
|
||
|
||
</div>
|
||
</div>
|
||
<div class="bodywrapper">
|
||
<div class="body" role="main">
|
||
|
||
<section id="module-evennia.contrib.tutorials.evadventure.quests">
|
||
<span id="evennia-contrib-tutorials-evadventure-quests"></span><h1>evennia.contrib.tutorials.evadventure.quests<a class="headerlink" href="#module-evennia.contrib.tutorials.evadventure.quests" title="Permalink to this headline">¶</a></h1>
|
||
<p>A simple quest system for EvAdventure.</p>
|
||
<p>A quest is represented by a quest-handler sitting as
|
||
<strong>.quests</strong> on a Character. Individual Quests are child classes of <strong>EvAdventureQuest</strong> with
|
||
methods for each step of the quest. The quest handler can add, remove, and track the progress
|
||
by calling the <strong>progress</strong> method on the quest. Persistent changes are stored on the quester
|
||
using the <strong>add_data</strong> and <strong>get_data</strong> methods with an Attribute as storage backend.</p>
|
||
<p>A quest ending can mean a reward or the start of
|
||
another quest.</p>
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorials.evadventure.quests.</code><code class="sig-name descname">EvAdventureQuest</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">quester</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <code class="xref py py-class docutils literal notranslate"><span class="pre">object</span></code></p>
|
||
<p>This represents a single questing unit of quest.</p>
|
||
<dl class="simple">
|
||
<dt>Properties:</dt><dd><p>name (str): Main identifier for the quest.
|
||
category (str, optional): This + name must be globally unique.</p>
|
||
</dd>
|
||
</dl>
|
||
<p>it ends - it then pauses after the last completed step.</p>
|
||
<p>Each step of the quest is represented by a <strong>.step_<stepname></strong> method. This should check
|
||
the status of the quest-step and update the <strong>.current_step</strong> or call <strong>.complete()</strong>. There
|
||
are also <strong>.help_<stepname></strong> which is either a class-level help string or a method
|
||
returning a help text. All properties should be stored on the quester.</p>
|
||
<p>Example:
|
||
py
|
||
class MyQuest(EvAdventureQuest):</p>
|
||
<blockquote>
|
||
<div><p>‘’’A quest with two steps that ar’’’</p>
|
||
<p>start_step = “A”</p>
|
||
<p>help_A = “You need a ‘A_flag’ attribute on yourself to finish this step!”
|
||
help_B = “Finally, you need more than 4 items in your inventory!”</p>
|
||
<dl class="simple">
|
||
<dt>def step_A(self, <a href="#id1"><span class="problematic" id="id2">*</span></a>args, <a href="#id3"><span class="problematic" id="id4">**</span></a>kwargs):</dt><dd><dl class="simple">
|
||
<dt>if self.get_data(“A_flag”) == True:</dt><dd><p>self.quester.msg(“Completed the first step of the quest.”)
|
||
self.current_step = “end”
|
||
self.progress()</p>
|
||
</dd>
|
||
</dl>
|
||
</dd>
|
||
</dl>
|
||
<p>def step_B(self, <a href="#id5"><span class="problematic" id="id6">*</span></a>args, <a href="#id7"><span class="problematic" id="id8">**</span></a>kwargs):</p>
|
||
<dl class="simple">
|
||
<dt>def step_end(self, <a href="#id9"><span class="problematic" id="id10">*</span></a>args, <a href="#id11"><span class="problematic" id="id12">**</span></a>kwargs):</dt><dd><dl class="simple">
|
||
<dt>if len(self.quester.contents) > 4:</dt><dd><p>self.quester.msg(“Quest complete!”)
|
||
self.complete()</p>
|
||
</dd>
|
||
</dl>
|
||
</dd>
|
||
</dl>
|
||
</div></blockquote>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'base quest'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.desc">
|
||
<code class="sig-name descname">desc</code><em class="property"> = 'This is the base quest class'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.desc" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.start_step">
|
||
<code class="sig-name descname">start_step</code><em class="property"> = 'start'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.start_step" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.help_start">
|
||
<code class="sig-name descname">help_start</code><em class="property"> = 'You need to start first'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.help_start" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.help_end">
|
||
<code class="sig-name descname">help_end</code><em class="property"> = 'You need to end the quest'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.help_end" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.__init__">
|
||
<code class="sig-name descname">__init__</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">quester</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest.__init__"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.__init__" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Initialize self. See help(type(self)) for accurate signature.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.add_data">
|
||
<code class="sig-name descname">add_data</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">key</span></em>, <em class="sig-param"><span class="n">value</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest.add_data"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.add_data" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Add data to the quest. This saves it permanently.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>key</strong> (<em>str</em>) – The key to store the data under.</p></li>
|
||
<li><p><strong>value</strong> (<em>any</em>) – The data to store.</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.get_data">
|
||
<code class="sig-name descname">get_data</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">key</span></em>, <em class="sig-param"><span class="n">default</span><span class="o">=</span><span class="default_value">None</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest.get_data"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.get_data" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Get data from the quest.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>key</strong> (<em>str</em>) – The key to get data for.</p></li>
|
||
<li><p><strong>default</strong> (<em>any</em><em>, </em><em>optional</em>) – The default value to return if key is not found.</p></li>
|
||
</ul>
|
||
</dd>
|
||
<dt class="field-even">Returns</dt>
|
||
<dd class="field-even"><p><em>any</em> – The data stored under the key.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.remove_data">
|
||
<code class="sig-name descname">remove_data</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">key</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest.remove_data"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.remove_data" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Remove data from the quest permanently.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><p><strong>key</strong> (<em>str</em>) – The key to remove.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.questhandler">
|
||
<em class="property">property </em><code class="sig-name descname">questhandler</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.questhandler" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.current_step">
|
||
<em class="property">property </em><code class="sig-name descname">current_step</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.current_step" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.status">
|
||
<em class="property">property </em><code class="sig-name descname">status</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.status" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.is_completed">
|
||
<em class="property">property </em><code class="sig-name descname">is_completed</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.is_completed" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.is_abandoned">
|
||
<em class="property">property </em><code class="sig-name descname">is_abandoned</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.is_abandoned" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.is_failed">
|
||
<em class="property">property </em><code class="sig-name descname">is_failed</code><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.is_failed" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.complete">
|
||
<code class="sig-name descname">complete</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest.complete"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.complete" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Complete the quest.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.abandon">
|
||
<code class="sig-name descname">abandon</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest.abandon"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.abandon" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Abandon the quest.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.fail">
|
||
<code class="sig-name descname">fail</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest.fail"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.fail" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Fail the quest.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.progress">
|
||
<code class="sig-name descname">progress</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest.progress"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.progress" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This is called whenever the environment expects a quest may need stepping. This will
|
||
determine which quest-step we are on and run <strong>step_<stepname></strong>, which in turn will figure
|
||
out if the step is complete or not.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>*args</strong> – Will be passed into the step method.</p></li>
|
||
<li><p><strong>**kwargs</strong> – <p>Will be passed into the step method.</p>
|
||
</p></li>
|
||
</ul>
|
||
</dd>
|
||
</dl>
|
||
<p class="rubric">Notes</p>
|
||
<p><strong>self.quester</strong> is available as the character following the quest.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.help">
|
||
<code class="sig-name descname">help</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest.help"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.help" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This is used to get help (or a reminder) of what needs to be done to complete the current
|
||
quest-step. It will look for a <strong>help_<stepname></strong> method or string attribute on the quest.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>*args</strong> – Will be passed into any help_* method.</p></li>
|
||
<li><p><strong>**kwargs</strong> – <p>Will be passed into any help_* method.</p>
|
||
</p></li>
|
||
</ul>
|
||
</dd>
|
||
<dt class="field-even">Returns</dt>
|
||
<dd class="field-even"><p><em>str</em> – The help text for the current step.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.step_start">
|
||
<code class="sig-name descname">step_start</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest.step_start"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.step_start" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Example step that completes immediately.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.cleanup">
|
||
<code class="sig-name descname">cleanup</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuest.cleanup"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest.cleanup" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This is called both when completing the quest, or when it is abandoned prematurely.</p>
|
||
<p>This is for cleaning up any extra state that were set during the quest (stuff in self.data
|
||
is automatically cleaned up)</p>
|
||
</dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorials.evadventure.quests.</code><code class="sig-name descname">EvAdventureQuestHandler</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">obj</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuestHandler"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <code class="xref py py-class docutils literal notranslate"><span class="pre">object</span></code></p>
|
||
<p>This sits on the Character, as <strong>.quests</strong>.</p>
|
||
<p>It’s initiated using a lazy property on the Character:</p>
|
||
<p>@lazy_property
|
||
def quests(self):</p>
|
||
<blockquote>
|
||
<div><p>return EvAdventureQuestHandler(self)</p>
|
||
</div></blockquote>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.quest_storage_attribute_key">
|
||
<code class="sig-name descname">quest_storage_attribute_key</code><em class="property"> = '_quests'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.quest_storage_attribute_key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.quest_storage_attribute_category">
|
||
<code class="sig-name descname">quest_storage_attribute_category</code><em class="property"> = 'evadventure'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.quest_storage_attribute_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.quest_data_attribute_template">
|
||
<code class="sig-name descname">quest_data_attribute_template</code><em class="property"> = '_quest_data_{quest_key}'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.quest_data_attribute_template" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.quest_data_attribute_category">
|
||
<code class="sig-name descname">quest_data_attribute_category</code><em class="property"> = 'evadventure'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.quest_data_attribute_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.__init__">
|
||
<code class="sig-name descname">__init__</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">obj</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuestHandler.__init__"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.__init__" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Initialize self. See help(type(self)) for accurate signature.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.has">
|
||
<code class="sig-name descname">has</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">quest_key</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuestHandler.has"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.has" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Check if a given quest is registered with the Character.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><ul class="simple">
|
||
<li><p><strong>quest_key</strong> (<em>str</em>) – The name of the quest to check for.</p></li>
|
||
<li><p><strong>quest_category</strong> (<em>str</em><em>, </em><em>optional</em>) – Quest category, if any.</p></li>
|
||
</ul>
|
||
</dd>
|
||
<dt class="field-even">Returns</dt>
|
||
<dd class="field-even"><p><em>bool</em> – If the character is following this quest or not.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.get">
|
||
<code class="sig-name descname">get</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">quest_key</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuestHandler.get"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.get" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Get the quest stored on character, if any.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><p><strong>quest_key</strong> (<em>str</em>) – The name of the quest to check for.</p>
|
||
</dd>
|
||
<dt class="field-even">Returns</dt>
|
||
<dd class="field-even"><p><p><em>EvAdventureQuest or None</em> –</p>
|
||
<dl class="simple">
|
||
<dt>The quest stored, or None if</dt><dd><p>Character is not on this quest.</p>
|
||
</dd>
|
||
</dl>
|
||
</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.all">
|
||
<code class="sig-name descname">all</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuestHandler.all"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.all" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Get all quests stored on character.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Returns</dt>
|
||
<dd class="field-odd"><p><em>list</em> – All quests stored on character.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.add">
|
||
<code class="sig-name descname">add</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">quest_class</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuestHandler.add"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.add" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Add a new quest</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><p><strong>quest_class</strong> (<a class="reference internal" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest" title="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuest"><em>EvAdventureQuest</em></a>) – The quest class to start.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.remove">
|
||
<code class="sig-name descname">remove</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">quest_key</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuestHandler.remove"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.remove" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Remove a quest. If not complete, it will be abandoned.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><p><strong>quest_key</strong> (<em>str</em>) – The quest to remove.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.save_quest_data">
|
||
<code class="sig-name descname">save_quest_data</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">quest_key</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuestHandler.save_quest_data"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.save_quest_data" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Save data for a quest. We store this on the quester as well as updating the quest itself.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><p><strong>quest_key</strong> (<em>str</em>) – The quest to save data for. The data is assumed to be stored on the
|
||
quest as <strong>.data</strong> (a dict).</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.load_quest_data">
|
||
<code class="sig-name descname">load_quest_data</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">quest_key</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#EvAdventureQuestHandler.load_quest_data"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.EvAdventureQuestHandler.load_quest_data" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Load data for a quest.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><p><strong>quest_key</strong> (<em>str</em>) – The quest to load data for.</p>
|
||
</dd>
|
||
<dt class="field-even">Returns</dt>
|
||
<dd class="field-even"><p><em>dict</em> – The data stored for the quest.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.CmdQuests">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorials.evadventure.quests.</code><code class="sig-name descname">CmdQuests</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#CmdQuests"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.CmdQuests" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
|
||
<p>List all quests and their statuses as well as get info about the status of
|
||
a specific quest.</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>quests
|
||
quest <questname></p>
|
||
</dd>
|
||
</dl>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.CmdQuests.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'quests'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.CmdQuests.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.CmdQuests.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = ['quest']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.CmdQuests.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.CmdQuests.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'general'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.CmdQuests.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.CmdQuests.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all();'</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.CmdQuests.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.CmdQuests.search_index_entry">
|
||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'quest', 'category': 'general', 'key': 'quests', 'no_prefix': ' quest', 'tags': '', 'text': '\n List all quests and their statuses as well as get info about the status of\n a specific quest.\n\n Usage:\n quests\n quest <questname>\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.CmdQuests.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.CmdQuests.parse">
|
||
<code class="sig-name descname">parse</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#CmdQuests.parse"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.CmdQuests.parse" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Once the cmdhandler has identified this as the command we
|
||
want, this function is run. If many of your commands have a
|
||
similar syntax (for example ‘cmd arg1 = arg2’) you should
|
||
simply define this once and just let other commands of the
|
||
same form inherit from this. See the docstring of this module
|
||
for which object properties are available to use (notably
|
||
self.args).</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.tutorials.evadventure.quests.CmdQuests.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorials/evadventure/quests.html#CmdQuests.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.quests.CmdQuests.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This is the actual executing part of the command. It is
|
||
called directly after self.parse(). See the docstring of this
|
||
module for which object properties are available (beyond those
|
||
set in self.parse())</p>
|
||
</dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
</section>
|
||
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
<div class="related" role="navigation" aria-label="related navigation">
|
||
<h3>Navigation</h3>
|
||
<ul>
|
||
<li class="right" style="margin-right: 10px">
|
||
<a href="../genindex.html" title="General Index"
|
||
>index</a></li>
|
||
<li class="right" >
|
||
<a href="../py-modindex.html" title="Python Module Index"
|
||
>modules</a> |</li>
|
||
<li class="right" >
|
||
<a href="evennia.contrib.tutorials.evadventure.random_tables.html" title="evennia.contrib.tutorials.evadventure.random_tables"
|
||
>next</a> |</li>
|
||
<li class="right" >
|
||
<a href="evennia.contrib.tutorials.evadventure.objects.html" title="evennia.contrib.tutorials.evadventure.objects"
|
||
>previous</a> |</li>
|
||
<li class="nav-item nav-item-0"><a href="../index.html">Evennia latest</a> »</li>
|
||
<li class="nav-item nav-item-1"><a href="../Evennia-API.html" >API Summary</a> »</li>
|
||
<li class="nav-item nav-item-2"><a href="evennia-api.html" >evennia</a> »</li>
|
||
<li class="nav-item nav-item-3"><a href="evennia.html" >evennia</a> »</li>
|
||
<li class="nav-item nav-item-4"><a href="evennia.contrib.html" >evennia.contrib</a> »</li>
|
||
<li class="nav-item nav-item-5"><a href="evennia.contrib.tutorials.html" >evennia.contrib.tutorials</a> »</li>
|
||
<li class="nav-item nav-item-6"><a href="evennia.contrib.tutorials.evadventure.html" >evennia.contrib.tutorials.evadventure</a> »</li>
|
||
<li class="nav-item nav-item-this"><a href="">evennia.contrib.tutorials.evadventure.quests</a></li>
|
||
</ul>
|
||
</div>
|
||
|
||
|
||
|
||
<div class="footer" role="contentinfo">
|
||
© Copyright 2024, The Evennia developer community.
|
||
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 3.2.1.
|
||
</div>
|
||
</body>
|
||
</html> |