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<li><a class="reference internal" href="#">evennia.contrib.base_systems.ingame_reports.reports</a><ul>
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<li><a class="reference internal" href="#installation">Installation</a></li>
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<section id="module-evennia.contrib.base_systems.ingame_reports.reports">
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<span id="evennia-contrib-base-systems-ingame-reports-reports"></span><h1>evennia.contrib.base_systems.ingame_reports.reports<a class="headerlink" href="#module-evennia.contrib.base_systems.ingame_reports.reports" title="Permalink to this headline">¶</a></h1>
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<p>In-Game Reporting System</p>
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<p>This contrib provides an in-game reporting system, with player-facing commands and a staff
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management interface.</p>
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<section id="installation">
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<h2>Installation<a class="headerlink" href="#installation" title="Permalink to this headline">¶</a></h2>
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<p>To install, just add the provided cmdset to your default AccountCmdSet:</p>
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<blockquote>
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<div><p># in commands/default_cmdset.py</p>
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<p>from evennia.contrib.base_systems.ingame_reports import ReportsCmdSet</p>
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<dl>
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<dt>class AccountCmdSet(default_cmds.AccountCmdSet):</dt><dd><p># …</p>
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<dl class="simple">
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<dt>def at_cmdset_creation(self):</dt><dd><p># …
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self.add(ReportsCmdSet)</p>
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</dd>
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</dl>
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</dd>
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</dl>
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</div></blockquote>
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</section>
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<section id="features">
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<h2>Features<a class="headerlink" href="#features" title="Permalink to this headline">¶</a></h2>
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<p>The contrib provides three commands by default and their associated report types: <strong>CmdBug</strong>, <strong>CmdIdea</strong>,
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and <strong>CmdReport</strong> (which is for reporting other players).</p>
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<p>The <strong>ReportCmdBase</strong> class holds most of the functionality for creating new reports, providing a
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convenient parent class for adding your own categories of reports.</p>
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<p>The contrib can be further configured through two settings, <strong>INGAME_REPORT_TYPES</strong> and <strong>INGAME_REPORT_STATUS_TAGS</strong></p>
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<dl class="py class">
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<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports">
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<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.base_systems.ingame_reports.reports.</code><code class="sig-name descname">CmdManageReports</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdManageReports"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports" title="Permalink to this definition">¶</a></dt>
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<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.default.muxcommand.MuxCommand</span></code></a></p>
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<p>manage the various reports</p>
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<dl class="simple">
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<dt>Usage:</dt><dd><p>manage [report type]</p>
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</dd>
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<dt>Available report types:</dt><dd><p>bugs
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ideas
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players</p>
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</dd>
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</dl>
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<p>Initializes a menu for reviewing and changing the status of current reports.</p>
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<dl class="py attribute">
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<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.key">
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<code class="sig-name descname">key</code><em class="property"> = 'manage reports'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.key" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="py attribute">
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<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.aliases">
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<code class="sig-name descname">aliases</code><em class="property"> = ['manage players', 'manage ideas', 'manage bugs']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.aliases" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="py attribute">
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<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.locks">
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<code class="sig-name descname">locks</code><em class="property"> = 'cmd:pperm(Admin)'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.locks" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="py method">
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<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.get_help">
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<code class="sig-name descname">get_help</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">caller</span></em>, <em class="sig-param"><span class="n">cmdset</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdManageReports.get_help"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.get_help" title="Permalink to this definition">¶</a></dt>
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||
<dd><p>Returns a help string containing the configured available report types</p>
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</dd></dl>
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||
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<dl class="py method">
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<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.func">
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||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdManageReports.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.func" title="Permalink to this definition">¶</a></dt>
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||
<dd><p>This is the hook function that actually does all the work. It is called
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by the cmdhandler right after self.parser() finishes, and so has access
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to all the variables defined therein.</p>
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</dd></dl>
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<dl class="py attribute">
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<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.help_category">
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<code class="sig-name descname">help_category</code><em class="property"> = 'general'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.help_category" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="py attribute">
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<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.lock_storage">
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<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:pperm(Admin)'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.lock_storage" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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||
|
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<dl class="py attribute">
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<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.search_index_entry">
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<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'manage players manage ideas manage bugs', 'category': 'general', 'key': 'manage reports', 'no_prefix': ' manage players manage ideas manage bugs', 'tags': '', 'text': '\n manage the various reports\n\n Usage:\n manage [report type]\n\n Available report types:\n bugs\n ideas\n players\n\n Initializes a menu for reviewing and changing the status of current reports.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdManageReports.search_index_entry" title="Permalink to this definition">¶</a></dt>
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||
<dd></dd></dl>
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||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
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||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.base_systems.ingame_reports.reports.</code><code class="sig-name descname">ReportCmdBase</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.default.muxcommand.html#evennia.commands.default.muxcommand.MuxCommand" title="evennia.commands.default.muxcommand.MuxCommand"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.default.muxcommand.MuxCommand</span></code></a></p>
|
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<p>A parent class for creating report commands. This help text may be displayed if
|
||
your command’s help text is not properly configured.</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'reports'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.report_locks">
|
||
<code class="sig-name descname">report_locks</code><em class="property"> = 'read:pperm(Admin)'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.report_locks" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.require_target">
|
||
<code class="sig-name descname">require_target</code><em class="property"> = False</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.require_target" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.success_msg">
|
||
<code class="sig-name descname">success_msg</code><em class="property"> = 'Your report has been filed.'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.success_msg" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.report_type">
|
||
<code class="sig-name descname">report_type</code><em class="property"> = None</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.report_type" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.at_pre_cmd">
|
||
<code class="sig-name descname">at_pre_cmd</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase.at_pre_cmd"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.at_pre_cmd" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>validate that the needed hub script exists - if not, cancel the command</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.parse">
|
||
<code class="sig-name descname">parse</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase.parse"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.parse" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Parse the target and message out of the arguments.</p>
|
||
<p>Override if you want different syntax, but make sure to assign <strong>report_message</strong> and <strong>target_str</strong>.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.target_search">
|
||
<code class="sig-name descname">target_search</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">searchterm</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase.target_search"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.target_search" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Search for a target that matches the given search term. By default, does a normal search via the
|
||
caller - a local object search for a Character, or an account search for an Account.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Parameters</dt>
|
||
<dd class="field-odd"><p><strong>searchterm</strong> (<em>str</em>) – </p>
|
||
</dd>
|
||
<dt class="field-even">Returns</dt>
|
||
<dd class="field-even"><p>result (Object, Account, or None) - the result of the search</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.create_report">
|
||
<code class="sig-name descname">create_report</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase.create_report"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.create_report" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Creates the report. By default, this creates a Msg with any provided args and kwargs.</p>
|
||
<dl class="field-list simple">
|
||
<dt class="field-odd">Returns</dt>
|
||
<dd class="field-odd"><p>success (bool) - True if the report was created successfully, or False if there was an issue.</p>
|
||
</dd>
|
||
</dl>
|
||
</dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportCmdBase.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This is the hook function that actually does all the work. It is called
|
||
by the cmdhandler right after self.parser() finishes, and so has access
|
||
to all the variables defined therein.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = []</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'command'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all();'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.search_index_entry">
|
||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '', 'category': 'reports', 'key': 'command', 'no_prefix': ' ', 'tags': '', 'text': "\n A parent class for creating report commands. This help text may be displayed if\n your command's help text is not properly configured.\n "}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.base_systems.ingame_reports.reports.</code><code class="sig-name descname">CmdBug</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdBug"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase" title="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase</span></code></a></p>
|
||
<p>file a bug</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>bug [<target> =] <message></p>
|
||
</dd>
|
||
</dl>
|
||
<p>Note: If a specific object, location or character is bugged, please target it for the report.</p>
|
||
<p class="rubric">Examples</p>
|
||
<p>bug hammer = This doesn’t work as a crafting tool but it should
|
||
bug every time I go through a door I get the message twice</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'bug'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.report_locks">
|
||
<code class="sig-name descname">report_locks</code><em class="property"> = 'read:pperm(Developer)'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.report_locks" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = []</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'reports'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all();'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdBug.search_index_entry">
|
||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '', 'category': 'reports', 'key': 'bug', 'no_prefix': ' ', 'tags': '', 'text': "\n file a bug\n\n Usage:\n bug [<target> =] <message>\n\n Note: If a specific object, location or character is bugged, please target it for the report.\n\n Examples:\n bug hammer = This doesn't work as a crafting tool but it should\n bug every time I go through a door I get the message twice\n "}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdBug.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.base_systems.ingame_reports.reports.</code><code class="sig-name descname">CmdReport</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdReport"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase" title="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase</span></code></a></p>
|
||
<p>report a player</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>report <player> = <message></p>
|
||
</dd>
|
||
</dl>
|
||
<p>All player reports will be reviewed.</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'report'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.report_type">
|
||
<code class="sig-name descname">report_type</code><em class="property"> = 'player'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.report_type" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.require_target">
|
||
<code class="sig-name descname">require_target</code><em class="property"> = True</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.require_target" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.account_caller">
|
||
<code class="sig-name descname">account_caller</code><em class="property"> = True</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.account_caller" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = []</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'reports'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all();'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdReport.search_index_entry">
|
||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '', 'category': 'reports', 'key': 'report', 'no_prefix': ' ', 'tags': '', 'text': '\n report a player\n\n Usage:\n report <player> = <message>\n\n All player reports will be reviewed.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdReport.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.base_systems.ingame_reports.reports.</code><code class="sig-name descname">CmdIdea</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdIdea"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase" title="evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase</span></code></a></p>
|
||
<p>submit a suggestion</p>
|
||
<dl class="simple">
|
||
<dt>Usage:</dt><dd><p>ideas
|
||
idea <message></p>
|
||
</dd>
|
||
</dl>
|
||
<p class="rubric">Example</p>
|
||
<p>idea wouldn’t it be cool if we had horses we could ride</p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'idea'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.aliases">
|
||
<code class="sig-name descname">aliases</code><em class="property"> = ['ideas']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.aliases" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.report_locks">
|
||
<code class="sig-name descname">report_locks</code><em class="property"> = 'read:pperm(Builder)'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.report_locks" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.success_msg">
|
||
<code class="sig-name descname">success_msg</code><em class="property"> = 'Thank you for your suggestion!'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.success_msg" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.func">
|
||
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#CmdIdea.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.func" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>This is the hook function that actually does all the work. It is called
|
||
by the cmdhandler right after self.parser() finishes, and so has access
|
||
to all the variables defined therein.</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.help_category">
|
||
<code class="sig-name descname">help_category</code><em class="property"> = 'reports'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.help_category" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.lock_storage">
|
||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all();'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.search_index_entry">
|
||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ideas', 'category': 'reports', 'key': 'idea', 'no_prefix': ' ideas', 'tags': '', 'text': "\n submit a suggestion\n\n Usage:\n ideas\n idea <message>\n\n Example:\n idea wouldn't it be cool if we had horses we could ride\n "}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.CmdIdea.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
<dl class="py class">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet">
|
||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.base_systems.ingame_reports.reports.</code><code class="sig-name descname">ReportsCmdSet</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">cmdsetobj</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">key</span><span class="o">=</span><span class="default_value">None</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportsCmdSet"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.cmdset.CmdSet</span></code></a></p>
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.key">
|
||
<code class="sig-name descname">key</code><em class="property"> = 'Reports CmdSet'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.key" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
<dl class="py method">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.at_cmdset_creation">
|
||
<code class="sig-name descname">at_cmdset_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/base_systems/ingame_reports/reports.html#ReportsCmdSet.at_cmdset_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.at_cmdset_creation" title="Permalink to this definition">¶</a></dt>
|
||
<dd><p>Hook method - this should be overloaded in the inheriting
|
||
class, and should take care of populating the cmdset by use of
|
||
self.add().</p>
|
||
</dd></dl>
|
||
|
||
<dl class="py attribute">
|
||
<dt id="evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.path">
|
||
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet'</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_reports.reports.ReportsCmdSet.path" title="Permalink to this definition">¶</a></dt>
|
||
<dd></dd></dl>
|
||
|
||
</dd></dl>
|
||
|
||
</section>
|
||
</section>
|
||
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
<div class="related" role="navigation" aria-label="related navigation">
|
||
<h3>Navigation</h3>
|
||
<ul>
|
||
<li class="right" style="margin-right: 10px">
|
||
<a href="../genindex.html" title="General Index"
|
||
>index</a></li>
|
||
<li class="right" >
|
||
<a href="../py-modindex.html" title="Python Module Index"
|
||
>modules</a> |</li>
|
||
<li class="right" >
|
||
<a href="evennia.contrib.base_systems.ingame_reports.tests.html" title="evennia.contrib.base_systems.ingame_reports.tests"
|
||
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|
||
<li class="right" >
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