mirror of
https://github.com/evennia/evennia.git
synced 2026-04-03 14:37:17 +02:00
Previously, gametime used the length of the current year and current month to calculate the future date in the real_seconds_until function. This caused a small bug when passing over a leap day from a year without a leap day. This change uses the datetime module to just increment the year or month, sidestepping the issue. |
||
|---|---|---|
| .. | ||
| accounts | ||
| commands | ||
| comms | ||
| contrib | ||
| game_template | ||
| help | ||
| locale | ||
| locks | ||
| objects | ||
| prototypes | ||
| scripts | ||
| server | ||
| typeclasses | ||
| utils | ||
| web | ||
| __init__.py | ||
| settings_default.py | ||
| VERSION.txt | ||