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<section id="module-evennia.contrib.rpg.rpsystem">
<span id="evennia-contrib-rpg-rpsystem"></span><h1>evennia.contrib.rpg.rpsystem<a class="headerlink" href="#module-evennia.contrib.rpg.rpsystem" title="Link to this heading"></a></h1>
<p>Roleplaying emotes and language - Griatch, 2015</p>
<div class="toctree-wrapper compound">
<ul>
<li class="toctree-l1"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html">evennia.contrib.rpg.rpsystem.rplanguage</a><ul>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#usage">Usage</a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#custom-languages">Custom languages</a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#example">Example</a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.LanguageError"><code class="docutils literal notranslate"><span class="pre">LanguageError</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.LanguageExistsError"><code class="docutils literal notranslate"><span class="pre">LanguageExistsError</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.LanguageHandler"><code class="docutils literal notranslate"><span class="pre">LanguageHandler</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.LanguageHandler.at_script_creation"><code class="docutils literal notranslate"><span class="pre">LanguageHandler.at_script_creation()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.LanguageHandler.add"><code class="docutils literal notranslate"><span class="pre">LanguageHandler.add()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.LanguageHandler.translate"><code class="docutils literal notranslate"><span class="pre">LanguageHandler.translate()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.LanguageHandler.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">LanguageHandler.DoesNotExist</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.LanguageHandler.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">LanguageHandler.MultipleObjectsReturned</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.LanguageHandler.path"><code class="docutils literal notranslate"><span class="pre">LanguageHandler.path</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.LanguageHandler.typename"><code class="docutils literal notranslate"><span class="pre">LanguageHandler.typename</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.obfuscate_language"><code class="docutils literal notranslate"><span class="pre">obfuscate_language()</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.add_language"><code class="docutils literal notranslate"><span class="pre">add_language()</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.available_languages"><code class="docutils literal notranslate"><span class="pre">available_languages()</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rplanguage.html#evennia.contrib.rpg.rpsystem.rplanguage.obfuscate_whisper"><code class="docutils literal notranslate"><span class="pre">obfuscate_whisper()</span></code></a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html">evennia.contrib.rpg.rpsystem.rpsystem</a><ul>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.EmoteError"><code class="docutils literal notranslate"><span class="pre">EmoteError</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.SdescError"><code class="docutils literal notranslate"><span class="pre">SdescError</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RecogError"><code class="docutils literal notranslate"><span class="pre">RecogError</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.LanguageError"><code class="docutils literal notranslate"><span class="pre">LanguageError</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.parse_language"><code class="docutils literal notranslate"><span class="pre">parse_language()</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.parse_sdescs_and_recogs"><code class="docutils literal notranslate"><span class="pre">parse_sdescs_and_recogs()</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.send_emote"><code class="docutils literal notranslate"><span class="pre">send_emote()</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.SdescHandler"><code class="docutils literal notranslate"><span class="pre">SdescHandler</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.SdescHandler.__init__"><code class="docutils literal notranslate"><span class="pre">SdescHandler.__init__()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.SdescHandler.add"><code class="docutils literal notranslate"><span class="pre">SdescHandler.add()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.SdescHandler.clear"><code class="docutils literal notranslate"><span class="pre">SdescHandler.clear()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.SdescHandler.get"><code class="docutils literal notranslate"><span class="pre">SdescHandler.get()</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RecogHandler"><code class="docutils literal notranslate"><span class="pre">RecogHandler</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RecogHandler.__init__"><code class="docutils literal notranslate"><span class="pre">RecogHandler.__init__()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RecogHandler.add"><code class="docutils literal notranslate"><span class="pre">RecogHandler.add()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RecogHandler.get"><code class="docutils literal notranslate"><span class="pre">RecogHandler.get()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RecogHandler.all"><code class="docutils literal notranslate"><span class="pre">RecogHandler.all()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RecogHandler.remove"><code class="docutils literal notranslate"><span class="pre">RecogHandler.remove()</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RPCommand"><code class="docutils literal notranslate"><span class="pre">RPCommand</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RPCommand.parse"><code class="docutils literal notranslate"><span class="pre">RPCommand.parse()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RPCommand.aliases"><code class="docutils literal notranslate"><span class="pre">RPCommand.aliases</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RPCommand.help_category"><code class="docutils literal notranslate"><span class="pre">RPCommand.help_category</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RPCommand.key"><code class="docutils literal notranslate"><span class="pre">RPCommand.key</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RPCommand.lock_storage"><code class="docutils literal notranslate"><span class="pre">RPCommand.lock_storage</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RPCommand.search_index_entry"><code class="docutils literal notranslate"><span class="pre">RPCommand.search_index_entry</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote"><code class="docutils literal notranslate"><span class="pre">CmdEmote</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.key"><code class="docutils literal notranslate"><span class="pre">CmdEmote.key</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.aliases"><code class="docutils literal notranslate"><span class="pre">CmdEmote.aliases</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.locks"><code class="docutils literal notranslate"><span class="pre">CmdEmote.locks</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.arg_regex"><code class="docutils literal notranslate"><span class="pre">CmdEmote.arg_regex</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.get_help"><code class="docutils literal notranslate"><span class="pre">CmdEmote.get_help()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.func"><code class="docutils literal notranslate"><span class="pre">CmdEmote.func()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.help_category"><code class="docutils literal notranslate"><span class="pre">CmdEmote.help_category</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdEmote.lock_storage</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdEmote.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdEmote.search_index_entry</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay"><code class="docutils literal notranslate"><span class="pre">CmdSay</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.key"><code class="docutils literal notranslate"><span class="pre">CmdSay.key</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases"><code class="docutils literal notranslate"><span class="pre">CmdSay.aliases</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.locks"><code class="docutils literal notranslate"><span class="pre">CmdSay.locks</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.arg_regex"><code class="docutils literal notranslate"><span class="pre">CmdSay.arg_regex</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.func"><code class="docutils literal notranslate"><span class="pre">CmdSay.func()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.help_category"><code class="docutils literal notranslate"><span class="pre">CmdSay.help_category</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdSay.lock_storage</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdSay.search_index_entry</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSdesc"><code class="docutils literal notranslate"><span class="pre">CmdSdesc</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSdesc.key"><code class="docutils literal notranslate"><span class="pre">CmdSdesc.key</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSdesc.locks"><code class="docutils literal notranslate"><span class="pre">CmdSdesc.locks</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSdesc.func"><code class="docutils literal notranslate"><span class="pre">CmdSdesc.func()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSdesc.aliases"><code class="docutils literal notranslate"><span class="pre">CmdSdesc.aliases</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSdesc.help_category"><code class="docutils literal notranslate"><span class="pre">CmdSdesc.help_category</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSdesc.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdSdesc.lock_storage</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdSdesc.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdSdesc.search_index_entry</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdPose"><code class="docutils literal notranslate"><span class="pre">CmdPose</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdPose.key"><code class="docutils literal notranslate"><span class="pre">CmdPose.key</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdPose.parse"><code class="docutils literal notranslate"><span class="pre">CmdPose.parse()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdPose.func"><code class="docutils literal notranslate"><span class="pre">CmdPose.func()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdPose.aliases"><code class="docutils literal notranslate"><span class="pre">CmdPose.aliases</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdPose.help_category"><code class="docutils literal notranslate"><span class="pre">CmdPose.help_category</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdPose.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdPose.lock_storage</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdPose.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdPose.search_index_entry</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog"><code class="docutils literal notranslate"><span class="pre">CmdRecog</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.key"><code class="docutils literal notranslate"><span class="pre">CmdRecog.key</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.aliases"><code class="docutils literal notranslate"><span class="pre">CmdRecog.aliases</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.parse"><code class="docutils literal notranslate"><span class="pre">CmdRecog.parse()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.func"><code class="docutils literal notranslate"><span class="pre">CmdRecog.func()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.help_category"><code class="docutils literal notranslate"><span class="pre">CmdRecog.help_category</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdRecog.lock_storage</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdRecog.search_index_entry</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdMask"><code class="docutils literal notranslate"><span class="pre">CmdMask</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdMask.key"><code class="docutils literal notranslate"><span class="pre">CmdMask.key</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdMask.aliases"><code class="docutils literal notranslate"><span class="pre">CmdMask.aliases</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdMask.func"><code class="docutils literal notranslate"><span class="pre">CmdMask.func()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdMask.help_category"><code class="docutils literal notranslate"><span class="pre">CmdMask.help_category</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdMask.lock_storage"><code class="docutils literal notranslate"><span class="pre">CmdMask.lock_storage</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.CmdMask.search_index_entry"><code class="docutils literal notranslate"><span class="pre">CmdMask.search_index_entry</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RPSystemCmdSet"><code class="docutils literal notranslate"><span class="pre">RPSystemCmdSet</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RPSystemCmdSet.key"><code class="docutils literal notranslate"><span class="pre">RPSystemCmdSet.key</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RPSystemCmdSet.at_cmdset_creation"><code class="docutils literal notranslate"><span class="pre">RPSystemCmdSet.at_cmdset_creation()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.RPSystemCmdSet.path"><code class="docutils literal notranslate"><span class="pre">RPSystemCmdSet.path</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject"><code class="docutils literal notranslate"><span class="pre">ContribRPObject</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject.sdesc"><code class="docutils literal notranslate"><span class="pre">ContribRPObject.sdesc</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject.at_object_creation"><code class="docutils literal notranslate"><span class="pre">ContribRPObject.at_object_creation()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject.get_search_result"><code class="docutils literal notranslate"><span class="pre">ContribRPObject.get_search_result()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject.get_posed_sdesc"><code class="docutils literal notranslate"><span class="pre">ContribRPObject.get_posed_sdesc()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject.get_display_name"><code class="docutils literal notranslate"><span class="pre">ContribRPObject.get_display_name()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject.get_display_characters"><code class="docutils literal notranslate"><span class="pre">ContribRPObject.get_display_characters()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject.get_display_things"><code class="docutils literal notranslate"><span class="pre">ContribRPObject.get_display_things()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">ContribRPObject.DoesNotExist</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">ContribRPObject.MultipleObjectsReturned</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject.path"><code class="docutils literal notranslate"><span class="pre">ContribRPObject.path</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPObject.typename"><code class="docutils literal notranslate"><span class="pre">ContribRPObject.typename</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPRoom"><code class="docutils literal notranslate"><span class="pre">ContribRPRoom</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPRoom.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">ContribRPRoom.DoesNotExist</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPRoom.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">ContribRPRoom.MultipleObjectsReturned</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPRoom.path"><code class="docutils literal notranslate"><span class="pre">ContribRPRoom.path</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPRoom.typename"><code class="docutils literal notranslate"><span class="pre">ContribRPRoom.typename</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.recog"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.recog</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.get_display_name"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.get_display_name()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.at_object_creation"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.at_object_creation()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.at_pre_say"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.at_pre_say()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.get_sdesc"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.get_sdesc()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.process_sdesc"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.process_sdesc()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.process_recog"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.process_recog()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.process_language"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.process_language()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.DoesNotExist</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.MultipleObjectsReturned</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.path"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.path</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.rpsystem.html#evennia.contrib.rpg.rpsystem.rpsystem.ContribRPCharacter.typename"><code class="docutils literal notranslate"><span class="pre">ContribRPCharacter.typename</span></code></a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html">evennia.contrib.rpg.rpsystem.tests</a><ul>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestLanguage"><code class="docutils literal notranslate"><span class="pre">TestLanguage</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestLanguage.setUp"><code class="docutils literal notranslate"><span class="pre">TestLanguage.setUp()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestLanguage.tearDown"><code class="docutils literal notranslate"><span class="pre">TestLanguage.tearDown()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestLanguage.test_obfuscate_language"><code class="docutils literal notranslate"><span class="pre">TestLanguage.test_obfuscate_language()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestLanguage.test_faulty_language"><code class="docutils literal notranslate"><span class="pre">TestLanguage.test_faulty_language()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestLanguage.test_available_languages"><code class="docutils literal notranslate"><span class="pre">TestLanguage.test_available_languages()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestLanguage.test_obfuscate_whisper"><code class="docutils literal notranslate"><span class="pre">TestLanguage.test_obfuscate_whisper()</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem"><code class="docutils literal notranslate"><span class="pre">TestRPSystem</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.maxDiff"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.maxDiff</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.setUp"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.setUp()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_posed_contents"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_posed_contents()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_sdesc_handler"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_sdesc_handler()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_recog_handler"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_recog_handler()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_parse_language"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_parse_language()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_parse_sdescs_and_recogs"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_parse_sdescs_and_recogs()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_possessive_selfref"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_possessive_selfref()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_get_sdesc"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_get_sdesc()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_send_emote"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_send_emote()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_send_emote_fallback"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_send_emote_fallback()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_send_case_sensitive_emote"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_send_case_sensitive_emote()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_rpsearch"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_rpsearch()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystem.test_get_search_result"><code class="docutils literal notranslate"><span class="pre">TestRPSystem.test_get_search_result()</span></code></a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystemCommands"><code class="docutils literal notranslate"><span class="pre">TestRPSystemCommands</span></code></a><ul>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystemCommands.setUp"><code class="docutils literal notranslate"><span class="pre">TestRPSystemCommands.setUp()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystemCommands.test_commands"><code class="docutils literal notranslate"><span class="pre">TestRPSystemCommands.test_commands()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="evennia.contrib.rpg.rpsystem.tests.html#evennia.contrib.rpg.rpsystem.tests.TestRPSystemCommands.test_multi_match_search"><code class="docutils literal notranslate"><span class="pre">TestRPSystemCommands.test_multi_match_search()</span></code></a></li>
</ul>
</li>
</ul>
</li>
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