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<section id="module-evennia.contrib.rpg.buffs.tests">
<span id="evennia-contrib-rpg-buffs-tests"></span><h1>evennia.contrib.rpg.buffs.tests<a class="headerlink" href="#module-evennia.contrib.rpg.buffs.tests" title="Link to this heading"></a></h1>
<p>Tests for the buff system contrib</p>
<dl class="py class">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.BuffableObject">
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.rpg.buffs.tests.</span></span><span class="sig-name descname"><span class="pre">BuffableObject</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">id</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">db_key</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">db_typeclass_path</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">db_date_created</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">db_lock_storage</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">db_account</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">db_sessid</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">db_location</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">db_home</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">db_destination</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">db_cmdset_storage</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#BuffableObject"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.BuffableObject" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultObject" title="evennia.objects.objects.DefaultObject"><code class="xref py py-class docutils literal notranslate"><span class="pre">DefaultObject</span></code></a></p>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.BuffableObject.stat1">
<span class="sig-name descname"><span class="pre">stat1</span></span><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.stat1" title="Link to this definition"></a></dt>
<dd><p>An example of a way you can extend AttributeProperty to create properties that automatically check buffs for you.</p>
</dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.BuffableObject.buffs">
<span class="sig-name descname"><span class="pre">buffs</span></span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#BuffableObject.buffs"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.buffs" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.BuffableObject.at_init">
<span class="sig-name descname"><span class="pre">at_init</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#BuffableObject.at_init"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.at_init" title="Link to this definition"></a></dt>
<dd><p>This is always called whenever this object is initiated
that is, whenever it its typeclass is cached from memory. This
happens on-demand first time the object is used or activated
in some way after being created but also after each server
restart or reload.</p>
</dd></dl>
<dl class="py exception">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.BuffableObject.DoesNotExist">
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">DoesNotExist</span></span><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.DoesNotExist" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultObject.DoesNotExist" title="evennia.objects.objects.DefaultObject.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">DoesNotExist</span></code></a></p>
</dd></dl>
<dl class="py exception">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.BuffableObject.MultipleObjectsReturned">
<em class="property"><span class="k"><span class="pre">exception</span></span><span class="w"> </span></em><span class="sig-name descname"><span class="pre">MultipleObjectsReturned</span></span><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.MultipleObjectsReturned" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.objects.objects.html#evennia.objects.objects.DefaultObject.MultipleObjectsReturned" title="evennia.objects.objects.DefaultObject.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">MultipleObjectsReturned</span></code></a></p>
</dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.BuffableObject.path">
<span class="sig-name descname"><span class="pre">path</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'evennia.contrib.rpg.buffs.tests.BuffableObject'</span></em><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.path" title="Link to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.BuffableObject.typename">
<span class="sig-name descname"><span class="pre">typename</span></span><em class="property"><span class="w"> </span><span class="p"><span class="pre">=</span></span><span class="w"> </span><span class="pre">'BuffableObject'</span></em><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.typename" title="Link to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler">
<em class="property"><span class="k"><span class="pre">class</span></span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">evennia.contrib.rpg.buffs.tests.</span></span><span class="sig-name descname"><span class="pre">TestBuffsAndHandler</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">methodName</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">'runTest'</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler" title="Link to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.utils.test_resources.html#evennia.utils.test_resources.EvenniaTest" title="evennia.utils.test_resources.EvenniaTest"><code class="xref py py-class docutils literal notranslate"><span class="pre">EvenniaTest</span></code></a></p>
<p>This tests a number of things about buffs.</p>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.setUp">
<span class="sig-name descname"><span class="pre">setUp</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.setUp"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.setUp" title="Link to this definition"></a></dt>
<dd><p>Sets up testing environment</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.tearDown">
<span class="sig-name descname"><span class="pre">tearDown</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.tearDown"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.tearDown" title="Link to this definition"></a></dt>
<dd><p>done after every test_* method below</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_addremove">
<span class="sig-name descname"><span class="pre">test_addremove</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_addremove"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_addremove" title="Link to this definition"></a></dt>
<dd><p>tests adding and removing buffs</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_getters">
<span class="sig-name descname"><span class="pre">test_getters</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_getters"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_getters" title="Link to this definition"></a></dt>
<dd><p>tests all built-in getters</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_details">
<span class="sig-name descname"><span class="pre">test_details</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_details"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_details" title="Link to this definition"></a></dt>
<dd><p>tests that buff details like name and flavor are correct; also test modifier viewing</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_modify">
<span class="sig-name descname"><span class="pre">test_modify</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_modify"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_modify" title="Link to this definition"></a></dt>
<dd><p>tests to ensure that values are modified correctly, and stack across mods</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_trigger">
<span class="sig-name descname"><span class="pre">test_trigger</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_trigger"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_trigger" title="Link to this definition"></a></dt>
<dd><p>tests to ensure triggers correctly fire</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_context_conditional">
<span class="sig-name descname"><span class="pre">test_context_conditional</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_context_conditional"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_context_conditional" title="Link to this definition"></a></dt>
<dd><p>tests to ensure context is passed to buffs, and also tests conditionals</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_complex">
<span class="sig-name descname"><span class="pre">test_complex</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_complex"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_complex" title="Link to this definition"></a></dt>
<dd><p>tests a complex mod (conditionals, multiple triggers/mods)</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_timing">
<span class="sig-name descname"><span class="pre">test_timing</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">mock_delay</span></span><span class="p"><span class="pre">:</span></span><span class="w"> </span><span class="n"><span class="pre">Mock</span></span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_timing"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_timing" title="Link to this definition"></a></dt>
<dd><p>tests timing-related features, such as ticking and duration</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_cacheattrlink">
<span class="sig-name descname"><span class="pre">test_cacheattrlink</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_cacheattrlink"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_cacheattrlink" title="Link to this definition"></a></dt>
<dd><p>tests the link between the instance attribute and the cache attribute</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_buffableproperty">
<span class="sig-name descname"><span class="pre">test_buffableproperty</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_buffableproperty"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_buffableproperty" title="Link to this definition"></a></dt>
<dd><p>tests buffable properties</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_stresstest">
<span class="sig-name descname"><span class="pre">test_stresstest</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_stresstest"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_stresstest" title="Link to this definition"></a></dt>
<dd><p>tests large amounts of buffs, and related removal methods</p>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_modgen">
<span class="sig-name descname"><span class="pre">test_modgen</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpg/buffs/tests.html#TestBuffsAndHandler.test_modgen"><span class="viewcode-link"><span class="pre">[source]</span></span></a><a class="headerlink" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_modgen" title="Link to this definition"></a></dt>
<dd><p>test generating mods on the fly</p>
</dd></dl>
</dd></dl>
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<h3><a href="../index.html">Table of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#">evennia.contrib.rpg.buffs.tests</a><ul>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.BuffableObject"><code class="docutils literal notranslate"><span class="pre">BuffableObject</span></code></a><ul>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.stat1"><code class="docutils literal notranslate"><span class="pre">BuffableObject.stat1</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.buffs"><code class="docutils literal notranslate"><span class="pre">BuffableObject.buffs</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.at_init"><code class="docutils literal notranslate"><span class="pre">BuffableObject.at_init()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.DoesNotExist"><code class="docutils literal notranslate"><span class="pre">BuffableObject.DoesNotExist</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.MultipleObjectsReturned"><code class="docutils literal notranslate"><span class="pre">BuffableObject.MultipleObjectsReturned</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.path"><code class="docutils literal notranslate"><span class="pre">BuffableObject.path</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.BuffableObject.typename"><code class="docutils literal notranslate"><span class="pre">BuffableObject.typename</span></code></a></li>
</ul>
</li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler</span></code></a><ul>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.setUp"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.setUp()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.tearDown"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.tearDown()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_addremove"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_addremove()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_getters"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_getters()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_details"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_details()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_modify"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_modify()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_trigger"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_trigger()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_context_conditional"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_context_conditional()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_complex"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_complex()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_timing"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_timing()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_cacheattrlink"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_cacheattrlink()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_buffableproperty"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_buffableproperty()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_stresstest"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_stresstest()</span></code></a></li>
<li><a class="reference internal" href="#evennia.contrib.rpg.buffs.tests.TestBuffsAndHandler.test_modgen"><code class="docutils literal notranslate"><span class="pre">TestBuffsAndHandler.test_modgen()</span></code></a></li>
</ul>
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