evennia/src/utils/utils.py

904 lines
32 KiB
Python

"""
General helper functions that don't fit neatly under any given category.
They provide some useful string and conversion methods that might
be of use when designing your own game.
"""
import os, sys, imp, types, math
import textwrap, datetime, random
from inspect import ismodule
from collections import defaultdict
from twisted.internet import threads
from django.contrib.contenttypes.models import ContentType
from django.conf import settings
try:
import cPickle as pickle
except ImportError:
import pickle
ENCODINGS = settings.ENCODINGS
_LOGGER = None
def is_iter(iterable):
"""
Checks if an object behaves iterably. However,
strings are not accepted as iterable (although
they are actually iterable), since string iterations
are usually not what we want to do with a string.
"""
return hasattr(iterable, '__iter__')
def make_iter(obj):
"Makes sure that the object is always iterable."
if not hasattr(obj, '__iter__'): return [obj]
return obj
def fill(text, width=78, indent=0):
"""
Safely wrap text to a certain number of characters.
text: (str) The text to wrap.
width: (int) The number of characters to wrap to.
indent: (int) How much to indent new lines (the first line
will not be indented)
"""
if not text:
return ""
indent = " " * indent
return textwrap.fill(str(text), width, subsequent_indent=indent)
def crop(text, width=78, suffix="[...]"):
"""
Crop text to a certain width, adding suffix to show the line
continues. Cropping will be done so that the suffix will also fit
within the given width.
"""
ltext = len(to_str(text))
if ltext <= width:
return text
else:
lsuffix = len(suffix)
return "%s%s" % (text[:width-lsuffix], suffix)
def dedent(text):
"""
Safely clean all whitespace at the left
of a paragraph. This is useful for preserving
triple-quoted string indentation while still
shifting it all to be next to the left edge of
the display.
"""
if not text:
return ""
return textwrap.dedent(text)
def list_to_string(inlist, endsep="and", addquote=False):
"""
This pretty-formats a list as string output, adding
an optional alternative separator to the second to last entry.
If addquote is True, the outgoing strints will be surrounded by quotes.
[1,2,3] -> '1, 2 and 3'
"""
if not inlist:
return ""
if addquote:
if len(inlist) == 1:
return "\"%s\"" % inlist[0]
return ", ".join("\"%s\"" % v for v in inlist[:-1]) + " %s %s" % (endsep, "\"%s\"" % inlist[-1])
else:
if len(inlist) == 1:
return str(inlist[0])
return ", ".join(str(v) for v in inlist[:-1]) + " %s %s" % (endsep, inlist[-1])
def wildcard_to_regexp(instring):
"""
Converts a player-supplied string that may have wildcards in it to regular
expressions. This is useful for name matching.
instring: (string) A string that may potentially contain wildcards (* or ?).
"""
regexp_string = ""
# If the string starts with an asterisk, we can't impose the beginning of
# string (^) limiter.
if instring[0] != "*":
regexp_string += "^"
# Replace any occurances of * or ? with the appropriate groups.
regexp_string += instring.replace("*","(.*)").replace("?", "(.{1})")
# If there's an asterisk at the end of the string, we can't impose the
# end of string ($) limiter.
if instring[-1] != "*":
regexp_string += "$"
return regexp_string
def time_format(seconds, style=0):
"""
Function to return a 'prettified' version of a value in seconds.
Style 0: 1d 08:30
Style 1: 1d
Style 2: 1 day, 8 hours, 30 minutes, 10 seconds
"""
if seconds < 0:
seconds = 0
else:
# We'll just use integer math, no need for decimal precision.
seconds = int(seconds)
days = seconds / 86400
seconds -= days * 86400
hours = seconds / 3600
seconds -= hours * 3600
minutes = seconds / 60
seconds -= minutes * 60
if style is 0:
"""
Standard colon-style output.
"""
if days > 0:
retval = '%id %02i:%02i' % (days, hours, minutes,)
else:
retval = '%02i:%02i' % (hours, minutes,)
return retval
elif style is 1:
"""
Simple, abbreviated form that only shows the highest time amount.
"""
if days > 0:
return '%id' % (days,)
elif hours > 0:
return '%ih' % (hours,)
elif minutes > 0:
return '%im' % (minutes,)
else:
return '%is' % (seconds,)
elif style is 2:
"""
Full-detailed, long-winded format. We ignore seconds.
"""
days_str = hours_str = minutes_str = seconds_str = ''
if days > 0:
if days == 1:
days_str = '%i day, ' % days
else:
days_str = '%i days, ' % days
if days or hours > 0:
if hours == 1:
hours_str = '%i hour, ' % hours
else:
hours_str = '%i hours, ' % hours
if hours or minutes > 0:
if minutes == 1:
minutes_str = '%i minute ' % minutes
else:
minutes_str = '%i minutes ' % minutes
retval = '%s%s%s' % (days_str, hours_str, minutes_str)
elif style is 3:
"""
Full-detailed, long-winded format. Includes seconds.
"""
days_str = hours_str = minutes_str = seconds_str = ''
if days > 0:
if days == 1:
days_str = '%i day, ' % days
else:
days_str = '%i days, ' % days
if days or hours > 0:
if hours == 1:
hours_str = '%i hour, ' % hours
else:
hours_str = '%i hours, ' % hours
if hours or minutes > 0:
if minutes == 1:
minutes_str = '%i minute ' % minutes
else:
minutes_str = '%i minutes ' % minutes
if minutes or seconds > 0:
if seconds == 1:
seconds_str = '%i second ' % seconds
else:
seconds_str = '%i seconds ' % seconds
retval = '%s%s%s%s' % (days_str, hours_str, minutes_str, seconds_str)
return retval
def datetime_format(dtobj):
"""
Takes a datetime object instance (e.g. from django's DateTimeField)
and returns a string describing how long ago that date was.
"""
year, month, day = dtobj.year, dtobj.month, dtobj.day
hour, minute, second = dtobj.hour, dtobj.minute, dtobj.second
now = datetime.datetime.now()
if year < now.year:
# another year
timestring = str(dtobj.date())
elif dtobj.date() < now.date():
# another date, same year
timestring = "%02i-%02i" % (day, month)
elif hour < now.hour - 1:
# same day, more than 1 hour ago
timestring = "%02i:%02i" % (hour, minute)
else:
# same day, less than 1 hour ago
timestring = "%02i:%02i:%02i" % (hour, minute, second)
return timestring
def host_os_is(osname):
"""
Check to see if the host OS matches the query.
"""
if os.name == osname:
return True
return False
def get_evennia_version():
"""
Check for the evennia version info.
"""
try:
f = open(settings.BASE_PATH + os.sep + "VERSION.txt", 'r')
return "%s-r%s" % (f.read().strip(), os.popen("hg id -i").read().strip())
except IOError:
return "Unknown version"
def pypath_to_realpath(python_path, file_ending='.py'):
"""
Converts a path on dot python form (e.g. 'src.objects.models') to
a system path ($BASE_PATH/src/objects/models.py). Calculates all paths as
absoulte paths starting from the evennia main directory.
"""
pathsplit = python_path.strip().split('.')
if not pathsplit:
return python_path
path = settings.BASE_PATH
for directory in pathsplit:
path = os.path.join(path, directory)
if file_ending:
return "%s%s" % (path, file_ending)
return path
def dbref(dbref):
"""
Converts/checks if input is a valid dbref Valid forms of dbref
(database reference number) are either a string '#N' or
an integer N. Output is the integer part.
"""
if isinstance(dbref, basestring):
dbref = dbref.lstrip('#')
try:
dbref = int(dbref)
if dbref < 1:
return None
except Exception:
return None
return dbref
return None
def to_unicode(obj, encoding='utf-8', force_string=False):
"""
This decodes a suitable object to the unicode format. Note that
one needs to encode it back to utf-8 before writing to disk or
printing. Note that non-string objects are let through without
conversion - this is important for e.g. Attributes. Use
force_string to enforce conversion of objects to string. .
"""
if force_string and not isinstance(obj, basestring):
# some sort of other object. Try to
# convert it to a string representation.
if hasattr(obj, '__str__'):
obj = obj.__str__()
elif hasattr(obj, '__unicode__'):
obj = obj.__unicode__()
else:
# last resort
obj = str(obj)
if isinstance(obj, basestring) and not isinstance(obj, unicode):
try:
obj = unicode(obj, encoding)
return obj
except UnicodeDecodeError:
for alt_encoding in ENCODINGS:
try:
obj = unicode(obj, alt_encoding)
return obj
except UnicodeDecodeError:
pass
raise Exception("Error: '%s' contains invalid character(s) not in %s." % (obj, encoding))
return obj
def to_str(obj, encoding='utf-8', force_string=False):
"""
This encodes a unicode string back to byte-representation,
for printing, writing to disk etc. Note that non-string
objects are let through without modification - this is
required e.g. for Attributes. Use force_string to force
conversion of objects to strings.
"""
if force_string and not isinstance(obj, basestring):
# some sort of other object. Try to
# convert it to a string representation.
if hasattr(obj, '__str__'):
obj = obj.__str__()
elif hasattr(obj, '__unicode__'):
obj = obj.__unicode__()
else:
# last resort
obj = str(obj)
if isinstance(obj, basestring) and isinstance(obj, unicode):
try:
obj = obj.encode(encoding)
return obj
except UnicodeEncodeError:
for alt_encoding in ENCODINGS:
try:
obj = obj.encode(encoding)
return obj
except UnicodeEncodeError:
pass
raise Exception("Error: Unicode could not encode unicode string '%s'(%s) to a bytestring. " % (obj, encoding))
return obj
def validate_email_address(emailaddress):
"""
Checks if an email address is syntactically correct.
(This snippet was adapted from
http://commandline.org.uk/python/email-syntax-check.)
"""
emailaddress = r"%s" % emailaddress
domains = ("aero", "asia", "biz", "cat", "com", "coop",
"edu", "gov", "info", "int", "jobs", "mil", "mobi", "museum",
"name", "net", "org", "pro", "tel", "travel")
# Email address must be more than 7 characters in total.
if len(emailaddress) < 7:
return False # Address too short.
# Split up email address into parts.
try:
localpart, domainname = emailaddress.rsplit('@', 1)
host, toplevel = domainname.rsplit('.', 1)
except ValueError:
return False # Address does not have enough parts.
# Check for Country code or Generic Domain.
if len(toplevel) != 2 and toplevel not in domains:
return False # Not a domain name.
for i in '-_.%+.':
localpart = localpart.replace(i, "")
for i in '-_.':
host = host.replace(i, "")
if localpart.isalnum() and host.isalnum():
return True # Email address is fine.
else:
return False # Email address has funny characters.
def inherits_from(obj, parent):
"""
Takes an object and tries to determine if it inherits at any distance
from parent. What differs this function from e.g. isinstance()
is that obj may be both an instance and a class, and parent
may be an instance, a class, or the python path to a class (counting
from the evennia root directory).
"""
if callable(obj):
# this is a class
obj_paths = ["%s.%s" % (mod.__module__, mod.__name__) for mod in obj.mro()]
else:
obj_paths = ["%s.%s" % (mod.__module__, mod.__name__) for mod in obj.__class__.mro()]
if isinstance(parent, basestring):
# a given string path, for direct matching
parent_path = parent
elif callable(parent):
# this is a class
parent_path = "%s.%s" % (parent.__module__, parent.__name__)
else:
parent_path = "%s.%s" % (parent.__class__.__module__, parent.__class__.__name__)
return any(1 for obj_path in obj_paths if obj_path == parent_path)
def format_table(table, extra_space=1):
"""
Takes a table of collumns: [[val,val,val,...], [val,val,val,...], ...]
where each val will be placed on a separate row in the column. All
collumns must have the same number of rows (some positions may be
empty though).
The function formats the columns to be as wide as the widest member
of each column.
extra_space defines how much extra padding should minimum be left between
collumns.
print the resulting list e.g. with
for ir, row in enumarate(ftable):
if ir == 0:
# make first row white
string += "\n{w" + ""join(row) + "{n"
else:
string += "\n" + "".join(row)
print string
"""
if not table:
return [[]]
max_widths = [max([len(str(val)) for val in col]) for col in table]
ftable = []
for irow in range(len(table[0])):
ftable.append([str(col[irow]).ljust(max_widths[icol]) + " " * extra_space
for icol, col in enumerate(table)])
return ftable
_FROM_MODEL_MAP = None
_TO_DBOBJ = lambda o: (hasattr(o, "dbobj") and o.dbobj) or o
_TO_PACKED_DBOBJ = lambda natural_key, dbref: ('__packed_dbobj__', natural_key, dbref)
def to_pickle(data, do_pickle=True, emptypickle=True):
"""
Prepares object for being pickled. This will remap database models
into an intermediary format, making them easily retrievable later.
obj - a python object to prepare for pickling
do_pickle - return a pickled object
emptypickle - allow pickling also a None/empty value (False will be pickled)
This has no effect if do_pickle is False
Database objects are stored as ('__packed_dbobj__', <natural_key_tuple>, <dbref>)
"""
# prepare globals
global _DUMPS, _LOADS, _FROM_MODEL_MAP
if not _DUMPS:
_DUMPS = lambda data: to_str(pickle.dumps(data, pickle.HIGHEST_PROTOCOL))
if not _LOADS:
_LOADS = lambda data: pickle.loads(to_str(data))
if not _FROM_MODEL_MAP:
_FROM_MODEL_MAP = defaultdict(str)
_FROM_MODEL_MAP.update(dict((c.model, c.natural_key()) for c in ContentType.objects.all()))
def iter_db2id(item):
"recursively looping over iterable items, finding dbobjs"
dtype = type(item)
if dtype in (basestring, int, float):
return item
elif dtype == tuple:
return tuple(iter_db2id(val) for val in item)
elif dtype == dict:
return dict((key, iter_db2id(val)) for key, val in item.items())
else:
item = _TO_DBOBJ(item)
natural_key = _FROM_MODEL_MAP[hasattr(item, "id") and hasattr(item, '__class__') and item.__class__.__name__.lower()]
if natural_key:
return _TO_PACKED_DBOBJ(natural_key, item.id)
return item
# do recursive conversion
data = iter_db2id(data)
if do_pickle and not (not emptypickle and not data and data != False):
return _DUMPS(data)
return data
_TO_MODEL_MAP = None
_IS_PACKED_DBOBJ = lambda o: type(o)== tuple and len(o)==3 and o[0]=='__packed_dbobj__'
_TO_TYPECLASS = lambda o: (hasattr(o, 'typeclass') and o.typeclass) or o
def from_pickle(data, do_pickle=True):
"""
Converts back from a data stream prepared with to_pickle. This will
re-acquire database objects stored in the special format.
obj - an object or a pickle, as indicated by the do_pickle flag
do_pickle - actually unpickle the input before continuing
"""
# prepare globals
global _DUMPS, _LOADS, _TO_MODEL_MAP
if not _DUMPS:
_DUMPS = lambda data: to_str(pickle.dumps(data, pickle.HIGHEST_PROTOCOL))
if not _LOADS:
_LOADS = lambda data: pickle.loads(to_str(data))
if not _TO_MODEL_MAP:
_TO_MODEL_MAP = defaultdict(str)
_TO_MODEL_MAP.update(dict((c.natural_key(), c.model_class()) for c in ContentType.objects.all()))
def iter_id2db(item):
"Recreate all objects recursively"
dtype = type(item)
if dtype in (basestring, int, float):
return item
elif _IS_PACKED_DBOBJ(item): # this is a tuple and must be done before tuple-check
return _TO_TYPECLASS(_TO_MODEL_MAP[item[1]].objects.get(id=item[2]))
elif dtype == tuple:
return tuple(iter_id2db(val) for val in item)
elif dtype == dict:
return dict((key, iter_id2db(val)) for key, val in item.items())
return item
if do_pickle:
data = _LOADS(data)
# do recursive conversion
return iter_id2db(data)
_PPOOL = None
_PCMD = None
_DUMPS = None
_LOADS = None
def run_async(to_execute, *args, **kwargs):
"""
Runs a function or executes a code snippet asynchronously.
Inputs:
to_execute (callable or string) - if a callable, this function
will be executed in a separate thread, using the
*args/**kwargs as input.
If a string, this string must be a source snippet.
This string will executed using the ProcPool is
enabled, if not this will raise a RunTimeError.
reserved kwargs:
'at_return' -should point to a callable with one argument.
It will be called with the return value from
to_execute.
'at_return_kwargs' - this dictionary which be used as keyword
arguments to the at_return callback.
'at_err' - this will be called with a Failure instance if
there is an error in to_execute.
'at_err_kwargs' - this dictionary will be used as keyword
arguments to the at_err errback.
*args - if to_execute is a callable, these args will be used
as arguments for that function. If to_execute is a string
*args are not used.
*kwargs - if to_execute is a callable, these kwargs will be used
as keyword arguments in that function. If a string, they
instead are used to define the executable environment
that should be available to execute the code in to_execute.
run_async will either relay the code to a thread or to a processPool
depending on input and what is available in the system. To activate
Process pooling, settings.PROCPOOL_ENABLE must be set.
to_execute in string form should handle all imports needed. kwargs
can be used to send objects and properties. Such properties will
be pickled, except Database Objects which will be sent across
on a special format and re-loaded on the other side.
To get a return value from your code snippet, Use the _return()
function: Every call to this function from your snippet will
append the argument to an internal list of returns. This return value
(or a list) will be the first argument to the at_return callback.
Use this function with restrain and only for features/commands
that you know has no influence on the cause-and-effect order of your
game (commands given after the async function might be executed before
it has finished). Accessing the same property from different threads/processes
can lead to unpredicted behaviour if you are not careful (this is called a
"race condition").
Also note that some databases, notably sqlite3, don't support access from
multiple threads simultaneously, so if you do heavy database access from
your to_execute under sqlite3 you will probably run very slow or even get
tracebacks.
"""
# handle all global imports.
global _PPOOL, _PCMD
if _PPOOL == None:
# Try to load process Pool
from src.server.sessionhandler import SESSIONS as _SESSIONS
try:
_PPOOL = _SESSIONS.server.services.namedServices.get("ProcPool").pool
except AttributeError:
_PPOOL = False
if not _PCMD:
from src.server.procpool import ExecuteCode as _PCMD
# helper converters for callbacks/errbacks
def convert_return(f):
def func(ret, *args, **kwargs):
rval = ret["response"] and from_pickle(ret["response"])
if f: return f(rval, *args, **kwargs)
else: return rval
return func
def convert_err(f):
def func(err, *args, **kwargs):
err.trap(Exception)
err = err.getErrorMessage()
if f:
return f(err, *args, **kwargs)
else:
global _LOGGER
if not _LOGGER:
from src.utils import logger as _LOGGER
err = "Error reported from subprocess: '%s'" % err
_LOGGER.log_errmsg(err)
return func
# handle special reserved input kwargs
callback = convert_return(kwargs.pop("at_return", None))
errback = convert_err(kwargs.pop("at_err", None))
callback_kwargs = kwargs.pop("at_return_kwargs", {})
errback_kwargs = kwargs.pop("at_err_kwargs", {})
if _PPOOL:
# process pool is running
if isinstance(to_execute, basestring):
# run source code in process pool
cmdargs = {"source": to_str(to_execute)}
cmdargs["environment"] = to_pickle(kwargs, emptypickle=False) or ""
# defer to process pool
deferred = _PPOOL.doWork(_PCMD, **cmdargs)
elif callable(to_execute):
# execute callable in process
callname = to_execute.__name__
cmdargs = {"source": "_return(%s(*args,**kwargs))" % callname}
cmdargs["environment"] = to_pickle({callname:to_execute, "args":args, "kwargs":kwargs})
deferred = _PPOOL.doWork(_PCMD, **cmdargs)
else:
raise RuntimeError("'%s' could not be handled by run_async" % to_execute)
elif callable(to_execute):
# no process pool available, fall back to old deferToThread mechanism.
deferred = threads.deferToThread(to_execute, *args, **kwargs)
else:
# no appropriate input for this server setup
raise RuntimeError("'%s' could not be handled by run_async" % to_execute)
# attach callbacks
if callback:
deferred.addCallback(callback, **callback_kwargs)
deferred.addErrback(errback, **errback_kwargs)
def check_evennia_dependencies():
"""
Checks the versions of Evennia's dependencies.
Returns False if a show-stopping version mismatch is found.
"""
# defining the requirements
python_min = '2.6'
twisted_min = '10.0'
django_min = '1.2'
south_min = '0.7'
nt_stop_python_min = '2.7'
errstring = ""
no_error = True
# Python
pversion = ".".join([str(num) for num in sys.version_info if type(num) == int])
if pversion < python_min:
errstring += "\n WARNING: Python %s used. Evennia recommends version %s or higher (but not 3.x)." % (pversion, python_min)
if os.name == 'nt' and pversion < nt_stop_python_min:
errstring += "\n WARNING: Windows requires Python %s or higher in order to restart/stop the server from the command line."
errstring += "\n (You need to restart/stop from inside the game.)" % nt_stop_python_min
# Twisted
try:
import twisted
tversion = twisted.version.short()
if tversion < twisted_min:
errstring += "\n WARNING: Twisted %s found. Evennia recommends version %s or higher." % (twisted.version.short(), twisted_min)
except ImportError:
errstring += "\n ERROR: Twisted does not seem to be installed."
no_error = False
# Django
try:
import django
dversion = ".".join([str(num) for num in django.VERSION if type(num) == int])
if dversion < django_min:
errstring += "\n ERROR: Django version %s found. Evennia requires version %s or higher." % (dversion, django_min)
no_error = False
except ImportError:
errstring += "\n ERROR: Django does not seem to be installed."
no_error = False
# South
try:
import south
sversion = south.__version__
if sversion < south_min:
errstring += "\n WARNING: South version %s found. Evennia recommends version %s or higher." % (sversion, south_min)
except ImportError:
pass
# IRC support
if settings.IRC_ENABLED:
try:
import twisted.words
twisted.words # set to avoid debug info about not-used import
except ImportError:
errstring += "\n ERROR: IRC is enabled, but twisted.words is not installed. Please install it."
errstring += "\n Linux Debian/Ubuntu users should install package 'python-twisted-words', others"
errstring += "\n can get it from http://twistedmatrix.com/trac/wiki/TwistedWords."
no_error = False
errstring = errstring.strip()
if errstring:
print "%s\n %s\n%s" % ("-"*78, errstring, '-'*78)
return no_error
def has_parent(basepath, obj):
"Checks if basepath is somewhere in objs parent tree."
try:
return any(cls for cls in obj.__class__.mro()
if basepath == "%s.%s" % (cls.__module__, cls.__name__))
except (TypeError, AttributeError):
# this can occur if we tried to store a class object, not an
# instance. Not sure if one should defend against this.
return False
def mod_import(module):
"""
A generic Python module loader.
Args:
module - this can be either a Python path (dot-notation like src.objects.models),
an absolute path (e.g. /home/eve/evennia/src/objects.models.py)
or an already import module object (e.g. models)
Returns:
an imported module. If the input argument was already a model, this is returned as-is,
otherwise the path is parsed and imported.
Error:
returns None. The error is also logged.
"""
def log_trace(errmsg=None):
"""
Log a traceback to the log. This should be called
from within an exception. errmsg is optional and
adds an extra line with added info.
"""
from traceback import format_exc
from twisted.python import log
print errmsg
tracestring = format_exc()
if tracestring:
for line in tracestring.splitlines():
log.msg('[::] %s' % line)
if errmsg:
try:
errmsg = to_str(errmsg)
except Exception, e:
errmsg = str(e)
for line in errmsg.splitlines():
log.msg('[EE] %s' % line)
if not module:
return None
if type(module) == types.ModuleType:
# if this is already a module, we are done
mod = module
else:
# first try to import as a python path
try:
mod = __import__(module, fromlist=["None"])
except ImportError:
# try absolute path import instead
if not os.path.isabs(module):
module = os.path.abspath(module)
path, filename = module.rsplit(os.path.sep, 1)
modname = filename.rstrip('.py')
try:
result = imp.find_module(modname, [path])
except ImportError:
log_trace("Could not find module '%s' (%s.py) at path '%s'" % (modname, modname, path))
return
try:
mod = imp.load_module(modname, *result)
except ImportError:
log_trace("Could not find or import module %s at path '%s'" % (modname, path))
mod = None
# we have to close the file handle manually
result[0].close()
return mod
def variable_from_module(module, variable=None, default=None):
"""
Retrieve a variable or list of variables from a module. The variable(s) must be defined
globally in the module. If no variable is given (or a list entry is None), a random variable
is extracted from the module.
If module cannot be imported or given variable not found, default
is returned.
Args:
module (string or module)- python path, absolute path or a module
variable (string or iterable) - single variable name or iterable of variable names to extract
default (string) - default value to use if a variable fails to be extracted.
Returns:
a single value or a list of values depending on the type of 'variable' argument. Errors in lists
are replaced by the 'default' argument."""
if not module:
return default
mod = mod_import(module)
result = []
for var in make_iter(variable):
if var:
# try to pick a named variable
result.append(mod.__dict__.get(var, default))
else:
# random selection
mvars = [val for key, val in mod.__dict__.items() if not (key.startswith("_") or ismodule(val))]
result.append((mvars and random.choice(mvars)) or default)
if len(result) == 1:
return result[0]
return result
def string_from_module(module, variable=None, default=None):
"""
This is a wrapper for variable_from_module that requires return
value to be a string to pass. It's primarily used by login screen.
"""
val = variable_from_module(module, variable=variable, default=default)
if isinstance(val, basestring):
return val
elif is_iter(val):
return [(isinstance(v, basestring) and v or default) for v in val]
return default
def init_new_player(player):
"""
Helper method to call all hooks, set flags etc on a newly created
player (and potentially their character, if it exists already)
"""
# the FIRST_LOGIN flags are necessary for the system to call
# the relevant first-login hooks.
if player.character:
player.character.db.FIRST_LOGIN = True
player.db.FIRST_LOGIN = True
def string_similarity(string1, string2):
"""
This implements a "cosine-similarity" algorithm as described for example in
Proceedings of the 22nd International Conference on Computation Linguistics
(Coling 2008), pages 593-600, Manchester, August 2008
The measure vectors used is simply a "bag of words" type histogram (but for letters).
The function returns a value 0...1 rating how similar the two strings are. The strings can
contain multiple words.
"""
vocabulary = set(list(string1 + string2))
vec1 = [string1.count(v) for v in vocabulary]
vec2 = [string2.count(v) for v in vocabulary]
return float(sum(vec1[i]*vec2[i] for i in range(len(vocabulary)))) / \
(math.sqrt(sum(v1**2 for v1 in vec1)) * math.sqrt(sum(v2**2 for v2 in vec2)))
def string_suggestions(string, vocabulary, cutoff=0.6, maxnum=3):
"""
Given a string and a vocabulary, return a match or a list of suggestsion based on
string similarity.
Args:
string (str)- a string to search for
vocabulary (iterable) - a list of available strings
cutoff (int, 0-1) - limit the similarity matches (higher, the more exact is required)
maxnum (int) - maximum number of suggestions to return
Returns:
list of suggestions from vocabulary (could be empty if there are no matches)
"""
return [tup[1] for tup in sorted([(string_similarity(string, sugg), sugg) for sugg in vocabulary],
key=lambda tup: tup[0], reverse=True) if tup[0] >= cutoff][:maxnum]