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<title>Evennia Tutorial World — Evennia 2.x documentation</title>
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<a href="../genindex.html" title="General Index"
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accesskey="I">index</a></li>
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accesskey="P">previous</a> |</li>
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<li class="nav-item nav-item-0"><a href="../index.html">Evennia 2.x</a> »</li>
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<li class="nav-item nav-item-this"><a href="">Evennia Tutorial World</a></li>
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<h3><a href="../index.html">Table of Contents</a></h3>
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<ul>
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<li><a class="reference internal" href="#">Evennia Tutorial World</a><ul>
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<li><a class="reference internal" href="#installation">Installation</a></li>
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<li><a class="reference internal" href="#comments">Comments</a></li>
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<li><a class="reference internal" href="#tutorial-world-room-map">Tutorial World Room map</a></li>
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<li><a class="reference internal" href="#hints-notes">Hints/Notes:</a></li>
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</ul>
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</li>
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</ul>
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<h4>Previous topic</h4>
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<p class="topless"><a href="Contrib-Talking-Npc.html"
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title="previous chapter">Talkative NPC example</a></p>
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<h4>Next topic</h4>
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<p class="topless"><a href="Contrib-Auditing.html"
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title="next chapter">Input/Output Auditing</a></p>
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<div role="note" aria-label="source link">
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<!--h3>This Page</h3-->
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<li><a href="../_sources/Contribs/Contrib-Tutorial-World.md.txt"
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rel="nofollow">Show Page Source</a></li>
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</ul>
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</div><h3>Links</h3>
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<ul>
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<li><a href="https://www.evennia.com/docs/latest/index.html">Documentation Top</a> </li>
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<li><a href="https://www.evennia.com">Evennia Home</a> </li>
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<li><a href="https://github.com/evennia/evennia">Github</a> </li>
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<li><a href="http://games.evennia.com">Game Index</a> </li>
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<li>
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<a href="https://discord.gg/AJJpcRUhtF">Discord</a> -
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<a href="https://github.com/evennia/evennia/discussions">Discussions</a> -
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<a href="https://evennia.blogspot.com/">Blog</a>
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</li>
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</ul>
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<h3>Doc Versions</h3>
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<ul>
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<li><a href="Contrib-Tutorial-World.html">2.x (main branch)</a></li>
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<ul>
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<li><a href="../../1.3.0/index.html">1.3.0 (v1.3.0 branch)</a></li>
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<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
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</ul>
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</div>
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</div>
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<div class="bodywrapper">
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<div class="body" role="main">
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<section class="tex2jax_ignore mathjax_ignore" id="evennia-tutorial-world">
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<h1>Evennia Tutorial World<a class="headerlink" href="#evennia-tutorial-world" title="Permalink to this headline">¶</a></h1>
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<p>Contribution by Griatch 2011, 2015</p>
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<p>A stand-alone tutorial area for an unmodified Evennia install.
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Think of it as a sort of single-player adventure rather than a
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full-fledged multi-player game world. The various rooms and objects
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are designed to show off features of Evennia, not to be a
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very challenging (nor long) gaming experience. As such it’s of course
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only skimming the surface of what is possible. Taking this apart
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is a great way to start learning the system.</p>
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<p>The tutorial world also includes a game tutor menu example, exemplifying
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Evmenu.</p>
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<section id="installation">
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<h2>Installation<a class="headerlink" href="#installation" title="Permalink to this headline">¶</a></h2>
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<p>Log in as superuser (#1), then run</p>
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<div class="highlight-none notranslate"><div class="highlight"><pre><span></span>batchcommand contrib.tutorials.tutorial_world.build
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</pre></div>
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</div>
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<p>Wait a little while for building to complete and don’t run the command
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again even if it’s slow. This builds the world and connect it to Limbo
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and creates a new exit <code class="docutils literal notranslate"><span class="pre">tutorial</span></code>.</p>
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<p>If you are a superuser (User <code class="docutils literal notranslate"><span class="pre">#1</span></code>), use the <code class="docutils literal notranslate"><span class="pre">quell</span></code> command to play
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the tutorial as intended.</p>
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</section>
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<section id="comments">
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<h2>Comments<a class="headerlink" href="#comments" title="Permalink to this headline">¶</a></h2>
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<p>The tutorial world is intended to be explored and analyzed. It will help you
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learn how to accomplish some more advanced effects and might give some good
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ideas along the way.</p>
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<p>It’s suggested you play it through (as a normal user, NOT as Superuser!) and
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explore it a bit, then come back here and start looking into the (heavily
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documented) build/source code to find out how things tick - that’s the
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“tutorial” in Tutorial world after all.</p>
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<p>Please report bugs in the tutorial to the Evennia issue tracker.</p>
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<p><strong>Spoilers below - don’t read on unless you already played the
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tutorial game</strong></p>
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</section>
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<section id="tutorial-world-room-map">
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<h2>Tutorial World Room map<a class="headerlink" href="#tutorial-world-room-map" title="Permalink to this headline">¶</a></h2>
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<div class="highlight-none notranslate"><div class="highlight"><pre><span></span> ?
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+---+----+ +-------------------+ +--------+ +--------+
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| | | | |gate | |corner |
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| cliff +----+ bridge +----+ +---+ |
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| | | | | | | |
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+---+---\+ +---------------+---+ +---+----+ +---+----+
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| \ | | castle |
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| \ +--------+ +----+---+ +---+----+ +---+----+
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| \ |under- | |ledge | |along | |court- |
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| \|ground +--+ | |wall +---+yard |
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| \ | | | | | | |
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| +------\-+ +--------+ +--------+ +---+----+
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| \ |
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++---------+ \ +--------+ +--------+ +---+----+
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|intro | \ |cell | |trap | |temple |
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o--+ | \| +----+ | | |
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L | | \ | /| | | |
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I +----+-----+ +--------+ / ---+-+-+-+ +---+----+
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M | / | | | |
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B +----+-----+ +--------+/ +--+-+-+---------+----+
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O |outro | |tomb | |antechamber |
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o--+ +----------+ | | |
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| | | | | |
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+----------+ +--------+ +---------------------+
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</pre></div>
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</div>
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</section>
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<section id="hints-notes">
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<h2>Hints/Notes:<a class="headerlink" href="#hints-notes" title="Permalink to this headline">¶</a></h2>
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<ul class="simple">
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<li><p>o– connections to/from Limbo</p></li>
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<li><p>intro/outro areas are rooms that automatically sets/cleans the
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Character of any settings assigned to it during the
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tutorial game.</p></li>
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<li><p>The Cliff is a good place to get an overview of the surroundings.</p></li>
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<li><p>The Bridge may seem like a big room, but it is really only one room
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with custom move commands to make it take longer to cross. You can
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also fall off the bridge if you are unlucky or take your time to
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take in the view too long.</p></li>
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<li><p>In the Castle areas an aggressive mob is patrolling. It implements
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rudimentary AI but packs quite a punch unless you have
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found yourself a weapon that can harm it. Combat is only
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possible once you find a weapon.</p></li>
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<li><p>The Antechamber features a puzzle for finding the correct Grave
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chamber.</p></li>
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<li><p>The Cell is your reward if you fail in various ways. Finding a
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way out of it is a small puzzle of its own.</p></li>
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<li><p>The Tomb is a nice place to find a weapon that can hurt the
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castle guardian. This is the goal of the tutorial.
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Explore on, or take the exit to finish the tutorial.</p></li>
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<li><p>? - look into the code if you cannot find this bonus area!</p></li>
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</ul>
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<hr class="docutils" />
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<p><small>This document page is generated from <code class="docutils literal notranslate"><span class="pre">evennia/contrib/tutorials/tutorial_world/README.md</span></code>. Changes to this
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file will be overwritten, so edit that file rather than this one.</small></p>
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</section>
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</section>
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</div>
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</div>
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</div>
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</div>
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<h3>Navigation</h3>
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<li class="right" style="margin-right: 10px">
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>index</a></li>
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<li class="right" >
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<a href="Contrib-Auditing.html" title="Input/Output Auditing"
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>next</a> |</li>
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<li class="right" >
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<a href="Contrib-Talking-Npc.html" title="Talkative NPC example"
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>previous</a> |</li>
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<li class="nav-item nav-item-0"><a href="../index.html">Evennia 2.x</a> »</li>
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<li class="nav-item nav-item-1"><a href="Contribs-Overview.html" >Contribs</a> »</li>
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<li class="nav-item nav-item-this"><a href="">Evennia Tutorial World</a></li>
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