evennia/src/commands/default
2011-03-26 00:26:15 +00:00
..
unimplemented After lots of discussions, default commands where moved from game/gamesrc/commands/default to src/commands/default in order to make it clearer which parts are updated as part of evennia and which can be tweaked at heart's content. New templates where left in gamesrc/commands that should hopefully make it clearer how to extend the command system. Also game/web was moved to src/web - we'll likely extend this from game/gamesrc/web in the future. If you already did extensions you should just have to edit your import paths and make use of the new cmdset template supplied. 2010-11-23 01:24:56 +00:00
__init__.py After lots of discussions, default commands where moved from game/gamesrc/commands/default to src/commands/default in order to make it clearer which parts are updated as part of evennia and which can be tweaked at heart's content. New templates where left in gamesrc/commands that should hopefully make it clearer how to extend the command system. Also game/web was moved to src/web - we'll likely extend this from game/gamesrc/web in the future. If you already did extensions you should just have to edit your import paths and make use of the new cmdset template supplied. 2010-11-23 01:24:56 +00:00
admin.py Fixes @locks to block self-escalation. Fixed a few bugs in @reload that caused it to reload also unsafe modules. 2011-03-17 22:28:30 +00:00
batchprocess.py Fixed some bugs in the access system. Changed the "owner" default permission to "control" instead to more general. Added a new hook for setting locks for objects (the suspicion was that this would give lots of grief to newbies otherwise, now we have a lockdown policy in the absence of lock definitions). 2011-03-17 21:43:18 +00:00
building.py Set the correct help_category for the @script command. 2011-03-20 20:01:53 +00:00
cmdset_default.py OBS: You need to resync your database! Moved cmdsets into the database rather than being dependent on scripts. Moved the creation of the cmdset- and cmdset-handlers into ObjectDB.__init__ rather than bootstrapping it from the typeclass. Added some more script functionality for testing, includong the @script command for assigning a script to an object. 2011-03-20 19:45:56 +00:00
cmdset_unloggedin.py After lots of discussions, default commands where moved from game/gamesrc/commands/default to src/commands/default in order to make it clearer which parts are updated as part of evennia and which can be tweaked at heart's content. New templates where left in gamesrc/commands that should hopefully make it clearer how to extend the command system. Also game/web was moved to src/web - we'll likely extend this from game/gamesrc/web in the future. If you already did extensions you should just have to edit your import paths and make use of the new cmdset template supplied. 2010-11-23 01:24:56 +00:00
comms.py OBS: You'll need to resync/rebuild your database! 2011-03-15 16:08:32 +00:00
general.py Made the reload mechanism fully asynchronous. Work on improving cache operations. 2011-03-20 13:24:07 +00:00
help.py OBS: You'll need to resync/rebuild your database! 2011-03-15 16:08:32 +00:00
muxcommand.py Added hooks at_pre_cmd() and at_post_cmd() for easy implementation of stuff like prompts. 2011-02-14 17:18:31 +00:00
syscommands.py OBS: You'll need to resync/rebuild your database! 2011-03-15 16:08:32 +00:00
system.py Cleaned up @serveload and @time commands. Resolves issue 149. Resolves issue 146. 2011-03-26 00:26:15 +00:00
tests.py Small bugfixes in the wake of the cmdset changes. Resolves issue 148. 2011-03-20 23:14:36 +00:00
unloggedin.py OBS: You'll need to resync/rebuild your database! 2011-03-15 16:08:32 +00:00
utils.py OBS: You'll need to resync/rebuild your database! 2011-03-15 16:08:32 +00:00