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channels
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* Change the CommChannelMessage's 'message' field from a CharField to a TextField. This will allow messages that are greater than 255 characters to be stored. You'll want to drop your channels_commchannelmessage table and run syncdb again.
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2009-04-30 02:40:11 +00:00 |
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commands
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Fixed formatting on @clist.
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2009-04-29 01:03:26 +00:00 |
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config
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Finally got around to creating admin.py files for all of the apps. This will prevent some really weird import errors and fixes an issue with the Attribute model's admin display. May also cut resource usage slightly for MUD server instances. Needs more testing!
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2009-04-17 03:08:18 +00:00 |
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genperms
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Starting here, trunk is broken pending re-organizations. Check out the previous revision if you'd like to tinker.
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2008-12-15 04:00:25 +00:00 |
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helpsys
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- Made many small bugfixes to the @parent and @create functions as well as their underlying methods.
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2009-04-25 20:51:12 +00:00 |
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imc2
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* Fixed channel history to show in the correct order now.
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2009-04-29 00:50:44 +00:00 |
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objects
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- Made many small bugfixes to the @parent and @create functions as well as their underlying methods.
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2009-04-25 20:51:12 +00:00 |
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script_parents
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Comment elaboration.
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2009-04-25 06:32:47 +00:00 |
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util
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Added extrapolated "name_exists" function.
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2009-01-13 07:21:41 +00:00 |
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__init__.py
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Committin a 'working' checkpoint before I break more stuff.
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2008-06-15 19:06:31 +00:00 |
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alias_mgr.py
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Add the home command.
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2009-04-06 22:07:41 +00:00 |
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ansi.py
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- Made many small bugfixes to the @parent and @create functions as well as their underlying methods.
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2009-04-25 20:51:12 +00:00 |
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cmdhandler.py
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Local object command tables are now in. See game/gamesrc/parents/examples/red_button.py for example. Note that local command matches will override global matches. Command handler short circuits on the first command match. This will typically be the object with the lowest ID.
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2009-04-25 06:11:42 +00:00 |
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cmdtable.py
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Modularizing ANSI parsing. This may break stuff. It's not quite where I want it just yet.
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2009-04-13 22:44:44 +00:00 |
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comsys.py
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* Fixed channel history to show in the correct order now.
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2009-04-29 00:50:44 +00:00 |
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config_defaults.py
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Add the MudBytes connection details to config_default.py for easy access.
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2009-04-30 02:49:47 +00:00 |
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defines_global.py
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Moving constants over to the new flags module.
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2008-06-15 20:41:58 +00:00 |
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events.py
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* Added the 'imclist' command to show other games connected to IMC.
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2009-04-13 06:36:51 +00:00 |
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exceptions_generic.py
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Committin a 'working' checkpoint before I break more stuff.
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2008-06-15 19:06:31 +00:00 |
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flags.py
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Fixed startup.bat to work again since the creation of the 'src' folder. Forgot to update the path. Also updated Windows 'Getting Started' guide on evennia.com to be more verbose.
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2008-12-14 00:02:11 +00:00 |
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initial_setup.py
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Specify the id for the Limbo room on creation to avoid PKey duplication on postgres. Not sure why it was happening to begin with, but whatever.
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2009-04-30 02:47:27 +00:00 |
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logger.py
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Addition of a re-usable CommandTable class. We still have two global command tables that are now instances of this class. Game developers will use methods on CommandTable to add their own commands without modifying the base server code.
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2008-12-14 01:49:37 +00:00 |
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scheduler.py
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- Made many small bugfixes to the @parent and @create functions as well as their underlying methods.
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2009-04-25 20:51:12 +00:00 |
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scripthandler.py
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- Made many small bugfixes to the @parent and @create functions as well as their underlying methods.
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2009-04-25 20:51:12 +00:00 |
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server.py
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We now have the ability via @service to list, start, and stop Twisted services. In this case, this just lets us start/stop IMC2 right now. As people write more services to plug in in the future, this may expand.
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2009-04-28 23:49:49 +00:00 |
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session.py
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* Fixed channel history to show in the correct order now.
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2009-04-29 00:50:44 +00:00 |
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session_mgr.py
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Handle autosetup and tell packets correctly.
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2009-04-20 22:34:16 +00:00 |