evennia/game
2013-04-14 16:36:44 +02:00
..
gamesrc changed cmdset_default -> cmdset_character and changed the class names to match. Added migrations to properly update default-set cmdset_stores to the new positions (objects created from custom types are not migrated, these should see errors and need to re-point their imports to the new defaults) 2013-04-12 13:01:20 +02:00
logs Putting the game/logs directory under version control since it seems some users don't auto-create this at server-start. 2012-07-06 10:09:53 +02:00
__init__.py More re-arranging to make things more closely resemble MUX/MUSH directory structure. Reason we're doing this is to begin the emergence of a separation of server code from game-specific stuff (called a driver by some codebases like LPMud). 2008-12-15 03:37:30 +00:00
evennia.py Made Attribute value queries also work with database objects by overloading the Attribute manager methods in question. Added procpool support for the new serializer functions and cleaned up some things. 2013-04-14 16:36:44 +02:00
manage.py Removed "\" from secret key generation, to avoid accidental escapes in key. Based on patch by user cam.turn in Issue 337. 2012-12-12 02:27:50 +01:00
runner.py Some minor cleanups. 2013-02-01 21:51:38 +01:00