evennia/docs/latest/Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-Part3-Overview.html
Evennia docbuilder action 243d596662 Updated HTML docs.
2025-08-15 18:14:21 +00:00

356 lines
No EOL
27 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!DOCTYPE html>
<html lang="en" data-content_root="../../../">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Part 3: How We Get There (Example Game) &#8212; Evennia latest documentation</title>
<link rel="stylesheet" type="text/css" href="../../../_static/pygments.css?v=d75fae25" />
<link rel="stylesheet" type="text/css" href="../../../_static/nature.css?v=279e0f84" />
<link rel="stylesheet" type="text/css" href="../../../_static/custom.css?v=e4a91a55" />
<script src="../../../_static/documentation_options.js?v=c6e86fd7"></script>
<script src="../../../_static/doctools.js?v=9bcbadda"></script>
<script src="../../../_static/sphinx_highlight.js?v=dc90522c"></script>
<link rel="icon" href="../../../_static/favicon.ico"/>
<link rel="index" title="Index" href="../../../genindex.html" />
<link rel="search" title="Search" href="../../../search.html" />
<link rel="next" title="1. Code Structure and Utilities" href="Beginner-Tutorial-Utilities.html" />
<link rel="prev" title="3. Planning our tutorial game" href="../Part2/Beginner-Tutorial-Planning-The-Tutorial-Game.html" />
</head><body>
<div class="related" role="navigation" aria-label="Related">
<h3>Navigation</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="../../../genindex.html" title="General Index"
accesskey="I">index</a></li>
<li class="right" >
<a href="../../../py-modindex.html" title="Python Module Index"
>modules</a> |</li>
<li class="right" >
<a href="Beginner-Tutorial-Utilities.html" title="1. Code Structure and Utilities"
accesskey="N">next</a> |</li>
<li class="right" >
<a href="../Part2/Beginner-Tutorial-Planning-The-Tutorial-Game.html" title="3. Planning our tutorial game"
accesskey="P">previous</a> |</li>
<li class="nav-item nav-item-0"><a href="../../../index.html">Evennia</a> &#187;</li>
<li class="nav-item nav-item-1"><a href="../../Howtos-Overview.html" >Tutorials and How-Tos</a> &#187;</li>
<li class="nav-item nav-item-2"><a href="../Beginner-Tutorial-Overview.html" accesskey="U">Beginner Tutorial</a> &#187;</li>
<li class="nav-item nav-item-this"><a href="">Part 3: How We Get There (Example Game)</a></li>
</ul>
</div>
<div class="document">
<div class="documentwrapper">
<div class="bodywrapper">
<div class="body" role="main">
<section class="tex2jax_ignore mathjax_ignore" id="part-3-how-we-get-there-example-game">
<h1>Part 3: How We Get There (Example Game)<a class="headerlink" href="#part-3-how-we-get-there-example-game" title="Link to this heading"></a></h1>
<div class="admonition warning">
<p class="admonition-title">Warning</p>
<p>The tutorial game is under development and is not yet complete, nor tested. Use the existing lessons as inspiration and to help get you going, but dont expect out-of-the-box perfection from it at this time.</p>
</div>
<aside class="sidebar">
<p class="sidebar-title">Beginner Tutorial Parts</p>
<ul class="simple">
<li><p><a class="reference internal" href="../Beginner-Tutorial-Overview.html"><span class="std std-doc">Introduction</span></a>
<br>Getting set up.</p></li>
<li><p>Part 1: <a class="reference internal" href="../Part1/Beginner-Tutorial-Part1-Overview.html"><span class="std std-doc">What We Have</span></a>
<br>A tour of Evennia and how to use the tools, including an introduction to Python.</p></li>
<li><p>Part 2: <a class="reference internal" href="../Part2/Beginner-Tutorial-Part2-Overview.html"><span class="std std-doc">What We Want</span></a>
<br>Planning our tutorial game and what to consider when planning your own.</p></li>
<li><p><em>Part 3: <a class="reference internal" href="#"><span class="std std-doc">How We Get There</span></a></em>
<br>Getting down to the meat of extending Evennia to make your game.</p></li>
<li><p>Part 4: <a class="reference internal" href="../Part4/Beginner-Tutorial-Part4-Overview.html"><span class="std std-doc">Using What We Created</span></a>
<br>Building a tech-demo and world content to go with our code.</p></li>
<li><p>Part 5: <a class="reference internal" href="../Part5/Beginner-Tutorial-Part5-Overview.html"><span class="std std-doc">Showing the World</span></a>
<br>Taking our new game online and letting players try it out.</p></li>
</ul>
</aside>
<p>In part three of the Evennia Beginner tutorial we will go through the actual creation of
our tutorial game <em>EvAdventure</em>, based on the <a class="reference external" href="https://www.drivethrurpg.com/product/250888/Knave">Knave</a> RPG ruleset.</p>
<p>If you followed the previous parts of this tutorial series you will have some notions about Python and where to find and make use of things in Evennia. We also have a good idea of the type of game we will create.</p>
<p>Even if this is not the game-style you are interested in, following along will give you a lot
of experience using Evennia and be really helpful for doing your own thing later! The EvAdventure game code is also built to easily be expanded upon.</p>
<p>Fully coded examples of all code we make in this part can be found in the
<a class="reference internal" href="../../../api/evennia.contrib.tutorials.evadventure.html"><span class="std std-doc">evennia/contrib/tutorials/evadventure</span></a> package. There are three common ways to learn from this:</p>
<ol class="arabic simple">
<li><p>Follow the tutorial lessons in sequence and use it to write your own code, referring to the ready-made code as extra help, context, or as a facit to check yourself.</p></li>
<li><p>Read through the code in the package and refer to the tutorial lesson for each part for more information on what you see.</p></li>
<li><p>Some mix of the two.</p></li>
</ol>
<p>Which approach you choose is individual - we all learn in different ways.</p>
<p>Either way, this is a big part. Youll be seeing a lot of code and there are plenty of lessons to go through. We are making a whole game from scratch after all. Take your time!</p>
<section id="lessons">
<h2>Lessons<a class="headerlink" href="#lessons" title="Link to this heading"></a></h2>
<div class="toctree-wrapper compound">
<ul>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Utilities.html">1. Code Structure and Utilities</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Utilities.html#folder-structure">1.1. Folder Structure</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Utilities.html#enums">1.2. Enums</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Utilities.html#utility-module">1.3. Utility Module</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Utilities.html#testing">1.4. Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Utilities.html#summary">1.5. Summary</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Rules.html">2. Rules and dice rolling</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Rules.html#summary-of-knave-rules">2.1. Summary of <em>Knave</em> rules</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Rules.html#making-a-rule-module">2.2. Making a rule module</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Rules.html#rolling-dice">2.3. Rolling dice</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Rules.html#testing">2.4. Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Rules.html#summary">2.5. Summary</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Characters.html">3. Player Characters</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Characters.html#inheritance-structure">3.1. Inheritance structure</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Characters.html#living-mixin-class">3.2. Living mixin class</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Characters.html#character-class">3.3. Character class</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Characters.html#connecting-the-character-with-evennia">3.4. Connecting the Character with Evennia</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Characters.html#unit-testing">3.5. Unit Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Characters.html#about-races-and-classes">3.6. About races and classes</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Characters.html#summary">3.7. Summary</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Objects.html">4. In-game Objects and items</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Objects.html#new-enums">4.1. New Enums</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Objects.html#the-base-object">4.2. The base object</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Objects.html#other-object-types">4.3. Other object types</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Objects.html#consumables">4.4. Consumables</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Objects.html#weapons">4.5. Weapons</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Objects.html#magic">4.6. Magic</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Objects.html#armor">4.7. Armor</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Objects.html#your-bare-hands">4.8. Your Bare hands</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Objects.html#testing-and-extra-credits">4.9. Testing and Extra credits</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Equipment.html">5. Handling Equipment</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Equipment.html#equipmenthandler-that-saves">5.1. EquipmentHandler that saves</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Equipment.html#connecting-the-equipmenthandler">5.2. Connecting the EquipmentHandler</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Equipment.html#expanding-the-equipmenthandler">5.3. Expanding the Equipmenthandler</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Equipment.html#validate-slot-usage">5.4. <code class="docutils literal notranslate"><span class="pre">.validate_slot_usage</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Equipment.html#add-and-remove">5.5. <code class="docutils literal notranslate"><span class="pre">.add</span></code> and <code class="docutils literal notranslate"><span class="pre">.remove</span></code></a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Equipment.html#moving-things-around">5.6. Moving things around</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Equipment.html#get-everything">5.7. Get everything</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Equipment.html#weapon-and-armor">5.8. Weapon and armor</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Equipment.html#extra-credits">5.9. Extra credits</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Equipment.html#unit-testing">5.10. Unit Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Equipment.html#summary">5.11. Summary</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Chargen.html">6. Character Generation</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Chargen.html#how-it-will-work">6.1. How it will work</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Chargen.html#random-tables">6.2. Random tables</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Chargen.html#storing-state-of-the-menu">6.3. Storing state of the menu</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Chargen.html#initializing-evmenu">6.4. Initializing EvMenu</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Chargen.html#main-node-choosing-what-to-do">6.5. Main Node: Choosing what to do</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Chargen.html#node-changing-your-name">6.6. Node: Changing your name</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Chargen.html#node-swapping-abilities-around">6.7. Node: Swapping Abilities around</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Chargen.html#node-creating-the-character">6.8. Node: Creating the Character</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Chargen.html#tying-the-nodes-together">6.9. Tying the nodes together</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Chargen.html#conclusions">6.10. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Rooms.html">7. In-game Rooms</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Rooms.html#the-base-room">7.1. The base room</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Rooms.html#pvp-room">7.2. PvP room</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Rooms.html#adding-a-room-map">7.3. Adding a room map</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Rooms.html#adding-life-to-a-room">7.4. Adding life to a room</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Rooms.html#testing">7.5. Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Rooms.html#conclusion">7.6. Conclusion</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-NPCs.html">8. Non-Player-Characters</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-NPCs.html#the-npc-base-class">8.1. The NPC base class</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-NPCs.html#testing">8.2. Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-NPCs.html#conclusions">8.3. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Combat-Base.html">9. Combat base framework</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Base.html#combathandler">9.1. CombatHandler</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Base.html#actions">9.2. Actions</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Base.html#action-dicts">9.3. Action dicts</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Base.html#action-classes">9.4. Action classes</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Base.html#testing">9.5. Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Base.html#conclusions">9.6. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Combat-Twitch.html">10. Twitch Combat</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Twitch.html#general-principle">10.1. General principle</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Twitch.html#twitch-combat-handler">10.2. Twitch combat handler</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Twitch.html#commands">10.3. Commands</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Twitch.html#grouping-commands-for-use">10.4. Grouping Commands for use</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Twitch.html#unit-testing">10.5. Unit Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Twitch.html#a-small-combat-test">10.6. A small combat test</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Twitch.html#conclusions">10.7. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Combat-Turnbased.html">11. Turnbased Combat</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Turnbased.html#general-principle">11.1. General Principle</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Turnbased.html#turnbased-combat-handler">11.2. Turnbased combat handler</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Turnbased.html#using-evmenu-for-the-combat-menu">11.3. Using EvMenu for the combat menu</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Turnbased.html#menu-for-turnbased-combat">11.4. Menu for Turnbased combat</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Turnbased.html#attack-command">11.5. Attack Command</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Turnbased.html#making-sure-the-menu-stops">11.6. Making sure the menu stops</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Turnbased.html#testing">11.7. Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Turnbased.html#a-small-combat-test">11.8. A small combat test</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Combat-Turnbased.html#conclusions">11.9. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-AI.html">12. NPC and monster AI</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-AI.html#our-requirements">12.1. Our requirements</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-AI.html#the-aihandler">12.2. The AIHandler</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-AI.html#adding-ai-to-an-entity">12.3. Adding AI to an entity</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-AI.html#unit-testing">12.4. Unit Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-AI.html#conclusions">12.5. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html">13. Procedurally generated Dungeon</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html#design-concept">13.1. Design Concept</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html#start-implementation">13.2. Start Implementation</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html#basic-dungeon-rooms">13.3. Basic Dungeon rooms</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html#dungeon-exits">13.4. Dungeon exits</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html#dungeon-branch-and-the-xy-grid">13.5. Dungeon Branch and the xy grid</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html#back-to-the-dungeon-exit-class">13.6. Back to the dungeon exit class</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html#starting-room-exits">13.7. Starting room exits</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html#utility-scripts">13.8. Utility scripts</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html#starting-room">13.9. Starting room</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html#testing">13.10. Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Dungeon.html#conclusions">13.11. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Quests.html">14. Game Quests</a><ul>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Quests.html#the-quest-handler">14.1. The Quest Handler</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Quests.html#the-quest-class">14.2. The Quest class</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Quests.html#testing">14.3. Testing</a></li>
<li class="toctree-l2"><a class="reference internal" href="Beginner-Tutorial-Quests.html#conclusions">14.4. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Shops.html">15. In-game Shops</a></li>
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial-Commands.html">16. In-game Commands</a></li>
</ul>
</div>
</section>
</section>
<div class="clearer"></div>
</div>
</div>
</div>
<div class="sphinxsidebar" role="navigation" aria-label="Main">
<div class="sphinxsidebarwrapper">
<p class="logo"><a href="../../../index.html">
<img class="logo" src="../../../_static/evennia_logo.png" alt="Logo of Evennia"/>
</a></p>
<search id="searchbox" style="display: none" role="search">
<h3 id="searchlabel">Quick search</h3>
<div class="searchformwrapper">
<form class="search" action="../../../search.html" method="get">
<input type="text" name="q" aria-labelledby="searchlabel" autocomplete="off" autocorrect="off" autocapitalize="off" spellcheck="false"/>
<input type="submit" value="Go" />
</form>
</div>
</search>
<script>document.getElementById('searchbox').style.display = "block"</script>
<h3><a href="../../../index.html">Table of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#">Part 3: How We Get There (Example Game)</a><ul>
<li><a class="reference internal" href="#lessons">Lessons</a></li>
</ul>
</li>
</ul>
<div>
<h4>Previous topic</h4>
<p class="topless"><a href="../Part2/Beginner-Tutorial-Planning-The-Tutorial-Game.html"
title="previous chapter"><span class="section-number">3. </span>Planning our tutorial game</a></p>
</div>
<div>
<h4>Next topic</h4>
<p class="topless"><a href="Beginner-Tutorial-Utilities.html"
title="next chapter"><span class="section-number">1. </span>Code Structure and Utilities</a></p>
</div>
<div role="note" aria-label="source link">
<!--h3>This Page</h3-->
<ul class="this-page-menu">
<li><a href="../../../_sources/Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-Part3-Overview.md.txt"
rel="nofollow">Show Page Source</a></li>
</ul>
</div><h3>Links</h3>
<ul>
<li><a href="https://www.evennia.com/docs/latest/index.html">Documentation Top</a> </li>
<li><a href="https://www.evennia.com">Evennia Home</a> </li>
<li><a href="https://github.com/evennia/evennia">Github</a> </li>
<li><a href="http://games.evennia.com">Game Index</a> </li>
<li>
<a href="https://discord.gg/AJJpcRUhtF">Discord</a> -
<a href="https://github.com/evennia/evennia/discussions">Discussions</a> -
<a href="https://evennia.blogspot.com/">Blog</a>
</li>
</ul>
<h3>Doc Versions</h3>
<ul>
<li>
<a href="https://www.evennia.com/docs/latest/index.html">latest (main branch)</a>
</li>
<li>
<a href="https://www.evennia.com/docs/5.x/index.html">v5.0.0 branch (outdated)</a>
</li>
<li>
<a href="https://www.evennia.com/docs/4.x/index.html">v4.0.0 branch (outdated)</a>
</li>
<li>
<a href="https://www.evennia.com/docs/3.x/index.html">v3.0.0 branch (outdated)</a>
</li>
<li>
<a href="https://www.evennia.com/docs/2.x/index.html">v2.0.0 branch (outdated)</a>
</li>
<li>
<a href="https://www.evennia.com/docs/1.x/index.html">v1.0.0 branch (outdated)</a>
</li>
<li>
<a href="https://www.evennia.com/docs/0.x/index.html">v0.9.5 branch (outdated)</a>
</li>
</ul>
</div>
</div>
<div class="clearer"></div>
</div>
<div class="related" role="navigation" aria-label="Related">
<h3>Navigation</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="../../../genindex.html" title="General Index"
>index</a></li>
<li class="right" >
<a href="../../../py-modindex.html" title="Python Module Index"
>modules</a> |</li>
<li class="right" >
<a href="Beginner-Tutorial-Utilities.html" title="1. Code Structure and Utilities"
>next</a> |</li>
<li class="right" >
<a href="../Part2/Beginner-Tutorial-Planning-The-Tutorial-Game.html" title="3. Planning our tutorial game"
>previous</a> |</li>
<li class="nav-item nav-item-0"><a href="../../../index.html">Evennia</a> &#187;</li>
<li class="nav-item nav-item-1"><a href="../../Howtos-Overview.html" >Tutorials and How-Tos</a> &#187;</li>
<li class="nav-item nav-item-2"><a href="../Beginner-Tutorial-Overview.html" >Beginner Tutorial</a> &#187;</li>
<li class="nav-item nav-item-this"><a href="">Part 3: How We Get There (Example Game)</a></li>
</ul>
</div>
<div class="footer" role="contentinfo">
&#169; Copyright 2024, The Evennia developer community.
Created using <a href="https://www.sphinx-doc.org/">Sphinx</a> 8.2.3.
</div>
</body>
</html>