evennia/src/objects
2012-02-22 11:40:52 +01:00
..
migrations Added some more error catching to the attr migrations. 2012-02-22 11:40:52 +01:00
__init__.py Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch 2010-08-29 18:46:58 +00:00
admin.py Deactivating the creation of object attributes from admin for now, until one can figure out how to handle this. 2011-11-13 18:49:04 +01:00
manager.py Contrib: Added chargen module, showing a simple example of creating a character from inside the game. 2011-11-06 22:28:24 +01:00
models.py OBS- need to run migrations! Refactored attributes to use a slightly different internal storage format for faster access. Also set up caching of all attribute data, so subsequent reads of an attribute will not hit the database anymore, and writes will re-cache. 2012-02-14 23:40:16 +01:00
objects.py More fixes and cleanup in wake of ic/ooc changes. 2011-11-06 23:55:24 +01:00
tests.py Cleaned up the test suite to pass all tests again. Cleaned up the build command's parse() method. Fixed some minor bugs. 2011-04-19 09:52:49 +00:00