evennia/game
Griatch 08b3de9e5e OBS: You'll need to resync/rebuild your database!
- This implements an updated, clearer and more robust access system. The policy is now to lock that which is not explicitly left open.
- Permission strings -> Lock strings. Separating permissions and locks makes more sense security-wise
- No more permissiongroup table; permissions instead use a simple tuple PERMISSIONS_HIERARCHY to define an access hierarchy
- Cleaner lock-definition syntax, all based on function calls.
- New objects/players/channels get a default security policy during creation (set through typeclass)

As part of rebuilding and testing the new lock/permission system I got into testing and debugging several other systems, fixing some
outstanding issues:
- @reload now fully updates the database asynchronously. No need to reboot server when changing cmdsets
- Dozens of new test suites added for about 30 commands so far
- Help for channels made more clever and informative.
2011-03-15 16:08:32 +00:00
..
gamesrc OBS: You'll need to resync/rebuild your database! 2011-03-15 16:08:32 +00:00
__init__.py More re-arranging to make things more closely resemble MUX/MUSH directory structure. Reason we're doing this is to begin the emergence of a separation of server code from game-specific stuff (called a driver by some codebases like LPMud). 2008-12-15 03:37:30 +00:00
evennia.py Adjusted the threaded webserver initialization to properly fit into the daemonization process when starting Evennia in threaded mode. Should behave the same way as interactive mode now. Resolves issue 125. 2011-02-23 21:08:02 +00:00
manage.py Fixing the test runner. Unit test fixes pending. 2010-11-22 15:33:28 +00:00
migrate.py Removed the admin media files from the distribution again. Instead the server will now create the necessary symlink (Linux) or copy (Windows) of the default files in django/contrib/admin/media at initial startup. Currently only tested under Linux. If you don't want to re-run the initialization, copy/link the admin directory to ADMIN_MEDIA_PREFIX yourself. This deals with issue 124. 2011-02-20 22:07:35 +00:00