# # This file defines global variables that will always be # available in a view context without having to repeatedly # include it. For this to work, this file is included in # the settings file, in the TEMPLATE_CONTEXT_PROCESSORS # tuple. # from django.conf import settings from src.utils.utils import get_evennia_version # Determine the site name and server version try: GAME_NAME = settings.SERVERNAME.strip() except AttributeError: GAME_NAME = "Evennia" SERVER_VERSION = get_evennia_version() # Setup lists of the most relevant apps so # the adminsite becomes more readable. PLAYER_RELATED = ['Players'] GAME_ENTITIES = ['Objects', 'Scripts', 'Comms', 'Help'] GAME_SETUP = ['Permissions', 'Config'] CONNECTIONS = ['Irc', 'Imc2'] WEBSITE = ['Flatpages', 'News', 'Sites'] # The main context processor function WEBCLIENT_ENABLED = settings.WEBCLIENT_ENABLED WEBSOCKET_CLIENT_ENABLED = settings.WEBSOCKET_CLIENT_ENABLED WSURL = "%s:%s" % (settings.WEBSOCKET_CLIENT_URL, settings.WEBSOCKET_CLIENT_PORT) def general_context(request): """ Returns common Evennia-related context stuff, which is automatically added to context of all views. """ return { 'game_name': GAME_NAME, 'game_slogan': SERVER_VERSION, 'evennia_userapps': PLAYER_RELATED, 'evennia_entityapps': GAME_ENTITIES, 'evennia_setupapps': GAME_SETUP, 'evennia_connectapps': CONNECTIONS, 'evennia_websiteapps':WEBSITE, "webclient_enabled" : WEBCLIENT_ENABLED, "websocket_enabled" : WEBSOCKET_CLIENT_ENABLED, "websocket_url" : WSURL }